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Sever Soul

Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

"The mortal world is a grove of sweet fruit, and I am ready to harvest it."
-Fallen angel

Mana:
Cardset: Eighth Edition #162 (Uncommon)
Mercadian Masques #159 (Common)
Type: Sorcery

Vicious Hunger

Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Only the most ravenous soul feeds on the health of the weak.

Mana:
Cardset: Garruk vs. Liliana #50 (Common)
Eighth Edition #171 (Common)
Nemesis #74 (Common)
Type: Sorcery

Obliterate

Sorcery

Obliterate can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ."
-Keldon soldier

Mana:
Cardset: Eighth Edition #204 (Rare)
Invasion #156 (Rare)
Type: Sorcery

Sizzle

Sorcery

Sizzle deals 3 damage to each opponent.

"Of course you should fight fire with fire. You should fight everything with fire."
-Jaya Ballard, task mage

Mana:
Cardset: Eighth Edition #224 (Common)
Mercadian Masques #213 (Common)
Type: Sorcery

Thieves' Auction

Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.

Mana:
Cardset: Eighth Edition #227 (Rare)
Mercadian Masques #218 (Rare)
Type: Sorcery

Collective Unconscious

Sorcery

Draw a card for each creature you control.

"The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me."

Mana:
Cardset: Commander 2014 #187 (Rare)
Eighth Edition #238 (Rare)
Mercadian Masques #236 (Rare)
Type: Sorcery

Plow Under

Sorcery

Put two target lands on top of their owners' libraries.

To renew the land, plow the land.
To destroy the land, do nothing.
-Druids' saying

Mana:
Cardset: Eighth Edition #272 (Rare)
Urza's Destiny #117 (Rare)
Type: Sorcery

Metamorphosis

Sorcery

As an additional cost to cast Metamorphosis, sacrifice a creature.

Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.

Mana:
Cardset: Arabian Nights #35 (Common)
Type: Sorcery

Shahrazad

Sorcery

Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.

Mana:
Cardset: Arabian Nights #67 (Uncommon)
Type: Sorcery

Drafna's Restoration

Sorcery

Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order.

Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact.

Mana:
Cardset: Antiquities #52 (Common)
Type: Sorcery

Transmute Artifact

Sorcery

Sacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.

Mana:
Cardset: Antiquities #58 (Uncommon)
Type: Sorcery

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Mana:
Cardset: Legends #2 (Rare)
Type: Sorcery

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost

Mana:
Cardset: Legends #18 (Rare)
Type: Sorcery

Jovial Evil

Sorcery

Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.

"Today, for a lark, let's visit the plains. I'm sure we'll find something to entertain us."

Mana:
Cardset: Legends #23 (Rare)
Type: Sorcery

Acid Rain

Sorcery

Destroy all Forests.

Mana:
Cardset: Legends #44 (Rare)
Type: Sorcery

Part Water

Sorcery

X target creatures gain islandwalk until end of turn.

". . . and the waters were a wall unto them on their right hand, and on their left." -Exodus, 14:22

Mana:
Cardset: Legends #66 (Uncommon)
Type: Sorcery

Psychic Purge

Sorcery

Psychic Purge deals 1 damage to target creature or player.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

Mana:
Cardset: Legends #68 (Common)
Type: Sorcery

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Mana:
Cardset: Legends #99 (Rare)
Type: Sorcery

Typhoon

Sorcery

Typhoon deals damage to each opponent equal to the number of Islands that player controls.

Fierce winds ripped across the tropical landscape. What they did not destroy with their fiery breath was washed away by torrential rain.

Mana:
Cardset: Legends #123 (Rare)
Type: Sorcery

Chain Lightning

Sorcery

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay . If the player does, he or she may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Fire and Lightning #16 (Unknown)
Legends #137 (Common)
Type: Sorcery

Falling Star

Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Mana:
Cardset: Legends #143 (Rare)
Type: Sorcery

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Inquisition

Sorcery

Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

Mana:
Cardset: The Dark #9 (Common)
Type: Sorcery

Amnesia

Sorcery

Target player reveals his or her hand and discards all nonland cards.

"When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder

Mana:
Cardset: The Dark #19 (Rare)
Type: Sorcery

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

Mana:
Cardset: The Dark #60 (Rare)
Type: Sorcery

Cleansing

Sorcery

For each land, destroy that land unless any player pays 1 life.

Mana:
Cardset: The Dark #77 (Rare)
Type: Sorcery

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

"It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder

Mana:
Cardset: The Dark #85 (Rare)
Type: Sorcery

Tivadar's Crusade

Sorcery

Destroy all Goblins.

Mana:
Cardset: The Dark #91 (Rare)
Type: Sorcery

Hymn to Tourach

Sorcery

Target player discards two cards at random.

"The eerie, wailing Hymn caused insanity even in hardened warriors."
-Sarpadian Empires, vol. II

Mana:
Cardset: From the Vault: Twenty #3 (Mythic Rare)
Fallen Empires #12 (Common)
Fallen Empires #13 (Common)
Fallen Empires #14 (Common)
Fallen Empires #15 (Common)
Type: Sorcery

Soul Exchange

Sorcery

As an additional cost to cast Soul Exchange, exile a creature you control.

Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Mana:
Cardset: Fallen Empires #28 (Uncommon)
Type: Sorcery

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Icequake

Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

"When the earth shakes, and their animals are swallowed up by the ground, perhaps they will think twice before attacking again."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #22 (Uncommon)
Type: Sorcery

Soul Burn

Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.

Mana:
Cardset: Invasion #124 (Common)
Ice Age #49 (Common)
Type: Sorcery

Spoils of War

Sorcery

X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War.

Distribute X +1/+1 counters among any number of target creatures.

"This is the fun part!"
-Ib Halfheart, Goblin Tactician

Mana:
Cardset: Ice Age #52 (Rare)
Type: Sorcery

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays .

Mana:
Cardset: Ice Age #53 (Uncommon)
Type: Sorcery

Essence Filter

Sorcery

Destroy all enchantments or all nonwhite enchantments.

"Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #121 (Common)
Type: Sorcery

Forgotten Lore

Sorcery

Target opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

In ashes are the gems of history.

Mana:
Cardset: Ice Age #125 (Uncommon)
Type: Sorcery

Stunted Growth

Sorcery

Target player chooses three cards from his or her hand and puts them on top of his or her library in any order.

Mana:
Cardset: Ice Age #154 (Rare)
Type: Sorcery

Thermokarst

Sorcery

Destroy target land. If that land was a snow land, you gain 1 life.

"Finally we understand the lesson of our home: loss begets renewal."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #156 (Uncommon)
Type: Sorcery

Anarchy

Sorcery

Destroy all white permanents.

"The Shaman waved the staff, and the land itself went mad."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #170 (Uncommon)
Type: Sorcery