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Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Spectral Cloak

Enchantment - Aura

Enchant creature

Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Mana:
Cardset: Legends #78 (Uncommon)
Type: Enchantment

Venarian Gold

Enchantment - Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Mana:
Cardset: Legends #83 (Common)
Type: Enchantment

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

Mana:
Cardset: The Dark #22 (Common)
Type: Enchantment

Gaea's Touch

Enchantment

You may play an additional land during your turn if that land is a basic Forest.

Sacrifice Gaea's Touch: Add to your mana pool.

Mana:
Cardset: The Dark #40 (Common)
Type: Enchantment

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Homarid Spawning Bed

Enchantment

, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.

Mana:
Cardset: Fallen Empires #43 (Uncommon)
Type: Enchantment

Fungal Bloom

Enchantment

: Put a spore counter on target Fungus.

"Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them."
-Sarpadian Empires, vol. III

Mana:
Cardset: Fallen Empires #79 (Rare)
Type: Enchantment

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fallen Empires #95 (Rare)
Type: Enchantment

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Mana:
Cardset: Fallen Empires #117 (Uncommon)
Type: Enchantment

Dance of the Dead

Enchantment - Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she does, untap that creature.

Mana:
Cardset: Ice Age #6 (Uncommon)
Type: Enchantment

Leshrac's Sigil

Enchantment

Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.

: Return Leshrac's Sigil to its owner's hand.

Mana:
Cardset: Ice Age #32 (Uncommon)
Type: Enchantment

Lim-Dûl's Hex

Enchantment

At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays or .

"The weak shall fall. The strong shall remain."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #34 (Uncommon)
Type: Enchantment

Seizures

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays .

"Sheathe your sword, warrior, lest ye fall on it when stricken."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #47 (Common)
Type: Enchantment

Iceberg

Enchantment

Iceberg enters the battlefield with X ice counters on it.

: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add to your mana pool.

Mana:
Cardset: Ice Age #73 (Uncommon)
Type: Enchantment

Icy Prison

Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Ice Age #74 (Rare)
Type: Enchantment

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

"The drawing of maps is fruitless in the west near the ice walls; the very earth is formless."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #77 (Uncommon)
Type: Enchantment

Snow Devil

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.

"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." -Steinar Icefist, Balduvian Shaman

Mana:
Cardset: Ice Age #100 (Common)
Type: Enchantment

Blizzard

Enchantment

Cast Blizzard only if you control a snow land.

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don't untap during their controllers' untap steps.

Mana:
Cardset: Ice Age #115 (Rare)
Type: Enchantment

Freyalise's Charm

Enchantment

Whenever an opponent casts a black spell, you may pay . If you do, you draw a card.

: Return Freyalise's Charm to its owner's hand.

Mana:
Cardset: Ice Age #128 (Uncommon)
Type: Enchantment

Hot Springs

Enchantment - Aura

Enchant land you control

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Warmth is life; heat is peace.

Mana:
Cardset: Ice Age #136 (Rare)
Type: Enchantment

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Energy Storm

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Mana:
Cardset: Ice Age #248 (Rare)
Type: Enchantment

Hallowed Ground

Enchantment

: Return target nonsnow land you control to its owner's hand.

"On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #253 (Uncommon)
Type: Enchantment

Ghostly Flame

Enchantment

Black and/or red permanents and spells are colorless sources of damage.

"Walk slowly when in the nether world, and seek that which calls."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #370 (Rare)
Type: Enchantment

Wings of Aesthir

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

"For those of courage, even the sky holds no limit."
-Arnjlot Olasson, Sky Mage

Mana:
Cardset: Ice Age #383 (Uncommon)
Type: Enchantment

Drudge Spell

Enchantment

, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Mana:
Cardset: Homelands #6 (Uncommon)
Type: Enchantment

Coral Reef

Enchantment

Coral Reef enters the battlefield with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on Coral Reef.

, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

Mana:
Cardset: Homelands #29 (Uncommon)
Type: Enchantment

Viscerid Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Viscerid Armor to its owner's hand.

A fallen Viscerid's only tribute is to be worn by a comrade.

