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Longshot SquadCreature - Hound ArcherOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
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Lord of the VoidCreature - DemonFlying
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Lotleth TrollCreature - Zombie TrollTrample He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo. |
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Loxodon SmiterCreature - Elephant SoldierLoxodon Smiter can't be countered.
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Loyal PegasusCreature - PegasusFlying "Even if I should die in the saddle, she will not let me fall to the ground." |
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Luminate PrimordialCreature - AvatarVigilance
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Lyev SkyknightCreature - Human KnightFlying
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Makindi AeronautCreature - Kor Scout AllyFlying "The Eldrazi have surprised us before. It's my job to make sure that never happens again." |
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Makindi PatrolCreature - Human Knight AllyRally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth. |
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Makindi SliderunnerCreature - BeastTrample After a battle, it breaks the hillsides into manageable pieces to prepare for next time. |
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Malakir FamiliarCreature - BatFlying, deathtouch "They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch |
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Malakir SoothsayerCreature - Vampire Shaman AllyCohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life. "Your blood whispers secrets your mind could never comprehend." |
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Manaweft SliverCreature - SliverSliver creatures you control have ": Add one mana of any color to your mana pool." "I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid |
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Mantis RiderCreature - Human MonkFlying, vigilance, haste Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment. |
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Marauding MaulhornCreature - BeastMarauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast. "It's not just you. Everyone makes it angry."-Ardenoth, elvish nature advocate |
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Mardu BlazebringerCreature - Ogre WarriorWhen Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. "Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch." |
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Mardu HatebladeCreature - Human Warrior: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) "There may be little honor in my tactics, but there is no honor in losing." |
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Mardu Heart-PiercerCreature - Human ArcherRaid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player. "Those who have never ridden before the wind do not know the true joy of war." |
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Mardu HordechiefCreature - Human WarriorRaid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. The horde grows with each assault. |
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Mardu RoughriderCreature - Orc WarriorWhenever Mardu Roughrider attacks, target creature can't block this turn. The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk. |
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Mardu SkullhunterCreature - Human WarriorMardu Skullhunter enters the battlefield tapped.
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Mardu WarshriekerCreature - Orc ShamanRaid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add to your mana pool. "No body can contain so much fury. It reminds me of another battle, long past." |
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Marshmist TitanCreature - GiantMarshmist Titan costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.) A favorite of Erebos, for it has sent many to the Underworld. |
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Master BiomancerCreature - Elf WizardEach other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. "Nature is a wonderful engineer but works far too slowly for my tastes." |
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Master of CrueltiesCreature - DemonFirst strike, deathtouch
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Master of DiversionCreature - Human ScoutWhenever Master of Diversion attacks, tap target creature defending player controls. Choose your battles carefully. For example, avoid the big guy. |
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Master of PearlsCreature - Human MonkMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Master of PredicamentsCreature - SphinxFlying Designed by David Sirlin |
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Master of WavesCreature - Merfolk WizardProtection from red
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Matter ReshaperCreature - Eldrazi({C} represents colorless mana.)
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Maw of KozilekCreature - Eldrazi DroneDevoid (This card has no color.) "The Eldrazi make worse than ruins-they make a world where not even ruins stand." |
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Maw of the ObzedatCreature - ThrullSacrifice a creature: Creatures you control get +1/+1 until end of turn. The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife. |
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Maze AbominationCreature - ElementalDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Maze BehemothCreature - ElementalTrample It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage. |
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Maze GliderCreature - ElementalFlying The pattern of the Implicit Maze extends in more than two dimensions. |
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Maze RusherCreature - ElementalHaste "The maze seems to fight us at every turn, resisting our efforts to solve it." |
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Maze SentinelCreature - ElementalVigilance The route has been known for millennia, but only by those with no means to tell it. |
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Meandering TowershellCreature - TurtleIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Medomai the AgelessLegendary Creature - SphinxFlying
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Megantic SliverCreature - SliverSliver creatures you control get +3/+3. Even the thrums, the lowliest of slivers, become deadly in its presence. |
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