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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Soltari Priest

Creature - Soltari Cleric

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

"In Rath," the priest said, "there is even greater need for prayer."

Mana:
Power: 2/1
Cardset: Time Spiral "Timeshifted" #14 (Special)
Tempest #258 (Uncommon)
Type: Creature

Soltari Trooper

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

"Dauthi blood is Soltari wine."
-Soltari Tales of Life

Mana:
Power: 1/1
Cardset: Tempest #259 (Common)
Type: Creature

Souldrinker

Creature - Spirit

Pay 3 life: Put a +1/+1 counter on Souldrinker.

Don't drink and thrive.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #39 (Uncommon)
Tempest #52 (Uncommon)
Type: Creature

Spike Drone

Creature - Spike Drone

Spike Drone enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.

Mana:
Cardset: Tempest #152 (Common)
Type: Creature

Starke of Rath

Legendary Creature - Human Rogue

: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)

"I know to whom I owe the most loyalty, and I see him in the mirror every day."
-Starke

Mana:
Power: 2/2
Cardset: Tempest #205 (Rare)
Type: Creature

Stinging Licid

Creature - Licid

, : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.

Mana:
Power: 1/1
Cardset: Tempest #91 (Uncommon)
Type: Creature

Talon Sliver

Creature - Sliver

All Sliver creatures have first strike.

"Keep them at sword's length!" Gerrard's order fell flat as each sliver's talon suddenly grew longer. "Hold on-break out the polearms!"

Mana:
Power: 1/1
Cardset: Tempest #262 (Common)
Type: Creature

Telethopter

Artifact Creature - Thopter

Tap an untapped creature you control: Telethopter gains flying until end of turn.

After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.

Mana:
Power: 3/1
Cardset: Tempest #301 (Uncommon)
Type: Artifact Creature

Thalakos Dreamsower

Creature - Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

You may choose not to untap Thalakos Dreamsower during your untap step.

Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Mana:
Power: 1/1
Cardset: Tempest #92 (Uncommon)
Type: Creature

Thalakos Mistfolk

Creature - Thalakos Illusion

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Put Thalakos Mistfolk on top of its owner's library.

"They are ‘between' in every way."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #93 (Common)
Type: Creature

Thalakos Seer

Creature - Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

When Thalakos Seer leaves the battlefield, draw a card.

"You see our world when you shut your eyes so tightly that tiny shapes float before them."
-Lyna, to Ertai

Mana:
Power: 1/1
Cardset: Tempest #94 (Common)
Type: Creature

Thalakos Sentry

Creature - Thalakos Soldier

Shadow (This creature can block or be blocked by only creatures with shadow)

"Ill luck and poor geography caught the Thalakos between us and the Dauthi."
-Lyna, Soltari emissary

Mana:
Power: 1/2
Cardset: Tempest #95 (Common)
Type: Creature

Tradewind Rider

Creature - Spirit

Flying

, Tap two untapped creatures you control: Return target permanent to its owner's hand.

It is said that the wind will blow the world past if you wait long enough.

Mana:
Power: 1/4
Cardset: Tempest #98 (Rare)
Type: Creature

Trumpeting Armodon

Creature - Elephant

: Target creature blocks Trumpeting Armodon this turn if able.

These are its last days. But it will not go quietly.

Mana:
Power: 3/3
Cardset: Tempest #156 (Uncommon)
Type: Creature

Unstable Shapeshifter

Creature - Shapeshifter

Whenever another creature enters the battlefield, Unstable Shapeshifter becomes a copy of that creature and gains this ability.

"In a world of untruths, the living lie rules."
-Oracle en-Vec

Mana:
Cardset: Tempest #100 (Rare)
Type: Creature

Vhati il-Dal

Legendary Creature - Human Warrior

: Target creature's power or toughness becomes 1 until end of turn.

"Sir, I just thought . . . ," explained Vhati.
"Don't think," interrupted Greven. "It doesn't suit you."

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #104 (Special)
Tempest #349 (Rare)
Type: Creature

Wall of Diffusion

Creature - Wall

Defender (This creature can't attack.)

Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow.

"The injury was being caught between this world and our own; the insult was to find walls within."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #211 (Common)
Type: Creature

Watchdog

Artifact Creature - Hound

Watchdog blocks each turn if able.

As long as Watchdog is untapped, all creatures attacking you get -1/-0.

Its growl is a long, rumbling grind of gears and clockwork, its bark a blast of hissing steam.

