Ashenmoor CohortCreature - Elemental WarriorAshenmoor Cohort gets +1/+1 as long as you control another black creature. "None will concede a place for us in this world. If it is not for us, neither shall it be for them. We rest not until they choke in its cold ashes." |
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Ashenmoor GougerCreature - Elemental WarriorAshenmoor Gouger can't block. After his hands had crumbled away, leaving only wickedly sharp points, he decided his only purpose was war. |
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Ashenmoor LiegeCreature - Elemental KnightOther black creatures you control get +1/+1. Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate. |
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Ashes of the FallenArtifactAs Ashes of the Fallen enters the battlefield, choose a creature type. The ashes of the dead mingle with the soil, and both become as one. |
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Ashes to AshesSorceryExile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. "All rivers eventually run to the sea. My job is to sort out who goes first." |
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Ashiok's AdeptCreature - Human WizardHeroic - Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. "Every nightmare is a caged bird that yearns to be set free." |
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Ashiok, Nightmare WeaverPlaneswalker - Ashiok (Loyalty: 3)+2: Exile the top three cards of target opponent's library.
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Ashling the PilgrimLegendary Creature - Elemental Shaman: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
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Ashling's PrerogativeEnchantmentAs Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
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Ashling, the ExtinguisherLegendary Creature - Elemental ShamanWhenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature. The Aurora had transformed her into a relentless force of destruction. |
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Ashmouth HoundCreature - Elemental HoundWhenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction. |
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Ashnod's AltarArtifactSacrifice a creature: Add to your mana pool. The Brothers' War scarred the land, but Ashnod left her mark in the bloodlines of those she tortured. |
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Ashnod's Battle GearArtifactYou may choose not to untap Ashnod's Battle Gear during your untap step. This invention shows why Ashnod was feared by her troops as well as her foes. |
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Ashnod's CylixArtifact, : Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. Few remember that Ashnod's defilement of Terisiare's resources outstripped even that of her peers. |
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Ashnod's TransmograntArtifact, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. Ashnod found few willing to trade their humanity for the power she offered. |
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Asmira, Holy AvengerLegendary Creature - Human ClericFlying "Omens lie in this early harvest's fruit." |
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Aspect of GorgonEnchantment - AuraEnchant creature "My adopted children are loved no less." |
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Aspect of HydraInstantTarget creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.) "Even alone I outnumber you." |
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Aspect of MongooseEnchantment - AuraEnchant creature
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Aspect of WolfEnchantment - AuraEnchant creature
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Asphodel WandererCreature - Skeleton Soldier: Regenerate Asphodel Wanderer. He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him. |
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AsphyxiateSorceryDestroy target untapped creature. "Some poisons enter through the blood. Some are ingested. Some are inhaled. All ways through which mortals draw strength are paths for poison." |
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Assassin's StrikeSorceryDestroy target creature. Its controller discards a card. When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom. |
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AssassinateSorceryDestroy target tapped creature. "This is how wars are won-not with armies of soldiers but with a single knife blade, artfully placed." |
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Assault (Assault/Battery)SorceryAssault deals 2 damage to target creature or player.
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Assault FormationEnchantmentEach creature you control assigns combat damage equal to its toughness rather than its power.
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Assault GriffinCreature - GriffinFlying "Griffins do not serve. They give freely to those they trust." |
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Assault StrobeSorceryTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) When breaking someone's face once just isn't enough. |
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Assault SuitArtifact - EquipmentEquipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
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Assault ZeppelidCreature - BeastFlying, trample "Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war-enough to fund the final stages of Project Kraj." |
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Assemble the LegionEnchantmentAt the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
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Assembly HallArtifact, : Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, and put it into your hand. Then shuffle your library.
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Assembly-WorkerArtifact Creature - Assembly-Worker: Target Assembly-Worker creature gets +1/+1 until end of turn. With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders. |
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Assert AuthorityInstantAffinity for artifacts (This spell costs less to cast for each artifact you control.)
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Astral CornucopiaArtifactAstral Cornucopia enters the battlefield with X charge counters on it.
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Astral SlideEnchantmentWhenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. "The hum of the universe is never off-key." |
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Astral SteelInstantTarget creature gets +1/+2 until end of turn.
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AstrolabeArtifact, , Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
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Atalya, Samite MasterLegendary Creature - Human Cleric, : Choose one - Prevent the next X damage that would be dealt to target creature this turn; or you gain X life. Spend only white mana this way. "Healing is a gift the divine ones have shared with us. It is a sacred trust." |
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Atarka BeastbreakerCreature - Human WarriorFormidable - : Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater. He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm. |
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