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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.

: Add to your mana pool.

: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)

Cardset: Commander 2013 #288 (Uncommon)
Tenth Edition #351 (Uncommon)
Urza's Legacy #139 (Uncommon)
Type: Land

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Femeref Archers

Creature - Human Archer

: Femeref Archers deals 4 damage to target attacking creature with flying.

"Bet you can't put it through the eye."
"Left or right?"

Mana:
Power: 2/2
Cardset: Tenth Edition #264 (Uncommon)
Seventh Edition #244 (Uncommon)
Sixth Edition #229 (Unknown)
Mirage #113 (Uncommon)
Type: Creature

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Field Marshal

Creature - Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

He is the only one who sees the patterns in the overlapping maps and conflicting reports.

Mana:
Power: 2/2
Cardset: Tenth Edition #15 (Rare)
Coldsnap #5 (Rare)
Type: Creature

Fists of the Anvil

Instant

Target creature gets +4/+0 until end of turn.

Gron's mind reeled with possibilities, most of which are best left unmentioned.

Mana:
Cardset: Tenth Edition #201 (Common)
Mirrodin #91 (Common)
Type: Instant

Flamewave Invoker

Creature - Goblin Mutant

: Flamewave Invoker deals 5 damage to target player.

Inside even the humblest goblin lurks the potential for far greater things-and far worse.

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #40 (Uncommon)
Elves vs. Goblins #36 (Uncommon)
Tenth Edition #202 (Uncommon)
Legions #92 (Common)
Type: Creature

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

"Like an avalanche. With teeth. That will chase you. Uphill."
-Flint Foot, viashino runner

Mana:
Cardset: Tenth Edition #203 (Rare)
Ninth Edition #186 (Rare)
Nemesis #83 (Rare)
Type: Sorcery

Fog Elemental

Creature - Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

"It's the perfect sentry. Those who should pass can go right through it."
-Teferi

Mana:
Power: 4/4
Cardset: Tenth Edition #85 (Uncommon)
Sixth Edition #69 (Unknown)
Weatherlight #40 (Common)
Type: Creature

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.

: Add to your mana pool.

: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Cardset: Tenth Edition #352 (Uncommon)
Urza's Legacy #140 (Uncommon)
Type: Land

Fountain of Youth

Artifact

, : You gain 1 life.

Some say the fountain's waters are the first rains that fell over Dominaria.

Mana:
Cardset: Tenth Edition #323 (Uncommon)
Sixth Edition #286 (Unknown)
Fifth Edition #372 (Uncommon)
The Dark #100 (Rare)
Type: Artifact

Fugitive Wizard

Creature - Human Wizard

"The law has its place-as a footnote in my spellbook."
-Siyani, fugitive mage

Mana:
Power: 1/1
Cardset: Magic 2015 #56 (Common)
Tenth Edition #86 (Common)
Ninth Edition #80 (Common)
Eighth Edition #81 (Common)
Legions #38 (Common)
Type: Creature

Furnace of Rath

Enchantment

If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

The furnace awaits the next master who would stoke the fires of apocalypse.

Mana:
Cardset: Tenth Edition #204 (Rare)
Ninth Edition #188 (Rare)
Eighth Edition #187 (Rare)
Tempest #177 (Rare)
Type: Enchantment

Gaea's Herald

Creature - Elf

Creature spells can't be countered.

"Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored."

Mana:
Power: 1/1
Cardset: Tenth Edition #265 (Rare)
Eighth Edition #252 (Rare)
Planeshift #80 (Rare)
Type: Creature

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.

: Add to your mana pool.

: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Cardset: Fire and Lightning #29 (Unknown)
Tenth Edition #353 (Uncommon)
Urza's Legacy #141 (Uncommon)
Type: Land

Ghost Warden

Creature - Spirit

: Target creature gets +1/+1 until end of turn.

"I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life."
-Ilromov, traveling storyteller

Mana:
Power: 1/1
Cardset: Tenth Edition #16 (Common)
Guildpact #5 (Common)
Type: Creature

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

Once heard, the battle song of an angel becomes part of the listener forever.

Mana:
Cardset: Tenth Edition #17 (Rare)
Ninth Edition #16 (Rare)
Eighth Edition #20 (Rare)
Seventh Edition #17 (Rare)
Urza's Saga #15 (Rare)
Type: Enchantment

Goblin Elite Infantry

Creature - Goblin Warrior

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

They talk a good fight.

Mana:
Power: 2/2
Cardset: Tenth Edition #206 (Common)
Seventh Edition #187 (Common)
Sixth Edition #183 (Unknown)
Mirage #177 (Common)
Type: Creature

Goblin King

Creature - Goblin

Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .

Mana:
Power: 2/2
Cardset: Tenth Edition #207 (Rare)
Ninth Edition #192 (Rare)
Eighth Edition #190 (Rare)
Seventh Edition #190 (Rare)
Sixth Edition #185 (Unknown)
Fifth Edition #236 (Rare)
Fourth Edition #216 (Rare)
Revised Edition #154 (Rare)
Unlimited Edition #155 (Rare)
Beta Edition #156 (Unknown)
Alpha Edition #155 (Unknown)
Type: Creature

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

"Now listen closely, my young gob. There are many ways to eat pimple bugs, but I say the best way is all smashed together between two slug chips."

Mana:
Cardset: Tenth Edition #208 (Uncommon)
Type: Sorcery

Goblin Sky Raider

Creature - Goblin Warrior

Flying (This creature can't be blocked except by creatures with flying or reach.)

The goblin word for "flying" is more accurately translated as "falling slowly."

