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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Generator Servant

Creature - Elemental

, Sacrifice Generator Servant: Add to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)

Mana:
Power: 2/1
Cardset: Magic 2015 #143 (Common)
Type: Creature

Goblin Kaboomist

Creature - Goblin Warrior

At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with ", Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.

Designed by Stone Librande

Mana:
Power: 1/2
Cardset: Magic 2015 #144 (Rare)
Type: Creature

Inferno Fist

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +2/+0.

, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

"I've never been above throwing the first punch."

Mana:
Cardset: Magic 2015 #150 (Common)
Type: Enchantment

Shrapnel Blast

Instant

As an additional cost to cast Shrapnel Blast, sacrifice an artifact.

Shrapnel Blast deals 5 damage to target creature or player.

Mana:
Cardset: Magic 2015 #161 (Uncommon)
Modern Masters #129 (Uncommon)
Mirrodin #106 (Uncommon)
Type: Instant

Torch Fiend

Creature - Devil

, Sacrifice Torch Fiend: Destroy target artifact.

Devils redecorate every room with fire.

Mana:
Power: 2/1
Cardset: Magic 2015 #166 (Common)
Conspiracy #153 (Common)
Magic 2013 #151 (Uncommon)
Dark Ascension #106 (Common)
Type: Creature

Back to Nature

Instant

Destroy all enchantments.

"Nature is a mutable cloud which is always and never the same."
-Ralph Waldo Emerson, Essays

Mana:
Cardset: Magic 2015 #169 (Uncommon)
Magic 2011 #164 (Uncommon)
Type: Instant

Genesis Hydra

Creature - Plant Hydra

When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters the battlefield with X +1/+1 counters on it.

Mana:
Cardset: Magic 2015 #176 (Rare)
Type: Creature

Life's Legacy

Sorcery

As an additional cost to cast Life's Legacy, sacrifice a creature.

Draw cards equal to the sacrificed creature's power.

At the instant of death, the mystery of life.

Mana:
Cardset: Magic 2015 #183 (Rare)
Type: Sorcery

Runeclaw Bear

Creature - Bear

The only honey it wants is the sweet nectar flowing through your veins.

Mana:
Power: 2/2
Cardset: Magic 2015 #197 (Common)
Magic 2012 #193 (Common)
Magic 2011 #195 (Common)
Magic 2010 #203 (Common)
Type: Creature

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

The pup looked over the treetops, eyeing the man who just yesterday had kicked her. Suddenly, her hunger was infused with pure delight.

Mana:
Cardset: Magic 2015 #203 (Common)
Magic 2013 #195 (Common)
Magic 2012 #198 (Common)
Type: Instant

Venom Sliver

Creature - Sliver

Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

"We attacked with arrows dipped in poison. The slivers that did not die began to change."
-Hastric, Thunian scout

Mana:
Power: 1/1
Cardset: Magic 2015 #205 (Uncommon)
Type: Creature

Wall of Mulch

Creature - Wall

Defender (This creature can't attack.)

, Sacrifice a Wall: Draw a card.

Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.

Mana:
Cardset: Magic 2015 #208 (Uncommon)
Onslaught #298 (Uncommon)
Type: Creature

Grindclock

Artifact

: Put a charge counter on Grindclock.

: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.

Pray you never hear it chime.

Mana:
Cardset: Magic 2015 #217 (Rare)
Scars of Mirrodin #163 (Rare)
Type: Artifact

Phyrexian Revoker

Artifact Creature - Horror

As Phyrexian Revoker enters the battlefield, name a nonland card.

Activated abilities of sources with the chosen name can't be activated.

Basic senses like sight and taste are reserved for those in power.

Mana:
Power: 2/1
Cardset: Magic 2015 #225 (Rare)
Mirrodin Besieged #122 (Rare)
Type: Artifact Creature

Rogue's Gloves

Artifact - Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Professional pilferers prefer proper preparation.

Mana:
Cardset: Magic 2015 #227 (Uncommon)
Type: Artifact

Sacred Armory

Artifact

: Target creature gets +1/+0 until end of turn.

Arrive for worship. Leave for war.

Mana:
Cardset: Magic 2015 #228 (Uncommon)
Type: Artifact

Tyrant's Machine

Artifact

, : Tap target creature.

"Though tempered differently, all wills can be broken."
-Inquisitor Kyrik

Mana:
Cardset: Magic 2015 #238 (Common)
Type: Artifact

Ainok Bond-Kin

Creature - Hound Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has first strike.

