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Tunnel Vision

Sorcery

Name a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.

Mana:
Cardset: Ravnica: City of Guilds #72 (Rare)
Type: Sorcery

Hex

Sorcery

Destroy six target creatures.

When killing five just isn't enough.

Mana:
Cardset: Commander #87 (Rare)
Ravnica: City of Guilds #89 (Rare)
Type: Sorcery

Sins of the Past

Sorcery

Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. Exile Sins of the Past.

Mana:
Cardset: Ravnica: City of Guilds #106 (Rare)
Type: Sorcery

Razia's Purification

Sorcery

Each player chooses three permanents he or she controls, then sacrifices the rest.

Only the chosen ones are spared.

Mana:
Cardset: Ravnica: City of Guilds #224 (Rare)
Type: Sorcery

Twisted Justice

Sorcery

Target player sacrifices a creature. You draw cards equal to that creature's power.

In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death.

Mana:
Cardset: Ravnica: City of Guilds #237 (Uncommon)
Type: Sorcery

Govern the Guildless

Sorcery

Gain control of target monocolored creature.

Forecast - , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #25 (Rare)
Type: Sorcery

Walk the Aeons

Sorcery

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Target player takes an extra turn after this one.

Mana:
Cardset: Time Spiral #93 (Rare)
Type: Sorcery

Mindstab

Sorcery

Target player discards three cards.

Suspend 4- (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Time Spiral #119 (Common)
Type: Sorcery

Volcanic Awakening

Sorcery

Destroy target land.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

With a great roar, the land opened like a titan's yawn, with teeth of blackened rock and a lolling tongue of magma.

Mana:
Cardset: Time Spiral #186 (Uncommon)
Type: Sorcery

Tromp the Domains

Sorcery

Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Ground into the footprints of the ravaging herd were clumps of salt from Benalia, moss from Llanowar, dust from Hurloon, and ash from as far as Urborg.

Mana:
Cardset: Modern Masters #171 (Uncommon)
Time Spiral #230 (Uncommon)
Type: Sorcery

Chronomantic Escape

Sorcery

Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #4 (Uncommon)
Type: Sorcery

Reality Strobe

Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #43 (Uncommon)
Type: Sorcery

Death by Dragons

Sorcery

Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.

Suddenly, Eldo felt very alone.

Mana:
Cardset: Commander #118 (Uncommon)
Type: Sorcery

Merciless Eviction

Sorcery

Choose one - Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.

"I once saw the Obzedat moved to action. Since that day, I've been thankful that they're mainly lazy, and dead."
-Aurelia, to Gideon Jura

Mana:
Cardset: Gatecrash #177 (Rare)
Type: Sorcery

Undercity Plague

Sorcery

Target player loses 1 life, discards a card, then sacrifices a permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #83 (Rare)
Type: Sorcery

Structural Collapse

Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

The Gruul holiday of Rauck-Chauv always ends the same way.

Mana:
Cardset: Gatecrash #107 (Common)
Type: Sorcery

Stolen Identity

Sorcery

Put a token onto the battlefield that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #53 (Rare)
Type: Sorcery

Blast of Genius

Sorcery

Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.

Ral Zarek's brainstorms bring actual thunder and lightning.

Mana:
Cardset: Dragon's Maze #55 (Uncommon)
Type: Sorcery

Morgue Burst

Sorcery

Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.

"Let him in. He's on the list."
-Olrich, Rakdos club owner

Mana:
Cardset: Dragon's Maze #86 (Common)
Type: Sorcery

Vanquish the Foul

Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #35 (Uncommon)
Type: Sorcery

Sea God's Revenge

Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"What has neither mouth nor throat, yet swallows captain, crew, and boat?"
-Sphinx's riddle

Mana:
Cardset: Theros #61 (Uncommon)
Type: Sorcery

Thassa's Bounty

Sorcery

Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.

"Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?"
-Kenessos, priest of Thassa

Mana:
Cardset: Theros #67 (Common)
Type: Sorcery

Sip of Hemlock

Sorcery

Destroy target creature. Its controller loses 2 life.

Conspirators poisoned the oracle not because her visions were wrong, but because they were right.

Mana:
Cardset: Theros #106 (Common)
Type: Sorcery

Tempt with Glory

Sorcery

Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control.

Mana:
Cardset: Commander 2013 #24 (Rare)
Type: Sorcery

Plea for Guidance

Sorcery

Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.

On Theros, the dove is a symbol not of peace but of discovery. Quick wings herald the arrival of a revelation.

Mana:
Cardset: Born of the Gods #24 (Rare)
Type: Sorcery

Pinnacle of Rage

Sorcery

Pinnacle of Rage deals 3 damage to each of two target creatures and/or players.

Mount Sulano erupted not in magma but in anger.

