|
Sorcery
Devoid (This card has no color.)
Target opponent exiles two cards from his or her hand and loses 2 life.
"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died." -Vandri, Kalastria emissary
|
|
|
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
"I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain." -Ob Nixilis
|
|
|
Sorcery
Surge ![](/img/mana/1.gif) (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.
"If someone claims the sky is falling, I listen." -Yon Basrel, Oran-Rief survivalist
|
|
|
Sorcery
As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.
Ob Nixilis had prepared for every eventuality-except Chandra Nalaar.
|
|
|
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
|
|
|
Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance." -Tobin, sparkmage
|
|
|
Sorcery
Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
|
|
|
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/G.gif) , : You may cast nonland cards this turn as though they had flash.
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.
|
|
|
Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/U.gif) , : Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
|
|
|
Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/R.gif) , : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
|
|
|
Basic Land - Plains
( : Add to your mana pool.)
|
|
|
Basic Land - Island
( : Add to your mana pool.)
|
|
|
Basic Land - Swamp
( : Add to your mana pool.)
|
|
|
Basic Land - Mountain
( : Add to your mana pool.)
|
|
|
Basic Land - Forest
( : Add to your mana pool.)
|
|
|
Land
Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add to your mana pool.
|
|
|
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or to your mana pool.
|
|
|
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
|
|
|
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
|
|
|
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) , : Put a pressure counter on Hellion Crucible.
![](/img/mana/1.gif) , , Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and as soon as it comes under your control.)
|
|
|
Land
You have no maximum hand size.
: Add to your mana pool.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
|
|
|
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or to your mana pool.
|
|
|
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/B.gif) , , Sacrifice a creature: Draw a card.
"I love what they've done with the place." -Liliana Vess
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
A ghoulcaller's playground.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/W.gif) , : Creatures you control gain deathtouch and lifelink until end of turn.
"For centuries my creation kept this world in balance. Now only her shadow remains." -Sorin Markov
|
|
|
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or to your mana pool.
Where cathars learn to fight not only demons and vampires, but ignorance as well.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/G.gif) , : Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." -Gregel, militia leader
|
|
|
Land
: Add to your mana pool.
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
Deserted, but not uninhabited.
|
|
|
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or to your mana pool.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
|
|
|
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or to your mana pool.
Not every church is a place of faith.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/X.gif) ![](/img/mana/R.gif) , : Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/W.gif) , , Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/U.gif) , : Target player puts the top three cards of his or her library into his or her graveyard.
"Some see a coastal disaster. I see a fully-stocked seagraf." -Jadar, ghoulcaller of Nephalia
|
|
|
Land
: Add to your mana pool.
, : Add one mana of any color to your mana pool.
"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." -Hildin, priest of Avacyn
|
|