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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Scalding Devil

Creature - Devil

: Scalding Devil deals 1 damage to target player.

Demons massacre. Devils annoy.

Mana:
Power: 1/1
Cardset: Avacyn Restored #155 (Common)
Type: Creature

Nightshade Peddler

Creature - Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Mana:
Power: 1/1
Cardset: Avacyn Restored #187 (Common)
Type: Creature

Timberland Guide

Creature - Human Scout

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

"Can you build a fire? Track a deer? Identify killer trees? Then you'll never survive Kessig without me."

Mana:
Power: 1/1
Cardset: Avacyn Restored #197 (Common)
Type: Creature

Wandering Wolf

Creature - Wolf

Creatures with power less than Wandering Wolf's power can't block it.

Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.

Mana:
Power: 2/1
Cardset: Avacyn Restored #202 (Common)
Type: Creature

Haunted Guardian

Artifact Creature - Construct

Defender, first strike

"Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
-Olivia Voldaren

Mana:
Power: 2/1
Cardset: Avacyn Restored #216 (Uncommon)
Type: Artifact Creature

Ajani's Sunstriker

Creature - Cat Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Ajani goes where he is needed most and in his name we keep his lands safe."

Mana:
Power: 2/2
Cardset: Conspiracy #66 (Common)
Magic 2013 #2 (Common)
Type: Creature

Aven Squire

Creature - Bird Soldier

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When the meek charge into battle, courage becomes infectious.

Mana:
Power: 1/1
Cardset: Magic 2013 #6 (Common)
Conflux #3 (Common)
Type: Creature

Knight of Glory

Creature - Human Knight

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."

Mana:
Power: 2/1
Cardset: Magic 2013 #21 (Uncommon)
Type: Creature

Serra Avenger

Creature - Angel

You can't cast Serra Avenger during your first, second, or third turns of the game.

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

Mana:
Power: 3/3
Cardset: Magic 2013 #33 (Rare)
Time Spiral #40 (Rare)
Type: Creature

Silvercoat Lion

Creature - Cat

"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths."
-Ajani Goldmane

Mana:
Power: 2/2
Cardset: Magic 2013 #35 (Common)
Magic 2011 #31 (Common)
Magic 2010 #32 (Common)
Type: Creature

War Priest of Thune

Creature - Human Cleric

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

"The sacred might of Thune thunders in my soul."

Mana:
Power: 2/2
Cardset: Magic 2013 #39 (Uncommon)
Magic 2011 #38 (Uncommon)
Type: Creature

Augur of Bolas

Creature - Merfolk Wizard

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Commander 2013 #30 (Uncommon)
Magic 2013 #43 (Uncommon)
Type: Creature

Fog Bank

Creature - Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."
-Talrand, sky summoner

Mana:
Cardset: Commander 2014 #110 (Uncommon)
Commander 2013 #44 (Uncommon)
Magic 2013 #52 (Uncommon)
Commander #47 (Uncommon)
Urza's Saga #75 (Uncommon)
Type: Creature

Master of the Pearl Trident

Creature - Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."

Mana:
Power: 2/2
Cardset: Magic 2013 #59 (Rare)
Type: Creature

Void Stalker

Creature - Elemental

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

Now you see it, now you're gone.

Mana:
Power: 2/1
Cardset: Magic 2013 #77 (Rare)
Type: Creature

Welkin Tern

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

"It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game."
-Amira, skycaptain of Thune

Mana:
Power: 2/1
Cardset: Magic 2015 #84 (Common)
Magic 2013 #79 (Common)
Zendikar #76 (Common)
Type: Creature

Bloodthrone Vampire

Creature - Vampire

Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.

"What I need is your blood. What I don't need is your permission."

Mana:
Power: 1/1
Cardset: Magic 2013 #83 (Common)
Magic 2011 #85 (Common)
Rise of the Eldrazi #98 (Common)
Type: Creature

Knight of Infamy

Creature - Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."

Mana:
Power: 2/1
Cardset: Magic 2013 #96 (Uncommon)
Type: Creature

Ravenous Rats

Creature - Rat

When Ravenous Rats enters the battlefield, target opponent discards a card.

Devouring books is only the beginning. The librarian's next.

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #49 (Common)
Magic 2013 #106 (Common)
Garruk vs. Liliana #37 (Common)
Tenth Edition #171 (Common)
Ninth Edition #157 (Common)
Eighth Edition #158 (Common)
Invasion #120 (Common)
Urza's Destiny #68 (Common)
Type: Creature

Walking Corpse

Creature - Zombie

"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
-Jadar, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Magic 2013 #116 (Common)
Innistrad #126 (Common)
Type: Creature

Crimson Muckwader

Creature - Lizard

Crimson Muckwader gets +1/+1 as long as you control a Swamp.

: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 2/1
Cardset: Magic 2013 #127 (Uncommon)
Type: Creature

Dragon Hatchling

Creature - Dragon

Flying

: Dragon Hatchling gets +1/+0 until end of turn.