Mana:
Cardset: Born of the Gods #105 (Uncommon)
Type: Sorcery

Whims of the Fates

Sorcery

Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)

Mana:
Cardset: Born of the Gods #115 (Rare)
Type: Sorcery

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Rise of Eagles

Sorcery

Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

An offering to the sea brings an insight from the stars.

Mana:
Cardset: Journey Into Nyx #49 (Common)
Type: Sorcery

Extinguish All Hope

Sorcery

Destroy all nonenchantment creatures.

Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity.

Mana:
Cardset: Journey Into Nyx #68 (Rare)
Type: Sorcery

Spiteful Blow

Sorcery

Destroy target creature and target land.

"Only a fool takes Phenax at his word. What do you expect from a god born of lies and betrayal?"
-Verenes, priest of Iroas

Mana:
Cardset: Journey Into Nyx #83 (Uncommon)
Type: Sorcery

Reign of the Pit

Sorcery

Each player sacrifices a creature. Put an X/X black Demon creature token with flying onto the battlefield, where X is the total power of the creatures sacrificed this way.

Mana:
Cardset: Conspiracy #29 (Rare)
Type: Sorcery

Grenzo's Rebuttal

Sorcery

Put a 4/4 red Ogre creature token onto the battlefield. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to his or her left. Destroy each permanent chosen this way.

Mana:
Cardset: Conspiracy #33 (Rare)
Type: Sorcery

Call (Beck/Call)

Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123b (Rare)
Type: Sorcery

Entering (Breaking/Entering)

Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124b (Rare)
Type: Sorcery

Release (Catch/Release)

Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #125b (Rare)
Type: Sorcery

Triplicate Spirits

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)

Mana:
Cardset: Magic 2015 #40 (Common)
Type: Sorcery

Endless Obedience

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Mana:
Cardset: Magic 2015 #94 (Uncommon)
Type: Sorcery

Set Adrift

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put target nonland permanent on top of its owner's library.

The envoy spoke, and Sidisi replied.

Mana:
Cardset: Khans of Tarkir #54 (Uncommon)
Type: Sorcery

Rite of the Serpent

Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield.

"From your death, new life. From your loss, our profit."
-Kirada, Qarsi overseer

Mana:
Cardset: Khans of Tarkir #86 (Common)
Type: Sorcery

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Mana:
Cardset: Khans of Tarkir #149 (Mythic Rare)
Type: Sorcery

Incite Rebellion

Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures he or she controls.

Nothing breaks the monotony like a good old-fashioned riot.

Mana:
Cardset: Commander 2014 #37 (Rare)
Type: Sorcery

Shifting Loyalties

Sorcery

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

"Show the enemy the true path, and the spirit will yearn to follow it."
-Houn, Jeskai elder

Mana:
Cardset: Fate Reforged #51 (Uncommon)
Type: Sorcery

Tasigur's Cruelty

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Each opponent discards two cards.

The cruelest tortures leave no mark upon the flesh.

Mana:
Cardset: Fate Reforged #88 (Common)
Type: Sorcery

Mob Rule

Sorcery

Choose one -

• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.

• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Cardset: Fate Reforged #109 (Rare)
Type: Sorcery

Descent of the Dragons

Sorcery

Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.

Dragons emerge from tempests fully formed and terribly hungry.

Mana:
Cardset: Dragons of Tarkir #133 (Mythic Rare)
Type: Sorcery

Gruesome Slaughter

Sorcery

Until end of turn, colorless creatures you control gain ": This creature deals damage equal to its power to target creature."

Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.

Mana:
Cardset: Battle for Zendikar #9 (Rare)
Type: Sorcery

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.

Awaken 6- (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #80 (Mythic Rare)
Type: Sorcery

Nissa's Renewal

Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.

Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.

Mana:
Cardset: Battle for Zendikar #180 (Rare)
Type: Sorcery

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

Mana:
Cardset: Oath of the Gatewatch #53 (Mythic Rare)
Type: Sorcery

Temporal Mastery

Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Time is a marvelous plaything.

Mana:
Cardset: Avacyn Restored #81 (Mythic Rare)
Type: Sorcery

Rite of Ruin

Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Skirsdag cultists refused to quietly accept Avacyn's ascendancy.

Mana:
Cardset: Avacyn Restored #153 (Rare)
Type: Sorcery

Wit's End

Sorcery

Target player discards his or her hand.

"Your pathetic ideas lie in shambles, Planeswalker. Where is your arrogant pride now?"
-Nicol Bolas

Mana:
Cardset: Magic 2013 #117 (Rare)
Dissension #58 (Rare)
Type: Sorcery

Boundless Realms

Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.

"Planeswalking cannot be taught. Either you see the doors or you do not."
-Nissa Revane

Mana:
Cardset: Magic 2013 #162 (Rare)
Type: Sorcery

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player and you gain 10 life.

"Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end."

Mana:
Cardset: Magic 2012 #111 (Rare)
Type: Sorcery

Hour of Reckoning

Sorcery

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
-Niszka, Selesnya evangel

Mana:
Cardset: Commander #15 (Rare)
Ravnica: City of Guilds #21 (Rare)
Type: Sorcery

Brilliant Ultimatum

Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.

Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried.

Mana:
Cardset: Shards of Alara #159 (Rare)
Type: Sorcery

Clarion Ultimatum

Sorcery

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.

Be worthy of a single blessing, and many more will follow.

Mana:
Cardset: Shards of Alara #163 (Rare)
Type: Sorcery

Cruel Ultimatum

Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

There is always a greater power.

Mana:
Cardset: Commander 2013 #182 (Rare)
From the Vault: Twenty #17 (Mythic Rare)
Ajani vs. Nicol Bolas #69 (Rare)
Shards of Alara #164 (Rare)
Type: Sorcery

Titanic Ultimatum

Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.

"Retribution is best delivered by claws and rage, with both magnified."
-Ajani

Mana:
Cardset: Ajani vs. Nicol Bolas #31 (Rare)
Shards of Alara #204 (Rare)
Type: Sorcery

Violent Ultimatum

Sorcery

Destroy three target permanents.

"Words are a waste of time. Destruction is a language everyone understands."
-Sarkhan Vol

Mana:
Cardset: Shards of Alara #206 (Rare)
Type: Sorcery

Ancestral Tribute

Sorcery

You gain 2 life for each card in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #2 (Rare)
Type: Sorcery

Roar of the Wurm

Sorcery

Put a 6/6 green Wurm creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #266 (Uncommon)
Type: Sorcery

Ichor Explosion

Sorcery

As an additional cost to cast Ichor Explosion, sacrifice a creature.

All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

The first explosion that didn't excite goblins.

Mana:
Cardset: New Phyrexia #64 (Uncommon)
Type: Sorcery

All Is Dust

Tribal Sorcery - Eldrazi

Each player sacrifices all colored permanents he or she controls.

"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Rise of the Eldrazi #1 (Mythic Rare)
Type: Sorcery

Skittering Invasion

Tribal Sorcery - Eldrazi

Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

"The brood spread far faster than we could kill it. I fear the worst is yet to come."
-The War Diaries

Mana:
Cardset: Rise of the Eldrazi #10 (Uncommon)
Type: Sorcery

Repay in Kind

Sorcery

Each player's life total becomes the lowest life total among all players.

Sorin has gathered grudges for centuries, patiently awaiting the day he can exact the perfect vengeance.

Mana:
Cardset: Rise of the Eldrazi #125 (Rare)
Type: Sorcery

Disaster Radius

Sorcery

As an additional cost to cast Disaster Radius, reveal a creature card from your hand.

Disaster Radius deals X damage to each creature your opponents control, where X is the revealed card's converted mana cost.

Mana:
Cardset: Commander #119 (Rare)
Rise of the Eldrazi #141 (Rare)
Type: Sorcery

Soulquake

Sorcery

Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.

The Maelstrom sent a wave of raw mana through the battlefield, carrying off the fighting and fallen alike.

Mana:
Cardset: Alara Reborn #30 (Rare)
Type: Sorcery

Destructive Force

Sorcery

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

The end of the world rarely comes quietly.

Mana:
Cardset: Magic 2011 #133 (Rare)
Type: Sorcery

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Mana:
Cardset: Magic 2014 #178 (Uncommon)
Magic 2010 #187 (Uncommon)
Shadowmoor #119 (Uncommon)
Type: Sorcery

Absorb Vis

Sorcery

Target player loses 4 life and you gain 4 life.

Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Cardset: Modern Masters #71 (Common)
Sorin vs. Tibalt #31 (Common)
Conflux #40 (Common)
Type: Sorcery

Call the Skybreaker

Sorcery

Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It hears and answers every orison across Shadowmoor.

Mana: {{/}}{{/}}
Cardset: Commander #188 (Rare)
Eventide #98 (Rare)
Type: Sorcery

Mass Calcify

Sorcery

Destroy all nonwhite creatures.

The dead serve as their own tombstones.

Mana:
Cardset: Magic 2015 #18 (Rare)
Shadowmoor #12 (Rare)
Type: Sorcery

Plague of Vermin

Sorcery

Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.

Mana:
Cardset: Shadowmoor #73 (Rare)
Type: Sorcery

Knowledge Exploitation

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.

Mana:
Cardset: Morningtide #38 (Rare)
Type: Sorcery

Flame Wave

Sorcery

Flame Wave deals 4 damage to target player and each creature he or she controls.

