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Thelonite Druid

Creature - Human Cleric Druid

, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

"The magic at the heart of all living things can bear awe-inspiring fruit."
-Kolevi of Havenwood, Elder Druid

Mana:
Power: 1/1
Cardset: Fallen Empires #92 (Uncommon)
Type: Creature

Thelonite Monk

Creature - Insect Monk Cleric

, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

"As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing."
-Sarpadian Empires, vol. III

Mana:
Power: 1/2
Cardset: Fallen Empires #93 (Rare)
Type: Creature

Thorn Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player.

"The danger in cultivating massive plants caught the elves by surprise."
-Sarpadian Empires, vol. III

Mana:
Power: 2/2
Cardset: Fallen Empires #96 (Common)
Fallen Empires #97 (Common)
Fallen Empires #98 (Common)
Fallen Empires #99 (Common)
Type: Creature

Thrull Champion

Creature - Thrull

Thrull creatures get +1/+1.

: Gain control of target Thrull for as long as you control Thrull Champion.

"Those idiots should never have bred Thrulls for combat!"
-Jherana Rure

Mana:
Power: 2/2
Cardset: Fallen Empires #29 (Rare)
Type: Creature

Thrull Wizard

Creature - Thrull Wizard

: Counter target black spell unless that spell's controller pays or .

"In crafting intelligent Thrulls to assist in sacrifices, Sahr inadvertantly set the stage for the Thrull Rebellion."
-Sarpadian Empires, vol. II

Mana:
Power: 1/1
Cardset: Fallen Empires #31 (Uncommon)
Type: Creature

Vodalian Knights

Creature - Merfolk Knight

First strike

Vodalian Knights can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Vodalian Knights.

: Vodalian Knights gains flying until end of turn.

Fear the Knight leaping from the water into the air, weapon ready.

Mana:
Power: 2/2
Cardset: Fallen Empires #58 (Rare)
Type: Creature

Vodalian Mage

Creature - Merfolk Wizard

, : Counter target spell unless its controller pays .

"Vodalian Mages are remarkable. Their merchants bring them arcane lore and devices from across the seas."
-Lydia Wynforth, Mayor of Trokair

Mana:
Power: 1/1
Cardset: Fallen Empires #59 (Common)
Fallen Empires #60 (Common)
Fallen Empires #61 (Common)
Type: Creature

Vodalian War Machine

Creature - Wall

Defender (This creature can't attack.)

Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender.

Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn.

When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities.

Mana:
Cardset: Fallen Empires #66 (Rare)
Type: Creature

Banshee

Creature - Spirit

, : Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

Mana:
Cardset: The Dark #2 (Rare)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Eater of the Dead

Creature - Horror

: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.

Mana:
Power: 3/4
Cardset: The Dark #6 (Rare)
Type: Creature

Electric Eel

Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

Mana:
Power: 1/1
Cardset: The Dark #24 (Rare)
Type: Creature

Elves of Deep Shadow

Creature - Elf Druid

: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #47 (Common)
Ravnica: City of Guilds #161 (Common)
The Dark #39 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Giant Shark

Creature - Fish

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

Mana:
Power: 4/4
Cardset: The Dark #28 (Common)
Type: Creature

Goblin Wizard

Creature - Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.

: Target Goblin gains protection from white until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #68 (Rare)
Type: Creature

Goblins of the Flarg

Creature - Goblin Warrior

Mountainwalk

When you control a Dwarf, sacrifice Goblins of the Flarg.

Mana:
Power: 1/1
Cardset: The Dark #69 (Common)
Type: Creature

Grave Robbers

Creature - Human Rogue

, : Exile target artifact card from a graveyard. You gain 2 life.

"If you don't have your health, you don't have anything." -Proverb

Mana:
Power: 1/1
Cardset: The Dark #8 (Rare)
Type: Creature

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature

Lurker

Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
-Maeveen O'Donagh, Memoirs of a Soldier

Mana:
Power: 2/3
Cardset: The Dark #43 (Rare)
Type: Creature

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Miracle Worker

Creature - Human Cleric

: Destroy target Aura attached to a creature you control.

"Those blessed hands could bring surcease to even the most tainted soul." -Sister Betje, Miracles of the Saints

Mana:
Power: 1/1
Cardset: The Dark #86 (Common)
Type: Creature

Nameless Race

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

Mana:
Power: */*
Cardset: The Dark #12 (Rare)
Type: Creature

Necropolis

Artifact Creature - Wall

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.

Mana:
Cardset: The Dark #102 (Rare)
Type: Artifact Creature

Niall Silvain

Creature - Ouphe

, : Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

Mana:
Power: 2/2
Cardset: The Dark #45 (Rare)
Type: Creature

Orc General

Creature - Orc Warrior

, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

"Your army must fear you more than the enemy. Only then will you triumph." -Malga Phlegmtooth

Mana:
Power: 2/2
Cardset: The Dark #72 (Rare)
Type: Creature

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Preacher

Creature - Human Cleric

You may choose not to untap Preacher during your untap step.

: Gain control of target creature of an opponent's choice that he or she controls for as long as Preacher remains tapped.

Mana:
Power: 1/1
Cardset: The Dark #89 (Rare)
Type: Creature

Savaen Elves

Creature - Elf

, : Destroy target Aura attached to a land.

"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?" -Sidaine of Savaen

Mana:
Power: 1/1
Cardset: The Dark #47 (Common)
Type: Creature

Scarecrow

Artifact Creature - Scarecrow

, : Prevent all damage that would be dealt to you this turn by creatures with flying.

There was more malice in its button eyes than should have been possible in something that had never known life.

Mana:
Power: 2/2
Cardset: The Dark #105 (Rare)
Type: Artifact Creature

Scarwood Bandits

Creature - Human Rogue

Forestwalk

, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Mana:
Power: 2/2
Cardset: The Dark #48 (Rare)
Type: Creature

Scarwood Goblins

Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

Mana:
Power: 2/2
Cardset: The Dark #119 (Common)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Spitting Slug

Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #85 (Special)
The Dark #51 (Rare)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

The Fallen

Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.

Magic often masters those who cannot master it.

Mana:
Power: 2/3
Cardset: The Dark #15 (Rare)
Type: Creature

Tracker

Creature - Human

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

Mana:
Power: 2/2
Cardset: The Dark #52 (Rare)
Type: Creature