Break of DayInstantCreatures you control get +1/+1 until end of turn.
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BreachInstantTarget creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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BrawlInstantUntil end of turn, all creatures gain ": This creature deals damage equal to its power to target creature." Anything can happen when patience is scarce and wine is abundant. |
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Brave the ElementsInstantChoose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.) "Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri." |
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BrandInstantGain control of all permanents you own. (This effect lasts indefinitely.) "By this glyph I affirm your role." |
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Branching BoltInstantChoose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying. "Lightning lives in everything, in living flesh and growing things. It must be set free." |
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BrainstormInstantDraw three cards, then put two cards from your hand on top of your library in any order. "I see more than others do because I know where to look." |
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Brain FreezeInstantTarget player puts the top three cards of his or her library into his or her graveyard.
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Brace for ImpactInstantPrevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature. Flesh can be tempered by spellcraft and forged ever stronger by the hammers of foes. |
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Bounty of the HuntInstantYou may exile a green card from your hand rather than pay Bounty of the Hunt's mana cost.
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Bound (Bound/Determined)InstantSacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.
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BoulderfallInstantBoulderfall deals 5 damage divided as you choose among any number of target creatures and/or players. "Defeating the Meletians was not so difficult. I needed only to move a mountain." |
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Boros Fury-ShieldInstantPrevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.
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Boros CharmInstantChoose one - Boros Charm deals 4 damage to target player; or permanents you control gain indestructible until end of turn; or target creature gains double strike until end of turn. "Practice compassion and mercy. But know when they must end."
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Boon of ErebosInstantTarget creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life. "Death is not a certainty. Erebos determines when a mortal's time is up." |
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BoomerangInstantReturn target permanent to its owner's hand. Early Jamuraan hunters devised a weapon that would return to its source. Tolarian Æthermancers developed a spell that skipped the weapon entirely. |
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Bone to AshInstantCounter target creature spell. "I can think of worse ways to go. On second thought, maybe not." |
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Bone HarvestInstantPut any number of target creature cards from your graveyard on top of your library. "Only fools believe they will face my armies but once." |
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Bold DefenseInstantKicker (You may pay an additional as you cast this spell.)
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Boiling BloodInstantTarget creature attacks this turn if able. Your father has no horns! |
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BoilInstantDestroy all Islands. "The fishers will throw out their nets and draw them back filled with dust." |
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BlustersquallInstantTap target creature you don't control. Weather is more predictable than the Izzet. |
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Blunt the AssaultInstantYou gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn. "Much can be gained from the appearance of vulnerability." |
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Blue Sun's ZenithInstantTarget player draws X cards. Shuffle Blue Sun's Zenith into its owner's library. "The Origin Query will wait. We must ensure we survive to return to it." |
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Blue Elemental BlastInstantChoose one - Counter target red spell; or destroy target red permanent.
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Blossoming WreathInstantYou gain life equal to the number of creature cards in your graveyard. "I place this wreath for you, my kin. Even in death, you give me strength to avenge you." |
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BloodscentInstantAll creatures able to block target creature this turn do so.
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Blood of the MartyrInstantUntil end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. |
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Blood OathInstantChoose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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Blood LustInstantIf target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
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Blood FrenzyInstantCast Blood Frenzy only before the combat damage step. "When Torahn bellows, none survive-not even the warrior whose horns he rides." |
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Blinkmoth InfusionInstantAffinity for artifacts (This spell costs less to cast for each artifact you control.) Power begets power. |
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Blinding SprayInstantCreatures your opponents control get -4/-0 until end of turn. "The stronger our enemies seem, the more vulnerable they are." |
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Blinding BeamInstantChoose one - Tap two target creatures; or creatures don't untap during target player's next untap step.
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Blind with AngerInstant - ArcaneUntap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. "I can post only the most honorable and strong-willed samurai to defend your stronghold. I have seen what can happen to lesser men." |
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Blind FuryInstantCast Blind Fury only before the combat damage step. "Tell me . . . have you ever sung the Song of Blood?" |
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Blessed WineInstantYou gain 1 life. "Out there, there are spirits, but here, there is wine." |
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Blessed ReversalInstantYou gain 3 life for each creature attacking you. "A battle's outcome is never certain." |
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Blessed ReincarnationInstantExile target creature an opponent controls. That player reveals cards from the top of his or her library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into his or her library.
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Blessed BreathInstant - ArcaneTarget creature you control gains protection from the color of your choice until end of turn.
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Blazing ShoalInstant - ArcaneYou may exile a red card with converted mana cost X from your hand rather than pay Blazing Shoal's mana cost.
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Blazing SalvoInstantBlazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to him or her. Barbarians equate courage with the ability to endure pain. |
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Blaze of GloryInstantCast Blaze of Glory only during combat before blockers are declared.
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Blastfire BoltInstantBlastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature. "Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless." |
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Bituminous BlastInstantCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
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BioshiftInstantMove any number of +1/+1 counters from target creature onto another target creature with the same controller. "It's all right if you change your mind. There's always a chance we can rearrange parts later."
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Biomass MutationInstantCreatures you control become X/X until end of turn. "A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
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BindInstantCounter target activated ability. (Mana abilities can't be targeted.) "The battlefield is cluttered enough. Be still." |
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Bile BlightInstantTarget creature and all other creatures with the same name as that creature get -3/-3 until end of turn. Not an arrow loosed, javelin thrown, nor sword raised. None were needed. |
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BewilderInstantTarget creature gets -3/-0 until end of turn. "Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension." |
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Betrayal of FleshInstantChoose one - Destroy target creature; or return target creature card from your graveyard to the battlefield.
