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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Scourge Devil

Creature - Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #55 (Uncommon)
Shards of Alara #113 (Uncommon)
Type: Creature

Scourge of Fleets

Creature - Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #51 (Rare)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Scourge of Kher Ridges

Creature - Dragon

Flying

: Scourge of Kher Ridges deals 2 damage to each creature without flying.

: Scourge of Kher Ridges deals 6 damage to each other creature with flying.

Doom casts its own flickering shadow.

Mana:
Power: 6/6
Cardset: Future Sight #107 (Rare)
Type: Creature

Scourge of Numai

Creature - Demon Spirit

At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.

"Where a once-proud human city stood, only the ruins of Numai remain, deep amid rotting bamboo and plagued by oni."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Betrayers of Kamigawa #80 (Uncommon)
Type: Creature

Scourge of Skola Vale

Creature - Hydra

Trample

Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it.

, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Mana:
Cardset: Born of the Gods #137 (Rare)
Type: Creature

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Scourge of Valkas

Creature - Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Magic 2014 #151 (Mythic Rare)
Type: Creature

Scourge Servant

Creature - Zombie

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

"The union of the oil and necrogen has produced many pleasing reactions."
-Sheoldred, Whispering One

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #54 (Common)
Type: Creature

Scourgemark

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

Mana:
Cardset: Theros #105 (Common)
Type: Enchantment

Scourglass

Artifact

, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Activate this ability only during your upkeep.

"Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision."
-Sharuum

Mana:
Cardset: Shards of Alara #25 (Rare)
Type: Artifact

Scouring Sands

Sorcery

Scouring Sands deals 1 damage to each creature your opponents control. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

When Purphoros cleans the ashes from his forge, entire cities vanish.

Mana:
Cardset: Born of the Gods #110 (Common)
Type: Sorcery

Scout the Borders

Sorcery

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

"I am in my element: the element of surprise."
-Mogai, Sultai scout

Mana:
Cardset: Khans of Tarkir #148 (Common)
Type: Sorcery

Scout's Warning

Instant

The next creature card you play this turn can be played as though it had flash.

Draw a card.

"There is no tactic I enjoy more than ambushing the ambushers."

Mana:
Cardset: Future Sight #16 (Rare)
Type: Instant

Scrabbling Claws

Artifact

: Target player exiles a card from his or her graveyard.

, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.

Mana:
Cardset: Mirrodin #237 (Uncommon)
Type: Artifact

Scragnoth

Creature - Beast

Scragnoth can't be countered.

Protection from blue

It possesses no intelligence, only counter-intelligence.

Mana:
Power: 3/4
Cardset: Time Spiral "Timeshifted" #83 (Special)
Tempest #147 (Uncommon)
Type: Creature

Scrambleverse

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.

Sometimes a little chaos is in order.

Mana:
Cardset: Magic 2012 #153 (Rare)
Type: Sorcery

Scrap Mastery

Sorcery

Each player exiles all artifact cards from his or her graveyard, then sacrifices all artifacts he or she controls, then puts all cards he or she exiled this way onto the battlefield.

"Where a lesser mind sees junk, I see infinite potential."

Mana:
Cardset: Commander 2014 #38 (Rare)
Type: Sorcery

Scrapbasket

Artifact Creature - Scarecrow

: Scrapbasket becomes all colors until end of turn.

Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics.

Mana:
Power: 3/2
Cardset: Shadowmoor #262 (Common)
Type: Artifact Creature

Scrapdiver Serpent

Creature - Serpent

Scrapdiver Serpent is unblockable as long as defending player controls an artifact.

Smart artificers clean up after themselves.

Mana:
Power: 5/5
Cardset: Scars of Mirrodin #41 (Common)
Type: Creature

Scrapskin Drake

Creature - Zombie Drake

Flying

Scrapskin Drake can block only creatures with flying.

"The cathars killed my skaabs down below. Let's see how high their swords can reach."
-Ludevic, necro-alchemist

Mana:
Power: 2/3
Cardset: Avacyn Restored #73 (Common)
Type: Creature

Scrapyard Mongrel

Creature - Hound

As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Trespassers are welcome to try.

Mana:
Power: 3/3
Cardset: Magic 2015 #160 (Common)
Type: Creature

Scrapyard Salvo

Sorcery

Scrapyard Salvo deals damage to target player equal to the number of artifact cards in your graveyard.

"Squealstokers! Build me a glorious pile of Mirran metal. Then add yourselves to the pile."
-Furnace boss, sector 11

Mana:
Cardset: New Phyrexia #94 (Common)
Type: Sorcery

Screaming Fury

Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

He's got an axe to grind.

Mana:
Cardset: Fifth Dawn #78 (Common)
Type: Sorcery

Screaming Seahawk

Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #105 (Common)
Onslaught #112 (Common)
Type: Creature

Screamreach Brawler

Creature - Orc Berserker

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

"My dragonlord's lightning will dance upon your bones!"

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #155 (Common)
Type: Creature

Screams from Within

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1.

When enchanted creature dies, return Screams from Within from your graveyard to the battlefield.

There's no escaping an enemy that lives inside your head.

Mana:
Cardset: Darksteel #52 (Uncommon)
Type: Enchantment

Screeching Bat

Creature - Bat

Flying

At the beginning of your upkeep, you may pay . If you do, transform Screeching Bat.

The bat has such clarity of hearing that simple sounds become symphonies.

Mana:
Power: 2/2
Cardset: Innistrad #114 (Uncommon)
Innistrad #114a (Uncommon)
Type: Creature

Screeching Griffin

Creature - Griffin

Flying

: Target creature can't block Screeching Griffin this turn.

They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #29 (Common)
Type: Creature

Screeching Silcaw

Creature - Bird

Flying

Metalcraft - Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player puts the top four cards of his or her library into his or her graveyard.

It's adaptively deaf to its own cries.

Mana:
Power: 1/2
Cardset: Scars of Mirrodin #42 (Common)
Type: Creature

Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Screeching Sliver

Creature - Sliver

All Slivers have ": Target player puts the top card of his or her library into his or her graveyard."

"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp."
-Merrik Aidar, Benalish patrol

Mana:
Power: 1/1
Cardset: Time Spiral #75 (Common)
Type: Creature

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Scroll of Avacyn

Artifact

, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.

Words to bless the eye that reads them, telling of a future beyond the reach of fear.

Mana:
Cardset: Avacyn Restored #220 (Common)
Type: Artifact

Scroll of Griselbrand

Artifact

, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.

Words no eyes should see, telling of things no sane mind could fathom.

Mana:
Cardset: Avacyn Restored #221 (Common)
Type: Artifact

Scroll of Origins

Artifact

, : Draw a card if you have seven or more cards in hand.

The words from which language sprang, the knowledge from which thought was born, the story from which history was woven.

Mana:
Cardset: Saviors of Kamigawa #159 (Rare)
Type: Artifact

Scroll of the Masters

Artifact

Whenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.

, : Target creature you control gets +1/+1 until end of turn for each lore counter on Scroll of the Masters.

Mana:
Cardset: Fate Reforged #163 (Rare)
Type: Artifact

Scroll Rack

Artifact

, : Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Mana:
Cardset: Commander's Arsenal #16 (Rare)
Tempest #298 (Rare)
Type: Artifact
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