Mana:
Cardset: Alliances #60 (Common)
Alliances #61 (Common)
Type: Enchantment

Kjeldoran Pride

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

: Attach Kjeldoran Pride to target creature other than enchanted creature.

Mana:
Cardset: Alliances #136 (Common)
Alliances #137 (Common)
Type: Enchantment

Counterbalance

Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Mana:
Cardset: Coldsnap #31 (Uncommon)
Type: Enchantment

Braid of Fire

Enchantment

Cumulative upkeep-Add to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

"To a trained mind, the cold is but a momentary distraction."

Mana:
Cardset: Coldsnap #78 (Rare)
Type: Enchantment

Freyalise's Radiance

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Snow permanents don't untap during their controllers' untap steps.

Mana:
Cardset: Coldsnap #108 (Uncommon)
Type: Enchantment

Binding Agony

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.

A crash of rhinos in my head
-Femeref expression meaning
"a severe head pain"

Mana:
Cardset: Mirage #4 (Common)
Type: Enchantment

Grave Servitude

Enchantment - Aura

You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.

"I no longer believe in a final resting place."
-Shauku, Endbringer

Mana:
Cardset: Mirage #24 (Common)
Type: Enchantment

Soar

Enchantment - Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

"Would you give up your hands to fly? That is what the birds have done."
-The One Thousand Questions

Mana:
Cardset: Mirage #93 (Common)
Type: Enchantment

Teferi's Curse

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant."
-Teferi

Mana:
Cardset: Mirage #96 (Common)
Type: Enchantment

Afiya Grove

Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.

When Afiya Grove has no +1/+1 counters on it, sacrifice it.

Mana:
Cardset: Mirage #103 (Rare)
Type: Enchantment

Armor of Thorns

Enchantment - Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant nonblack creature

Enchanted creature gets +2/+2.

Mana:
Cardset: Mirage #104 (Common)
Type: Enchantment

Decomposition

Enchantment - Aura

Enchant black creature

Enchanted creature has "Cumulative upkeep-Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.)

When enchanted creature dies, its controller loses 2 life.

Mana:
Cardset: Mirage #110 (Uncommon)
Type: Enchantment

Agility

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Mana:
Cardset: Mirage #154 (Common)
Type: Enchantment

Consuming Ferocity

Enchantment - Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

Mana:
Cardset: Mirage #166 (Uncommon)
Type: Enchantment

Lightning Reflexes

Enchantment - Aura

You may cast Lightning Reflexes as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

"Inhale. Kill. Exhale."

Mana:
Cardset: Mirage #186 (Common)
Type: Enchantment

Favorable Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mana:
Cardset: Mirage #220 (Uncommon)
Type: Enchantment

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

Mana:
Cardset: Mirage #244 (Rare)
Type: Enchantment

Ward of Lights

Enchantment - Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

As Ward of Lights enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

Mana:
Cardset: Mirage #251 (Common)
Type: Enchantment

Spatial Binding

Enchantment

Pay 1 life: Until your next upkeep, target permanent can't phase out.

Time is the one shackle you can't break.
-Zhalfirin aphorism

Mana:
Cardset: Mirage #344 (Uncommon)
Type: Enchantment

Dark Privilege

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice a creature: Regenerate enchanted creature.

"As you breathe your last, understand why I accept such forbidden gifts."
-Purraj of Urborg

Mana:
Cardset: Visions #6 (Common)
Type: Enchantment

Vampirism

Enchantment - Aura

Enchant creature

When Vampirism enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Mana:
Cardset: Visions #23 (Uncommon)
Type: Enchantment

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."
-Afari, Tales

Mana:
Cardset: Visions #32 (Rare)
Type: Enchantment

Mystic Veil

Enchantment - Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Magic is my thread, my will the needle. I weave over you as if you never were."
-Poetics of Hanan

Mana:
Cardset: Visions #38 (Common)
Type: Enchantment

Gossamer Chains

Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

"Harah swung his sword mightily, but still the air held him fast."
-Azeworai, "Kenechi's Dream"

Mana:
Cardset: Visions #106 (Common)
Type: Enchantment

Parapet

Enchantment

You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Creatures you control get +0/+1.

There is no wall that can't be improved by making it taller.

