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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Rude Awakening

Sorcery

Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #160 (Rare)
Garruk vs. Liliana #22 (Rare)
Fifth Dawn #92 (Rare)
Type: Sorcery

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #170 (Common)
Khans of Tarkir #240 (Common)
Type: Land

Rugged Prairie

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

Cardset: Eventide #178 (Rare)
Type: Land

Ruhan of the Fomori

Legendary Creature - Giant Warrior

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Unfettered by allegiance, driven by war.

Mana:
Power: 7/7
Cardset: Commander #221 (Mythic Rare)
Type: Creature

Ruin Ghost

Creature - Spirit

, : Exile target land you control, then return it to the battlefield under your control.

The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.

Mana:
Power: 1/1
Cardset: Worldwake #19 (Uncommon)
Type: Creature

Ruin in Their Wake

Sorcery

Devoid (This card has no color.)

Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.

Mana:
Cardset: Oath of the Gatewatch #122 (Uncommon)
Type: Sorcery

Ruin Processor

Creature - Eldrazi Processor

When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

Mana:
Power: 7/8
Cardset: Battle for Zendikar #12 (Common)
Type: Creature

Ruination

Sorcery

Destroy all nonbasic lands.

"We have built a wall upon sand. The wall will vanish. The sand will remain."
-Oracle en-Vec

Mana:
Cardset: Commander #134 (Rare)
Stronghold #95 (Rare)
Type: Sorcery

Ruination Guide

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Other colorless creatures you control get +1/+0.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #64 (Uncommon)
Type: Creature

Ruination Wurm

Creature - Wurm

When the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long.

Mana:
Power: 7/6
Cardset: Gatecrash #192 (Common)
Type: Creature

Ruinous Minotaur

Creature - Minotaur Warrior

Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.

Not every intelligent being is interested in treasure and lost knowledge . . . or even the basics of speech.

Mana:
Power: 5/2
Cardset: Zendikar #145 (Common)
Type: Creature

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #123 (Rare)
Type: Sorcery

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

: Add {C} to your mana pool. ({C} represents colorless mana.)

: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

Cardset: Oath of the Gatewatch #176 (Rare)
Type: Land

Rukh Egg

Creature - Bird

When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

Mana:
Cardset: Ninth Edition #214 (Rare)
Eighth Edition #216 (Rare)
Arabian Nights #52 (Common)
Arabian Nights #53 (Common)
Type: Creature

Rule of Law

Enchantment

Each player can't cast more than one spell each turn.

Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness.

Mana:
Cardset: Tenth Edition #37 (Uncommon)
Mirrodin #19 (Rare)
Type: Enchantment

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.

"I like it here. You always get a little more for your mana."
-Chandra Nalaar

Mana:
Cardset: Worldwake #89 (Uncommon)
Type: Enchantment

Rumbling Baloth

Creature - Beast

In the dim light beneath the vast trees of Deepglade, baloths prowl in search of prey. Their guttural calls are more felt than heard, but their attack scream carries for miles.

Mana:
Power: 4/4
Cardset: Magic 2014 #193 (Common)
Type: Creature

Rumbling Slum

Creature - Elemental

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.

Mana:
Power: 5/5
Cardset: Guildpact #126 (Rare)
Type: Creature

Rummaging Goblin

Creature - Goblin Rogue

, Discard a card: Draw a card.

To a goblin, value is based on the four S's: shiny, stabby, smelly, and super smelly.

Mana:
Power: 1/1
Cardset: Magic 2015 #159 (Common)
Magic 2013 #146 (Common)
Type: Creature

Rune Snag

Instant

Counter target spell unless its controller pays plus an additional for each card named Rune Snag in each graveyard.

"Concentration is key. Without it, a mage conjures nothing but a splitting headache."
-Zur the Enchanter

Mana:
Cardset: Coldsnap #46 (Common)
Type: Instant

Rune-Cervin Rider

Creature - Elf Knight

Flying

: Rune-Cervin Rider gets +1/+1 until end of turn.

Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness.

Mana:
Power: 2/2
Cardset: Shadowmoor #20 (Common)
Type: Creature

Rune-Scarred Demon

Creature - Demon

Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.

