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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sengir Bats

Creature - Bat

Flying

Whenever a creature dealt damage by Sengir Bats this turn dies, put a +1/+1 counter on Sengir Bats.

"They are the eyes of the Baron, and they know your fears."
-Ihsan's Shade

Mana:
Power: 1/2
Cardset: Homelands #20 (Common)
Homelands #21 (Common)
Type: Creature

Timmerian Fiends

Creature - Horror

Remove Timmerian Fiends from your deck before playing if you're not playing for ante.

, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of his or her library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent.

Mana:
Power: 1/1
Cardset: Homelands #22 (Rare)
Type: Creature

Sea Troll

Creature - Troll

: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked or was blocked by a blue creature this turn.

"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."
-Zeki, Reef Pirate

Mana:
Power: 2/1
Cardset: Homelands #49 (Uncommon)
Type: Creature

An-Havva Inn

Sorcery

You gain X plus 1 life, where X is the number of green creatures on the battlefield.

"The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone."
-Ihsan's Shade

Mana:
Cardset: Homelands #52 (Uncommon)
Type: Sorcery

Faerie Noble

Creature - Faerie

Flying

Other Faerie creatures you control get +0/+1.

: Other Faerie creatures you control get +1/+0 until end of turn.

"Faeries talk all in riddles and tricky bits, ‘cept the Nobles. Now, there's some straight talkers."
-Joskun, An-Havva Constable

Mana:
Power: 1/2
Cardset: Homelands #57 (Rare)
Type: Creature

Leaping Lizard

Creature - Lizard

: Leaping Lizard gets -0/-1 and gains flying until end of turn.

"I never question the Autumn Willow about her motives, not even when she turns people into Lizards. It's her way."
-Devin, Faerie Noble

Mana:
Power: 2/3
Cardset: Homelands #63 (Uncommon)
Type: Creature

Renewal

Sorcery

As an additional cost to cast Renewal, sacrifice a land.

Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.

Draw a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Homelands #66 (Uncommon)
Type: Sorcery

Rysorian Badger

Creature - Badger

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Homelands #69 (Rare)
Type: Creature

Dwarven Sea Clan

Creature - Dwarf

: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate this ability only before the end of combat step.

"No dwarf alive can best one of my crew dead."
-Zeki, Reef Pirate

Mana:
Power: 1/1
Cardset: Homelands #90 (Rare)
Type: Creature

Evaporate

Sorcery

Evaporate deals 1 damage to each white and/or blue creature.

"The body is a temple with a foundation of sand."
-Autumn Willow

Mana:
Cardset: Homelands #94 (Uncommon)
Type: Sorcery

Orcish Mine

Enchantment - Aura

Enchant land

Orcish Mine enters the battlefield with three ore counters on it.

At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.

When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.

Mana:
Cardset: Homelands #98 (Uncommon)
Type: Enchantment

Abbey Matron

Creature - Human Cleric

, : Abbey Matron gets +0/+3 until end of turn.

"The Matrons are kindly souls, but don't ask one for an ale."
-Halina, Dwarven Trader

Mana:
Power: 1/3
Cardset: Homelands #102 (Common)
Homelands #103 (Common)
Type: Creature

Beast Walkers

Creature - Human Beast Soldier

: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true."
-Baris, Serra Inquisitor

Mana:
Power: 2/2
Cardset: Homelands #108 (Rare)
Type: Creature

Leeches

Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

"Where our potions and powders fail, perhaps nature will succeed."
-Reyhan, Samite Alchemist

Mana:
Cardset: Homelands #111 (Rare)
Type: Sorcery

Soraya the Falconer

Legendary Creature - Human

Bird creatures get +1/+1.

: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Soraya speaks with the hunters of the air, as do all of her family line."
-Autumn Willow

Mana:
Power: 2/2
Cardset: Homelands #122 (Rare)
Type: Creature

Casting of Bones

Enchantment - Aura

Enchant creature

When enchanted creature dies, draw three cards, then discard one of them.

"Only a necromancer would create such a foul form of divination."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #2 (Common)
Alliances #3 (Common)
Type: Enchantment

Diseased Vermin

Creature - Rat

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.

At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

Mana:
Power: 1/1
Cardset: Alliances #5 (Uncommon)
Type: Creature

Dystopia

Enchantment

Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, that player sacrifices a green or white permanent.

Mana:
Cardset: Alliances #6 (Rare)
Type: Enchantment

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health."
-Kolbjörn, High Honored Druid

Mana:
Cardset: Alliances #10 (Common)
Alliances #11 (Common)
Type: Instant

Krovikan Plague

Enchantment - Aura

Enchant non-Wall creature you control

When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Tap enchanted creature: Krovikan Plague deals 1 damage to target creature or player. Put a -0/-1 counter on enchanted creature. Activate this ability only if enchanted creature is untapped.

Mana:
Cardset: Alliances #16 (Uncommon)
Type: Enchantment

Lim-Dûl's High Guard

Creature - Skeleton

First strike

: Regenerate Lim-Dûl's High Guard.

