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Weathered Wayfarer

Creature - Human Nomad Cleric

, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

Mana:
Power: 1/1
Cardset: Ninth Edition #54 (Rare)
Onslaught #59 (Rare)
Type: Creature

Will-O'-The-Wisp

Creature - Spirit

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #169 (Rare)
Fourth Edition #55 (Rare)
Revised Edition #45 (Rare)
Unlimited Edition #44 (Rare)
Beta Edition #44 (Unknown)
Alpha Edition #44 (Unknown)
Type: Creature

Kird Ape

Creature - Ape

Kird Ape gets +1/+2 as long as you control a Forest.

It puts the "fur" in "fury."

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #2 (Uncommon)
Ninth Edition #199 (Uncommon)
Revised Edition #160 (Common)
Arabian Nights #49 (Common)
Type: Creature

Mogg Sentry

Creature - Goblin Warrior

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

Nothing makes a mogg madder than having to wake up.

Mana:
Power: 1/1
Cardset: Ninth Edition #204 (Rare)
Eighth Edition #203 (Rare)
Planeshift #69 (Rare)
Type: Creature

Groundskeeper

Creature - Human Druid

: Return target basic land card from your graveyard to your hand.

"Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil."

Mana:
Power: 1/1
Cardset: Ninth Edition #247 (Uncommon)
Mercadian Masques #250 (Uncommon)
Type: Creature

Norwood Ranger

Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

Mana:
Power: 1/2
Cardset: Ninth Edition #260 (Common)
Eighth Edition #271 (Common)
Type: Creature

Tree Monkey

Creature - Ape

Reach (This creature can block creatures with flying.)

The vines and branches of the jungle canopy are all the wings it needs.

Mana:
Power: 1/1
Cardset: Ninth Edition #275 (Common)
Type: Creature

Scryb Sprites

Creature - Faerie

Flying

The only sound was the gentle clicking of the Faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.

Mana:
Power: 1/1
Cardset: Fifth Edition #186 (Common)
Fourth Edition #154 (Common)
Revised Edition #122 (Common)
Unlimited Edition #124 (Common)
Beta Edition #124 (Unknown)
Alpha Edition #124 (Unknown)
Type: Creature

Shanodin Dryads

Creature - Dryad

Forestwalk

Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be.

Mana:
Power: 1/1
Cardset: Seventh Edition #269 (Common)
Sixth Edition #252 (Unknown)
Fifth Edition #187 (Common)
Fourth Edition #155 (Common)
Revised Edition #123 (Common)
Unlimited Edition #125 (Common)
Beta Edition #125 (Unknown)
Alpha Edition #125 (Unknown)
Type: Creature

Timber Wolves

Creature - Wolf

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Though many think of Wolves as solitary predators, they are actually extremely social animals. During a hunt they often call to each other, which can be quite unsettling for their prey.

Mana:
Power: 1/1
Cardset: Fourth Edition #159 (Rare)
Revised Edition #126 (Rare)
Unlimited Edition #128 (Rare)
Beta Edition #128 (Unknown)
Alpha Edition #128 (Unknown)
Type: Creature

Mons's Goblin Raiders

Creature - Goblin

The intricate dynamics of Rundvelt Goblin affairs are often confused with anarchy. The chaos, however, is the chaos of a thundercloud, and direction will sporadically and violently appear. Pashalik Mons and his raiders are the thunderhead that leads in the storm.

Mana:
Power: 1/1
Cardset: Fifth Edition #251 (Common)
Fourth Edition #231 (Common)
Revised Edition #166 (Common)
Unlimited Edition #165 (Common)
Beta Edition #166 (Unknown)
Alpha Edition #165 (Unknown)
Type: Creature

Benalish Hero

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the hero.

Mana:
Power: 1/1
Cardset: Fifth Edition #286 (Common)
Fourth Edition #257 (Common)
Revised Edition #188 (Common)
Unlimited Edition #188 (Common)
Beta Edition #189 (Unknown)
Alpha Edition #188 (Unknown)
Type: Creature

Brass Man

Artifact Creature - Construct

Brass Man doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Brass Man.

Mana:
Power: 1/3
Cardset: Fourth Edition #320 (Uncommon)
Revised Edition #238 (Uncommon)
Arabian Nights #73 (Uncommon)
Type: Artifact Creature

Nafs Asp

Creature - Snake

Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of his or her next draw step unless he or she pays before that draw step.

