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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Giant Harbinger

Creature - Giant Shaman

When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 3/4
Cardset: Lorwyn #169 (Uncommon)
Type: Creature

Giant's Ire

Tribal Sorcery - Giant

Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.

The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.

Mana:
Cardset: Lorwyn #170 (Common)
Type: Sorcery

Gilt-Leaf Ambush

Tribal Instant - Elf

Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Lorwyn #214 (Common)
Type: nknown

Gilt-Leaf Palace

Land

As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.

: Add or to your mana pool.

Dawn's Light, greatest palace of Gilt-Leaf Wood, is built on tiers of wood and power.

Cardset: Lorwyn #268 (Rare)
Type: Land

Gilt-Leaf Seer

Creature - Elf Shaman

, : Look at the top two cards of your library, then put them back in any order.

Desmera blinded her seers so that her beauty would be the last image burned in their memories. The act only deepened their insight.

Mana:
Power: 2/2
Cardset: Lorwyn #215 (Common)
Type: Creature

Glarewielder

Creature - Elemental Shaman

Haste

When Glarewielder enters the battlefield, up to two target creatures can't block this turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/1
Cardset: Lorwyn #171 (Uncommon)
Type: Creature

Glen Elendra Pranksters

Creature - Faerie Wizard

Flying

Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.

Victims spirited through a faerie ring find themselves stranded miles away.

Mana:
Power: 1/3
Cardset: Lorwyn #67 (Uncommon)
Type: Creature

Glimmerdust Nap

Enchantment - Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

The dreams of giants are as long as time and as deep as the earth. Thus they are prized by the dream-harvesting fae.

Mana:
Cardset: Lorwyn #68 (Common)
Type: Enchantment

Goatnapper

Creature - Goblin Rogue

When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.

Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat.

Mana:
Power: 2/2
Cardset: Lorwyn #172 (Uncommon)
Type: Creature

Goldmeadow Dodger

Creature - Kithkin Rogue

Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.

"I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?"

Mana:
Power: 1/1
Cardset: Lorwyn #16 (Common)
Type: Creature

Goldmeadow Harrier

Creature - Kithkin Soldier

, : Tap target creature.

"It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest."
-Deagan, cenn of Burrenton

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #3 (Common)
Lorwyn #17 (Common)
Type: Creature

Goldmeadow Stalwart

Creature - Kithkin Soldier

As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay .

The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them.

Mana:
Power: 2/2
Cardset: Lorwyn #18 (Uncommon)
Type: Creature

Guardian of Cloverdell

Creature - Treefolk Shaman

When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

, Sacrifice a Kithkin: You gain 1 life.

Although they're protective of all creatures, many treefolk are especially fond of the empathic kithkin.

Mana:
Power: 4/5
Cardset: Lorwyn #216 (Uncommon)
Type: Creature

Guile

Creature - Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #14 (Rare)
Lorwyn #69 (Rare)
Type: Creature

Harpoon Sniper

Creature - Merfolk Archer

, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.

Made from whiskergill bones, merrow spinebows can fire bolts through tree trunks.

Mana:
Power: 2/2
Cardset: Lorwyn #19 (Uncommon)
Type: Creature

Heal the Scars

Instant

Regenerate target creature. You gain life equal to that creature's toughness.

Elvish battle-magic has evolved two specialties: inflicting wounds that scar, and healing wounds without scarring. Politics determines the recipients of each.

Mana:
Cardset: Lorwyn #217 (Common)
Type: Instant

Hearthcage Giant

Creature - Giant Warrior

When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield.

Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.

The flamekin are mere kindling for his warmth.

Mana:
Power: 5/5
Cardset: Lorwyn #174 (Uncommon)
Type: Creature

Heat Shimmer

Sorcery

Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression

Mana:
Cardset: Lorwyn #175 (Rare)
Type: Sorcery

Herbal Poultice

Artifact

, Sacrifice Herbal Poultice: Regenerate target creature.

