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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Nivix Cyclops

Creature - Cyclops

Defender

Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Mana:
Power: 1/4
Cardset: Dragon's Maze #87 (Common)
Type: Creature

Nivix Guildmage

Creature - Human Wizard

: Draw a card, then discard a card.

: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

Mana:
Power: 2/2
Cardset: Commander 2013 #202 (Uncommon)
Return to Ravnica #182 (Uncommon)
Type: Creature

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nivmagus Elemental

Creature - Elemental

Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)

When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.

Mana: {{/}}
Power: 1/2
Cardset: Return to Ravnica #219 (Rare)
Type: Creature

Nix

Instant

Counter target spell if no mana was spent to cast it.

"There is no shortcut to work done true and well. The Creators learned this to their sorrow, the first time they made the world."
-Githri the Prisoner

Mana:
Cardset: Future Sight #55 (Rare)
Type: Instant

No Rest for the Wicked

Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

"The soul? Here, we have no use for such frivolities."
-Sitrik, birth priest

Mana:
Cardset: Tenth Edition #165 (Uncommon)
Urza's Saga #142 (Uncommon)
Type: Enchantment

No-Dachi

Artifact - Equipment

Equipped creature gets +2/+0 and has first strike.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Not keen-edged enough for cutting armor, the no-dachi slew by folding its victim rapidly and violently under the weight of its impact.

Mana:
Cardset: Champions of Kamigawa #264 (Uncommon)
Type: Artifact

Nobilis of War

Creature - Spirit Avatar

Flying

Attacking creatures you control get +2/+0.

"A great siege is a banquet to him; a long and terrible battle, the most exquisite delicacy."
-The Seer's Parables

Mana: {{/}}{{/}}{{/}}{{/}}
Power: 3/4
Cardset: Eventide #144 (Rare)
Type: Creature

Noble Hierarch

Creature - Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Add , , or to your mana pool.

She protects the sacred groves from blight, drought, and the Unbeholden.

Mana:
Cardset: Conflux #87 (Rare)
Type: Creature

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Noble Quarry

Enchantment Creature - Unicorn

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #130 (Uncommon)
Type: Enchantment

Noble Templar

Creature - Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Conspiracy #75 (Common)
Scourge #19 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Noggin Whack

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards.

Mana:
Cardset: Morningtide #70 (Uncommon)
Type: Sorcery

Noggle Bandit

Creature - Noggle Rogue

Noggle Bandit can't be blocked except by creatures with defender.

Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #106 (Common)
Type: Creature

Noggle Bridgebreaker

Creature - Noggle Rogue

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand.

"It's always funny till someone gets hurt. Then it's hilarious."

Mana: {{/}}{{/}}
Power: 4/3
Cardset: Eventide #107 (Common)
Type: Creature

Noggle Hedge-Mage

Creature - Noggle Wizard

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #108 (Uncommon)
Type: Creature

Noggle Ransacker

Creature - Noggle Rogue

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.

Mana: {{/}}
Power: 2/1
Cardset: Planechase 2012 #102 (Uncommon)
Eventide #109 (Uncommon)
Type: Creature

Nomad Mythmaker

Creature - Human Nomad Cleric

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.

Mana:
Power: 2/2
Cardset: Tenth Edition #30 (Rare)
Judgment #15 (Rare)
Type: Creature

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Nomads' Assembly

Sorcery

Put a 1/1 white Kor Soldier creature token onto the battlefield for each creature you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Commander 2014 #82 (Rare)
Rise of the Eldrazi #39 (Rare)
Type: Sorcery

Norin the Wary

Legendary Creature - Human Warrior

When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step.

"I have a bad feeling about this."

Mana:
Power: 2/1
Cardset: Time Spiral #171 (Rare)
Type: Creature

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

Mana:
Cardset: New Phyrexia #17 (Rare)
Type: Artifact

Norwood Ranger

Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

Mana:
Power: 1/2
Cardset: Ninth Edition #260 (Common)
Eighth Edition #271 (Common)
Type: Creature

Not of This World

Tribal Instant - Eldrazi

Counter target spell or ability that targets a permanent you control.

Not of This World costs less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.

Mana:
Cardset: Rise of the Eldrazi #8 (Uncommon)
Type: nknown

Notion Thief

Creature - Human Rogue

Flash

If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Mana:
Power: 3/1
Cardset: Dragon's Maze #88 (Rare)
Type: Creature

Notorious Throng

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Put X 1/1 black Faerie Rogue creature tokens with flying onto the battlefield, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.

Mana:
Cardset: Morningtide #45 (Rare)
Type: Sorcery

Nourish

Instant

You gain 6 life.

Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves.

Mana:
Cardset: Darksteel #78 (Common)
Type: Instant

Nourishing Shoal

Instant - Arcane

You may exile a green card with converted mana cost X from your hand rather than pay Nourishing Shoal's mana cost.

You gain X life.

Mana:
Cardset: Betrayers of Kamigawa #137 (Rare)
Type: Instant

Nova Chaser

Creature - Elemental Warrior

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 10/2
Cardset: Lorwyn #187 (Rare)
Type: Creature

Novablast Wurm

Creature - Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
-Screed of the Mul Daya

Mana:
Power: 7/7
Cardset: Worldwake #119 (Mythic Rare)
Type: Creature

Novijen Sages

Creature - Human Advisor Mutant

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

, Remove two +1/+1 counters from among creatures you control: Draw a card.

Mana:
Cardset: Dissension #27 (Rare)
Type: Creature

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Noxious Dragon

Creature - Dragon

Flying

When Noxious Dragon dies, you may destroy target creature with converted mana cost 3 or less.

Dragons of Silumgar's brood begin to digest their prey even before consuming it, letting their caustic breath do much of the work.

Mana:
Power: 4/4
Cardset: Fate Reforged #77 (Uncommon)
Type: Creature

Noxious Hatchling

Creature - Elemental

Noxious Hatchling enters the battlefield with four -1/-1 counters on it.

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling.

Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling.

Mana: {{/}}
Power: 6/6
Cardset: Eventide #124 (Uncommon)
Type: Creature

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

"Dead or alive, my creations are stronger than Jin-Gitaxias's septic minions."
-Vorinclex, Voice of Hunger

Mana:
Cardset: New Phyrexia #118 (Uncommon)
Type: Instant

Noyan Dar, Roil Shaper

Legendary Creature - Merfolk Ally

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #216 (Rare)
Type: Creature

Nucklavee

Creature - Beast

When Nucklavee enters the battlefield, you may return target red sorcery card from your graveyard to your hand.

When Nucklavee enters the battlefield, you may return target blue instant card from your graveyard to your hand.

It loathes all tastes but two: spells and flesh.

Mana: {{/}}{{/}}
Power: 4/4
Cardset: Commander #214 (Uncommon)
Eventide #110 (Uncommon)
Type: Creature

Nuisance Engine

Artifact

, : Put a 0/1 colorless Pest artifact creature token onto the battlefield.

Mana:
Cardset: Mirrodin #221 (Uncommon)
Type: Artifact

Null Caller

Creature - Vampire Shaman

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.

Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #88 (Uncommon)
Type: Creature
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