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Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

Mana:
Cardset: Gatecrash #142 (Rare)
Type: Enchantment

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Rust Scarab

Creature - Insect

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Mana:
Power: 4/5
Cardset: Gatecrash #130 (Uncommon)
Type: Creature

Angelic Edict

Sorcery

Exile target creature or enchantment.

The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.

Mana:
Cardset: Gatecrash #2 (Common)
Type: Sorcery

Coerced Confession

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Mana: {{/}}
Cardset: Gatecrash #217 (Uncommon)
Type: Sorcery

Zhur-Taa Swine

Creature - Boar

Bloodrush - , Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.

Mana:
Power: 5/4
Cardset: Gatecrash #210 (Common)
Type: Creature

Nav Squad Commandos

Creature - Human Soldier

Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

Mana:
Power: 3/5
Cardset: Gatecrash #22 (Common)
Type: Creature

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Mana:
Cardset: Gatecrash #204 (Uncommon)
Type: Sorcery

Wrecking Ogre

Creature - Ogre Warrior

Double strike

Bloodrush - , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.

If no opponent can be found, ogres of the Bolrac Clan will often pick fights with buildings.

Mana:
Power: 3/3
Cardset: Gatecrash #112 (Rare)
Type: Creature

Ogre Slumlord

Creature - Ogre Rogue

Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.

Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."
-Branko One-Ear

Mana:
Power: 3/3
Cardset: Gatecrash #74 (Rare)
Type: Creature

Vizkopa Confessor

Creature - Human Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.

Mana:
Power: 1/3
Cardset: Gatecrash #205 (Uncommon)
Type: Creature

Scion of Vitu-Ghazi

Creature - Elemental

When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #7 (Rare)
Type: Creature

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Possibility Storm

Enchantment

Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.

Mana:
Cardset: Dragon's Maze #34 (Rare)
Type: Enchantment

Punish the Enemy

Instant

Punish the Enemy deals 3 damage to target player and 3 damage to target creature.

"When justice descends, the servant will burn with the master."
-Aurelia

Mana:
Cardset: Dragon's Maze #35 (Common)
Type: Instant

Armored Wolf-Rider

Creature - Elf Knight

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Concourse.

Mana:
Power: 4/6
Cardset: Dragon's Maze #52 (Common)
Type: Creature

Blaze Commando

Creature - Minotaur Soldier

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

A true Boros commando only calls for reinforcements so they can clean up the mess.

Mana:
Power: 5/3
Cardset: Dragon's Maze #56 (Uncommon)
Type: Creature

Blood Baron of Vizkopa

Creature - Vampire

Lifelink, protection from white and from black

As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

Mana:
Power: 4/4
Cardset: Dragon's Maze #57 (Mythic Rare)
Type: Creature

Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Jelenn Sphinx

Creature - Sphinx

Flying, vigilance

Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.

Mana:
Power: 1/5
Cardset: Dragon's Maze #77 (Uncommon)
Type: Creature

Korozda Gorgon

Creature - Gorgon

Deathtouch

, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

"Welcome to my collection."

Mana:
Power: 2/5
Cardset: Dragon's Maze #78 (Uncommon)
Type: Creature

Lavinia of the Tenth

Legendary Creature - Human Soldier

Protection from red

When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/4
Cardset: Dragon's Maze #80 (Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Mirko Vosk, Mind Drinker

Legendary Creature - Vampire

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.

Mana:
Power: 2/4
Cardset: Dragon's Maze #85 (Rare)
Type: Creature

Obzedat's Aid

Sorcery

Return target permanent card from your graveyard to the battlefield.

"The Obzedat have revived you with purpose. Don't squander their blessing."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Cardset: Dragon's Maze #89 (Rare)
Type: Sorcery

Species Gorger

Creature - Frog Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?"
-Gulistan, Simic biomancer

Mana:
Power: 6/6
Cardset: Dragon's Maze #105 (Uncommon)
Type: Creature

Zhur-Taa Ancient

Creature - Beast

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.

Mana:
Power: 7/5
Cardset: Dragon's Maze #119 (Rare)
Type: Creature

Flesh (Flesh/Blood)

Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128 (Rare)
Dragon's Maze #128a (Rare)
Type: Sorcery

Archangel of Thune

Creature - Angel

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, put a +1/+1 counter on each creature you control.

Even the wicked have nightmares.

