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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Cackling Imp

Creature - Imp

Flying

: Target player loses 1 life.

Its laughter drives needles through your mind.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #41 (Common)
Fifth Dawn #44 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Cadaver Imp

Creature - Imp

Flying

When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress.

Mana:
Power: 1/1
Cardset: Planechase 2012 #31 (Common)
Rise of the Eldrazi #99 (Common)
Type: Creature

Cadaverous Bloom

Enchantment

Exile a card from your hand: Add or to your mana pool.

"It's filthy work, planting them."
-Kifimbo, Shadow Guildmage

Mana:
Cardset: Mirage #318 (Rare)
Type: Enchantment

Cadaverous Knight

Creature - Zombie Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Regenerate Cadaverous Knight.

Grieve for the soul in death dishonored.
-Shadow Guild saying

Mana:
Power: 2/2
Cardset: Mirage #8 (Common)
Type: Creature

Cage of Hands

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

: Return Cage of Hands to its owner's hand.

"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
-Dosan the Falling Leaf

Mana:
Cardset: Planechase 2012 #4 (Common)
Champions of Kamigawa #3 (Common)
Type: Enchantment

Caged Sun

Artifact

As Caged Sun enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+1.

Whenever a land's ability adds one or more mana of the chosen color to your mana pool, add one additional mana of that color to your mana pool.

Mana:
Cardset: Commander 2014 #233 (Rare)
New Phyrexia #132 (Rare)
Type: Artifact

Cagemail

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't attack.

"Power often costs too high a price."
-Commander Eesha

Mana:
Cardset: Judgment #7 (Common)
Type: Enchantment

Cairn Wanderer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

Mana:
Power: 4/4
Cardset: Lorwyn #105 (Rare)
Type: Creature

Calciderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Vanishing 4 (This permanent enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Mana:
Power: 5/5
Cardset: Planar Chaos #23 (Uncommon)
Type: Creature

Calciform Pools

Land

: Add to your mana pool.

, : Put a storage counter on Calciform Pools.

, Remove X storage counters from Calciform Pools: Add X mana in any combination of and/or to your mana pool.

Cardset: Time Spiral #270 (Uncommon)
Type: Land

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Caldera Hellion

Creature - Hellion

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.

Mana:
Power: 3/3
Cardset: Shards of Alara #95 (Rare)
Type: Creature

Caldera Kavu

Creature - Kavu

: Caldera Kavu gets +1/+1 until end of turn.

: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

Mana:
Power: 2/2
Cardset: Planeshift #58 (Common)
Type: Creature

Caldera Lake

Land

Caldera Lake enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Caldera Lake deals 1 damage to you.

Cardset: Tempest #306 (Rare)
Type: Land

Call (Beck/Call)

Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123b (Rare)
Type: Sorcery

Call for Blood

Instant - Arcane

As an additional cost to cast Call for Blood, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Mana:
Cardset: Betrayers of Kamigawa #63 (Common)
Type: Instant

Call of the Conclave

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

Mana:
Cardset: Return to Ravnica #146 (Uncommon)
Type: Sorcery

Call of the Herd

Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Time Spiral "Timeshifted" #74 (Special)
Odyssey #231 (Rare)
Type: Sorcery

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Call of the Wild

Enchantment

: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Mana:
Cardset: Eighth Edition #235 (Rare)
Sixth Edition #218 (Unknown)
Weatherlight #64 (Rare)
Type: Enchantment

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #16 (Rare)
Type: Sorcery

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

Mana:
Cardset: Battle for Zendikar #165 (Common)
Type: Sorcery

Call the Skybreaker

Sorcery

Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

Mana: {{/}}{{/}}
Cardset: Commander #188 (Rare)
Eventide #98 (Rare)
Type: Sorcery

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

"General Takeno glared at us as if we were the enemy. ‘The day is not over yet,' he shouted, ‘and unless you have a nezumi's heart, you will stand and fight'"
-Battle of Akagi River: A Survivor's Tale

Mana:
Cardset: Champions of Kamigawa #4 (Common)
Type: Instant

Call to Heel

Instant

Return target creature to its owner's hand. Its controller draws a card.

On Bant, a sigil is both a prize of honor and a bond of duty. The one who bears it may be called to fulfill that charge at any moment.