The litany of the infernal on his flesh pulses to the beating of his dark heart.

Mana:
Power: 6/6
Cardset: Magic 2012 #106 (Rare)
Type: Creature

Rune-Tail, Kitsune Ascendant

Legendary Creature - Fox Monk

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #27 (Rare)
Type: Creature

Runeboggle

Instant

Counter target spell unless its controller pays .

Draw a card.

"Ever try to count hyperactive schoolchildren while someone shouts random numbers in your ear? It's like that."
-Geetra, frustrated mage

Mana:
Cardset: Guildpact #33 (Common)
Type: Instant

Runechanter's Pike

Artifact - Equipment

Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.

Equip

As sharp as its bearer's words of faith.

Mana:
Cardset: Innistrad #231 (Rare)
Type: Artifact

Runeclaw Bear

Creature - Bear

The only honey it wants is the sweet nectar flowing through your veins.

Mana:
Power: 2/2
Cardset: Magic 2015 #197 (Common)
Magic 2012 #193 (Common)
Magic 2011 #195 (Common)
Magic 2010 #203 (Common)
Type: Creature

Runed Halo

Enchantment

As Runed Halo enters the battlefield, name a card.

You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Mana:
Cardset: Shadowmoor #21 (Rare)
Type: Enchantment

Runed Servitor

Artifact Creature - Construct

When Runed Servitor dies, each player draws a card.

Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.

Mana:
Power: 2/2
Cardset: Conspiracy #203 (Uncommon)
Elspeth vs. Tezzeret #42 (Uncommon)
Rise of the Eldrazi #224 (Uncommon)
Type: Artifact Creature

Runed Stalactite

Artifact - Equipment

Equipped creature gets +1/+1 and is every creature type.

Equip

When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event.

Mana:
Cardset: Modern Masters #214 (Common)
Lorwyn #260 (Common)
Type: Artifact

Runeflare Trap

Instant - Trap

If an opponent drew three or more cards this turn, you may pay rather than pay Runeflare Trap's mana cost.

Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.

Mana:
Cardset: Zendikar #146 (Uncommon)
Type: Instant

Runes of the Deus

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)

As long as enchanted creature is green, it gets +1/+1 and has trample.

Mana: {{/}}
Cardset: Shadowmoor #215 (Common)
Type: Enchantment

Runewing

Creature - Bird

Flying

When Runewing dies, draw a card.

In the hands of the open-minded, a runewing quill writes wisdom of its own.

Mana:
Power: 2/2
Cardset: Return to Ravnica #48 (Common)
Type: Creature

Runic Repetition

Sorcery

Return target exiled card with flashback you own to your hand.

"What some call obsession, I call the quest for perfection."

Mana:
Cardset: Innistrad #72 (Uncommon)
Type: Sorcery

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #315 (Common)
Commander #285 (Common)
Planechase 2012 #124 (Common)
Ajani vs. Nicol Bolas #75 (Common)
Premium Deck Series: Slivers #33 (Common)
Conflux #144 (Common)
Type: Land

Ruric Thar, the Unbowed

Legendary Creature - Ogre Warrior

Vigilance, reach

Ruric Thar, the Unbowed attacks each turn if able.

Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Mana:
Power: 6/6
Cardset: Dragon's Maze #99 (Rare)
Type: Creature

Rush of Battle

Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

The Mardu charge reflects the dragon's speed-and its hunger.

Mana:
Cardset: Khans of Tarkir #19 (Common)
Type: Sorcery

Rush of Blood

Instant

Target creature gets +X/+0 until end of turn, where X is its power.

Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.

Mana:
Cardset: Avacyn Restored #154 (Uncommon)
Type: Instant

Rush of Ice

Sorcery

Tap target creature. It doesn't untap during its controller's next untap step.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #84 (Common)
Type: Sorcery

Rush of Knowledge

Sorcery

Draw cards equal to the highest converted mana cost among permanents you control.

"Limitless power is glorious until you gain limitless understanding."
-Ixidor, reality sculptor

Mana:
Cardset: Commander 2014 #123 (Common)
Scourge #49 (Common)
Type: Sorcery
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