Mana:
Power: 3/4
Cardset: Magic 2014 #5 (Mythic Rare)
Type: Creature

Dawnstrike Paladin

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

She crushes darkness beneath her charger's hooves.

Mana:
Power: 2/4
Cardset: Magic 2014 #15 (Common)
Type: Creature

Serra Angel

Creature - Angel

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Follow the light. In its absence, follow her.

Mana:
Power: 4/4
Cardset: Magic 2014 #32 (Uncommon)
Magic 2013 #31 (Uncommon)
Commander #30 (Uncommon)
Magic 2012 #33 (Uncommon)
Magic 2011 #27 (Uncommon)
Magic 2010 #29 (Uncommon)
Divine vs. Demonic #10 (Rare)
Tenth Edition #39 (Rare)
Ninth Edition #43 (Rare)
Eighth Edition #45 (Rare)
Seventh Edition #42 (Rare)
Fourth Edition #300 (Uncommon)
Revised Edition #224 (Uncommon)
Unlimited Edition #224 (Uncommon)
Beta Edition #225 (Unknown)
Alpha Edition #223 (Unknown)
Type: Creature

Siege Mastodon

Creature - Elephant

"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!"
-General Avitora

Mana:
Power: 3/5
Cardset: Magic 2014 #34 (Common)
Magic 2012 #34 (Common)
Magic 2011 #29 (Common)
Magic 2010 #30 (Common)
Type: Creature

Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Armored Cancrix

Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

Mana:
Power: 2/5
Cardset: Magic 2014 #44 (Common)
Magic 2011 #44 (Common)
Type: Creature

Illusionary Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Mana:
Cardset: Magic 2014 #59 (Uncommon)
Type: Enchantment

Jace, Memory Adept

Planeswalker - Jace (Loyalty: 4)

+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.

0: Target player puts the top ten cards of his or her library into his or her graveyard.

−7: Any number of target players each draw twenty cards.

Mana:
Cardset: Magic 2014 #60 (Mythic Rare)
Magic 2013 #56 (Mythic Rare)
Magic 2012 #58 (Mythic Rare)
Type: Planeswalker

Messenger Drake

Creature - Drake

Flying

When Messenger Drake dies, draw a card.

The more important the message, the larger the messenger.

Mana:
Power: 3/3
Cardset: Magic 2014 #63 (Common)
Type: Creature

Traumatize

Sorcery

Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Dreads had half a mind to leave.

Mana:
Cardset: Magic 2014 #77 (Rare)
Magic 2011 #77 (Rare)
Magic 2010 #77 (Rare)
Tenth Edition #119 (Rare)
Ninth Edition #109 (Rare)
Odyssey #110 (Rare)
Type: Sorcery

Liturgy of Blood

Sorcery

Destroy target creature. Add to your mana pool.

"You harbor such vast potential. It would be such a shame to let you die of old age."-Zul Ashur, lich lord

Mana:
Cardset: Magic 2014 #104 (Common)
Type: Sorcery

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Shadowborn Demon

Creature - Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

Mana:
Power: 5/6
Cardset: Magic 2014 #115 (Mythic Rare)
Type: Creature

Vampire Warlord

Creature - Vampire Warrior

Sacrifice another creature: Regenerate Vampire Warlord. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"How can you serve me? By dying."

Mana:
Power: 4/2
Cardset: Magic 2014 #120 (Uncommon)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Pitchburn Devils

Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

Mana:
Power: 3/3
Cardset: Conspiracy #149 (Common)
Magic 2014 #149 (Common)
Innistrad #156 (Common)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Thorncaster Sliver

Creature - Sliver

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."

Every inch of a sliver's body is a potential claw, appendage, or projectile.

Mana:
Power: 2/2
Cardset: Magic 2014 #158 (Rare)
Type: Creature

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Cardset: Magic 2014 #170 (Uncommon)
Type: Sorcery

Kalonian Hydra

Creature - Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

Mana:
Cardset: Magic 2014 #181 (Mythic Rare)
Type: Creature

Sporemound

Creature - Fungus

Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.

"If you threaten its territory, it produces spores. Actually, no matter what you do, it produces spores."-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 3/3
Cardset: Magic 2014 #196 (Common)
Type: Creature

Woodborn Behemoth

Creature - Elemental

As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 4/4
Cardset: Magic 2014 #203 (Uncommon)
Type: Creature

Pyromancer's Gauntlet

Artifact

If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead.