Mana:
Cardset: Izzet vs. Golgari #18 (Common)
Shards of Alara #32 (Common)
Type: Instant

Call to Mind

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

"It's hard to say which is more satisfying: the search for that missing piece or fitting that piece into place."
-Evo Ragus

Mana:
Cardset: Commander 2014 #101 (Uncommon)
Magic 2011 #47 (Uncommon)
Type: Sorcery

Call to Serve

Enchantment - Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Grace is a gift, never a reward.

Mana:
Cardset: Avacyn Restored #9 (Common)
Type: Enchantment

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Call to the Kindred

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Mana:
Cardset: Dark Ascension #30 (Rare)
Type: Enchantment

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting.

Mana:
Cardset: Time Spiral #97 (Common)
Type: Sorcery

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Caller of the Claw

Creature - Elf

Flash

When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token onto the battlefield for each nontoken creature put into your graveyard from the battlefield this turn.

Mana:
Power: 2/2
Cardset: Legions #121 (Rare)
Type: Creature

Caller of the Hunt

Creature - Human

As an additional cost to cast Caller of the Hunt, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mana:
Power: */*
Cardset: Mercadian Masques #233 (Rare)
Type: Creature

Callous Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn.

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #53 (Common)
Type: Creature

Callous Giant

Creature - Giant

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

"The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get."

Mana:
Power: 4/4
Cardset: Invasion #139 (Rare)
Type: Creature

Callous Oppressor

Creature - Cephalid

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Mana:
Power: 1/2
Cardset: Onslaught #72 (Rare)
Type: Creature

Callow Jushi

Creature - Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #31 (Uncommon)
Type: Creature

Calming Licid

Creature - Licid

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Enchanted creature can't attack.

Mana:
Power: 2/2
Cardset: Stronghold #102 (Uncommon)
Type: Creature

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

The chattering forest fell silent as the otherworldly song began.

Mana:
Cardset: Prophecy #110 (Common)
Type: Sorcery

Caltrops

Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome.

Mana:
Cardset: Seventh Edition #288 (Uncommon)
Urza's Destiny #129 (Uncommon)
Type: Artifact

Camel

Creature - Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels.

Mana:
Cardset: Arabian Nights #58 (Common)
Type: Creature

Camouflage

Instant

Cast Camouflage only during your declare attackers step.

This turn, instead of declaring blockers, each defending player chooses any number of creatures he or she controls and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures he or she controls that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Mana:
Cardset: Unlimited Edition #96 (Uncommon)
Beta Edition #96 (Unknown)
Alpha Edition #96 (Unknown)
Type: Instant

Canal Dredger

Artifact Creature - Construct

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

: Put target card from your graveyard on the bottom of your library.

Mana:
Power: 1/5
Cardset: Conspiracy #55 (Rare)
Type: Artifact Creature

Cancel

Instant

Counter target spell.

Mana:
Cardset: Khans of Tarkir #33 (Common)
Magic 2014 #45 (Common)
Return to Ravnica #31 (Common)
Planechase 2012 #15 (Common)
Magic 2012 #47 (Common)
Magic 2011 #48 (Common)
Zendikar #44 (Common)
Magic 2010 #44 (Common)
Shards of Alara #33 (Common)
Tenth Edition #71 (Common)
Time Spiral #51 (Common)
Type: Instant

Candelabra of Tawnos

Artifact

, : Untap X target lands.

Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility.

Mana:
Cardset: Antiquities #8 (Rare)
Type: Artifact

Candles of Leng

Artifact

, : Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

"A tome stored in its light is as crisp as the day it was written."
-Ettovard, Tolarian archivist

Mana:
Cardset: Time Spiral #250 (Rare)
Type: Artifact

Candles' Glow

Instant - Arcane

Prevent the next 3 damage that would be dealt to target creature or player this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Champions of Kamigawa #5 (Uncommon)
Type: Instant

Canker Abomination

Creature - Treefolk Horror

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.

Once the hideous disease takes hold, it spreads through both bark and mind.

Mana: {{/}}{{/}}
Power: 6/6
Cardset: Eventide #115 (Uncommon)
Type: Creature

Cankerous Thirst

Instant

If was spent to cast Cankerous Thirst, you may have target creature get -3/-3 until end of turn. If was spent to cast Cankerous Thirst, you may have target creature get +3/+3 until end of turn. (Do both if was spent.)

Nothing warms the bark on a chilly day like a draught of elf.

Mana: {{/}}
Cardset: Eventide #116 (Uncommon)
Type: Instant

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

"Mine."