Mana:
Power: 1/1
Cardset: Fourth Edition #148 (Common)
Arabian Nights #36 (Common)
Arabian Nights #37 (Common)
Type: Creature

Ali Baba

Creature - Human Rogue

: Tap target Wall.

"When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'"
-The Arabian Nights, Junior Classics trans.

Mana:
Power: 1/1
Cardset: Fourth Edition #193 (Uncommon)
Arabian Nights #43 (Uncommon)
Type: Creature

Hurr Jackal

Creature - Hound

: Target creature can't be regenerated this turn.

Mana:
Power: 1/1
Cardset: Fourth Edition #221 (Rare)
Arabian Nights #48 (Common)
Type: Creature

Bog Rats

Creature - Rat

Bog Rats can't be blocked by Walls.

Their stench was vile and strong enough, but not nearly as powerful as their hunger.

Mana:
Power: 1/1
Cardset: Sixth Edition #117 (Unknown)
Fifth Edition #8 (Common)
The Dark #4 (Common)
Type: Creature

Initiates of the Ebon Hand

Creature - Cleric

: Add to your mana pool. If this ability has been activated four or more times this turn, sacrifice Initiates of the Ebon Hand at the beginning of the next end step.

"We are no longer Nature's children, but her masters . . . ."
-Oath of the Ebon Hand

Mana:
Power: 1/1
Cardset: Fifth Edition #31 (Common)
Fallen Empires #16 (Common)
Fallen Empires #17 (Common)
Fallen Empires #18 (Common)
Type: Creature

Kjeldoran Dead

Creature - Skeleton

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

: Regenerate Kjeldoran Dead.

"They shall drink sorrow's dregs. They shall kill those whom once they loved."
-Lim-Dûl, the Necromancer

Mana:
Power: 3/1
Cardset: Sixth Edition #140 (Unknown)
Fifth Edition #32 (Common)
Ice Age #25 (Common)
Type: Creature

Ghazbán Ogre

Creature - Ogre

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

"We were holding our own-until the ogre guiding us suddenly grinned and turned on our commander."
-Ivra Jursdotter, Sarpadian mercenary

Mana:
Power: 2/2
Cardset: Fifth Edition #160 (Common)
Arabian Nights #33 (Common)
Type: Creature

Scavenger Folk

Creature - Human

, , Sacrifice Scavenger Folk: Destroy target artifact.

"Stoop, pick, turn, toss.
This is the way we mourn our loss."
-Scavenger dirge

Mana:
Power: 1/1
Cardset: Seventh Edition #267 (Uncommon)
Fifth Edition #185 (Common)
The Dark #50 (Common)
Type: Creature

Tarpan

Creature - Horse

When Tarpan dies, you gain 1 life.

"A good tarpan will serve you, faithful and true. A bad one will kick you in the head."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/1
Cardset: Fifth Edition #192 (Common)
Ice Age #155 (Common)
Type: Creature

Goblin Digging Team

Creature - Goblin

, Sacrifice Goblin Digging Team: Destroy target Wall.

"From down here we can make the whole wall collapse!"
"Uh, yeah, boss, but how do we get out?"

Mana:
Power: 1/1
Cardset: Seventh Edition #186 (Common)
Sixth Edition #182 (Unknown)
Fifth Edition #234 (Common)
The Dark #64 (Common)
Type: Creature

Mountain Goat

Creature - Goat

Mountainwalk

"Folklore has it that to capture a mountain goat is a sign of divine blessing. I just know it's a sign that dinner is on the way."
-Klazina Jansdotter,
Leader of the Order of the Sacred Torch

Mana:
Power: 1/1
Cardset: Sixth Edition #195 (Unknown)
Fifth Edition #252 (Common)
Ice Age #203 (Common)
Type: Creature

Orcish Captain

Creature - Orc Warrior

: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.

There's a chance to win every battle.

Mana:
Power: 1/1
Cardset: Fifth Edition #254 (Uncommon)
Fallen Empires #123 (Uncommon)
Type: Creature

Orcish Conscripts

Creature - Orc

Orcish Conscripts can't attack unless at least two other creatures attack.

Orcish Conscripts can't block unless at least two other creatures block.

