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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Implements of Sacrifice

Artifact

, , Sacrifice Implements of Sacrifice: Add two mana of any one color to your mana pool.

Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals.

Mana:
Cardset: Fallen Empires #173 (Rare)
Type: Artifact

Implode

Sorcery

Destroy target land.

Draw a card.

To save Dominaria, nine planeswalkers sought the annihilation of Phyrexia itself.

Mana:
Cardset: Planeshift #62 (Uncommon)
Type: Sorcery

Imposing Sovereign

Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

Mana:
Power: 2/1
Cardset: Magic 2014 #22 (Rare)
Type: Creature

Imposing Visage

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by two or more creatures.

With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . .

Mana:
Cardset: Fifth Edition #241 (Common)
Ice Age #193 (Common)
Type: Enchantment

Imprison

Enchantment - Aura

Enchant creature

Whenever a player activates an ability of enchanted creature with in its activation cost that isn't a mana ability, you may pay . If you do, counter that ability. If you don't, destroy Imprison.

Whenever enchanted creature attacks or blocks, you may pay . If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.

Mana:
Cardset: Legends #21 (Rare)
Type: Enchantment

Impromptu Raid

Enchantment

: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step.

For the Scuzzback gang, it's always "raid o'clock."

Mana: {{/}}
Cardset: Shadowmoor #209 (Rare)
Type: Enchantment

Improvised Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+5.

Cycling (, Discard this card: Draw a card.)

"I trust what I make for myself. Do you trust more what is made for you by another?"

Mana:
Cardset: Onslaught #40 (Uncommon)
Type: Enchantment

Imps' Taunt

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature attacks this turn if able.

Mana:
Cardset: Tempest #32 (Uncommon)
Type: Instant

Impulse

Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"Controlling time ensures you need never look impulsive again."
-Teferi

Mana:
Cardset: From the Vault: Twenty #5 (Mythic Rare)
Visions #34 (Common)
Type: Instant

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

Mana:
Cardset: Odyssey #197 (Rare)
Type: Enchantment

In Garruk's Wake

Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.

Mana:
Cardset: Magic 2015 #100 (Rare)
Type: Sorcery

In the Eye of Chaos

World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #61 (Rare)
Type: Enchantment

In the Web of War

Enchantment

Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.

"In desperation, Konda sent warriors to parley with the ogre-magi. No one knows whether they were slaughtered at Shinka or if they even reached its bloodstained walls."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #108 (Rare)
Type: Enchantment

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

"To prevent action is to prevent transgression."
-Azorius Arrester motto

Mana:
Cardset: Return to Ravnica #41 (Common)
Type: Sorcery

Iname as One

Legendary Creature - Spirit

When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.

When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

Mana:
Power: 8/8
Cardset: Saviors of Kamigawa #151 (Rare)
Type: Creature

Iname, Death Aspect

Legendary Creature - Spirit

When Iname, Death Aspect enters the battlefield, you may search your library for any number of Spirit cards and put them into your graveyard. If you do, shuffle your library.

Iname revels in sadistic glee at the crushing of souls, but soon mourns the lives so cruelly cut short. So the cycle begins anew.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #118 (Rare)
Type: Creature

Iname, Life Aspect

Legendary Creature - Spirit

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Iname rejoices in the dawn of a new life, but soon becomes jealous of the simple joys denied him by his station. So the cycle begins anew.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #215 (Rare)
Type: Creature

Incandescent Soulstoke

Creature - Elemental Shaman

Other Elemental creatures you control get +1/+1.

, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Mana:
Power: 2/2
Cardset: Lorwyn #178 (Rare)
Type: Creature

Incendiary

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to target creature or player, where X is the number of fuse counters on Incendiary.

Mana:
Cardset: Urza's Destiny #89 (Uncommon)
Type: Enchantment

Incendiary Command

Sorcery

Choose two - Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.

Mana:
Cardset: Commander 2013 #113 (Rare)
Lorwyn #179 (Rare)
Type: Sorcery

Incinerate

Instant

Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

"Spontaneous combustion is a myth. If you burst into flame, someone wanted you to."
-Chandra Nalaar

Mana:
Cardset: Magic 2012 #146 (Common)
Jace vs. Chandra #51 (Common)
Tenth Edition #213 (Common)
Fifth Edition #242 (Common)
Mirage #184 (Common)
Ice Age #194 (Common)
Type: Instant

Incite

Instant

Target creature becomes red until end of turn and attacks this turn if able.

The veneer of rationality peeled from the mage, revealing the spite and rage beneath.

Mana:
Cardset: Magic 2011 #145 (Common)
Type: Instant

Incite Hysteria

Sorcery

Radiance - Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
-Trigori, Azorius senator

Mana:
Cardset: Ravnica: City of Guilds #132 (Common)
Type: Sorcery

Incite Rebellion

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.

Nothing breaks the monotony like a good old-fashioned riot.

Mana:
Cardset: Commander 2014 #37 (Rare)
Type: Sorcery

Incite War

Instant

Choose one - Creatures target player controls attack this turn if able; or creatures you control gain first strike until end of turn.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #96 (Common)
Type: Instant

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #69 (Rare)
Type: Sorcery

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #41 (Rare)
Type: Sorcery

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #11 (Rare)
Type: Sorcery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #120 (Rare)
Type: Sorcery

Increasing Vengeance

Instant

Copy target instant or sorcery spell you control. If Increasing Vengeance was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #95 (Rare)
Type: Instant

Incremental Blight

Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Shadowmoor's main crops are rot, slime, and despair.

Mana:
Cardset: Archenemy #17 (Uncommon)
Shadowmoor #70 (Uncommon)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Incubator Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The touch of an Eldrazi brings life and death in turn.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #60 (Common)
Type: Creature

Incurable Ogre

Creature - Ogre Mutant

Each mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter.

Mana:
Power: 5/1
Cardset: Shards of Alara #105 (Common)
Type: Creature

Incursion Specialist

Creature - Human Wizard

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."

Mana:
Power: 1/3
Cardset: Gatecrash #38 (Uncommon)
Type: Creature

Indebted Samurai

Creature - Human Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

"Forgive me, Saburo. I could not save you. But your blade will not rest in my hand."

Mana:
Power: 2/3
Cardset: Betrayers of Kamigawa #9 (Uncommon)
Type: Creature

Indentured Djinn

Creature - Djinn

Flying

When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

It's not always clear who's the master and who's the servant.

Mana:
Power: 4/4
Cardset: Mercadian Masques #85 (Uncommon)
Type: Creature

Indentured Oaf

Creature - Ogre Warrior

Prevent all damage that Indentured Oaf would deal to red creatures.

All it knows is the difference between friend and food.

Mana:
Power: 4/3
Cardset: Ravnica: City of Guilds #133 (Uncommon)
Type: Creature

Indestructibility

Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Mana:
Cardset: Magic 2014 #23 (Rare)
Magic 2010 #17 (Rare)
Type: Enchantment

Indestructible Aura

Instant

Prevent all damage that would be dealt to target creature this turn.

Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.

Mana:
Cardset: Legends #190 (Common)
Type: Instant
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