Beastmaster AscensionEnchantmentWhenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
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Bloodchief AscensionEnchantmentAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
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Celestial MantleEnchantment - AuraEnchant creature Upon such armor, even a mountain would break. |
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ElectropotenceEnchantmentWhenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player. Where life and force collide. |
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GigantiformEnchantment - AuraKicker
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Ior Ruin ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
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Khalni Heart ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.
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Luminarch AscensionEnchantmentAt the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
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Mire BlightEnchantment - AuraEnchant creature "Is there anything in Guul Draz that doesn't suck the life out of you?" |
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Nimbus WingsEnchantment - AuraEnchant creature Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds. |
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Predatory UrgeEnchantment - AuraEnchant creature
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Pyromancer AscensionEnchantmentWhenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
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Quest for Ancient SecretsEnchantmentWhenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
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Quest for Pure FlameEnchantmentWhenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
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Quest for the GembladesEnchantmentWhenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
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Quest for the GravelordEnchantmentWhenever a creature dies, you may put a quest counter on Quest for the Gravelord.
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Quest for the Holy RelicEnchantmentWhenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
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Savage SilhouetteEnchantment - AuraEnchant creature Some elves believe that their survival instincts are born of many cycles of reincarnation. |
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Soul Stair ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
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Spreading SeasEnchantment - AuraEnchant land Most inhabitants of Zendikar have given up on the idea of an accurate map. |
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Sunspring ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
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Zektar Shrine ExpeditionEnchantmentLandfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
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Convincing MirageEnchantment - AuraEnchant land "Where are we? You must learn to ask more useful questions than that." |
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Entangling VinesEnchantment - AuraEnchant tapped creature Every living thing has roots in nature. Sometimes nature gets its roots into you. |
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Hive MindEnchantmentWhenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy. "All consciousness is one, separated only by a thin veil of the physical." |
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IndestructibilityEnchantment - AuraEnchant permanent
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Lurking PredatorsEnchantmentWhenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. All are prey to the eyes of the wild. |
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MegrimEnchantmentWhenever an opponent discards a card, Megrim deals 2 damage to that player. "It's a vicious circle. Stress breeds pain. Pain breeds stress. It's simply beautiful, wouldn't you agree?" |
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OakenformEnchantment - AuraEnchant creature "When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?" |
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Soul BleedEnchantment - AuraEnchant creature Whether the end comes swift or slow, it always comes too soon. |
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TelepathyEnchantmentYour opponents play with their hands revealed. "The most disappointing thing about learning telepathy is finding out how boring people really are." |
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Underworld DreamsEnchantmentWhenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. "In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan." |
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WeaknessEnchantment - AuraEnchant creature "For strength to have any meaning, there must also be . . . you." |
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Ardent PleaEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
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CrystallizationEnchantment - AuraEnchant creature
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Dragon AppeasementEnchantmentSkip your draw step. "Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not." |
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Finest HourEnchantmentExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Glory of WarfareEnchantmentAs long as it's your turn, creatures you control get +2/+0. "Their hopes dashed on our shields! Their victory slashed by our swords!" |
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