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MTGPlaytest : Cards

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Tyrant's Familiar

Creature - Dragon

Flying, haste

Lieutenant - As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

Nothing escapes its gaze-or its breath.

Mana:
Power: 5/5
Cardset: Commander 2014 #39 (Rare)
Type: Creature

Tyrant of Valakut

Creature - Dragon

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Flying

When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player.

Mana:
Power: 5/4
Cardset: Oath of the Gatewatch #119 (Rare)
Type: Creature

Tyrant of Discord

Creature - Elemental

When Tyrant of Discord enters the battlefield, target opponent chooses a permanent he or she controls at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Mana:
Power: 7/7
Cardset: Avacyn Restored #162 (Rare)
Type: Creature

Typhoid Rats

Creature - Rat

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Kidnappers caught in Havengul are given two choices: languish in prison or become rat catchers. The smart ones go to prison.

Mana:
Power: 1/1
Cardset: Fate Reforged #89 (Common)
Magic 2015 #118 (Common)
Conspiracy #130 (Common)
Innistrad #120 (Common)
Type: Creature

Tymaret, the Murder King

Legendary Creature - Zombie Warrior

, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player.

, Sacrifice a creature: Return Tymaret from your graveyard to your hand.

His memories remained in the Underworld, but his cruelty crossed the Rivers with him.

Mana:
Power: 2/2
Cardset: Theros #207 (Rare)
Type: Creature

Two-Headed Sliver

Creature - Sliver

All Sliver creatures have "This creature can't be blocked except by two or more creatures."

"That which would be a fatal mutation in any other species is merely a source of new powers. I am intrigued, yet too fearful to examine it more closely."
-Rukarumel, field journal

Mana:
Power: 1/1
Cardset: Time Spiral #183 (Common)
Type: Creature

Two-Headed Giant of Foriys

Creature - Giant

Trample

Two-Headed Giant of Foriys can block an additional creature.

None know if this Giant is the result of aberrant magics, Siamese twins, or a mentalist's schizophrenia.

Mana:
Power: 4/4
Cardset: Unlimited Edition #180 (Rare)
Beta Edition #181 (Unknown)
Alpha Edition #180 (Unknown)
Type: Creature

Two-Headed Dragon

Creature - Dragon

Flying

: Two-Headed Dragon gets +2/+0 until end of turn.

Two-Headed Dragon can't be blocked except by two or more creatures.

Two-Headed Dragon can block an additional creature.

Mana:
Power: 4/4
Cardset: Archenemy #50 (Rare)
Dragons #15 (Rare)
Eighth Edition #229 (Rare)
Mercadian Masques #221 (Rare)
Type: Creature

Two-Headed Cerberus

Creature - Hound

Double strike (This creature deals both first-strike and regular combat damage.)

The left head keeps the right head starved as motivation to track new prey.

Mana:
Power: 1/2
Cardset: Theros #146 (Common)
Type: Creature

Twisted Abomination

Creature - Zombie Mutant

: Regenerate Twisted Abomination.

Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 5/3
Cardset: Conspiracy #129 (Common)
Graveborn #4 (Unknown)
Archenemy #26 (Common)
Garruk vs. Liliana #45 (Common)
Time Spiral "Timeshifted" #50 (Special)
Scourge #76 (Common)
Type: Creature

Twinblade Slasher

Creature - Elf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.

Righteous anger hones a humble soul.

Mana:
Power: 1/1
Cardset: Eventide #79 (Uncommon)
Type: Creature

Twilight Shepherd

Creature - Angel

Flying, vigilance

When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 5/5
Cardset: Commander 2014 #94 (Rare)
Divine vs. Demonic #11 (Rare)
Shadowmoor #25 (Rare)
Type: Creature

Twilight Drover

Creature - Spirit

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.

, Remove a +1/+1 counter from Twilight Drover: Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #9 (Rare)
Ravnica: City of Guilds #33 (Rare)
Type: Creature

Twigwalker

Creature - Insect

, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.

"Break one in half and you'll get a decent-if gooey-pair of weapons."
-Centaur warrior

Mana:
Power: 2/2
Cardset: Odyssey #279 (Uncommon)
Type: Creature

Tuskguard Captain

Creature - Human Warrior

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

One quiet word sets off the stampede.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #156 (Uncommon)
Type: Creature

Tusked Colossodon

Creature - Beast

A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered.

Mana:
Power: 6/5
Cardset: Khans of Tarkir #155 (Common)
Type: Creature

Turtleshell Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Switch Turtleshell Changeling's power and toughness until end of turn.

A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws.

Mana:
Power: 1/4
Cardset: Lorwyn #94 (Uncommon)
Type: Creature

Turntimber Ranger

Creature - Elf Scout Ally

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.

The lone wolf dies alone.

Mana:
Power: 2/2
Cardset: Zendikar #191 (Rare)
Type: Creature

Turntimber Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.

Mana:
Power: 2/1
Cardset: Zendikar #190 (Uncommon)
Type: Creature

Tunneling Geopede

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #158 (Uncommon)
Type: Creature

Tunneler Wurm

Creature - Wurm

Discard a card: Regenerate Tunneler Wurm.