"I hear the roaring of a wave whose waters are red and whose mists are black."
-Oracle en-Vec

Mana:
Cardset: Ninth Edition #182 (Uncommon)
Stronghold #81 (Uncommon)
Type: Sorcery

Thieves' Auction

Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.

Mana:
Cardset: Eighth Edition #227 (Rare)
Mercadian Masques #218 (Rare)
Type: Sorcery

Sunscour

Sorcery

You may exile two white cards from your hand rather than pay Sunscour's mana cost.

Destroy all creatures.

Mana:
Cardset: Coldsnap #19 (Rare)
Type: Sorcery

Fury of the Horde

Sorcery

You may exile two red cards from your hand rather than pay Fury of the Horde's mana cost.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Mana:
Cardset: Coldsnap #81 (Rare)
Type: Sorcery

Goblin Game

Sorcery

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items he or she revealed. The player who revealed the fewest items then loses half his or her life, rounded up. If two or more players are tied for fewest, each loses half his or her life, rounded up.

Mana:
Cardset: Planeshift #61 (Rare)
Type: Sorcery

Kamahl's Sledge

Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold - If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Mana:
Cardset: Torment #102 (Common)
Type: Sorcery

Morality Shift

Sorcery

Exchange your graveyard and library. Then shuffle your library.

The mind sings, though at times it sings a dirge.

Mana:
Cardset: Judgment #70 (Rare)
Type: Sorcery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.)

"I'll leave subtlety to the rich."

Mana:
Cardset: Onslaught #71 (Rare)
Type: Sorcery

Searing Flesh

Sorcery

Searing Flesh deals 7 damage to target opponent.

Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.

Mana:
Cardset: Onslaught #225 (Uncommon)
Type: Sorcery

Dimensional Breach

Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.

Mana:
Cardset: Scourge #9 (Rare)
Type: Sorcery

Cabal Conditioning

Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
-Cabal mantra

Mana:
Cardset: Scourge #56 (Rare)
Type: Sorcery

Temporal Cascade

Sorcery

Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #52 (Rare)
Type: Sorcery

Tooth and Nail

Sorcery

Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #170 (Rare)
Mirrodin #134 (Rare)
Type: Sorcery

Roar of Reclamation

Sorcery

Each player returns all artifact cards from his or her graveyard to the battlefield.

"Yesterday's relics will determine the outcome of tomorrow's war."
-Ushanti, leonin seer

Mana:
Cardset: Fifth Dawn #14 (Rare)
Type: Sorcery

Twist Allegiance

Sorcery

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

Mana:
Cardset: Betrayers of Kamigawa #120 (Rare)
Type: Sorcery

Enduring Ideal

Sorcery

Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Mana:
Cardset: Saviors of Kamigawa #9 (Rare)
Type: Sorcery

Overwhelm

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.

"Let the song of Selesnya be heard above the rhythm of our thundering hordes!"

Mana:
Cardset: Magic 2015 #189 (Uncommon)
Ravnica: City of Guilds #175 (Uncommon)
Type: Sorcery

Biomantic Mastery

Sorcery

( can be paid with either or .)

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

"Look beyond, to the vascular awareness that all life is a map to greater knowledge."
-Momir Vig, Biomancy, vol. I

Mana: {{/}}{{/}}{{/}}
Cardset: Dissension #142 (Rare)
Type: Sorcery

Phthisis

Sorcery

Destroy target creature. Its controller loses life equal to its power plus its toughness.

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Commander 2013 #85 (Uncommon)
Modern Masters #93 (Uncommon)
Time Spiral #122 (Uncommon)
Type: Sorcery

Look at Me, I'm the DCI

Sorcery

Ban one card, other than a basic land, for the remainder of the match. (For the remainder of the match, each player removes from the game all copies of that card in play or in any graveyard, hand, library, or sideboard.)

Few understand the DCI's rigorous decision-making process.

Mana:
Cardset: Unglued #8 (Rare)
Type: Sorcery

Devout Invocation

Sorcery

Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.

A prayer to bring demons to their knees.

Mana:
Cardset: Magic 2014 #16 (Mythic Rare)
Type: Sorcery

Revel of the Fallen God

Sorcery

Put four 2/2 red and green Satyr creature tokens with haste onto the battlefield.

"Xenagos has fallen, and the world grows dark without him. What can ever fill that darkness but our rage?"
-Guruthes, disciple of Xenagos

Mana:
Cardset: Journey Into Nyx #155 (Rare)
Type: Sorcery

Covenant of Blood

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Covenant of Blood deals 4 damage to target creature or player and you gain 4 life.

Mana:
Cardset: Magic 2015 #91 (Common)
Type: Sorcery

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Mana:
Cardset: Khans of Tarkir #174 (Rare)
Type: Sorcery