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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Heavy Mattock

Artifact - Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Dark Ascension #150 (Common)
Type: Artifact

Hecatomb

Enchantment

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to target creature or player.

Mana:
Cardset: Sixth Edition #136 (Unknown)
Fifth Edition #29 (Rare)
Ice Age #18 (Rare)
Type: Enchantment

Heckling Fiends

Creature - Devil

: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

Mana:
Power: 2/2
Cardset: Conspiracy #145 (Uncommon)
Dark Ascension #92 (Uncommon)
Type: Creature

Hedge Troll

Creature - Troll Cleric

Hedge Troll gets +1/+1 as long as you control a Plains.

: Regenerate Hedge Troll.

His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him.

Mana:
Power: 2/2
Cardset: Planar Chaos #151 (Uncommon)
Type: Creature

Hedonist's Trove

Enchantment

When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.

You may play land cards exiled with Hedonist's Trove.

You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Mana:
Cardset: Dragons of Tarkir #106 (Rare)
Type: Enchantment

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Mana:
Cardset: Oath of the Gatewatch #57 (Rare)
Type: Enchantment

Hedron Archive

Artifact

: Add to your mana pool.

, , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.

Mana:
Cardset: Battle for Zendikar #223 (Uncommon)
Type: Artifact

Hedron Blade

Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Battle for Zendikar #224 (Common)
Type: Artifact

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Hedron Crawler

Artifact Creature - Construct

: Add {C} to your mana pool. ({C} represents colorless mana.)

"It's endearing, in a mystical, pointy sort of way."
-General Tazri, allied commander

Mana:
Cardset: Oath of the Gatewatch #164 (Common)
Type: Artifact Creature

Hedron Matrix

Artifact - Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.

Mana:
Cardset: Rise of the Eldrazi #218 (Rare)
Type: Artifact

Hedron Rover

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

"Now that it has woken up and wandered off, we should go see what it was guarding."
-Gotzen, Bulwark explorer

Mana:
Power: 2/2
Cardset: Worldwake #125 (Common)
Type: Artifact Creature

Hedron Scrabbler

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

"I don't care when the hedrons awoke. Why is the question that really matters."
-Anowon, the Ruin Sage

Mana:
Power: 1/1
Cardset: Zendikar #204 (Common)
Type: Artifact Creature

Hedron-Field Purists

Creature - Human Cleric

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/4

If a source would deal damage to you or a creature you control, prevent 1 of that damage.

LEVEL 5+

2/5

If a source would deal damage to you or a creature you control, prevent 2 of that damage.

Mana:
Cardset: Rise of the Eldrazi #25 (Rare)
Type: Creature

Heed the Mists

Sorcery - Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Mana:
Cardset: Betrayers of Kamigawa #36 (Uncommon)
Type: Sorcery

Heedless One

Creature - Elf Avatar

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

"Channel your vitality through me."

Mana:
Power: */*
Cardset: Elves vs. Goblins #7 (Uncommon)
Onslaught #265 (Uncommon)
Type: Creature

Heidar, Rimewind Master

Legendary Creature - Human Wizard

, : Return target permanent to its owner's hand. Activate this ability only if you control four or more snow permanents.

"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"

Mana:
Power: 3/3
Cardset: Coldsnap #36 (Rare)
Type: Creature

Heightened Awareness

Enchantment

As Heightened Awareness enters the battlefield, discard your hand.

At the beginning of your draw step, draw an additional card.

"It startles me how alive one feels on the edge of death."
-Barrin, master wizard

Mana:
Cardset: Prophecy #37 (Rare)
Type: Enchantment

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Heirs of Stromkirk

Creature - Vampire

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Avacyn Restored #140 (Common)
Type: Creature

Heliod's Emissary

Enchantment Creature - Elk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #18 (Uncommon)
Type: Enchantment

Heliod's Pilgrim

Creature - Human Cleric

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The blessings of Heliod are apparent for all to see.

Mana:
Power: 1/2
Cardset: Magic 2015 #14 (Common)
Type: Creature

Heliod, God of the Sun

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Mana:
Power: 5/6
Cardset: Theros #17 (Mythic Rare)
Type: Enchantment

Helionaut

Creature - Human Soldier

Flying

, : Add one mana of any color to your mana pool.

Hope kept the defenders aloft, but only courage kept them in the fight.

Mana:
Power: 1/2
Cardset: Apocalypse #13 (Common)
Type: Creature

Heliophial

Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

, Sacrifice Heliophial: Heliophial deals damage equal to the number of charge counters on it to target creature or player.

Mana:
Cardset: Fifth Dawn #130 (Common)
Type: Artifact

Helium Squirter

Creature - Beast Mutant

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Target creature with a +1/+1 counter on it gains flying until end of turn.

Mana:
Cardset: Dissension #26 (Common)
Type: Creature

Helix Pinnacle

Enchantment

Shroud

: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Mana:
Cardset: Eventide #68 (Rare)
Type: Enchantment

Hell Swarm

Instant

All creatures get -1/-0 until end of turn.

The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.

Mana:
Cardset: Legends #17 (Common)
Type: Instant

Hell's Caretaker

Creature - Horror

, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.

Mana:
Power: 1/1
Cardset: Ninth Edition #137 (Rare)
Legends #19 (Rare)
Type: Creature

Hell's Thunder

Creature - Elemental

Flying, haste

At the beginning of the end step, sacrifice Hell's Thunder.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 4/4
Cardset: Shards of Alara #103 (Rare)
Type: Creature

Hell-Bent Raider

Creature - Human Barbarian

First strike, haste

Discard a card at random: Hell-Bent Raider gains protection from white until end of turn.

He doesn't slow until his spear is weighted with corpses.

Mana:
Power: 2/2
Cardset: Torment #101 (Rare)
Type: Creature

Hellcarver Demon

Creature - Demon

Flying

Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.

Mana:
Power: 6/6
Cardset: Rise of the Eldrazi #113 (Mythic Rare)
Type: Creature

Helldozer

Creature - Zombie Giant

, : Destroy target land. If that land was nonbasic, untap Helldozer.

Sometimes you go to hell, and sometimes hell comes to you.

Mana:
Power: 6/5
Cardset: Ravnica: City of Guilds #88 (Rare)
Type: Creature

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

"High on a throne of royal state . . . insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost

Mana:
Cardset: Legends #18 (Rare)
Type: Sorcery

Hellfire Mongrel

Creature - Elemental Hound

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #48 (Uncommon)
Zendikar #130 (Uncommon)
Type: Creature

Hellhole Flailer

Creature - Ogre Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Mana:
Power: 3/2
Cardset: Return to Ravnica #167 (Uncommon)
Type: Creature

Hellhole Rats

Creature - Rat

Haste

When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's converted mana cost.

"I must speak with Momir Vig about creating a water-spouting watchdog."
-Mathvan, Prahv scrollwarden

Mana:
Power: 2/2
Cardset: Dissension #113 (Uncommon)
Type: Creature

Hellion Crucible

Land

: Add to your mana pool.

, : Put a pressure counter on Hellion Crucible.

, , Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and as soon as it comes under your control.)

Cardset: Magic 2013 #226 (Rare)
Type: Land

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then put that many 4/4 red Hellion creature tokens onto the battlefield.

Just when you thought you'd be safe, in the middle of an open field with no Eldrazi around for miles.

Mana:
Cardset: Planechase 2012 #45 (Rare)
Rise of the Eldrazi #151 (Rare)
Type: Sorcery

Hellkite Charger

Creature - Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Archenemy #41 (Rare)
Zendikar #131 (Rare)
Type: Creature
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