"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
-Hurdek, Mazar mammoth trainer

Mana:
Cardset: Magic 2014 #138 (Common)
Magic 2013 #128 (Common)
Type: Creature

Mogg Flunkies

Creature - Goblin

Mogg Flunkies can't attack or block alone.

They'll attack whatever's in front of them-as long as you tell them where that is.

Mana:
Power: 3/3
Cardset: Magic 2013 #143 (Common)
Fire and Lightning #8 (Unknown)
Stronghold #92 (Common)
Type: Creature

Torch Fiend

Creature - Devil

, Sacrifice Torch Fiend: Destroy target artifact.

Devils redecorate every room with fire.

Mana:
Power: 2/1
Cardset: Magic 2015 #166 (Common)
Conspiracy #153 (Common)
Magic 2013 #151 (Uncommon)
Dark Ascension #106 (Common)
Type: Creature

Deadly Recluse

Creature - Spider

Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Even dragons fear its silken strands.

Mana:
Power: 1/2
Cardset: Magic 2014 #168 (Common)
Magic 2013 #165 (Common)
Commander #149 (Common)
Magic 2010 #175 (Common)
Type: Creature

Elvish Visionary

Creature - Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

Mana:
Power: 1/1
Cardset: Commander 2014 #193 (Common)
Magic 2013 #169 (Common)
Magic 2010 #178 (Common)
Shards of Alara #130 (Common)
Type: Creature

Flinthoof Boar

Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

Mana:
Power: 2/2
Cardset: Magic 2013 #171 (Uncommon)
Type: Creature

Primordial Hydra

Creature - Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Mana:
Cardset: Magic 2013 #183 (Mythic Rare)
Magic 2012 #189 (Mythic Rare)
Type: Creature

Quirion Dryad

Creature - Dryad

Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.

"Never underestimate the ability of natural forces to adapt to unnatural influences."
-Molimo, maro-sorcerer

Mana:
Power: 1/1
Cardset: Magic 2013 #184 (Rare)
Tenth Edition #287 (Rare)
Planeshift #89 (Rare)
Type: Creature

Timberpack Wolf

Creature - Wolf

Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.

"The need for the pack is bred in their bones. Their true strength will not show itself for any other purpose."
-Garruk Wildspeaker

Mana:
Power: 2/2
Cardset: Magic 2013 #194 (Common)
Type: Creature

Alabaster Mage

Creature - Human Wizard

: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
-Alabaster creed

Mana:
Power: 2/1
Cardset: Magic 2012 #2 (Uncommon)
Type: Creature

Armored Warhorse

Creature - Horse

"When we of the Northern Verge claim a mount, no peasant's nag will do. It must be as strong as our virtue, and must join us of its own will."
-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/3
Cardset: Magic 2012 #7 (Common)
Type: Creature

Grand Abolisher

Creature - Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"Your superstitions and mumblings are useless chaff before my righteousness."

Mana:
Power: 2/2
Cardset: Commander 2014 #74 (Rare)
Magic 2012 #19 (Rare)
Type: Creature

Griffin Rider

Creature - Human Knight

As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.

After fighting alongside the griffin riders, older knights of Thune learned to admire a mount that could rip an enemy to shreds in seconds.

Mana:
Power: 1/1
Cardset: Magic 2012 #20 (Common)
Type: Creature

Stormfront Pegasus

Creature - Pegasus

Flying

Its hooves touch the earth only when a hero must rise.

Mana:
Power: 2/1
Cardset: Magic 2012 #38 (Common)
Magic 2011 #34 (Common)
Magic 2010 #35 (Common)
Type: Creature

Alluring Siren

Creature - Siren

: Target creature an opponent controls attacks you this turn if able.

She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea.

Mana:
Power: 1/1
Cardset: Magic 2012 #42 (Uncommon)
Magic 2011 #43 (Uncommon)
Magic 2010 #43 (Uncommon)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Coral Merfolk

Creature - Merfolk

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Mana:
Power: 2/1
Cardset: Magic 2014 #49 (Common)
Magic 2012 #49 (Common)
Magic 2010 #47 (Common)
Seventh Edition #66 (Common)
Urza's Saga #67 (Common)
Type: Creature

Lord of the Unreal

Creature - Human Wizard

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"The dream does not end until I say so."

Mana:
Power: 2/2
Cardset: Magic 2012 #62 (Rare)
Type: Creature

Merfolk Looter

Creature - Merfolk Rogue

: Draw a card, then discard a card.

Merfolk don't always know what they're looking for, but they're certain once they find it.

Mana:
Power: 1/1
Cardset: Magic 2012 #65 (Common)
Magic 2010 #61 (Common)
Tenth Edition #92 (Common)
Seventh Edition #89 (Uncommon)
Exodus #39 (Common)
Type: Creature
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