"Hold the line, for family and the fallen!"

Mana:
Power: 2/1
Cardset: Khans of Tarkir #3 (Common)
Type: Creature

Brave the Sands

Enchantment

Creatures you control have vigilance.

Each creature you control can block an additional creature.

Enduring the most desolate and dangerous conditions, Abzan sentries unfailingly guard the stronghold gates.

Mana:
Cardset: Khans of Tarkir #5 (Uncommon)
Type: Enchantment

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Dragons are extinct on Tarkir, but Abzan magic still emulates their endurance.

Mana:
Cardset: Khans of Tarkir #10 (Common)
Type: Instant

Jeskai Student

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime.

Mana:
Power: 1/3
Cardset: Khans of Tarkir #14 (Common)
Type: Creature

Master of Pearls

Creature - Human Monk

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #18 (Rare)
Type: Creature

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Suspension Field

Enchantment

When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Khans of Tarkir #25 (Uncommon)
Type: Enchantment

Disdainful Stroke

Instant

Counter target spell with converted mana cost 4 or greater.

"You are beneath contempt. Your lineage will be forgotten."

Mana:
Cardset: Khans of Tarkir #37 (Common)
Type: Instant

Dragon's Eye Savants

Creature - Human Wizard

Morph-Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Dragon's Eye Savants is turned face up, look at target opponent's hand.

Mana:
Cardset: Khans of Tarkir #38 (Uncommon)
Type: Creature

Force Away

Instant

Return target creature to its owner's hand.

Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Where an enemy once rode, not even a whisper remains.

Mana:
Cardset: Khans of Tarkir #40 (Common)
Type: Instant

Jeskai Elder

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #43 (Uncommon)
Type: Creature

Singing Bell Strike

Enchantment - Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Mana:
Cardset: Khans of Tarkir #55 (Common)
Type: Enchantment

Taigam's Scheming

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."

Mana:
Cardset: Khans of Tarkir #57 (Common)
Type: Sorcery

Wetland Sambar

Creature - Elk

As a test of calm and compassion, a Jeskai monk softly approaches a grazing sambar and offers it a lotus from his or her hand. If the creature eats, the student ascends to the next level of training.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #62 (Common)
Type: Creature

Debilitating Injury

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

"If weakness does not exist within the Temur then we shall force it upon them."
-Sidisi, khan of the Sultai

Mana:
Cardset: Khans of Tarkir #68 (Common)
Type: Enchantment

Gurmag Swiftwing

Creature - Bat

Flying, first strike, haste

"Anything a falcon can do, a bat can do in pitch darkness."
-Urdnan the Wanderer

Mana:
Power: 1/2
Cardset: Khans of Tarkir #74 (Uncommon)
Type: Creature

Mardu Skullhunter

Creature - Human Warrior

Mardu Skullhunter enters the battlefield tapped.

Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #78 (Common)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Jeering Instigator

Creature - Goblin Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Jeering Instigator is turned face up, if it's your turn, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #113 (Rare)
Type: Creature

Leaping Master

Creature - Human Monk

: Leaping Master gains flying until end of turn.

"Strength batters down barriers. Discipline ignores them."

Mana:
Power: 2/1
Cardset: Khans of Tarkir #114 (Common)
Type: Creature

Shatter

Instant

Destroy target artifact.

"I am an artist, a builder, a creator . . . I create the biggest explosions around."
-Krol, goblin furnace-priest

Mana:
Cardset: Khans of Tarkir #120 (Common)
Scars of Mirrodin #103 (Common)
Magic 2010 #155 (Common)
Ninth Edition #218 (Common)
Mirrodin #105 (Common)
Eighth Edition #220 (Common)
Seventh Edition #217 (Common)
Sixth Edition #204 (Unknown)
Tempest #203 (Common)
Fifth Edition #265 (Common)
Ice Age #216 (Common)
Fourth Edition #237 (Common)
Revised Edition #174 (Common)
Unlimited Edition #174 (Common)
Beta Edition #175 (Unknown)
Alpha Edition #174 (Unknown)
Type: Instant

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

"Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?"
-Sarkhan Vol

Mana:
Cardset: Dragons of Tarkir #163 (Common)
Khans of Tarkir #123 (Common)
Type: Sorcery

Valley Dasher

Creature - Human Berserker

Haste

Valley Dasher attacks each turn if able.

Mardu riders' greatest fear is that a battle might end before their weapons draw blood.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #125 (Common)
Type: Creature
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