Mana:
Power: 1/2
Cardset: Tempest #304 (Uncommon)
Type: Artifact Creature

Wild Wurm

Creature - Wurm

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Wurm heads appear
Wild wurm near
Wurm tails you see
Wild wurm flee

Mana:
Power: 5/4
Cardset: Tempest #212 (Uncommon)
Type: Creature

Winged Sliver

Creature - Sliver

All Sliver creatures have flying.

"Everything around here has cut a deal with gravity."
-Gerrard of the Weatherlight

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #4 (Common)
Tempest #106 (Common)
Type: Creature

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Aboroth

Creature - Elemental

Cumulative upkeep-Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.

Mana:
Power: 9/9
Cardset: Weatherlight #59 (Rare)
Type: Creature

Abyssal Gatekeeper

Creature - Horror

When Abyssal Gatekeeper dies, each player sacrifices a creature.

"There are two ways for me to pass this gate. One involves you remaining conscious."
-Gerrard of the Weatherlight

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #31 (Common)
Weatherlight #1 (Common)
Type: Creature

Alabaster Dragon

Creature - Dragon

Flying

When Alabaster Dragon dies, shuffle it into its owner's library.

Mana:
Power: 4/4
Cardset: Weatherlight #118 (Rare)
Type: Creature

Arctic Wolves

Creature - Wolf

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Arctic Wolves enters the battlefield, draw a card.

"No matter where we cat warriors go in the world, those stupid slobberers find us."
-Mirri of the Weatherlight

Mana:
Power: 4/5
Cardset: Weatherlight #60 (Uncommon)
Type: Creature

Avizoa

Creature - Jellyfish

Flying

: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.

"Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.

Mana:
Power: 2/2
Cardset: Weatherlight #35 (Rare)
Type: Creature

Barishi

Creature - Elemental

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

Mana:
Power: 4/3
Cardset: Weatherlight #61 (Uncommon)
Type: Creature

Barrow Ghoul

Creature - Zombie

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

"They killed my family to deny me a future. They fed on my ancestors to deny me a past."
-Crovax

Mana:
Power: 4/4
Cardset: Weatherlight #3 (Common)
Type: Creature

Benalish Infantry

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"My favorite part of getting into the infantry was getting out again."
-Gerrard of the Weatherlight

Mana:
Power: 1/3
Cardset: Weatherlight #124 (Common)
Type: Creature

Benalish Missionary

Creature - Human Cleric

, : Prevent all combat damage that would be dealt by target blocked creature this turn.

"These horn-haters say no gods but theirs exist. I say let him find out for himself-right now!"
-Tahngarth of the Weatherlight

Mana:
Power: 1/1
Cardset: Weatherlight #126 (Common)
Type: Creature

Bone Dancer

Creature - Zombie

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Weatherlight #4 (Rare)
Type: Creature

Cinder Giant

Creature - Giant

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

"The giant wept tears of embers for the deaths of his allies."
-Azeworai, "The Lonely Giant"

Mana:
Power: 5/3
Cardset: Weatherlight #93 (Uncommon)
Type: Creature

Circling Vultures

Creature - Bird

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

Mana:
Power: 3/2
Cardset: Weatherlight #6 (Uncommon)
Type: Creature

Cloud Djinn

Creature - Djinn

Flying

Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn
-Suq'Ata expression

Mana:
Power: 5/4
Cardset: Weatherlight #36 (Uncommon)
Type: Creature

Duskrider Falcon

Creature - Bird

Flying, protection from black

"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders."
-Sisay, journal

Mana:
Power: 1/1
Cardset: Weatherlight #128 (Common)
Type: Creature

Dwarven Berserker

Creature - Dwarf Berserker

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

"I may be small, but I can kick your butt."

Mana:
Power: 1/1
Cardset: Weatherlight #97 (Common)
Type: Creature

Dwarven Thaumaturgist

Creature - Dwarf Shaman

: Switch target creature's power and toughness until end of turn.

Mana:
Power: 1/2
Cardset: Weatherlight #98 (Rare)
Type: Creature

Ertai's Familiar

Creature - Illusion

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

When Ertai's Familiar phases out or leaves the battlefield, put the top three cards of your library into your graveyard.

: Until your next upkeep, Ertai's Familiar can't phase out.

Mana:
Power: 2/2
Cardset: Weatherlight #38 (Rare)
Type: Creature

Fallow Wurm

Creature - Wurm

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

The wurm's wake
-Elvish expression meaning
"ruined crops"

Mana:
Power: 4/4
Cardset: Weatherlight #68 (Uncommon)
Type: Creature

Fledgling Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

"The young can be quite dangerous. Trust me, I should know."
-Ertai, wizard adept

Mana:
Power: 2/2
Cardset: Weatherlight #11 (Common)
Type: Creature
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