An inferno is just a gesture away.

Mana:
Cardset: Magic 2014 #214 (Rare)
Type: Artifact

Ring of Three Wishes

Artifact

Ring of Three Wishes enters the battlefield with three wish counters on it.

, , Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Magic 2014 #216 (Mythic Rare)
Type: Artifact

Celestial Archon

Enchantment Creature - Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Mana:
Power: 4/4
Cardset: Theros #3 (Rare)
Type: Enchantment

Decorated Griffin

Creature - Griffin

Flying

: Prevent the next 1 combat damage that would be dealt to you this turn.

The awards and medals of polis-dwellers mean nothing to griffins, but they repay acts of generosity.

Mana:
Power: 2/3
Cardset: Theros #7 (Uncommon)
Type: Creature

Setessan Griffin

Creature - Griffin

Flying

: Setessan Griffin gets +2/+2 until end of turn. Activate this ability only once each turn.

Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.

Mana:
Power: 3/2
Cardset: Theros #30 (Common)
Type: Creature

Silent Artisan

Creature - Giant

On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
-The Theriad

Mana:
Power: 3/5
Cardset: Theros #31 (Common)
Type: Creature

Mnemonic Wall

Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Mana:
Cardset: Commander 2013 #50 (Common)
Theros #55 (Common)
Rise of the Eldrazi #78 (Common)
Type: Creature

Prescient Chimera

Creature - Chimera

Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Power: 3/4
Cardset: Theros #59 (Common)
Type: Creature

Prognostic Sphinx

Creature - Sphinx

Flying

Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.

Whenever Prognostic Sphinx attacks, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 3/5
Cardset: Theros #60 (Rare)
Type: Creature

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Gray Merchant of Asphodel

Creature - Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Power: 2/4
Cardset: Commander 2014 #146 (Common)
Theros #89 (Common)
Type: Creature

Keepsake Gorgon

Creature - Gorgon

Deathtouch

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Mana:
Power: 2/5
Cardset: Theros #93 (Uncommon)
Type: Creature

Lash of the Whip

Instant

Target creature gets -4/-4 until end of turn.

"No matter who their fickle hearts worship, all mortals belong to one god in the end."
-Iadorna, death priest of Erebos

Mana:
Cardset: Theros #94 (Common)
Type: Instant

Rescue from the Underworld

Instant

As an additional cost to cast Rescue from the Underworld, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Mana:
Cardset: Theros #102 (Uncommon)
Type: Instant

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #137 (Common)
Type: Sorcery

Stoneshock Giant

Creature - Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Mana:
Power: 5/4
Cardset: Theros #142 (Uncommon)
Type: Creature

Stormbreath Dragon

Creature - Dragon

Flying, haste, protection from white

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Mana:
Power: 4/4
Cardset: Theros #143 (Mythic Rare)
Type: Creature

Wild Celebrants

Creature - Satyr

When Wild Celebrants enters the battlefield, you may destroy target artifact.

"You can tell something's really valuable by the sound it makes when you slam your staff into it."

Mana:
Power: 5/3
Cardset: Theros #147 (Common)
Type: Creature

Anthousa, Setessan Hero

Legendary Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

The warriors she leads can rarely keep pace with her, and neither can the tales.

Mana:
Power: 4/5
Cardset: Theros #149 (Rare)
Type: Creature

Arbor Colossus

Creature - Giant

Reach

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

Mana:
Power: 6/6
Cardset: Theros #150 (Rare)
Type: Creature

Centaur Battlemaster

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today."
-Braulios of Pheres Band

Mana:
Power: 3/3
Cardset: Theros #154 (Uncommon)
Type: Creature

Nessian Asp

Creature - Snake

Reach

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

It's not the two heads you should fear. It's the four fangs.

Mana:
Power: 4/5
Cardset: Theros #164 (Common)
Type: Creature

Pheres-Band Centaurs

Creature - Centaur Warrior

"Poets speak of your unrivaled speed," the Champion said to the assembled centaurs, "but it is plain to see that your true strength lies in your unwavering loyalty to one another."
-The Theriad

Mana:
Power: 3/7
Cardset: Theros #171 (Common)
Type: Creature

Kragma Warcaller

Creature - Minotaur Warrior

Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

A warcaller merely brings the herd together. After that, the meat-hunger is all the encouragement they need.

