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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Parallax Dementia

Enchantment - Aura

Enchant creature

Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Enchanted creature gets +3/+2.

When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.

Mana:
Cardset: Nemesis #62 (Common)
Type: Enchantment

Paradox Haze

Enchantment - Aura

Enchant player

At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.

"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
-Teferi

Mana:
Cardset: Time Spiral #71 (Uncommon)
Type: Enchantment

Pandemonium

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.

"If we cannot live proudly, we die so!"
-Eladamri, Lord of Leaves

Mana:
Cardset: Time Spiral "Timeshifted" #68 (Special)
Exodus #93 (Rare)
Type: Enchantment

Palliation Accord

Enchantment

Whenever a creature an opponent controls becomes tapped, put a shield counter on Palliation Accord.

Remove a shield counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

Mana:
Cardset: Dissension #122 (Uncommon)
Type: Enchantment

Palace Siege

Enchantment

As Palace Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your upkeep, return target creature card from your graveyard to your hand.

• Dragons - At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Mana:
Cardset: Fate Reforged #79 (Rare)
Type: Enchantment

Painful Quandary

Enchantment

Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.

"For each word spoken, one forgotten. For each thought, a memory rotten."
-Moriok incantation

Mana:
Cardset: Scars of Mirrodin #73 (Rare)
Type: Enchantment

Pain Magnification

Enchantment

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

The Rakdos make sure their victims remember their pain-or at least give up a little bit of their sanity in order to forget.

Mana:
Cardset: Dissension #121 (Uncommon)
Type: Enchantment

Pacifism

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

Mana:
Cardset: Dragons of Tarkir #29 (Common)
Magic 2014 #25 (Common)
Magic 2013 #24 (Common)
Magic 2012 #28 (Common)
Magic 2011 #23 (Common)
Magic 2010 #22 (Common)
Divine vs. Demonic #17 (Common)
Tenth Edition #31 (Common)
Ninth Edition #31 (Common)
Eighth Edition #33 (Common)
Onslaught #47 (Common)
Seventh Edition #29 (Common)
Sixth Edition #33 (Unknown)
Urza's Saga #27 (Common)
Tempest #246 (Common)
Mirage #236 (Common)
Type: Enchantment

Overwhelming Instinct

Enchantment

Whenever you attack with three or more creatures, draw a card.

The biggest difference between a victory and a massacre is which side you're on.

Mana:
Cardset: Onslaught #276 (Uncommon)
Type: Enchantment

Oversold Cemetery

Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Mana:
Cardset: Onslaught #160 (Rare)
Type: Enchantment

Overlaid Terrain

Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.

Lands you control have ": Add two mana of any one color to your mana pool."

One must reap before one can sow.

Mana:
Cardset: Nemesis #108 (Rare)
Type: Enchantment

Overgrowth

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

"Let the forest spread! From salt, stone, and fen, let the new trees rise."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #283 (Common)
Ninth Edition #262 (Common)
Stronghold #61 (Common)
Type: Enchantment

Overgrown Estate

Enchantment

Sacrifice a land: You gain 3 life.

The decay of Crovax's ancestral home matched the state of his soul.

Mana:
Cardset: Apocalypse #113 (Rare)
Type: Enchantment

Overburden

Enchantment

Whenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand.

The Kipamu League knew what Keld refused to acknowledge: the land could support no more.

Mana:
Cardset: Prophecy #39 (Rare)
Type: Enchantment

Overabundance

Enchantment

Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Overabundance deals 1 damage to him or her.

Mana:
Cardset: Invasion #259 (Rare)
Type: Enchantment

Outpost Siege

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.

• Khans - At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons - Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.

Mana:
Cardset: Fate Reforged #110 (Rare)
Type: Enchantment

Oubliette

Enchantment

When Oubliette enters the battlefield, exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature.

When Oubliette leaves the battlefield, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it. If you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.

Mana:
Cardset: Arabian Nights #11 (Common)
Arabian Nights #12 (Common)
Type: Enchantment

Orim's Prayer

Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

"As usual, there will be time for prayer only after the worst happens."
-Orim, Samite healer

Mana:
Cardset: Tempest #245 (Uncommon)
Type: Enchantment

Ordeal of Thassa

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Mana:
Cardset: Theros #58 (Uncommon)
Type: Enchantment

Ordeal of Purphoros

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.

Mana:
Cardset: Theros #131 (Uncommon)
Type: Enchantment

Ordeal of Nylea

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Theros #170 (Uncommon)
Type: Enchantment

Ordeal of Heliod

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Mana:
Cardset: Theros #25 (Uncommon)
Type: Enchantment

Ordeal of Erebos

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Mana:
Cardset: Theros #99 (Uncommon)
Type: Enchantment

Orcish Oriflamme

Enchantment

Attacking creatures you control get +1/+0.

Mana:
Cardset: Seventh Edition #206 (Uncommon)
Sixth Edition #197 (Unknown)
Fifth Edition #257 (Uncommon)
Fourth Edition #233 (Uncommon)
Revised Edition #168 (Uncommon)
Unlimited Edition #167 (Uncommon)
Beta Edition #168 (Unknown)
Alpha Edition #167 (Unknown)
Type: Enchantment

Orcish Mine

Enchantment - Aura

Enchant land

Orcish Mine enters the battlefield with three ore counters on it.

At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Mana:
Cardset: Homelands #98 (Uncommon)
Type: Enchantment

Oracle's Insight

Enchantment - Aura

Enchant creature

Enchanted creature has ": Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Cardset: Born of the Gods #47 (Uncommon)
Type: Enchantment

Oppressive Rays

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays .

Activated abilities of enchanted creature cost more to activate.

Mana:
Cardset: Magic 2015 #21 (Common)
Journey Into Nyx #19 (Common)
Type: Enchantment

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

"Defeating an enemy is not nearly as satisfying as watching one suffer."
-The Western Paladin

Mana:
Cardset: Seventh Edition #152 (Rare)
Urza's Saga #143 (Rare)
Type: Enchantment

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment

Ophidian Eye

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Mana:
Cardset: Time Spiral #70 (Common)
Type: Enchantment

Opalescence

Enchantment

Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.

Mana:
Cardset: Urza's Destiny #13 (Rare)
Type: Enchantment

Opal Titan

Enchantment

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.

Mana:
Cardset: Urza's Saga #26 (Rare)
Type: Enchantment

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

It was a moment in time, cast in stone-a moment whose time had come again.

Mana:
Cardset: Time Spiral #30 (Rare)
Type: Enchantment

Opal Gargoyle

Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Mana:
Cardset: Urza's Saga #25 (Common)
Type: Enchantment

Opal Champion

Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

Mana:
Cardset: Urza's Legacy #16 (Common)
Type: Enchantment

Opal Caryatid

Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Mana:
Cardset: Urza's Saga #24 (Common)
Type: Enchantment

Opal Avenger

Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

As the sun grew cold in the realm, the statue grew warm.

Mana:
Cardset: Urza's Legacy #15 (Rare)
Type: Enchantment

Opal Archangel

Enchantment

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Mana:
Cardset: Urza's Saga #23 (Rare)
Type: Enchantment

Opal Acrolith

Enchantment

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.

: Opal Acrolith becomes an enchantment.

Mana:
Cardset: Urza's Saga #22 (Uncommon)
Type: Enchantment

Ooze Garden

Enchantment

, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.

Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends.

Mana:
Cardset: Shards of Alara #143 (Rare)
Type: Enchantment
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