Mana:
Cardset: Visions #114 (Common)
Type: Enchantment

Relic Ward

Enchantment - Aura

You may cast Relic Ward as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant artifact

Enchanted artifact has shroud. (It can't be the target of spells or abilities.)

Asmira's prayers alone should have freed Mangara from the amber prison . . .

Mana:
Cardset: Visions #116 (Uncommon)
Type: Enchantment

Righteous Aura

Enchantment

, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.

"Good is not a ‘thing.' You can neither touch nor own it. No, Good is a vision we all share and strive to make real."
-Asmira, Holy Avenger

Mana:
Cardset: Mercadian Masques #45 (Uncommon)
Visions #120 (Common)
Type: Enchantment

Sun Clasp

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return enchanted creature to its owner's hand.

"And darkness shall be cast from me
For my soul resides in the Sun."
-Femeref dirge

Mana:
Cardset: Visions #121 (Common)
Type: Enchantment

Squandered Resources

Enchantment

Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.

"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
-Afari, Tales

Mana:
Cardset: Visions #137 (Rare)
Type: Enchantment

Suleiman's Legacy

Enchantment

When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.

Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.

With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility.

Mana:
Cardset: Visions #138 (Rare)
Type: Enchantment

Coils of the Medusa

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/-1.

Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.

Serpentine locks shape ornate rocks.

Mana:
Cardset: Weatherlight #7 (Common)
Type: Enchantment

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

Mana:
Cardset: Weatherlight #32 (Rare)
Type: Enchantment

Phantom Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

"But you said 'when goats fly!'" Squee whined.

Mana:
Cardset: Betrayers of Kamigawa #46 (Common)
Weatherlight #49 (Common)
Type: Enchantment

Teferi's Veil

Enchantment

Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #53 (Uncommon)
Type: Enchantment

Nature's Kiss

Enchantment - Aura

Enchant creature

, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

"I cradle my rage even as the earth cradles my dead kin."
-Mirri of the Weatherlight

Mana:
Cardset: Weatherlight #78 (Common)
Type: Enchantment

Betrothed of Fire

Enchantment - Aura

Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Mana:
Cardset: Weatherlight #89 (Common)
Type: Enchantment

Fire Whip

Enchantment - Aura

Enchant creature you control

Enchanted creature has ": This creature deals 1 damage to target creature or player."

Sacrifice Fire Whip: Fire Whip deals 1 damage to target creature or player.

Mana:
Cardset: Time Spiral "Timeshifted" #63 (Special)
Weatherlight #100 (Common)
Type: Enchantment

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.

Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.

Mana:
Cardset: Weatherlight #103 (Rare)
Type: Enchantment

Angelic Renewal

Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

Mana:
Cardset: Weatherlight #120 (Common)
Type: Enchantment

Fevered Convulsions

Enchantment

: Put a -1/-1 counter on target creature.

"Tell me again why you failed to capture Gerrard, you worthless pile of spine."
-Volrath, to Greven

Mana:
Cardset: Tempest #30 (Rare)
Type: Enchantment

Spinal Graft

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

"This one has not screamed enough to show effective implantation. Kill it."
-Volrath

Mana:
Cardset: Tempest #53 (Common)
Type: Enchantment

Legacy's Allure

Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

Mana:
Cardset: Tempest #71 (Uncommon)
Type: Enchantment

Steal Enchantment

Enchantment - Aura

Enchant enchantment

You control enchanted enchantment.

"Why should I flatter another with imitation when I can satisfy myself through possession?"
-Ertai, wizard adept

Mana:
Cardset: Tempest #90 (Uncommon)
Type: Enchantment

Volrath's Curse

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.

: Return Volrath's Curse to its owner's hand.

Mana:
Cardset: Tempest #101 (Common)
Type: Enchantment

Earthcraft

Enchantment

Tap an untapped creature you control: Untap target basic land.

"The land gives up little, but we are masters of persuasion."
-Eladamri, Lord of Leaves

Mana:
Cardset: Tempest #116 (Rare)
Type: Enchantment

Goblin Bombardment

Enchantment

Sacrifice a creature: Goblin Bombardment deals 1 damage to target creature or player.

One mogg to aim the catapult, one mogg to steer the rock.