Mana:
Cardset: Stronghold #3 (Common)
Type: Sorcery

Canopy Claws

Instant

Target creature loses flying until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #108 (Common)
Type: Instant

Canopy Cover

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana:
Cardset: Worldwake #98 (Uncommon)
Type: Enchantment

Canopy Crawler

Creature - Beast

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)

: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Mana:
Power: 2/2
Cardset: Legions #122 (Uncommon)
Type: Creature

Canopy Dragon

Creature - Dragon

Trample

: Canopy Dragon gains flying and loses trample until end of turn.

"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
-Sidar Jabari

Mana:
Power: 4/4
Cardset: Mirage #107 (Rare)
Type: Creature

Canopy Gorger

Creature - Wurm

The settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way.

Mana:
Power: 6/5
Cardset: Oath of the Gatewatch #129 (Common)
Type: Creature

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.

Mana:
Cardset: Invasion #184 (Uncommon)
Type: Sorcery

Canopy Vista

Land - Forest Plains

(: Add or to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Mana:
Cardset: Battle for Zendikar #234 (Rare)
Type: Land

Cantivore

Creature - Lhurgoyf

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #13 (Rare)
Type: Creature

Canyon Drake

Creature - Drake

Flying

, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.

Mana:
Power: 1/2
Cardset: Tempest #166 (Rare)
Type: Creature

Canyon Lurkers

Creature - Human Rogue

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.

Mana:
Power: 5/2
Cardset: Khans of Tarkir #105 (Common)
Type: Creature

Canyon Minotaur

Creature - Minotaur Warrior

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we-"
"No."

Mana:
Power: 3/3
Cardset: Magic 2014 #131 (Common)
Magic 2013 #122 (Common)
Magic 2011 #126 (Common)
Magic 2010 #130 (Common)
Conflux #60 (Common)
Type: Creature

Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Capashen Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

: Capashen Knight gets +1/+0 until end of turn.

Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer.

Mana:
Power: 1/1
Cardset: Magic 2014 #11 (Common)
Urza's Destiny #3 (Common)
Type: Creature

Capashen Standard

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

, Sacrifice Capashen Standard: Draw a card.

Benalia has no need for peacocks to serve as symbols of vanity. The Capashens strut more proudly than any bird.

Mana:
Cardset: Urza's Destiny #4 (Common)
Type: Enchantment

Capashen Templar

Creature - Human Knight

: Capashen Templar gets +0/+1 until end of turn.

Their shields are Benalia's outermost battlements.

Mana:
Power: 2/2
Cardset: Urza's Destiny #5 (Common)
Type: Creature

Capashen Unicorn

Creature - Unicorn

, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Capashen riders were stern and humorless even before their ancestral home was reduced to rubble.

Mana:
Power: 1/2
Cardset: Invasion #10 (Common)
Type: Creature

Capricious Efreet

Creature - Efreet

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

"You wish for great destruction? It is done, my master."

Mana:
Power: 6/4
Cardset: Commander 2013 #102 (Rare)
Magic 2010 #131 (Rare)
Type: Creature

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Mana:
Cardset: Tempest #55 (Common)
Type: Instant

Captain of the Mists

Creature - Human Wizard

Whenever another Human enters the battlefield under your control, untap Captain of the Mists.

, : You may tap or untap target permanent.

"I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate."

Mana:
Power: 2/3
Cardset: Avacyn Restored #45 (Rare)
Type: Creature

Captain of the Watch

Creature - Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Power: 3/3
Cardset: Magic 2013 #8 (Rare)
Magic 2010 #6 (Rare)
Type: Creature

Captain Sisay

Legendary Creature - Human Soldier

: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.

Her leadership forged the Weatherlight's finest crew.

Mana:
Power: 2/2
Cardset: Invasion #237 (Rare)
Type: Creature

Captain's Call

Sorcery

Put three 1/1 white Soldier creature tokens onto the battlefield.

"Who among you has the courage to face certain death? Who will heed my call?"
-Rayel Vanger, Firstblade of Thune

Mana:
Cardset: Magic 2013 #9 (Common)
Type: Sorcery

Captain's Claws

Artifact - Equipment

Equipped creature gets +1/+0.

Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking.

Equip

Forged for victory in a time of despair.

Mana:
Cardset: Oath of the Gatewatch #162 (Rare)
Type: Artifact

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.

Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.

