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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Arrows of Justice

Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.

Mana: {{/}}
Cardset: Gatecrash #211 (Uncommon)
Type: Instant

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Mana:
Cardset: Gatecrash #124 (Uncommon)
Type: Instant

Riot Control

Instant

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

"Ravnicans need order. If they don't have it, we shall bring it to them."
-Isperia

Mana:
Cardset: Dragon's Maze #6 (Common)
Type: Instant

Crypt Incursion

Instant

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers.

Mana:
Cardset: Dragon's Maze #23 (Common)
Type: Instant

Dragonshift

Instant

Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Dragon's Maze #66 (Rare)
Type: Instant

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."

Mana:
Cardset: Dragon's Maze #96 (Rare)
Type: Instant

Restore the Peace

Instant

Return each creature that dealt damage this turn to its owner's hand.

"You can always count on the Azorius to ruin a party."
-Massacre Girl

Mana:
Cardset: Dragon's Maze #97 (Uncommon)
Type: Instant

Showstopper

Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes.

Mana:
Cardset: Dragon's Maze #102 (Uncommon)
Type: Instant

Protect (Protect/Serve)

Instant

Target creature gets +2/+4 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131 (Uncommon)
Dragon's Maze #131a (Uncommon)
Type: Instant

Ready (Ready/Willing)

Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132 (Rare)
Dragon's Maze #132a (Rare)
Type: Instant

Turn (Turn/Burn)

Instant

Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #134 (Uncommon)
Dragon's Maze #134a (Uncommon)
Type: Instant

Grim Return

Instant

Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.

The necromancer's touch strips away memory and loyalty, and only strength and malice remain.

Mana:
Cardset: Magic 2014 #100 (Rare)
Type: Instant

Dauntless Onslaught

Instant

Up to two target creatures each get +2/+2 until end of turn.

"The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail."
-Cymede, queen of Akros

Mana:
Cardset: Theros #6 (Uncommon)
Type: Instant

Ray of Dissolution

Instant

Destroy target enchantment. You gain 3 life.

The works of one god last only as long as the patience of another.

Mana:
Cardset: Theros #27 (Common)
Type: Instant

Dissolve

Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"You thought only the gods could stop you?"

Mana:
Cardset: Theros #47 (Uncommon)
Type: Instant

Hero's Downfall

Instant

Destroy target creature or planeswalker.

Destiny exalts a chosen few, but even heroes break.

Mana:
Cardset: Theros #90 (Rare)
Type: Instant

Shredding Winds

Instant

Shredding Winds deals 7 damage to target creature with flying.

"Enemies of the wood! Your presence here is a slap in Nylea's face. Do not be surprised if she slaps back."
-Telphe, druid of Nylea

Mana:
Cardset: Theros #178 (Common)
Type: Instant

Reckless Spite

Instant

Destroy two target nonblack creatures. You lose 5 life.

"My plan's elegance leads my enemies to believe it is spite that fuels me."
-Volrath

Mana:
Cardset: Conspiracy #123 (Uncommon)
Commander 2013 #91 (Uncommon)
Invasion #121 (Uncommon)
Tempest #46 (Uncommon)
Type: Instant

Reincarnation

Instant

Choose target creature. When that creature dies this turn, return a creature card from its owner's graveyard to the battlefield under the control of that creature's owner.

Mana:
Cardset: Commander 2013 #166 (Uncommon)
Legends #115 (Uncommon)
Type: Instant

Sprouting Vines

Instant

Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Commander 2013 #173 (Common)
Scourge #128 (Common)
Type: Instant

Crosis's Charm

Instant

Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.

Mana:
Cardset: Commander 2013 #181 (Uncommon)
Planeshift #99 (Uncommon)
Type: Instant

Dromar's Charm

Instant

Choose one - You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.

Mana:
Cardset: Commander 2013 #187 (Uncommon)
Planeshift #105 (Uncommon)
Type: Instant

Fated Infatuation

Instant

Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #39 (Rare)
Type: Instant

Reap What Is Sown

Instant

Put a +1/+1 counter on each of up to three target creatures.

The strength of the people comes from the land. And the bounty of the land comes from Karametra.

Mana:
Cardset: Born of the Gods #154 (Uncommon)
Type: Instant

Phalanx Formation

Instant

Strive - Phalanx Formation costs more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Mana:
Cardset: Journey Into Nyx #21 (Uncommon)
Type: Instant

Hour of Need

Instant

Strive - Hour of Need costs more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Mana:
Cardset: Journey Into Nyx #40 (Uncommon)
Type: Instant

Polymorphous Rush

Instant

Strive - Polymorphous Rush costs more to cast for each target beyond the first.

Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

Mana:
Cardset: Journey Into Nyx #46 (Rare)
Type: Instant

Nightmarish End

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

"To think some believe it peaceful to die in one's sleep."
-Ashiok, Nightmare Weaver

Mana:
Cardset: Journey Into Nyx #76 (Uncommon)
Type: Instant

Colossal Heroics

Instant

Strive - Colossal Heroics costs more to cast for each target beyond the first.

Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Mana:
Cardset: Journey Into Nyx #118 (Uncommon)
Type: Instant

Consign to Dust

Instant

Strive - Consign to Dust costs more to cast for each target beyond the first.

Destroy any number of target artifacts and/or enchantments.

Mana:
Cardset: Journey Into Nyx #119 (Uncommon)
Type: Instant

Kor Chant

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

The true treasure no thief can touch.

Mana:
Cardset: Conspiracy #73 (Common)
Exodus #9 (Common)
Type: Instant

Spontaneous Combustion

Instant

As an additional cost to cast Spontaneous Combustion, sacrifice a creature.

Spontaneous Combustion deals 3 damage to each creature.

"Heat of battle" is usually a metaphor.

Mana:
Cardset: Conspiracy #194 (Uncommon)
Tempest #348 (Uncommon)
Type: Instant

Away (Far/Away)

Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #127b (Uncommon)
Type: Instant

Loss (Profit/Loss)

Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130b (Uncommon)
Type: Instant

Willing (Ready/Willing)

Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #132b (Rare)
Type: Instant

Pillar of Light

Instant

Exile target creature with toughness 4 or greater.

"The vaulted ceiling of our faith rests upon such pillars."
-Darugand, banisher priest

Mana:
Cardset: Magic 2015 #24 (Common)
Type: Instant

Polymorphist's Jest

Instant

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

"The flies were bothering me."
-Jalira, master polymorphist

Mana:
Cardset: Magic 2015 #75 (Rare)
Type: Instant

Hunter's Ambush

Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . .

Mana:
Cardset: Magic 2015 #180 (Common)
Type: Instant

Kill Shot

Instant

Destroy target attacking creature.

Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away.

Mana:
Cardset: Khans of Tarkir #15 (Common)
Type: Instant

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.

Mana:
Cardset: Khans of Tarkir #129 (Common)
Type: Instant
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