Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
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WonderCreature - IncarnationFlying "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." |
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Yavimaya ElderCreature - Human DruidWhen Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
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Zedruu the GreatheartedLegendary Creature - Minotaur MonkAt the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
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Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
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Angel of Glory's RiseCreature - AngelFlying "Justice isn't done until undeath is undone." |
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Angel of JubilationCreature - AngelFlying "Though Innistrad is not cleansed of evil, we finally have cause to rejoice." |
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Angelic WallCreature - WallDefender (This creature can't attack.) "The air stirred as if fanned by angels' wings, and the enemy was turned aside." |
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ArchangelCreature - AngelFlying, vigilance The sky rang with the cries of armored seraphs, and the darkness made a tactical retreat. |
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Archwing DragonCreature - DragonFlying, haste Swifter than an angel, crueler than a demon, and relentless as a ghoul. |
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Avacyn, Angel of HopeLegendary Creature - AngelFlying, vigilance A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last. |
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Blood ArtistCreature - VampireWhenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. "Great art can never be created without great suffering." |
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Bloodflow ConnoisseurCreature - VampireSacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. "Death not for survival but for vanity and pleasure? This is the decadence I sought to curb." |
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Borderland RangerCreature - Human ScoutWhen Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. "There's only one route from Kessig into Stensia. Unless you come with me." |
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Bruna, Light of AlabasterLegendary Creature - AngelFlying, vigilance
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Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
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Captain of the MistsCreature - Human WizardWhenever another Human enters the battlefield under your control, untap Captain of the Mists. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." |
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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Champion of LambholtCreature - Human WarriorCreatures with power less than Champion of Lambholt's power can't block creatures you control.
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Corpse TradersCreature - Human Rogue, Sacrifice a creature: Target opponent reveals his or her hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. Those without breath can't complain. |
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Craterhoof BehemothCreature - BeastHaste Its footsteps of today are the lakes of tomorrow. |
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Crypt CreeperCreature - ZombieSacrifice Crypt Creeper: Exile target card from a graveyard. "I guess what they say is true. What doesn't kill you makes you stronger. Or at least stranger." |
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Dark ImpostorCreature - Vampire Assassin: Exile target creature and put a +1/+1 counter on Dark Impostor. "Ah, this is a nice life. I can see why you were so desperate to keep it." |
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Deadeye NavigatorCreature - SpiritSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Demonic TaskmasterCreature - DemonFlying Subservience to greater power is the only law in the pit. |
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Demonlord of AshmouthCreature - DemonFlying
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Devout ChaplainCreature - Human Cleric, Tap two untapped Humans you control: Exile target artifact or enchantment. "By Avacyn's decree, we shall cleanse these relics of their demonic past." |
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Diregraf EscortCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Dread SlaverCreature - Zombie HorrorWhenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Half a brain rules the mindless. |
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Driver of the DeadCreature - VampireWhen Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds. |
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Druid's FamiliarCreature - BearSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Elgaud ShieldmateCreature - Human SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Emancipation AngelCreature - AngelFlying "You have done your best. I give you leave to rest." |
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Evernight ShadeCreature - Shade: Evernight Shade gets +1/+1 until end of turn.
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Falkenrath ExterminatorCreature - Vampire ArcherWhenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
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Farbog ExplorerCreature - Human ScoutSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) "I'd slog through a thousand swamps to help one soul find rest." |
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Fervent CatharCreature - Human KnightHaste "I'll put my sword down only to die. And I don't plan on doing that today." |
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FettergeistCreature - SpiritFlying The choices of the living will tether them in death. |
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Flowering LumberknotCreature - TreefolkFlowering Lumberknot can't attack or block unless it's paired with a creature with soulbond. "It used to eat us trappers. Now it follows us around like some kind of hound dog." |
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Galvanic AlchemistCreature - Human WizardSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Gang of DevilsCreature - DevilWhen Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three target creatures and/or players. "Well, how could I know they'd explode?" |
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Geist TrappersCreature - Human WarriorSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Gisela, Blade of GoldnightLegendary Creature - AngelFlying, first strike
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Gloom SurgeonCreature - SpiritIf combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. He roams the streets of Havengul seeking the sick and delirious so that he may cure them of their lives. |
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GloomwidowCreature - SpiderReach The abandoned towns on the moors didn't stay empty for long. |
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Goldnight CommanderCreature - Human Cleric SoldierWhenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. "One faith, but many hands in victory." |
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Goldnight RedeemerCreature - AngelFlying The Host sings of Avacyn's return without a single verse about its own suffering. |
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GriselbrandLegendary Creature - DemonFlying, lifelink "Avacyn emerged from the broken Helvault, but her freedom came at a price-him." |
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Gryff VanguardCreature - Human KnightFlying "Ghouls smashed the door, but I heard the call of the gryffs and knew we were saved." |
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Hanweir LancerCreature - Human KnightSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Harvester of SoulsCreature - DemonDeathtouch "He is judge, jury, and executioner because he killed them all." |
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Haunted GuardianArtifact Creature - ConstructDefender, first strike "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." |
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Havengul SkaabCreature - Zombie HorrorWhenever Havengul Skaab attacks, return another creature you control to its owner's hand. An abomination so violent that the other fiends tremble at the sight of it. |
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Havengul VampireCreature - VampireWhenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it. "That slowly decreasing pulse-that's the beat I waltz to." |
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Heirs of StromkirkCreature - VampireIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Herald of WarCreature - AngelFlying
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Holy JusticiarCreature - Human Cleric, : Tap target creature. If that creature is a Zombie, exile it. Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep. |
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Hound of GriselbrandCreature - Elemental HoundDouble strike
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HowlgeistCreature - Spirit WolfCreatures with power less than Howlgeist's power can't block it.