"Apply orange leaf to a wound at dawn to clean it, at dusk to prevent the same injury from happening again."
-Kithkin superstition

Mana:
Cardset: Lorwyn #257 (Common)
Type: Artifact

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #117 (Uncommon)
Type: Sorcery

Hoofprints of the Stag

Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Mana:
Cardset: Lorwyn #21 (Rare)
Type: Enchantment

Horde of Notions

Legendary Creature - Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

Mana:
Power: 5/5
Cardset: Lorwyn #249 (Rare)
Type: Creature

Hornet Harasser

Creature - Goblin Shaman

When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

"And though she didn't get her honey, Auntie found something far more interesting."
-A tale of Auntie Grub

Mana:
Power: 2/2
Cardset: Lorwyn #118 (Common)
Type: Creature

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Howltooth Hollow

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if each player has no cards in hand.

Cardset: Lorwyn #269 (Rare)
Type: Land

Hunt Down

Sorcery

Target creature blocks target creature this turn if able.

"Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered."

Mana:
Cardset: Lorwyn #218 (Common)
Type: Sorcery

Hunter of Eyeblights

Creature - Elf Assassin

When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.

, : Destroy target creature with a counter on it.

Snokk ran as fast as he could, but the sound of hooves grew ever louder in his ears.

Mana:
Power: 3/3
Cardset: Lorwyn #119 (Uncommon)
Type: Creature

Hurly-Burly

Sorcery

Choose one - Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.

"Things were popping like corn in a skillet. Olly landed in the pig pen with his prize sow on top of him, both squealin' like boggarts."
-Deagan, cenn of Burrenton

Mana:
Cardset: Lorwyn #177 (Common)
Type: Sorcery

Immaculate Magistrate

Creature - Elf Shaman

: Put a +1/+1 counter on target creature for each Elf you control.

Elves of the immaculate class weave flora into living creatures-sometimes to endorse an elite warrior, sometimes to create a breathing work of art.

Mana:
Power: 2/2
Cardset: Commander 2014 #201 (Rare)
Lorwyn #219 (Rare)
Type: Creature

Imperious Perfect

Creature - Elf Warrior

Other Elf creatures you control get +1/+1.

, : Put a 1/1 green Elf Warrior creature token onto the battlefield.

In a culture of beauty, the most beautiful are worshipped as gods.

Mana:
Power: 2/2
Cardset: Commander 2014 #202 (Uncommon)
Elves vs. Goblins #8 (Uncommon)
Lorwyn #220 (Uncommon)
Type: Creature

Incandescent Soulstoke

Creature - Elemental Shaman

Other Elemental creatures you control get +1/+1.

, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Mana:
Power: 2/2
Cardset: Lorwyn #178 (Rare)
Type: Creature

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Ingot Chewer

Creature - Elemental

When Ingot Chewer enters the battlefield, destroy target artifact.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Elementals are ideas given form. This one is the idea of "smashitude."

Mana:
Power: 3/3
Cardset: Commander 2014 #179 (Common)
Jace vs. Chandra #45 (Common)
Lorwyn #180 (Common)
Type: Creature

Inkfathom Divers

Creature - Merfolk Soldier

Islandwalk

When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

"None appreciate sun and shallows like those who have seen the depths."
-Lianda of the Stonybrook school

Mana:
Power: 3/3
Cardset: Lorwyn #70 (Common)
Type: Creature

Inner-Flame Acolyte

Creature - Elemental Shaman

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #41 (Common)
Lorwyn #181 (Common)
Type: Creature

Inner-Flame Igniter

Creature - Elemental Warrior

: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

A light an army can follow.

Mana:
Power: 2/2
Cardset: Lorwyn #182 (Uncommon)
Type: Creature

Jagged-Scar Archers

Creature - Elf Archer

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.

: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Mana:
Power: */*
Cardset: Lorwyn #222 (Uncommon)
Type: Creature

Judge of Currents

Creature - Merfolk Wizard

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.

Mana:
Power: 1/1
Cardset: Lorwyn #22 (Common)
Type: Creature
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