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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Frenetic Efreet

Creature - Efreet

Flying

: Flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mana:
Power: 2/1
Cardset: Mirage #324 (Rare)
Type: Creature

Grim Feast

Enchantment

At the beginning of your upkeep, Grim Feast deals 1 damage to you.

Whenever a creature is put into an opponent's graveyard from the battlefield, you gain life equal to its toughness.

"Hmmm-midnight snack."

Mana:
Cardset: Mirage #325 (Rare)
Type: Enchantment

Haunting Apparition

Creature - Spirit

Flying

As Haunting Apparition enters the battlefield, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Like some foul herdbeast, it grazes on the dead.

Mana:
Power: 1+*/2
Cardset: Mirage #327 (Uncommon)
Type: Creature

Jungle Troll

Creature - Troll

: Regenerate Jungle Troll.

: Regenerate Jungle Troll.

"You eat plants; I eat plants. You eat beasts; I eat you."
-Drulvurg, troll king

Mana:
Power: 2/1
Cardset: Mirage #329 (Uncommon)
Type: Creature

Leering Gargoyle

Creature - Gargoyle

Flying

: Leering Gargoyle gets -2/+2 and loses flying until end of turn.

"Only a gargoyle would take such delight in a thunderstorm."
-Qhattib, Vizier of Amiqat

Mana:
Power: 2/2
Cardset: Mirage #331 (Rare)
Type: Creature

Radiant Essence

Creature - Spirit

Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.

"Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength."
-Azeworai, "Kenechi's Dream"

Mana:
Power: 2/3
Cardset: Mirage #336 (Uncommon)
Type: Creature

Reparations

Enchantment

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

"Sorry I burned down your village. Here's some gold."

Mana:
Cardset: Mirage #338 (Rare)
Type: Enchantment

Shauku's Minion

Creature - Human Minion

, : Shauku's Minion deals 2 damage to target white creature.

"My minions serve me in the light; I serve no one."
-Shauku, Endbringer

Mana:
Power: 2/2
Cardset: Mirage #343 (Uncommon)
Type: Creature

Unfulfilled Desires

Enchantment

, Pay 1 life: Draw a card, then discard a card.

"Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I."
-"Love Song of Night and Day"

Mana:
Cardset: Mirage #345 (Rare)
Type: Enchantment

Wellspring

Enchantment - Aura

Enchant land

When Wellspring enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mana:
Cardset: Mirage #348 (Rare)
Type: Enchantment

Windreaper Falcon

Creature - Bird

Flying, protection from blue

Watching the windreaper
-Zhalfirin phrase meaning
"daydreaming"

Mana:
Power: 1/1
Cardset: Mirage #349 (Uncommon)
Type: Creature

Blanket of Night

Enchantment

Each land is a Swamp in addition to its other land types.

"Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #2 (Uncommon)
Type: Enchantment

Desolation

Enchantment

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.

"Kill a creature, destroy the present. Kill the land, destroy the future."
-Kaervek

Mana:
Cardset: Visions #8 (Uncommon)
Type: Enchantment

Kaervek's Spite

Instant

As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.

Target player loses 5 life.

"The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions."
-Kaervek

Mana:
Cardset: Visions #13 (Rare)
Type: Instant

Necromancy

Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Mana:
Cardset: Visions #14 (Uncommon)
Type: Enchantment

Suq'Ata Assassin

Creature - Human Assassin

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mana:
Power: 1/1
Cardset: Visions #19 (Uncommon)
Type: Creature

Tar Pit Warrior

Creature - Cyclops Warrior

When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.

"The cyclops shrugged off savage blows, but casual insults made him weep."
-Azeworai, "The Cyclops who Couldn't"

Mana:
Power: 3/4
Cardset: Visions #20 (Common)
Type: Creature

Urborg Mindsucker

Creature - Horror

, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.

"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine."
-Kaervek

Mana:
Power: 2/2
Cardset: Visions #21 (Common)
Type: Creature

Knight of the Mists

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.

Fear the mists, for they are armed.

Mana:
Power: 2/2
Cardset: Visions #36 (Common)
Type: Creature

Man-o'-War

Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #8 (Common)
Visions #37 (Common)
Type: Creature

Ovinomancer

Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.

Mana:
Cardset: Time Spiral "Timeshifted" #27 (Special)
Visions #39 (Uncommon)
Type: Creature

Shimmering Efreet

Creature - Efreet

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)

Life or death: which is the illusion?"
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Visions #42 (Uncommon)
Type: Creature

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him."
-From The Stories of Nature

Mana:
Cardset: Visions #44 (Rare)
Type: Enchantment

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Mana:
Cardset: Visions #45 (Rare)
Type: Instant

Undo

Sorcery

Return two target creatures to their owners' hands.

"Oft have I wished to undo past deeds, but never did I imagine they would be undone for me."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #47 (Common)
Type: Sorcery

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

Katabatic Winds

Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.

Wind will win, whatever we wish.

Mana:
Cardset: Visions #59 (Rare)
Type: Enchantment

Quirion Druid

Creature - Elf Druid

, : Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
-Liefellen, Quirion exarch

Mana:
Power: 1/2
Cardset: Visions #66 (Rare)
Type: Creature

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

"As the winds abated, there was a shower of dragonscales, then nothing more."
-Azeworai, "The Unruly Wind"

Mana:
Cardset: Visions #75 (Uncommon)
Type: Instant

Dwarven Vigilantes

Creature - Dwarf

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Some dwarves can only be pushed so far.

Mana:
Power: 2/2
Cardset: Visions #77 (Common)
Type: Creature

Heat Wave

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.

Mana:
Cardset: Visions #83 (Uncommon)
Type: Enchantment

Raging Gorilla

Creature - Ape

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.

"Every temper tantrum makes another angry gorilla."
-Femeref children's myth

Mana:
Power: 2/3
Cardset: Visions #90 (Common)
Type: Creature

Solfatara

Instant

Target player can't play land cards this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
-Azeworai, "Glitter Moon"

Mana:
Cardset: Visions #93 (Common)
Type: Instant

Suq'Ata Lancer

Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."
-Telim'Tor

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #69 (Special)
Visions #96 (Common)
Type: Creature

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Mana:
Cardset: Visions #103 (Rare)
Type: Enchantment

Jamuraan Lion

Creature - Cat

, : Target creature can't block this turn.

The lion blinked
-Femeref expression meaning "situation avoided"

Mana:
Power: 3/1
Cardset: Visions #110 (Common)
Type: Creature

Knight of Valor

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 2/2
Cardset: Visions #111 (Common)
Type: Creature

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

"Tread upon the meek, and they shall wound your feet and make you crawl."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #119 (Rare)
Type: Sorcery

Teferi's Honor Guard

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"They may seem ceremonial, but their swords are still sharp."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 2/2
Cardset: Visions #122 (Uncommon)
Type: Creature

Zhalfirin Crusader

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.

"War is the crucible of leadership."
-Rashida Scalebane

Mana:
Power: 2/2
Cardset: Visions #125 (Rare)
Type: Creature
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