"Death does not prevent us from service to our absent master. As long as Tresserhorn stands, so shall we."
-Chaeska, Keeper of Tresserhorn

Mana:
Power: 2/1
Cardset: Alliances #17 (Common)
Alliances #18 (Common)
Type: Creature

Phyrexian Boon

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.

"Phyrexia's touch is painful to all but the blackest of hearts."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #22 (Common)
Alliances #23 (Common)
Type: Enchantment

Stench of Decay

Instant

Nonartifact creatures get -1/-1 until end of turn.

"Disa is dead, and I am left. I shall allow no others to succumb to this pestilence."
-Kolbjörn, High Honored Druid

Mana:
Cardset: Alliances #27 (Common)
Alliances #28 (Common)
Type: Instant

False Demise

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

"Far too many of our missing ‘dead' seem to be turning up in Varchild's ranks!"
-King Darien of Kjeldor

Mana:
Cardset: Mercadian Masques #80 (Uncommon)
Alliances #40 (Common)
Alliances #41 (Common)
Type: Enchantment

Soldevi Heretic

Creature - Human Cleric

, : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

"In the arms of tragedy, there is little comfort in being right."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 2/2
Cardset: Alliances #49 (Common)
Alliances #50 (Common)
Type: Creature

Spiny Starfish

Creature - Starfish

: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, put a 0/1 blue Starfish creature token onto the battlefield for each time it regenerated this turn.

Mana:
Cardset: Alliances #53 (Uncommon)
Type: Creature

Tidal Control

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Pay 2 life or : Counter target red or green spell. Any player may activate this ability.

Mana:
Cardset: Alliances #59 (Rare)
Type: Enchantment

Elvish Ranger

Creature - Elf

"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 4/1
Cardset: Alliances #67 (Common)
Alliances #68 (Common)
Type: Creature

Elvish Spirit Guide

Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add to your mana pool.

"We are never without guidance, if we but seek it."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/2
Cardset: Alliances #69 (Uncommon)
Type: Creature

Fyndhorn Druid

Creature - Elf Druid

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

"All struggles ultimately require sacrifice. It's just that some sacrifices are dearer than others."
-Jaeuhl Carthalion,
Juniper Order Advocate

Mana:
Power: 2/2
Cardset: Alliances #70 (Common)
Alliances #71 (Common)
Type: Creature

Hail Storm

Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

"If they can't take the hail, they'd better stay home."
-Arna Kennerüd, Skycaptain

Mana:
Cardset: Time Spiral "Timeshifted" #79 (Special)
Alliances #79 (Uncommon)
Type: Instant

Whip Vine

Creature - Plant Wall

Defender; reach (This creature can block creatures with flying.)

You may choose not to untap Whip Vine during your untap step.

: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.

Mana:
Power: 1/4
Cardset: Alliances #89 (Common)
Alliances #90 (Common)
Type: Creature

Bestial Fury

Enchantment - Aura

Enchant creature

When Bestial Fury enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Mana:
Cardset: Alliances #99 (Common)
Alliances #100 (Common)
Type: Enchantment

Enslaved Scout

Creature - Goblin Scout

: Enslaved Scout gains mountainwalk until end of turn.

"Her soldiers' hatred for the Goblins is tempered only by their need for what the Goblins alone hold: knowledge of their mountain home."
-King Darien of Kjeldor

Mana:
Power: 2/2
Cardset: Alliances #104 (Common)
Alliances #105 (Common)
Type: Creature

Rogue Skycaptain

Creature - Human Rogue Mercenary

Flying

At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Mana:
Power: 3/4
Cardset: Alliances #116 (Rare)
Type: Creature

Juniper Order Advocate

Creature - Human Knight

As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.

"In these troubled times, we alone carry the hope of reconciliation between Elf and Human."
-Jaeuhl Carthalion,
Juniper Order Advocate

Mana:
Power: 1/2
Cardset: Alliances #132 (Uncommon)
Type: Creature

Martyrdom

Instant

Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.

"Martyrs are cheaper than mercenaries, and a far better investment."
-General Varchild

Mana:
Cardset: Alliances #138 (Common)
Alliances #139 (Common)
Type: Instant

Noble Steeds

Enchantment

: Target creature gains first strike until end of turn.

"Only an animal born in the wild has sufficient heart to be a true Knight's steed."
-King Darien of Kjeldor

Mana:
Cardset: Alliances #140 (Common)
Alliances #141 (Common)
Type: Enchantment

Seasoned Tactician

Creature - Human Advisor

, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.

"The benefits of peace far outweigh the pride of Generals."
-King Darien of Kjeldor

Mana:
Power: 1/3
Cardset: Alliances #150 (Uncommon)
Type: Creature

Cover of Winter

Snow Enchantment

Cumulative upkeep {S} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. {S} can be paid with one mana from a snow permanent.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

{S}: Put an age counter on Cover of Winter.

Mana:
Cardset: Coldsnap #3 (Rare)
Type: nknown
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