Tresserhorn SkyknightCreature - Zombie KnightFlying Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army. |
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Tresserhorn SinksSnow LandTresserhorn Sinks enters the battlefield tapped. "Our land oppressed by silent Cold, |
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Trespassing SouleaterArtifact Creature - Construct: Trespassing Souleater is unblockable this turn. ( can be paid with either or 2 life.) "We thank the souleaters for surveilling our lives that we may be preserved from our own ignorance." |
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Trespasser il-VecCreature - Human RogueDiscard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds. |
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Trepanation BladeArtifact - EquipmentWhenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
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Trenching SteedCreature - Horse RebelSacrifice a land: Trenching Steed gets +0/+3 until end of turn. The Keldons took several of the steeds as trophies of war. They'd never seen such a light beast stand so firm. |
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Trench WurmCreature - Wurm, : Destroy target nonbasic land. "Their arrival marks the end of Yawgmoth's subtlety." |
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Trench GorgerCreature - LeviathanTrample
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TremorSorceryTremor deals 1 damage to each creature without flying. "Where do you run when the earth becomes your enemy?" |
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TrembleSorceryEach player sacrifices a land. Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war. |
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Treetop VillageLandTreetop Village enters the battlefield tapped.
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Treetop SentinelCreature - Bird SoldierFlying, protection from green Crian's patrols afford him plenty of opportunity to take potshots at the "dirtwalkers" far below. |
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Treetop ScoutCreature - Elf ScoutTreetop Scout can't be blocked except by creatures with flying. At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground. |
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Treetop RangersCreature - ElfTreetop Rangers can't be blocked except by creatures with flying. "If you can't catch them, cut the trees down from beneath them. Force them to fight on our terms." |
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Treetop BracersEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Gravity is truly what you make of it. |
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Treespring LorianCreature - BeastMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) No matter your strength, the Krosan Forest is stronger. No matter your speed, the Wirewood Forest is faster. |
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Treefolk SeedlingsCreature - TreefolkTreefolk Seedlings's toughness is equal to the number of Forests you control. Even the grandest forest begins with a single seedling. |
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Treefolk MysticCreature - TreefolkWhenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. Urza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood. |
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Treefolk HealerCreature - Treefolk Cleric, : Prevent the next 2 damage that would be dealt to target creature or player this turn. Protected by druids for untold centuries, the forest began to return the favor. |
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Treefolk HarbingerCreature - Treefolk DruidWhen Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
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Tree of TalesArtifact Land(Tree of Tales isn't a spell.)
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Tree of RedemptionCreature - PlantDefender The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged. |
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Tree MonkeyCreature - ApeReach (This creature can block creatures with flying.) The vines and branches of the jungle canopy are all the wings it needs. |
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Treasury ThrullCreature - ThrullExtort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
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Treasured FindSorceryReturn target card from your graveyard to your hand. Exile Treasured Find. Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . . |
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Treasure TroveEnchantment: Draw a card. "Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade." |
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Treasure MageCreature - Human WizardWhen Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.
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Treasure HunterCreature - HumanWhen Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. "The treasures of the ancients belong in museums, not in the grubby hands of grave robbers." |
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Treasure HuntSorceryReveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. "The longer the journey, the more one learns." |
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Treasure CruiseSorceryDelve (Each card you exile from your graveyard while casting this spell pays for .) Countless delights drift on the surface while dark schemes run below. |
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Treasonous OgreCreature - Ogre ShamanDethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) "Everything comes with a price. Especially revolution." |
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Tread UponInstantTarget creature gets +2/+2 and gains trample until end of turn. "Boasting impenetrable defenses only draws the most tenacious of attackers." |
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TreacheryEnchantment - AuraEnchant creature "The academy educates; I employ. It's a perfect arrangement." |
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Treacherous WerewolfCreature - Werewolf MinionThreshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
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Treacherous VampireCreature - VampireFlying
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Treacherous UrgeInstantTarget opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
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Treacherous Pit-DwellerCreature - DemonWhen Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
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Treacherous LinkEnchantment - AuraEnchant creature "You cannot possibly know the toll your alliances will exact from you." |
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Traveling PlagueEnchantment - AuraEnchant creature
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Traveling PhilosopherCreature - Human AdvisorThe Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them." |
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Traveler's CloakEnchantment - AuraEnchant creature
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Traveler's AmuletArtifact, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. The rider set off into the eerie mist, swaddled in armor and laden with amulets. |
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Travel PreparationsSorceryPut a +1/+1 counter on each of up to two target creatures. Visiting a shrine at the start of a journey makes the traveler more likely to finish it. |
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TraumatizeSorceryTarget player puts the top half of his or her library, rounded down, into his or her graveyard. Dreads had half a mind to leave. |
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Traumatic VisionsInstantCounter target spell.
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Trash for TreasureSorceryAs an additional cost to cast Trash for Treasure, sacrifice an artifact.
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Traproot KamiCreature - SpiritDefender; reach (This creature can block creatures with flying.)