Mana:
Power: 1/2
Cardset: Tenth Edition #210 (Common)
Ninth Edition #195 (Common)
Onslaught #208 (Common)
Type: Creature

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Graveborn Muse

Creature - Zombie Spirit

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

"Her voice is damnation, unyielding and certain."
-Phage the Untouchable

Mana:
Power: 3/3
Cardset: Tenth Edition #145 (Rare)
Legions #73 (Rare)
Type: Creature

Grizzly Bears

Creature - Bear

"We cannot forget that among all of Dominaria's wonders, a system of life exists, with prey and predators that will never fight wars nor vie for ancient power."
-Jolrael, empress of beasts

Mana:
Power: 2/2
Cardset: Tenth Edition #268 (Common)
Ninth Edition #246 (Common)
Eighth Edition #256 (Common)
Seventh Edition #251 (Common)
Sixth Edition #236 (Unknown)
Fifth Edition #163 (Common)
Fourth Edition #134 (Common)
Revised Edition #108 (Common)
Unlimited Edition #108 (Common)
Beta Edition #108 (Unknown)
Alpha Edition #108 (Unknown)
Type: Creature

Guerrilla Tactics

Instant

Guerrilla Tactics deals 2 damage to target creature or player.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.

Mana:
Cardset: Tenth Edition #211 (Uncommon)
Ninth Edition #196 (Uncommon)
Eighth Edition #192 (Uncommon)
Alliances #110 (Common)
Alliances #111 (Common)
Type: Instant

Hail of Arrows

Instant

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

"Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo."
-General Takeno

Mana:
Cardset: Tenth Edition #18 (Uncommon)
Saviors of Kamigawa #11 (Uncommon)
Type: Instant

Hate Weaver

Creature - Zombie Wizard

: Target blue or red creature gets +1/+0 until end of turn.

"Let my hate fuel your fury."

Mana:
Power: 2/1
Cardset: Tenth Edition #147 (Uncommon)
Invasion #108 (Uncommon)
Type: Creature

Head Games

Sorcery

Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Mana:
Cardset: Tenth Edition #148 (Rare)
Onslaught #155 (Rare)
Type: Sorcery

Heart of Light

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

For those who reach enlightenment, violence is an unnecessary distraction.

Mana:
Cardset: Tenth Edition #19 (Common)
Betrayers of Kamigawa #6 (Common)
Type: Enchantment

Hidden Horror

Creature - Horror

When Hidden Horror enters the battlefield, sacrifice it unless you discard a creature card.

If the presence of evil were obvious, it wouldn't be nearly as dangerous.

Mana:
Power: 4/4
Cardset: Graveborn #2 (Unknown)
Tenth Edition #149 (Uncommon)
Sixth Edition #137 (Unknown)
Weatherlight #14 (Uncommon)
Type: Creature

High Ground

Enchantment

Each creature you control can block an additional creature.

In war, as in society, position is everything.

Mana:
Cardset: Tenth Edition #20 (Uncommon)
Exodus #7 (Uncommon)
Type: Enchantment

Highway Robber

Creature - Human Rogue Mercenary

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

"Tonight, madam, it's your money and your life."

Mana:
Power: 2/2
Cardset: Tenth Edition #150 (Common)
Ninth Edition #138 (Common)
Mercadian Masques #139 (Common)
Type: Creature

Hill Giant

Creature - Giant

Fortunately, hill giants have large blind spots in which a human can easily hide. Unfortunately, these blind spots are beneath the bottoms of their feet.

Mana:
Power: 3/3
Cardset: Tenth Edition #212 (Common)
Ninth Edition #197 (Common)
Eighth Edition #194 (Common)
Seventh Edition #196 (Common)
Fifth Edition #239 (Common)
Fourth Edition #219 (Common)
Revised Edition #157 (Common)
Unlimited Edition #158 (Common)
Beta Edition #159 (Unknown)
Alpha Edition #158 (Unknown)
Type: Creature

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Horseshoe Crab

Creature - Crab

: Untap Horseshoe Crab.

"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
-Squee, goblin cabin hand

Mana:
Power: 1/3
Cardset: Tenth Edition #87 (Common)
Urza's Saga #80 (Common)
Type: Creature

Hunted Wumpus

Creature - Beast

When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield.

Just one can feed a dozen people for a month.

Mana:
Power: 6/6
Cardset: Tenth Edition #269 (Uncommon)
Ninth Edition #248 (Uncommon)
Eighth Edition #258 (Uncommon)
Mercadian Masques #253 (Uncommon)
Type: Creature

Hurkyl's Recall

Instant

Return all artifacts target player owns to his or her hand.

Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint.

Mana:
Cardset: Tenth Edition #88 (Rare)
Fifth Edition #93 (Rare)
Fourth Edition #77 (Rare)
Revised Edition #60 (Rare)
Antiquities #54 (Rare)
Type: Instant

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

"Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #270 (Rare)
Seventh Edition #252 (Rare)
Sixth Edition #237 (Unknown)
Fifth Edition #165 (Uncommon)
Ice Age #137 (Uncommon)
Fourth Edition #135 (Uncommon)
Revised Edition #109 (Uncommon)
Unlimited Edition #109 (Uncommon)
Beta Edition #109 (Unknown)
Alpha Edition #109 (Unknown)
Type: Sorcery

Icatian Priest

Creature - Human Cleric

: Target creature gets +1/+1 until end of turn.

Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #2 (Uncommon)
Tenth Edition #24 (Uncommon)
Fallen Empires #156 (Uncommon)
Type: Creature
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