Mana:
Cardset: Commander 2013 #110 (Uncommon)
Tempest #179 (Uncommon)
Type: Enchantment

Havoc

Enchantment

Whenever an opponent casts a white spell, he or she loses 2 life.

As Orim put the lightning rod into place on the bow, she cast a spell of protection to shield herself from the heat. That's when the Furnace got personal.

Mana:
Cardset: Tempest #181 (Uncommon)
Type: Enchantment

Circle of Protection: Shadow

Enchantment

: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Tempest #224 (Common)
Type: Enchantment

Torment

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

"Volrath has killed me. All that remains of me is the scar!"
-Tahngarth

Mana:
Cardset: Stronghold #23 (Common)
Type: Enchantment

Contempt

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

"Predictable little man. In all these years you taught me so much yet learned so little."
-Volrath, to Starke

Mana:
Cardset: Stronghold #27 (Common)
Type: Enchantment

Hesitation

Enchantment

When a player casts a spell, sacrifice Hesitation and counter that spell.

Gerrard hesitated, looking up at the enemy ship. The future hesitated with him, changed forever by the pause.

Mana:
Cardset: Stronghold #33 (Uncommon)
Type: Enchantment

Volrath's Gardens

Enchantment

, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.

"Watch yourself," warned Starke. "These plants aren't nice when they're hungry."

Mana:
Cardset: Stronghold #74 (Rare)
Type: Enchantment

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter.

Mana:
Cardset: Stronghold #76 (Rare)
Type: Enchantment

Heat of Battle

Enchantment

Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

"Takara, it's me!" shouted Starke. It was no use-she obeyed Volrath.

Mana:
Cardset: Stronghold #88 (Uncommon)
Type: Enchantment

Conviction

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3.

: Return Conviction to its owner's hand.

It was not the minotaur's shoulders but his soul that bore the heaviest weight.

Mana:
Cardset: Stronghold #105 (Common)
Type: Enchantment

Convalescence

Enchantment

At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.

Selenia had hurt Mirri terribly, but injuries of the flesh could be treated. The wounds she had torn in Crovax's soul would never close.

Mana:
Cardset: Exodus #5 (Rare)
Type: Enchantment

Oath of Lieges

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.

Mana:
Cardset: Exodus #11 (Rare)
Type: Enchantment

Cunning

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

". . . Dry-walkers die
We feed on sweet flesh . . . ."
-Rootwater Saga

Mana:
Cardset: Exodus #28 (Common)
Type: Enchantment

Oath of Ghouls

Enchantment

At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.

Mana:
Cardset: Exodus #69 (Rare)
Type: Enchantment

Oath of Mages

Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.

Mana:
Cardset: Exodus #90 (Rare)
Type: Enchantment

Paroxysm

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of his or her library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.

Mana:
Cardset: Exodus #94 (Uncommon)
Type: Enchantment

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Cardset: Exodus #115 (Rare)
Type: Enchantment

Song of Serenity

Enchantment

Creatures that are enchanted can't attack or block.

Heartwood brings peace in great symphonies where dryads conduct the trees through every note.

Mana:
Cardset: Exodus #125 (Uncommon)
Type: Enchantment

Survival of the Fittest

Enchantment

, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Exodus #129 (Rare)
Type: Enchantment

Absolute Grace

Enchantment

All creatures have protection from black.

In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.

Mana:
Cardset: Urza's Saga #1 (Uncommon)
Type: Enchantment

Absolute Law

Enchantment

All creatures have protection from red.

The strength of law is unwavering. It is an iron bar in a world of water.

Mana:
Cardset: Urza's Saga #2 (Uncommon)
Type: Enchantment

Brilliant Halo

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand.

Mana:
Cardset: Urza's Saga #5 (Common)
Type: Enchantment

Opal Gargoyle

Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Mana:
Cardset: Urza's Saga #25 (Common)
Type: Enchantment

Rune of Protection: Artifacts

Enchantment

: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #35 (Uncommon)
Type: Enchantment

Rune of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #36 (Common)
Type: Enchantment

Rune of Protection: Blue

Enchantment

: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #37 (Common)
Type: Enchantment