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Zurgo BellstrikerLegendary Creature - Orc WarriorZurgo Bellstriker can't block creatures with power 2 or greater.
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Abzan AdvantageInstantTarget player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) "To survive, you must seize every opportunity." |
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Abzan BeastmasterCreature - Hound ShamanAt the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. His beasts move the great siege towers of the Abzan across the endless sands. |
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Abzan Kin-GuardCreature - Human WarriorAbzan Kin-Guard has lifelink as long as you control a white or black permanent. "The Mardu rush headlong toward extinction. We ensure the longevity of our clan by protecting our territory, not rampaging through it." |
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Abzan RunemarkEnchantment - AuraEnchant creature
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Abzan SkycaptainCreature - Bird SoldierFlying "A tempest is coming. Turn your faces toward the wind!" |
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Ainok GuideCreature - Hound ScoutWhen Ainok Guide enters the battlefield, choose one -
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Alesha's VanguardCreature - Orc WarriorDash Boundaries drawn on maps or marked with stone have no meaning for the Mardu. |
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Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
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Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
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Ancestral VengeanceEnchantment - AuraEnchant creature The defenses of the Abzan extend well beyond the walls of their fortresses. |
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Arashin ClericCreature - Human ClericWhen Arashin Cleric enters the battlefield, you gain 3 life. "We'll have time to put out the fires when those trapped within the ruins are safe." |
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Arashin War BeastCreature - BeastWhenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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ArcbondInstantChoose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player. "If you must die today, make your death worthy of legend." |
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Archers of QarsiCreature - Naga ArcherDefender "We think of the naga as creeping cutthroats, slitherers in the swamps. But they are equally at home in the trees." |
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Archfiend of DepravityCreature - DemonFlying "Why would I kill you all? Who then would be left to worship me?" |
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Atarka, World RenderLegendary Creature - DragonFlying, trample "Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir." |
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Aven SkirmisherCreature - Bird WarriorFlying "We do not hide from the dragons that pretend to rule the skies. If we did, the dragons would become our rulers, and our way of life would be lost." |
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Aven SurveyorCreature - Bird ScoutFlying
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Bathe in DragonfireSorceryBathe in Dragonfire deals 4 damage to target creature. The scent of cooked flesh lingers in the charred landscape of Tarkir. |
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Battle BrawlerCreature - Orc WarriorAs long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike. Every time he returns from battle unscathed, he feels a tinge of disappointment. |
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Battlefront KrushokCreature - BeastBattlefront Krushok can't be blocked by more than one creature. Krushoks clear debris from fertile fields, fallow fields, and battlefields. |
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Bloodfire EnforcersCreature - Human MonkBloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard. Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack. |
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Break Through the LineEnchantment
"If the Mardu were more in tune with their beasts, they would not scare so easily." |
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Brutal HordechiefCreature - Orc WarriorWhenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
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Cached DefensesSorceryBolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come. |
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Channel HarmInstantPrevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.
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Citadel SiegeEnchantmentAs Citadel Siege enters the battlefield, choose Khans or Dragons.
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CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Collateral DamageInstantAs an additional cost to cast Collateral Damage, sacrifice a creature. It is much easier to create fire than to contain it. |
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Crucible of the Spirit DragonLand
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Crux of FateSorceryChoose one - Ugin's whispered summons led Sarkhan Vol to the moment that would echo down the centuries and seal Tarkir's fate: the primal battle between Ugin and Nicol Bolas. |
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Cunning StrikeInstantCunning Strike deals 2 damage to target creature and 2 damage to target player. "The opponent who blocks the path, becomes the path." |
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Daghatar the AdamantLegendary Creature - Human WarriorVigilance "Our victories will protect a thousand generations." |
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Dark DealSorceryEach player discards all the cards in his or her hand, then draws that many cards minus one. The first khans of the Sultai relied on the magic of the rakshasa to ensure the survival of the clan. |
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Defiant OgreCreature - Ogre WarriorWhen Defiant Ogre enters the battlefield, choose one - "I have no clan, but I still have purpose." |
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Destructor DragonCreature - DragonFlying After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands. |
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Diplomacy of the WastesSorceryTarget opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. "Our emissaries are gifted negotiators." |
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Dragon Bell MonkCreature - Human MonkVigilance He has spent years training his eyes and ears to detect the subtle signs of a dragon's approach. |
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DragonrageInstantAdd "Dragons in the skies of Tarkir-for the first time, it feels like my home." |
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