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MTGPlaytest : Cards

Card Library

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Longshot Squad

Creature - Hound Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Mana:
Power: 3/3
Cardset: Khans of Tarkir #140 (Common)
Type: Creature

Lord of the Void

Creature - Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Mana:
Power: 7/7
Cardset: Gatecrash #71 (Mythic Rare)
Type: Creature

Lotleth Troll

Creature - Zombie Troll

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

: Regenerate Lotleth Troll.

He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.

Mana:
Power: 2/1
Cardset: Return to Ravnica #177 (Rare)
Type: Creature

Loxodon Smiter

Creature - Elephant Soldier

Loxodon Smiter can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Mana:
Power: 4/4
Cardset: Return to Ravnica #178 (Rare)
Type: Creature

Loyal Pegasus

Creature - Pegasus

Flying

Loyal Pegasus can't attack or block alone.

"Even if I should die in the saddle, she will not let me fall to the ground."
-Hypatia of the Winged Horse

Mana:
Power: 2/1
Cardset: Born of the Gods #19 (Common)
Type: Creature

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Lyev Skyknight

Creature - Human Knight

Flying

When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 3/1
Cardset: Return to Ravnica #179 (Uncommon)
Type: Creature

Makindi Aeronaut

Creature - Kor Scout Ally

Flying

"The Eldrazi have surprised us before. It's my job to make sure that never happens again."

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #27 (Common)
Type: Creature

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Makindi Sliderunner

Creature - Beast

Trample

Landfall - Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

After a battle, it breaks the hillsides into manageable pieces to prepare for next time.

Mana:
Power: 2/1
Cardset: Battle for Zendikar #148 (Common)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

Malakir Soothsayer

Creature - Vampire Shaman Ally

Cohort - , Tap an untapped Ally you control: You draw a card and you lose 1 life.

"Your blood whispers secrets your mind could never comprehend."

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #87 (Uncommon)
Type: Creature

Manaweft Sliver

Creature - Sliver

Sliver creatures you control have ": Add one mana of any color to your mana pool."

"I see in their interconnectedness a strange embodiment of the natural order."-Dionus, elvish archdruid

Mana:
Power: 1/1
Cardset: Magic 2014 #184 (Uncommon)
Type: Creature

Mantis Rider

Creature - Human Monk

Flying, vigilance, haste

Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #184 (Rare)
Type: Creature

Marauding Maulhorn

Creature - Beast

Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.

"It's not just you. Everyone makes it angry."-Ardenoth, elvish nature advocate

Mana:
Power: 5/3
Cardset: Magic 2014 #145 (Common)
Type: Creature

Mardu Blazebringer

Creature - Ogre Warrior

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

"Make sure he's pointed in the right direction before you light him. And don't let the goblins anywhere near the torch."
-Kerai Suddenblade, Mardu hordechief

Mana:
Power: 4/4
Cardset: Khans of Tarkir #115 (Uncommon)
Type: Creature

Mardu Hateblade

Creature - Human Warrior

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"There may be little honor in my tactics, but there is no honor in losing."

Mana:
Power: 1/1
Cardset: Khans of Tarkir #16 (Common)
Type: Creature

Mardu Heart-Piercer

Creature - Human Archer

Raid - When Mardu Heart-Piercer enters the battlefield, if you attacked with a creature this turn, Mardu Heart-Piercer deals 2 damage to target creature or player.

"Those who have never ridden before the wind do not know the true joy of war."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #116 (Uncommon)
Type: Creature

Mardu Hordechief

Creature - Human Warrior

Raid - When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield.

The horde grows with each assault.

Mana:
Power: 2/3
Cardset: Khans of Tarkir #17 (Common)
Type: Creature

Mardu Roughrider

Creature - Orc Warrior

Whenever Mardu Roughrider attacks, target creature can't block this turn.

The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.

Mana:
Power: 5/4
Cardset: Khans of Tarkir #187 (Uncommon)
Type: Creature

Mardu Skullhunter

Creature - Human Warrior

Mardu Skullhunter enters the battlefield tapped.

Raid - When Mardu Skullhunter enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #78 (Common)
Type: Creature

Mardu Warshrieker

Creature - Orc Shaman

Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add to your mana pool.

"No body can contain so much fury. It reminds me of another battle, long past."
-Sarkhan Vol

Mana:
Power: 3/3
Cardset: Khans of Tarkir #117 (Common)
Type: Creature

Marshmist Titan

Creature - Giant

Marshmist Titan costs less to cast, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

A favorite of Erebos, for it has sent many to the Underworld.

Mana:
Power: 4/5
Cardset: Born of the Gods #76 (Common)
Type: Creature

Master Biomancer

Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

Mana:
Power: 2/4
Cardset: Gatecrash #176 (Mythic Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Master of Diversion

Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

Mana:
Power: 2/2
Cardset: Magic 2014 #24 (Common)
Type: Creature

Master of Pearls

Creature - Human Monk

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #18 (Rare)
Type: Creature

Master of Predicaments

Creature - Sphinx

Flying

Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Designed by David Sirlin

Mana:
Power: 4/4
Cardset: Magic 2015 #67 (Rare)
Type: Creature

Master of Waves

Creature - Merfolk Wizard

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

Mana:
Power: 2/1
Cardset: Theros #53 (Mythic Rare)
Type: Creature

Matter Reshaper

Creature - Eldrazi

({C} represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.

Mana: {C}
Power: 3/2
Cardset: Oath of the Gatewatch #6 (Rare)
Type: Creature

Maw of Kozilek

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)

"The Eldrazi make worse than ruins-they make a world where not even ruins stand."
-Gideon Jura

Mana:
Power: 2/5
Cardset: Oath of the Gatewatch #99 (Common)
Type: Creature

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Maze Abomination

Creature - Elemental

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Mana:
Power: 4/5
Cardset: Dragon's Maze #26 (Common)
Type: Creature

Maze Behemoth

Creature - Elemental

Trample

Multicolored creatures you control have trample.

It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage.

Mana:
Power: 5/4
Cardset: Dragon's Maze #43 (Common)
Type: Creature

Maze Glider

Creature - Elemental

Flying

Multicolored creatures you control have flying.

The pattern of the Implicit Maze extends in more than two dimensions.

Mana:
Power: 3/5
Cardset: Dragon's Maze #13 (Common)
Type: Creature

Maze Rusher

Creature - Elemental

Haste

Multicolored creatures you control have haste.

"The maze seems to fight us at every turn, resisting our efforts to solve it."
-Niv-Mizzet

Mana:
Power: 6/3
Cardset: Dragon's Maze #33 (Common)
Type: Creature

Maze Sentinel

Creature - Elemental

Vigilance

Multicolored creatures you control have vigilance.

The route has been known for millennia, but only by those with no means to tell it.

Mana:
Power: 3/6
Cardset: Dragon's Maze #4 (Common)
Type: Creature

Meandering Towershell

Creature - Turtle

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Mana:
Power: 5/9
Cardset: Khans of Tarkir #141 (Rare)
Type: Creature

Medomai the Ageless

Legendary Creature - Sphinx

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Mana:
Power: 4/4
Cardset: Theros #196 (Mythic Rare)
Type: Creature

Megantic Sliver

Creature - Sliver

Sliver creatures you control get +3/+3.

Even the thrums, the lowliest of slivers, become deadly in its presence.

Mana:
Power: 3/3
Cardset: Magic 2014 #185 (Rare)
Type: Creature
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