Mana:
Cardset: Apocalypse #92 (Uncommon)
Type: Instant

Captivating Glance

Enchantment - Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #55 (Uncommon)
Type: Enchantment

Captivating Vampire

Creature - Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Mana:
Power: 2/2
Cardset: Magic 2011 #87 (Rare)
Type: Creature

Captive Flame

Enchantment

: Target creature gets +1/+0 until end of turn.

"Kills and cooks your food in one easy stroke."

Mana:
Cardset: Knights vs. Dragons #68 (Unknown)
Saviors of Kamigawa #96 (Uncommon)
Type: Enchantment

Captured Sunlight

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You gain 4 life.

Mana:
Cardset: Alara Reborn #66 (Common)
Type: Sorcery

Carapace

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

Sacrifice Carapace: Regenerate enchanted creature.

"Now that's a fashion statement."
-Devin, faerie noble

Mana:
Cardset: Fifth Edition #143 (Common)
Homelands #54 (Common)
Homelands #55 (Common)
Type: Enchantment

Carapace Forger

Creature - Elf Artificer

Metalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts.

"Bows and whips cannot save us from these new horrors of the Mephidross."

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #114 (Common)
Type: Creature

Caravan Escort

Creature - Human Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #2 (Unknown)
Rise of the Eldrazi #15 (Common)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Caravan Vigil

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Mana:
Cardset: Innistrad #173 (Common)
Type: Sorcery

Carbonize

Instant

Carbonize deals 3 damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.

Mana:
Cardset: Scourge #83 (Uncommon)
Type: Instant

Cardboard Carapace

Enchantment - Aura

For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1.

Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library.

. . . that exciting . . . about . . .

Mana:
Cardset: Unglued #54 (Rare)
Type: Enchantment

Cardpecker

Creature - Bird

Flying

Gotcha Whenever an opponent touches the table with his or her hand, you may say "Gotcha" If you do, return Cardpecker from your graveyard to your hand.

Mana:
Power: 1.5/1
Cardset: Unhinged #4 (Common)
Type: Creature

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

"Sages who take the time to verify their sources are rewarded for their diligence."
-Jhoira, to Teferi

Mana:
Cardset: Modern Masters #37 (Uncommon)
Time Spiral #52 (Uncommon)
Type: Instant

Careful Study

Sorcery

Draw two cards, then discard two cards.

Books are like crops-they must be thinned for best yield.

Mana:
Cardset: Odyssey #70 (Common)
Type: Sorcery

Caregiver

Creature - Human Cleric

, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families."

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #6 (Common)
Type: Creature

Caress of Phyrexia

Sorcery

Target player draws three cards, loses 3 life, and gets three poison counters.

"I am weak. Make . . . me . . . ideal."

Mana:
Cardset: New Phyrexia #53 (Uncommon)
Type: Sorcery

Caribou Range

Enchantment - Aura

Enchant land you control

Enchanted land has ", : Put a 0/1 white Caribou creature token onto the battlefield."

Sacrifice a Caribou token: You gain 1 life.

Mana:
Cardset: Fifth Edition #290 (Rare)
Ice Age #235 (Rare)
Type: Enchantment

Carnage Altar

Artifact

, Sacrifice a creature: Draw a card.

"In these bloodstains I will find the fingerprints of our oppressors."
-Anowon, the Ruin Sage

Mana:
Cardset: Commander 2013 #238 (Uncommon)
Zendikar #198 (Uncommon)
Type: Artifact

Carnage Gladiator

Creature - Skeleton Warrior

Whenever a creature blocks, that creature's controller loses 1 life.

: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

Mana:
Power: 4/2
Cardset: Dragon's Maze #61 (Uncommon)
Type: Creature

Carnage Wurm

Creature - Wurm

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Magic 2012 #168 (Uncommon)
Type: Creature

Carnassid

Creature - Beast

Trample

: Regenerate Carnassid.

The hunter would never forget the time or place where he first met the carnassid, for they buried him there.

Mana:
Power: 5/4
Cardset: Stronghold #53 (Rare)
Type: Creature

Carnifex Demon

Creature - Demon

Flying

Carnifex Demon enters the battlefield with two -1/-1 counters on it.

, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Every contagion has a host.

Mana:
Power: 6/6
Cardset: Scars of Mirrodin #57 (Rare)
Type: Creature

Carnival Hellsteed

Creature - Nightmare Horse

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Its favorite treats are candied hands and sweet hearts.

Mana:
Power: 5/4
Cardset: Return to Ravnica #147 (Rare)
Type: Creature
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