Mana:
Power: 2/2
Cardset: Fifth Edition #255 (Common)
Ice Age #206 (Common)
Type: Creature

Primordial Ooze

Creature - Ooze

Primordial Ooze attacks each turn if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.

Mana:
Power: 1/1
Cardset: Fifth Edition #261 (Uncommon)
Legends #157 (Uncommon)
Type: Creature

Death Speakers

Creature - Human Cleric

Protection from black

"The dead may be beyond the law, but speaking the wisdom of the dead will afford no protection!"
-Calmont, Aysen bureaucrat

Mana:
Power: 1/1
Cardset: Fifth Edition #300 (Common)
Homelands #109 (Uncommon)
Type: Creature

Icatian Scout

Creature - Human Soldier Scout

, : Target creature gains first strike until end of turn.

"In these, our final days, I offer this. Though we could not save Icatia, we gave our children time to grow, and love, before it fell."
-Ailis Connaut, diary

Mana:
Power: 1/1
Cardset: Fifth Edition #313 (Common)
Fallen Empires #157 (Common)
Fallen Empires #158 (Common)
Fallen Empires #159 (Common)
Fallen Empires #160 (Common)
Type: Creature

Resistance Fighter

Creature - Human Soldier

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.

"My soldiers fought without hesitation, died without doubt."
-Sidar Jabari

Mana:
Power: 1/1
Cardset: Sixth Edition #38 (Unknown)
Visions #118 (Common)
Type: Creature

Blood Pet

Creature - Thrull

Sacrifice Blood Pet: Add to your mana pool.

"You are wrong," Volrath said. "I do not hate the living. They often prove quite useful to me." And then he laughed.

Mana:
Power: 1/1
Cardset: Seventh Edition #121 (Common)
Sixth Edition #115 (Unknown)
Tempest #3 (Common)
Type: Creature

Eager Cadet

Creature - Human Soldier

"Training? Seeing my crops burnt to cinders was all the ‘training' I needed."

Mana:
Power: 1/1
Cardset: Seventh Edition #14 (Common)
Type: Creature

Elvish Lyrist

Creature - Elf

, , Sacrifice Elvish Lyrist: Destroy target enchantment.

To an elf, magic and music are the same.

Mana:
Power: 1/1
Cardset: Eighth Edition #242 (Uncommon)
Seventh Edition #241 (Uncommon)
Urza's Saga #248 (Common)
Type: Creature

Maggot Carrier

Creature - Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"We do not suddenly fall on death, but advance towards it by slight degrees; we die every day."
-Seneca, Epistles, trans. Gummere

Mana:
Power: 1/1
Cardset: Eighth Edition #142 (Common)
Planeshift #45 (Common)
Type: Creature

Cinder Wall

Creature - Wall

Defender (This creature can't attack.)

When Cinder Wall blocks, destroy it at end of combat.

"The smell of roasted flesh hung over the valley for hours."
-Onean sergeant

Mana:
Power: 3/3
Cardset: Conspiracy #140 (Common)
Knights vs. Dragons #48 (Unknown)
Eighth Edition #182 (Common)
Weatherlight #94 (Common)
Type: Creature

Orcish Spy

Creature - Orc Rogue

: Look at the top three cards of target player's library.

"You idiot Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight"
-General Khurzog

Mana:
Power: 1/1
Cardset: Eighth Edition #208 (Common)
Fallen Empires #124 (Common)
Fallen Empires #125 (Common)
Fallen Empires #126 (Common)
Type: Creature

Elvish Pioneer

Creature - Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

"Destruction is the work of an afternoon. Creation is the work of a lifetime."

Mana:
Power: 1/1
Cardset: Eighth Edition #243 (Common)
Onslaught #257 (Common)
Type: Creature

Elvish Scrapper

Creature - Elf

, , Sacrifice Elvish Scrapper: Destroy target artifact.

"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."

Mana:
Power: 1/1
Cardset: Eighth Edition #245 (Uncommon)
Onslaught #258 (Uncommon)
Type: Creature

Stone-Throwing Devils

Creature - Devil

First strike

Sometimes those with the most sin cast the first stones.

Mana:
Power: 1/1
Cardset: Arabian Nights #14 (Common)
Arabian Nights #15 (Common)
Type: Creature

Flying Men

Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #20 (Special)
Arabian Nights #19 (Common)
Type: Creature