If an anurid's lucky, it'll find a warm tunnel for bedtime. If a wurm's lucky, it'll find a warm anurid for breakfast.

Mana:
Power: 6/6
Cardset: Judgment #135 (Uncommon)
Type: Creature

Tunnel Ignus

Creature - Elemental

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under his or her control this turn, Tunnel Ignus deals 3 damage to that player.

Fight mischief with mischief.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #105 (Rare)
Type: Creature

Tundra Wolves

Creature - Wolf

First strike (This creature deals combat damage before creatures without first strike.)

"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
-Onean scout

Mana:
Power: 1/1
Cardset: Tenth Edition #54 (Common)
Eighth Edition #54 (Common)
Sixth Edition #48 (Unknown)
Fifth Edition #342 (Common)
Fourth Edition #303 (Common)
Legends #209 (Common)
Type: Creature

Tundra Kavu

Creature - Kavu

: Target land becomes a Plains or an Island until end of turn.

A cross between a jaguar and an armadillo.

Mana:
Power: 2/2
Cardset: Apocalypse #71 (Common)
Type: Creature

Tuktuk the Explorer

Legendary Creature - Goblin

Haste

When Tuktuk the Explorer dies, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

Mana:
Power: 1/1
Cardset: Commander 2014 #183 (Rare)
Rise of the Eldrazi #169 (Rare)
Type: Creature

Tuktuk Scrapper

Creature - Goblin Artificer Ally

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Mana:
Power: 2/2
Cardset: Worldwake #94 (Uncommon)
Type: Creature

Tuktuk Grunts

Creature - Goblin Warrior Ally

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Goblins are more aggressive with a crowd to cheer them on.

Mana:
Power: 2/2
Cardset: Zendikar #152 (Common)
Type: Creature

Tuknir Deathlock

Legendary Creature - Human Wizard

Flying

, : Target creature gets +2/+2 until end of turn.

An explorer of the Æther, Tuknir often discovers himself in the most unusual physical realms.

Mana:
Power: 2/2
Cardset: Legends #307 (Rare)
Type: Creature

Tukatongue Thallid

Creature - Fungus

When Tukatongue Thallid dies, put a 1/1 green Saproling creature token onto the battlefield.

Jund's thallids tried to disguise their deliciousness by covering themselves in spines harvested from the tukatongue tree.

Mana:
Power: 1/1
Cardset: Planechase 2012 #79 (Common)
Conflux #96 (Common)
Type: Creature

Tsabo's Assassin

Creature - Zombie Assassin

: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Mana:
Power: 1/1
Cardset: Invasion #128 (Rare)
Type: Creature

Tsabo Tavoc

Legendary Creature - Horror

First strike, protection from legendary creatures

, : Destroy target legendary creature. It can't be regenerated.

"I might almost pity my enemies-if it wasn't so amusing to watch them die."

Mana:
Power: 7/4
Cardset: Invasion #281 (Rare)
Type: Creature

Trygon Predator

Creature - Beast

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

Mana:
Power: 2/3
Cardset: Modern Masters #185 (Uncommon)
Dissension #133 (Uncommon)
Type: Creature

Trusted Forcemage

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.

Mana:
Power: 2/2
Cardset: Avacyn Restored #199 (Common)
Type: Creature

Trusted Advisor

Creature - Human Advisor

Your maximum hand size is increased by two.

At the beginning of your upkeep, return a blue creature you control to its owner's hand.

Some of Minamo's students claimed he was as old as the knowledge he dispensed.

Mana:
Power: 1/2
Cardset: Saviors of Kamigawa #59 (Uncommon)
Type: Creature

Trumpeting Armodon

Creature - Elephant

: Target creature blocks Trumpeting Armodon this turn if able.

These are its last days. But it will not go quietly.

Mana:
Power: 3/3
Cardset: Tempest #156 (Uncommon)
Type: Creature

Truefire Paladin

Creature - Human Knight

Vigilance

: Truefire Paladin gets +2/+0 until end of turn.

: Truefire Paladin gains first strike until end of turn.

Mana:
Power: 2/2
Cardset: Gatecrash #202 (Uncommon)
Type: Creature

True-Name Nemesis

Creature - Merfolk Rogue

As True-Name Nemesis enters the battlefield, choose a player.True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Mana:
Power: 3/1
Cardset: Commander 2013 #63 (Rare)
Type: Creature

True Believer

Creature - Human Cleric

You have shroud. (You can't be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

Mana:
Power: 2/2
Cardset: Tenth Edition #53 (Rare)
Onslaught #57 (Rare)
Type: Creature

Troublesome Spirit

Creature - Spirit

Flying

At the beginning of your end step, tap all lands you control.

As erratic and turbulent as a summer squall.

Mana:
Power: 3/4
Cardset: Prophecy #52 (Rare)
Type: Creature

Troubled Healer

Creature - Human Cleric

Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn.

"Which is worse: nothing to defend, or no one to defend it?"

Mana:
Power: 1/2
Cardset: Prophecy #27 (Common)
Type: Creature
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