Mana:
Power: 2/3
Cardset: Theros #195 (Uncommon)
Type: Creature

Pharika's Mender

Creature - Gorgon

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."

Mana:
Power: 4/3
Cardset: Theros #197 (Uncommon)
Type: Creature

Prophet of Kruphix

Creature - Human Wizard

Untap all creatures and lands you control during each other player's untap step.

You may cast creature cards as though they had flash.

"Time is fluid as a dance, and truth as fleeting."

Mana:
Power: 2/3
Cardset: Theros #199 (Rare)
Type: Creature

Psychic Intrusion

Sorcery

Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Mana:
Cardset: Theros #200 (Rare)
Type: Sorcery

Sentry of the Underworld

Creature - Griffin Skeleton

Flying, vigilance

, Pay 3 life: Regenerate Sentry of the Underworld.

When Athreos gathers the newly dead to be ferried across the Five Rivers That Ring the World, he sends skeletal griffins to fetch those who stray.

Mana:
Power: 3/3
Cardset: Theros #202 (Uncommon)
Type: Creature

Underworld Cerberus

Creature - Hound

Underworld Cerberus can't be blocked except by three or more creatures.

Cards in graveyards can't be the targets of spells or abilities.

When Underworld Cerberus dies, exile it and each player returns all creature cards from his or her graveyard to his or her hand.

Mana:
Power: 6/6
Cardset: Theros #208 (Mythic Rare)
Type: Creature

Griffin Dreamfinder

Creature - Griffin

Flying

When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.

Some griffins are able to pluck mystic auras from the Æther that are hidden from other mortals.

Mana:
Power: 1/4
Cardset: Born of the Gods #16 (Common)
Type: Creature

Ornitharch

Creature - Archon

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.

Mana:
Power: 3/3
Cardset: Born of the Gods #23 (Uncommon)
Type: Creature

Floodtide Serpent

Creature - Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
-Lindos, merchant of Meletis

Mana:
Power: 4/4
Cardset: Born of the Gods #41 (Common)
Type: Creature

Perplexing Chimera

Enchantment Creature - Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Mana:
Power: 3/3
Cardset: Born of the Gods #48 (Rare)
Type: Enchantment

Siren of the Fanged Coast

Creature - Siren

Flying

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Siren of the Fanged Coast enters the battlefield, if tribute wasn't paid, gain control of target creature.

Mana:
Power: 1/1
Cardset: Born of the Gods #50 (Uncommon)
Type: Creature

Sphinx's Disciple

Creature - Human Wizard

Flying

Inspired - Whenever Sphinx's Disciple becomes untapped, draw a card.

Few dare to brave the Dakra Isles. Those who return are forever changed.

Mana:
Power: 2/2
Cardset: Born of the Gods #51 (Common)
Type: Creature

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Cardset: Born of the Gods #81 (Uncommon)
Type: Sorcery

Shrike Harpy

Creature - Harpy

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Shrike Harpy enters the battlefield, if tribute wasn't paid, target opponent sacrifices a creature.

Mana:
Power: 2/2
Cardset: Born of the Gods #83 (Uncommon)
Type: Creature

Warchanter of Mogis

Creature - Minotaur Shaman

Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 3/3
Cardset: Born of the Gods #85 (Common)
Type: Creature

Akroan Conscriptor

Creature - Human Shaman

Heroic - Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

"The time to serve is now."

Mana:
Power: 3/2
Cardset: Born of the Gods #87 (Uncommon)
Type: Creature

Pharagax Giant

Creature - Giant

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.

Mana:
Power: 3/3
Cardset: Born of the Gods #104 (Common)
Type: Creature

Fated Intervention

Instant

Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #121 (Rare)
Type: Instant

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

"The false god Xenagos treats the whole world as his rollick site. If his whims are left unchecked, Theros will be reduced to rubble and ashes."
-Elspeth

Mana:
Cardset: Born of the Gods #126 (Uncommon)
Type: Sorcery

Nessian Demolok

Creature - Beast

Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.)

When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.

Mana:
Power: 3/3
Cardset: Born of the Gods #128 (Uncommon)
Type: Creature

Raised by Wolves

Enchantment - Aura

Enchant creature

When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.

Enchanted creature gets +1/+1 for each Wolf you control.

Mana:
Cardset: Born of the Gods #135 (Uncommon)
Type: Enchantment