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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Alpha Kavu

Creature - Kavu

: Target Kavu creature gets -1/+1 until end of turn.

Kavu leaders instinctively protect their herds from harm.

Mana:
Power: 2/2
Cardset: Planeshift #77 (Uncommon)
Type: Creature

Amphibious Kavu

Creature - Kavu

Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

Merfolk raided the shores untroubled for years . . . until the shores started fighting back.

Mana:
Power: 2/2
Cardset: Planeshift #78 (Common)
Type: Creature

Ancient Spider

Creature - Spider

First strike; reach (This creature can block creatures with flying.)

It outlived both king and castle.

Mana:
Power: 2/5
Cardset: Planeshift #96 (Rare)
Type: Creature

Arctic Merfolk

Creature - Merfolk

Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Planeshift #21 (Common)
Type: Creature

Aurora Griffin

Creature - Griffin

Flying

: Target permanent becomes white until end of turn.

Though a fierce fighter, its true value is that it inspires beleaguered forces.

Mana:
Power: 2/2
Cardset: Planeshift #2 (Common)
Type: Creature

Caldera Kavu

Creature - Kavu

: Caldera Kavu gets +1/+1 until end of turn.

: Caldera Kavu becomes the color of your choice until end of turn.

As powerful and malleable as the molten rock it calls home.

Mana:
Power: 2/2
Cardset: Planeshift #58 (Common)
Type: Creature

Cavern Harpy

Creature - Harpy Beast

Flying

When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Mana:
Power: 2/1
Cardset: Planeshift #97 (Common)
Type: Creature

Disciple of Kangee

Creature - Human Wizard

, : Target creature gains flying and becomes blue until end of turn.

When no birds are available, Kangee's disciples fill the sky with anything that‘s willing to fight.

Mana:
Power: 2/2
Cardset: Planeshift #3 (Common)
Type: Creature

Doomsday Specter

Creature - Specter

Flying

When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.

Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

Mana:
Power: 2/3
Cardset: Planeshift #103 (Rare)
Type: Creature

Draco

Artifact Creature - Dragon

Domain - Draco costs less to cast for each basic land type among lands you control.

Flying

Domain - At the beginning of your upkeep, sacrifice Draco unless you pay . This cost is reduced by for each basic land type among lands you control.

Mana:
Power: 9/9
Cardset: Dragons #3 (Rare)
Planeshift #131 (Rare)
Type: Artifact Creature

Dralnu's Pet

Creature - Shapeshifter

Kicker-, Discard a creature card. (You may pay and discard a creature card in addition to any other costs as you cast this spell.)

If Dralnu's Pet was kicked, it enters the battlefield with flying and with X +1/+1 counters on it, where X is the discarded card's converted mana cost.

Mana:
Power: 2/2
Cardset: Planeshift #23 (Rare)
Type: Creature

Ertai, the Corrupted

Legendary Creature - Human Wizard

, , Sacrifice a creature or enchantment: Counter target spell.

Altered by Phyrexian science, corrupted by black mana, and twisted by rage, Ertai still looked in the mirror and saw only glory.

Mana:
Power: 3/4
Cardset: Planeshift #107 (Rare)
Type: Creature

Flametongue Kavu

Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
-Sisay

Mana:
Power: 4/2
Cardset: Commander 2014 #176 (Uncommon)
Commander #123 (Uncommon)
Jace vs. Chandra #42 (Uncommon)
Planeshift #60 (Uncommon)
Type: Creature

Fleetfoot Panther

Creature - Cat

Flash

When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

Mana:
Power: 3/4
Cardset: Ajani vs. Nicol Bolas #12 (Uncommon)
Planeshift #108 (Uncommon)
Type: Creature

Guard Dogs

Creature - Hound

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

"A good guard is alert. A great guard is also loyal."
-Benalish kennelmaster

Mana:
Power: 2/2
Cardset: Planeshift #5 (Uncommon)
Type: Creature

Honorable Scout

Creature - Human Soldier Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

"I've faced your kind before. This time I'm ready for you."

Mana:
Power: 1/1
Cardset: Planeshift #8 (Common)
Type: Creature

Horned Kavu

Creature - Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

Mana:
Power: 3/4
Cardset: Planeshift #110 (Common)
Type: Creature

Hunting Drake

Creature - Drake

Flying

When Hunting Drake enters the battlefield, put target red or green creature on top of its owner's library.

