Might of the MassesInstantTarget creature gets +1/+1 until end of turn for each creature you control. The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage. |
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Prey's VengeanceInstantTarget creature gets +2/+2 until end of turn.
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Spider UmbraEnchantment - AuraEnchant creature
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Hada FreebladeCreature - Human Soldier AllyWhenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. "I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking." |
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Kitesail ApprenticeCreature - Kor SoldierAs long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying. Carving lines through the sky, kite sailors map trails for the pilgrims below to follow. |
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Loam LionCreature - CatLoam Lion gets +1/+2 as long as you control a Forest. In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather. |
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Perimeter CaptainCreature - Human SoldierDefender "We stand between the jaws of chaos and the mantle of order." |
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Veteran's ReflexesInstantTarget creature gets +1/+1 until end of turn. Untap that creature. "Assume everything wants to kill you. At the very least, assume everything wants what's in your pack." |
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Quest for Ula's TempleEnchantmentAt the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
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Wind ZendikonEnchantment - AuraEnchant land
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Death's ShadowCreature - AvatarDeath's Shadow gets -X/-X, where X is your life total. The shadow of the candle looms tall even as its light grows dim. |
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Mire's TollSorceryTarget player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. As the bridge snapped, Berko was sure he heard the swamp laughing at him. |
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Pulse TrackerCreature - Vampire RogueWhenever Pulse Tracker attacks, each opponent loses 1 life. Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir. |
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Quag VampiresCreature - Vampire RogueMultikicker (You may pay an additional any number of times as you cast this spell.)
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Quest for the Nihil StoneEnchantmentWhenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
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Bull RushInstantTarget creature gets +2/+0 until end of turn. "It's gone mad! Loose the chains and save what you can!" |
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Dragonmaster OutcastCreature - Human ShamanAt the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield. "Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries." |
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Quest for the Goblin LordEnchantmentWhenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. A shrine to unchecked desire. |
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Skitter of LizardsCreature - LizardMultikicker (You may pay an additional any number of times as you cast this spell.)
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GroundswellInstantTarget creature gets +2/+2 until end of turn. "This world will not be tamed." |
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Joraga WarcallerCreature - Elf WarriorMultikicker (You may pay an additional any number of times as you cast this spell.)
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Nature's ClaimInstantDestroy target artifact or enchantment. Its controller gains 4 life. "On this plane, the use of magic can provoke a ferocious reprisal from nature. Whoever the Eldrazi were, their relics left Zendikar forever enraged." |
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Brave the ElementsInstantChoose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.) "Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri." |
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Kor DuelistCreature - Kor SoldierAs long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) "Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one." |
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Quest for the Holy RelicEnchantmentWhenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
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Shieldmate's BlessingInstantPrevent the next 3 damage that would be dealt to target creature or player this turn. "Even land dwellers may call for Emeria's grace in times of need." |
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Steppe LynxCreature - CatLandfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. |
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Sunspring ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
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Caller of GalesCreature - Merfolk Wizard, : Target creature gains flying until end of turn. "Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." |
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Cosi's TricksterCreature - Merfolk WizardWhenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster. She watches the chaos created by the Roil, seeking strength in the patterns of anarchy. |
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Hedron CrabCreature - CrabLandfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. Hedrons perplex minds both great and small. |
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Quest for Ancient SecretsEnchantmentWhenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
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Spell PierceInstantCounter target noncreature spell unless its controller pays . "There's a hole in your plan." |
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Bloodchief AscensionEnchantmentAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
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DisfigureInstantTarget creature gets -2/-2 until end of turn. "Brave scar or unfortunate tale? It all depends on your pain threshold." |
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Guul Draz VampireCreature - Vampire RogueAs long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) "A creature's bloodscent is a beacon that cannot be disguised." |
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Mire BlightEnchantment - AuraEnchant creature "Is there anything in Guul Draz that doesn't suck the life out of you?" |
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Quest for the GravelordEnchantmentWhenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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Soul Stair ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
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Vampire LaceratorCreature - Vampire WarriorAt the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life. The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death. |
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