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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Claws of Valakut

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

"Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly."

Mana:
Cardset: Knights vs. Dragons #72 (Unknown)
Worldwake #75 (Common)
Type: Enchantment

Crusher Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 4/2 red Beast creature with trample. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #78 (Common)
Type: Enchantment

Archmage Ascension

Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.

As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.

Mana:
Cardset: Zendikar #42 (Rare)
Type: Enchantment

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Mana:
Cardset: Commander 2014 #186 (Rare)
Zendikar #159 (Rare)
Type: Enchantment

Savage Silhouette

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature."

Some elves believe that their survival instincts are born of many cycles of reincarnation.

Mana:
Cardset: Zendikar #181 (Common)
Type: Enchantment

Ardent Plea

Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #1 (Uncommon)
Type: Enchantment

Sigil of the Nayan Gods

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling (, Discard this card: Draw a card.)

As the elves learned the hymns of angels, the knights learned the roars of titans.

Mana:
Cardset: Alara Reborn #78 (Common)
Type: Enchantment

Mayael's Aria

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Mana:
Cardset: Alara Reborn #121 (Rare)
Type: Enchantment

Dark Tutelage

Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

"It is a rough road that leads to the heights of greatness."
-Seneca, Epistles, trans. Gummere

Mana:
Cardset: Magic 2011 #90 (Rare)
Type: Enchantment

Quag Sickness

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

Mana:
Cardset: Magic 2014 #110 (Common)
Magic 2011 #111 (Common)
Type: Enchantment

Megrim

Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

"It's a vicious circle. Stress breeds pain. Pain breeds stress. It's simply beautiful, wouldn't you agree?"
-Vradeen, vampire nocturnus

Mana:
Cardset: Magic 2010 #104 (Uncommon)
Tenth Edition #157 (Uncommon)
Ninth Edition #144 (Uncommon)
Eighth Edition #143 (Uncommon)
Seventh Edition #146 (Uncommon)
Stronghold #12 (Uncommon)
Type: Enchantment

Soul Bleed

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Whether the end comes swift or slow, it always comes too soon.

Mana:
Cardset: Magic 2010 #113 (Common)
Type: Enchantment

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.

"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
-Rabindranath Tagore

Mana:
Cardset: Magic 2010 #115 (Rare)
Tenth Edition #184 (Rare)
Ninth Edition #167 (Rare)
Eighth Edition #168 (Rare)
Legends #38 (Uncommon)
Type: Enchantment

Oakenform

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
-Dionus, elvish archdruid

Mana:
Cardset: Magic 2010 #197 (Common)
Type: Enchantment

Asha's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has flying, first strike, and vigilance.

As his new wings lifted him high above Bant, Taric felt his earthly aspirations transform into heavenly resolve.

Mana:
Cardset: Conflux #2 (Common)
Type: Enchantment

Recumbent Bliss

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.

Mana:
Cardset: Ajani vs. Nicol Bolas #26 (Common)
Eventide #13 (Common)
Type: Enchantment

Mirror Sheen

Enchantment

: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.

Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.

Mana: {{/}}{{/}}
Cardset: Eventide #105 (Rare)
Type: Enchantment

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Sinking Feeling

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ", Put a -1/-1 counter on this creature: Untap this creature."

Mana:
Cardset: Shadowmoor #51 (Common)
Type: Enchantment

Blowfly Infestation

Enchantment

Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.

When the giant Tollek Worldslayer fell, a corruption erupted from his corpse to carry on his name.

Mana:
Cardset: Shadowmoor #58 (Uncommon)
Type: Enchantment

Knollspine Invocation

Enchantment

, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.

Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.

Mana:
Cardset: Shadowmoor #99 (Rare)
Type: Enchantment

Presence of Gond

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a 1/1 green Elf Warrior creature token onto the battlefield."

"Here lies Gond, hero of Safehold Taldwen. May he ever guide our quest."

Mana:
Cardset: Commander 2013 #161 (Common)
Shadowmoor #125 (Common)
Type: Enchantment

Raking Canopy

Enchantment

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in its branches."
-Roon Ghastbark

Mana:
Cardset: Shadowmoor #127 (Uncommon)
Type: Enchantment

Steel of the Godhead

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Mana: {{/}}
Cardset: Venser vs. Koth #30 (Common)
Shadowmoor #150 (Common)
Type: Enchantment

Torpor Dust

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."

Mana: {{/}}
Cardset: Shadowmoor #177 (Common)
Type: Enchantment

Everlasting Torment

Enchantment

Players can't gain life.

Damage can't be prevented.

All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

When night fell, the plane itself was scarred.

Mana: {{/}}
Cardset: Shadowmoor #186 (Rare)
Type: Enchantment

Shield of the Oversoul

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Mana: {{/}}
Cardset: Shadowmoor #242 (Common)
Type: Enchantment

Hostile Realm

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature can't block this turn."

Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

Mana:
Cardset: Morningtide #91 (Common)
Type: Enchantment

Shared Animosity

Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

"It is the nature of souls that they burn more brightly together than apart."
-Vessifrus, flamekin demagogue

Mana:
Cardset: Morningtide #104 (Rare)
Type: Enchantment

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

Captivating Glance

Enchantment - Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #55 (Uncommon)
Type: Enchantment

Glimmerdust Nap

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

The dreams of giants are as long as time and as deep as the earth. Thus they are prized by the dream-harvesting fae.

Mana:
Cardset: Lorwyn #68 (Common)
Type: Enchantment

Faerie Tauntings

Tribal Enchantment - Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Mana:
Cardset: Lorwyn #112 (Uncommon)
Type: Enchantment

Boggart Shenanigans

Tribal Enchantment - Goblin

Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.

Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.

Mana:
Cardset: Elves vs. Goblins #54 (Uncommon)
Lorwyn #155 (Uncommon)
Type: Enchantment

Aura of Silence

Enchantment

Artifact and enchantment spells your opponents cast cost more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Not all silences are easily broken.

Mana:
Cardset: Tenth Edition #6 (Uncommon)
Weatherlight #123 (Uncommon)
Type: Enchantment

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

Once heard, the battle song of an angel becomes part of the listener forever.

Mana:
Cardset: Tenth Edition #17 (Rare)
Ninth Edition #16 (Rare)
Eighth Edition #20 (Rare)
Seventh Edition #17 (Rare)
Urza's Saga #15 (Rare)
Type: Enchantment

Heart of Light

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

For those who reach enlightenment, violence is an unnecessary distraction.

Mana:
Cardset: Tenth Edition #19 (Common)
Betrayers of Kamigawa #6 (Common)
Type: Enchantment

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

: Put a 1/1 white Soldier creature token onto the battlefield.

Wars are won with strength, valor, and numbers-especially numbers.

Mana:
Cardset: Commander 2014 #81 (Rare)
Tenth Edition #29 (Rare)
Onslaught #44 (Rare)
Type: Enchantment

Pariah

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

All damage that would be dealt to you is dealt to enchanted creature instead.

"Why would I consider penance for my actions when I have so many subjects willing to do it for me?"
-Lord Konda

Mana:
Cardset: Tenth Edition #33 (Rare)
Seventh Edition #30 (Rare)
Urza's Saga #28 (Rare)
Type: Enchantment
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