Even the fiercest beast will flee when faced with the possibility of becoming dinner.

Mana:
Power: 2/2
Cardset: Planeshift #27 (Common)
Type: Creature

Kavu Recluse

Creature - Kavu

: Target land becomes a Forest until end of turn.

Few ever see this particular breed of kavu, which hides in forests of its own making.

Mana:
Power: 2/2
Cardset: Planeshift #64 (Common)
Type: Creature

Lava Zombie

Creature - Zombie

When Lava Zombie enters the battlefield, return a black or red creature you control to its owner's hand.

: Lava Zombie gets +1/+0 until end of turn.

Mana:
Power: 4/3
Cardset: Planeshift #113 (Common)
Type: Creature

Magnigoth Treefolk

Creature - Treefolk

Domain - For each basic land type among lands you control, Magnigoth Treefolk has landwalk of that type.

Mana:
Power: 2/6
Cardset: Planeshift #82 (Rare)
Type: Creature

Marsh Crocodile

Creature - Crocodile

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.

When Marsh Crocodile enters the battlefield, each player discards a card.

Mana:
Power: 4/4
Cardset: Planeshift #115 (Uncommon)
Type: Creature

Mire Kavu

Creature - Kavu

Mire Kavu gets +1/+1 as long as you control a Swamp.

"At this rate," said Sisay, "the next kavu we see will have wings."

Mana:
Power: 3/2
Cardset: Planeshift #67 (Common)
Type: Creature

Mirrorwood Treefolk

Creature - Treefolk

: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to target creature or player instead.

It doesn't need a bite. The bark works just fine.

Mana:
Power: 2/4
Cardset: Planeshift #83 (Uncommon)
Type: Creature

Mogg Jailer

Creature - Goblin

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up
-Mogg secret password

Mana:
Power: 2/2
Cardset: Planeshift #68 (Uncommon)
Type: Creature

Morgue Toad

Creature - Frog

Sacrifice Morgue Toad: Add to your mana pool.

"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses."
-Ertai

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #47 (Common)
Planeshift #46 (Common)
Type: Creature

Nemata, Grove Guardian

Legendary Creature - Treefolk

: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Planeshift #85 (Rare)
Type: Creature

Nightscape Battlemage

Creature - Zombie Wizard

Kicker and/or (You may pay an additional and/or as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target land.

Mana:
Power: 2/2
Cardset: Planeshift #47 (Uncommon)
Type: Creature

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Phyrexian Bloodstock

Creature - Zombie

When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated.

It reeks of terror and chaos.

Mana:
Power: 3/3
Cardset: Planeshift #50 (Common)
Type: Creature

Phyrexian Scuta

Creature - Zombie

Kicker-Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)

If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 3/3
Cardset: Planeshift #51 (Rare)
Type: Creature

Pygmy Kavu

Creature - Kavu

When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control.

"We could learn a lot by watching the little ones," said Agnate.
"Define ‘little,'" replied Grizzlegom.

Mana:
Power: 1/2
Cardset: Planeshift #88 (Common)
Type: Creature

Questing Phelddagrif

Creature - Phelddagrif

: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield.

: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.

: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.

Mana:
Power: 4/4
Cardset: Planeshift #119 (Rare)
Type: Creature

Quirion Explorer

Creature - Elf Druid Scout

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.
-Quirion creed

Mana:
Power: 1/1
Cardset: Planeshift #90 (Common)
Type: Creature

Radiant Kavu

Creature - Kavu

: Prevent all combat damage blue creatures and black creatures would deal this turn.

When angered or frightened, it protects itself with a burst of blinding light.

Mana:
Power: 3/3
Cardset: Planeshift #120 (Rare)
Type: Creature

Razing Snidd

Creature - Beast

When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.

When Razing Snidd enters the battlefield, each player sacrifices a land.

Mana:
Power: 3/3
Cardset: Planeshift #121 (Uncommon)
Type: Creature

Root Greevil

Creature - Beast

, , Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

The root of all greevils.

Mana:
Power: 2/3
Cardset: Planeshift #91 (Common)
Type: Creature

Samite Elder

Creature - Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Mana:
Power: 1/2
Cardset: Planeshift #14 (Rare)
Type: Creature

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Sawtooth Loon

Creature - Bird

Flying

When Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.

When Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #17 (Uncommon)
Planeshift #123 (Uncommon)
Type: Creature
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