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Trapmaker's SnareInstantSearch your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." |
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Trapjaw KelpieCreature - BeastFlash Travelers in these waters leave a bit of themselves behind. |
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Trapfinder's TrickSorceryTarget player reveals his or her hand and discards all Trap cards. "At some point, every trapfinder will lose a hunk of flesh. It's just a question of how much-and whether it'll grow back." |
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Trap RunnerCreature - Human Soldier: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared. (This ability works on unblockable creatures.) "How could I catch her when the trees conspired to stop me?" |
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Trap EssenceInstantCounter target creature spell. Put two +1/+1 counters on up to one target creature. "Meat sustains the body. The spirit requires different sustenance." |
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Trap DiggerCreature - Human Soldier, : Put a trap counter on target land you control.
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Transmute ArtifactSorcerySacrifice an artifact. If you do, search your library for an artifact card. If that card's converted mana cost is less than or equal to the sacrificed artifact's converted mana cost, put it onto the battlefield. If it's greater, you may pay , where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle your library.
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TransmutationInstantSwitch target creature's power and toughness until end of turn. "You know what I was,/ You see what I am: change me, change me!" |
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Transmogrifying LicidArtifact Creature - Licid, : Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
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TransluminantCreature - Dryad Shaman, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. "Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world." |
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Transguild PromenadeLandTransguild Promenade enters the battlefield tapped.
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Transguild CourierArtifact Creature - GolemReluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats. |
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Transgress the MindSorceryDevoid (This card has no color.) "Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage |
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Transcendent MasterCreature - Human Cleric AvatarLevel up (: Put a level counter on this. Level up only as a sorcery.)
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TranscendenceEnchantmentYou don't lose the game for having 0 or less life.
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TranquilitySorceryDestroy all enchantments.
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Tranquil ThicketLandTranquil Thicket enters the battlefield tapped.
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Tranquil PathSorceryDestroy all enchantments. Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia. |
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Tranquil GroveEnchantment: Destroy all other enchantments.
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Tranquil GardenLand: Add to your mana pool.
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Tranquil ExpanseLandTranquil Expanse enters the battlefield tapped. Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty. |
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Tranquil DomainInstantDestroy all non-Aura enchantments. "An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi." |
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Tranquil CoveLandTranquil Cove enters the battlefield tapped.
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Traitorous InstinctSorceryGain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste. Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers. |
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Traitorous BloodSorceryGain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. "I can make you dance to my tune like a puppet, your very blood eager to obey." |
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Traitor's RoarSorceryTap target untapped creature. It deals damage equal to its power to its controller.
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Traitor's ClutchInstantTarget creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
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Trait DoctoringSorceryChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Training GroundsEnchantmentActivated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. Under the master's eye, skills are honed sharper and spells cut deeper. |
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Training DroneArtifact Creature - DroneTraining Drone can't attack or block unless it's equipped. "Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies." |
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Trained PronghornCreature - AntelopeDiscard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. "The desert asked the Ancestor for children, and the antelope were born." |
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Trained OrggCreature - Orgg"That arm's for bashin'. That one's for smashin'. That one's for scratchin'. And that one . . . I don't know what that one's for." |
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Trained CondorCreature - BirdFlying "They're smart enough to understand that war means lots of carrion."-Griv, condor rider |
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Trained CaracalCreature - CatLifelink (Damage dealt by this creature also causes you to gain that much life.) Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort. |
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Trained ArmodonCreature - ElephantArmodons are trained to step on things. Enemy things. |
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Train of ThoughtSorceryReplicate (When you cast this spell, copy it for each time you paid its replicate cost.) "But then . . . oh, but . . . which means . . . which would lead to . . . exactly!" |
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Trailblazer's BootsArtifact - EquipmentEquipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) It's much easier to list the places they haven't been. |
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TrailblazerInstantTarget creature is unblockable this turn. "Our Elvish Hunter Taaveti led us swiftly along hidden paths through the dense forest. We caught the Orcs from behind, and completely by surprise." |
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Trail of MysteryEnchantmentWhenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
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Tragic SlipInstantTarget creature gets -1/-1 until end of turn. Linger on death's door and risk being invited in. |
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Tragic PoetCreature - Human, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. "I would weep, but my tears have been stolen; I would shout, but my voice has been taken. Thus, I write." |
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Trading PostArtifact, , Discard a card: You gain 4 life.
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Tradewind RiderCreature - SpiritFlying It is said that the wind will blow the world past if you wait long enough. |
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Trade SecretsSorceryTarget opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as he or she chooses.
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Trade RoutesEnchantment: Return target land you control to its owner's hand. The wise, the righteous, the mighty-the merchant feeds them all. |
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Trade CaravanCreature - Human NomadAt the beginning of your upkeep, put a currency counter on Trade Caravan.
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Tracker's InstinctsSorceryReveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
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TrackerCreature - Human, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
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Trace of AbundanceEnchantment - AuraEnchant land
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ToymakerArtifact Creature - Spellshaper, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
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Toxin SliverCreature - SliverWhenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. It doesn't need to use its venom-it just needs you to know it can. |
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Toxic StenchInstantTarget nonblack creature gets -1/-1 until end of turn.
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Toxic NimCreature - ZombieInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) The nim have become roving killers marshaled by whichever thane holds tenuous leadership. |
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