Whelming WaveSorceryReturn all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. "I can see why this appeals to Thassa." |
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Where Ancients TreadEnchantmentWhenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player. "Never subtle nor cryptic is the reckoning of the mighty." |
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Whims of the FatesSorceryStarting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)
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Whip of ErebosLegendary Enchantment ArtifactCreatures you control have lifelink.
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WhipflareSorceryWhipflare deals 2 damage to each nonartifact creature. The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat. |
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Whiplash TrapInstant - TrapIf an opponent had two or more creatures enter the battlefield under his or her control this turn, you may pay rather than pay Whiplash Trap's mana cost.
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Whirlpool WhelmInstantClash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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WhirlwindSorceryDestroy all creatures with flying. Urza tried to rule the air, but Gaea taught him that she controlled all the elements. |
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Whirlwind AdeptCreature - Djinn MonkHexproof (This creature can't be the target of spells or abilities your opponents control.)
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Whisk AwayInstantPut target attacking or blocking creature on top of its owner's library. The maneuvers of the Abzan formation intrigued Ojutai in both their complexity and their futility. |
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Whisperer of the WildsCreature - Human Shaman: Add to your mana pool. She speaks only in whispers but can be heard over the fiercest storm. |
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Whispergear SneakArtifact Creature - ConstructDraft Whispergear Sneak face up. Spy for today. Plan for tomorrow. |
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Whispering MadnessSorceryEach player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
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Whispering SpecterCreature - SpecterFlying
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Whispersilk CloakArtifact - EquipmentEquipped creature is unblockable and has shroud.
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Whisperwood ElementalCreature - ElementalAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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White KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.)
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White Sun's ZenithInstantPut X 2/2 white Cat creature tokens onto the battlefield. Shuffle White Sun's Zenith into its owner's library. After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage. |
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Whitemane LionCreature - CatFlash (You may cast this spell any time you could cast an instant.) Saltfield nomads call a sudden storm a "whitemane." |
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Whitesun's PassageInstantYou gain 5 life. All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence. |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Widespread PanicEnchantmentWhenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library. "How thin is the veneer of civilization! A modest measure of panic will wash it off completely."-Guard Erdrud of An Karras |
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Wight of Precinct SixCreature - ZombieWight of Precinct Six gets +1/+1 for each creature card in your opponents' graveyards. Even the lost and undead need a protector. |
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Wild BeastmasterCreature - Human ShamanWhenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. "When they covered the world in city, all they did was give themselves nowhere to run." |
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Wild CelebrantsCreature - SatyrWhen Wild Celebrants enters the battlefield, you may destroy target artifact. "You can tell something's really valuable by the sound it makes when you slam your staff into it." |
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Wild DefianceEnchantmentWhenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn. "When civilization reaches out its greedy hand, take it off at the wrist." |
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Wild EvocationEnchantmentAt the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
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Wild GriffinCreature - GriffinFlying Farmers typically keep their flocks at thirteen sheep-one to distract the griffins while they take the other twelve to market. |
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Wild GuessSorceryAs an additional cost to cast Wild Guess, discard a card. No guts, no glory. |
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Wild HungerInstantTarget creature gets +3/+1 and gains trample until end of turn. Otto the Hunter was filled with many grand ambitions. The snake was filled only with Otto. |
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Wild LeotauCreature - CatAt the beginning of your upkeep, sacrifice Wild Leotau unless you pay . "Leotau that were born wild make the best mounts. It's like riding a thunderstorm." |
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Wild NacatlCreature - Cat WarriorWild Nacatl gets +1/+1 as long as you control a Mountain. "The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood." |
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Wild RicochetInstantYou may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy. "I knew that trick long before your great-grandmother's great-grandmother was born." |
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Wild SlashInstantFerocious - If you control a creature with power 4 or greater, damage can't be prevented this turn. Never mistake deception for cleverness. |
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WildcallSorceryManifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) A howl on the wind hides many dangers. |
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Wildfield BorderpostArtifactYou may pay and return a basic land you control to its owner's hand rather than pay Wildfield Borderpost's mana cost.
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Wildfire CerberusCreature - Hound: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
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Wildheart InvokerCreature - Elf Shaman: Target creature gets +5/+5 and gains trample until end of turn. "Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us." |
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Wildwood GeistCreature - SpiritWildwood Geist gets +2/+2 as long as it's your turn. The geists that dwell in the deep forests of Kessig are as untamable as the woods themselves. |
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Wildwood RebirthInstantReturn target creature card from your graveyard to your hand. In Ravnica, there are maladies far more difficult to treat than death. |
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