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Hunted GhoulCreature - ZombieHunted Ghoul can't block Humans. Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. |
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Kessig MalcontentsCreature - Human WarriorWhen Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. Discontent is a powerful weapon in the hands of a mob. |
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Kruin StrikerCreature - Human WarriorWhenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves." |
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Latch SeekerCreature - SpiritLatch Seeker is unblockable. It seeks a tomb that will hold it, a coffin that will give it rest. |
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Lightning MaulerCreature - Human BerserkerSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Lone RevenantCreature - SpiritHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Lunar MysticCreature - Human WizardWhenever you cast an instant spell, you may pay . If you do, draw a card. "I'm pleased this world has learned the moon affects more than the tides." |
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Maalfeld TwinsCreature - ZombieWhen Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the battlefield. "Who am I to break up a family?" |
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Mad ProphetCreature - Human ShamanHaste "There's no heron in the moon! It's a shrew, a five-legged shrew, with a voice like whispering thunder!" |
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MalignusCreature - Elemental SpiritMalignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained. |
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Marrow BatsCreature - Bat SkeletonFlying "No matter how far we push into Stensia, undeath will always remain in these lands." |
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Midnight DuelistCreature - Human SoldierProtection from Vampires Avacyn's return did not rid him of his desire for revenge. |
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Midvast ProtectorCreature - Human WizardWhen Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. "I cultivated my faith in Avacyn despite meager returns. Now my faith is repaid." |
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Mist RavenCreature - BirdFlying "When you see a raven, head for the hills. It knows when the ghost-tide is headed in." |
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Misthollow GriffinCreature - GriffinFlying For some creatures, existing is only a whim. |
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Moonlight GeistCreature - SpiritFlying Wails and whispers are the only weapons she has left. |
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Moorland InquisitorCreature - Human Soldier: Moorland Inquisitor gains first strike until end of turn. Inquisitors are taught scripture, philosophy, and the fine art of sharpening an axe. |
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Narstad ScrapperArtifact Creature - Construct: Narstad Scrapper gets +1/+0 until end of turn. "Finally, the principles of corpse animation applied to bloodless materials!" |
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Nearheath PilgrimCreature - Human ClericSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Nephalia SmugglerCreature - Human Rogue, : Exile another target creature you control, then return that card to the battlefield under your control. "My drivers are trustworthy. I removed their tongues myself. Any other questions?" |
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Nettle SwineCreature - Boar"I killed one and found bricks and bones in its belly. It had eaten a whole cottage, thatch and all." |
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Nightshade PeddlerCreature - Human DruidSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Pathbreaker WurmCreature - WurmSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Polluted DeadCreature - ZombieWhen Polluted Dead dies, destroy target land. After the zombie attack, crops withered on the vine, and the thriving village became a ghost town almost overnight. |
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Raging PoltergeistCreature - SpiritSome tried cremating their dead to stop the ghoulcallers. But the dead returned, furious about their fate. |
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Renegade DemonCreature - Demon"Have you ever cornered a wounded vampire? That's a walk in the cathedral garden in comparison." |
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Restoration AngelCreature - AngelFlash
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Riders of GavonyCreature - Human KnightVigilance
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Riot RingleaderCreature - Human WarriorWhenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. "So the vampires like hot blood, do they? Let's see how they handle ours." |
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Rotcrown GhoulCreature - ZombieWhen Rotcrown Ghoul dies, target player puts the top five cards of his or her library into his or her graveyard. "Don't look into its eyes. It's thinking things no dead thing should think." |
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Scalding DevilCreature - Devil: Scalding Devil deals 1 damage to target player. Demons massacre. Devils annoy. |
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Scrapskin DrakeCreature - Zombie DrakeFlying "The cathars killed my skaabs down below. Let's see how high their swords can reach." |
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Searchlight GeistCreature - SpiritFlying It rises with the fall of darkness, seeking souls to extinguish. |
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Seraph of DawnCreature - AngelFlying She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs. |
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Sigarda, Host of HeronsLegendary Creature - AngelFlying, hexproof Great devotion yields great reward. |
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Silverblade PaladinCreature - Human KnightSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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Somberwald SageCreature - Human Druid: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells. "You can face any danger when all of nature is on your side." |
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Somberwald VigilanteCreature - Human WarriorWhenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. He has nothing left but his resentment. |
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Soul of the HarvestCreature - ElementalTrample It's there when a seed sprouts, when gourds ripen on the vines, and when the reapers cut the grains under the Harvest Moon. |
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Soulcage FiendCreature - DemonWhen Soulcage Fiend dies, each player loses 3 life. Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia. |
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Spectral GateguardsCreature - Spirit SoldierSoulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
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