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BerserkInstantCast Berserk only before the combat damage step.
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Benevolent OfferingInstantChoose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield.
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Become ImmenseInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Beckon ApparitionInstantExile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky. |
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Beast WithinInstantDestroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. "Kill the weak so they can't drag the strong down to their level. This is true compassion." |
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Beast AttackInstantPut a 4/4 green Beast creature token onto the battlefield.
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Beacon of ImmortalityInstantDouble target player's life total. Shuffle Beacon of Immortality into its owner's library. The cave floods with light. A thousand rays shine forth and meld into one. |
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Beacon of DestructionInstantBeacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library. The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost. |
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Batwing BrumeInstantPrevent all combat damage that would be dealt this turn if was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if was spent to cast Batwing Brume. (Do both if was spent.)
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Battlewise ValorInstantTarget creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) It's never good to walk into an ambush, but with the right spell you might walk out again. |
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BattlegrowthInstantPut a +1/+1 counter on target creature.
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Battle HymnInstantAdd to your mana pool for each creature you control. "A church is just wood and walls. A congregation is the faithful praising the angels." |
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Battle FrenzyInstantGreen creatures you control get +1/+1 until end of turn. "One day you, too, shall drink the blood of your foes. It is something to look forward to." |
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Battle CryInstantUntap all white creatures you control. "In the thick of battle, you must keep your wits about you. Yelling a lot helps, too." |
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Bathe in LightInstantRadiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn. "Truth shines even in darkness. Those who march on the side of truth walk always in righteous light." |
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Bash to BitsInstantDestroy target artifact.
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Barrin's UnmakingInstantReturn target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
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Barreling AttackInstantTarget creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. "The trollish game of push-fall inspired this impressive tactic." |
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Barrel Down SokenzanInstant - ArcaneSweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
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Barkshell BlessingInstantTarget creature gets +2/+2 until end of turn.
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Barbed LightningInstantChoose one - Barbed Lightning deals 3 damage to target creature; or Barbed Lightning deals 3 damage to target player. Every creature on Mirrodin is a lightning rod. |
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Bar the DoorInstantCreatures you control get +0/+4 until end of turn. "It may not look like much, but it's a good old door with strong wards. It'll hold." |
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Bant CharmInstantChoose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell. Bant is a world where death and chaos hold no sway. |
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Banners RaisedInstantCreatures you control get +1/+0 until end of turn. After the destruction of the Helvault, fearful mobs soon became fearless battalions. |
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Banishment DecreeInstantPut target artifact, creature, or enchantment on top of its owner's library. "Unworthy of consecration." |
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Banishing StrokeInstantPut target artifact, creature, or enchantment on the bottom of its owner's library.
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Banishing KnackInstantUntil end of turn, target creature gains ": Return target nonland permanent to its owner's hand." Suddenly he realized that everything was connected by invisible strings, strings that could be pulled-or cut. |
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BandageInstantPrevent the next 1 damage that would be dealt to target creature or player this turn. Life is measured in inches. To a healer, every one of those inches is precious. |
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Baloth Cage TrapInstant - TrapIf an opponent had an artifact enter the battlefield under his or her control this turn, you may pay rather than pay Baloth Cage Trap's mana cost.
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Balduvian RageInstantTarget attacking creature gets +X/+0 until end of turn. "Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks." |
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BackslideInstantTurn target creature with morph face down. Some things are better left unknown. |
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BacklashInstantTap target untapped creature. That creature deals damage equal to its power to its controller. Darigaaz decided his foe would be more useful as a weapon. |
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BackdraftInstantChoose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.
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Back to NatureInstantDestroy all enchantments. "Nature is a mutable cloud which is always and never the same." |
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ÆthertowInstantPut target attacking or blocking creature on top of its owner's library.
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ÆtherspoutsInstantFor each attacking creature, its owner puts it on the top or bottom of his or her library. "Don't worry, there's plenty for everyone." |
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Æthermage's TouchInstantReveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
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ÆtherizeInstantReturn all attacking creatures to their owner's hand. "You can come back once you've learned some manners-and figured out how to reconstitute your physical forms." |
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Æther TradewindsInstantReturn target permanent you control and target permanent you don't control to their owners' hands. "The wind smells of misfortune. Check your knots." |
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Æther ShockwaveInstantChoose one - Tap all Spirits; or tap all non-Spirit creatures. "The strain upon the veil between worlds began to show near the end of the Kami War. Strange happenings that neither side could control lashed out across Kamigawa." |
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Æther BurstInstantReturn up to X target creatures to their owners' hands, where X is one plus the number of cards named Æther Burst in all graveyards as you cast Æther Burst. As fleeting as a cephalid's promise. |
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Azorius PloyInstantPrevent all combat damage target creature would deal this turn. Azorius military tactics, like their legal tactics, capitalize on delay and nullification. |
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Azorius CharmInstantChoose one - Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library. "The rules of logic and order have already made the choice for you." |
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Awe StrikeInstantThe next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way. Stunned by the mere presence of the leonin kha, the nim raider quickly fell to its knees. |
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Away (Far/Away)InstantTarget player sacrifices a creature.
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Awaken the BearInstantTarget creature gets +3/+3 and gains trample until end of turn. When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. |
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Avoid FateInstantCounter target instant or Aura spell that targets a permanent you control.
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Avenging ArrowInstantDestroy target creature that dealt damage this turn. "Forgive the theft. Punish the deception." |
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Aven WarcraftInstantCreatures you control get +0/+2 until end of turn.
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