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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Bearer of the Heavens

Creature - Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

Mana:
Power: 10/10
Cardset: Journey Into Nyx #89 (Rare)
Type: Creature

Bearer of Silence

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay {C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.)

Flying

Bearer of Silence can't block.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #67 (Rare)
Type: Creature

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

A vertical scream pierces the night air and echoes doom through the clouds.

Mana:
Cardset: Archenemy #10 (Rare)
Tenth Edition #129 (Rare)
Fifth Dawn #41 (Rare)
Type: Sorcery

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

To look into its light is to meet the gaze of history.

Mana:
Cardset: Fifth Dawn #24 (Rare)
Type: Sorcery

Beacon of Immortality

Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

The cave floods with light. A thousand rays shine forth and meld into one.

Mana:
Cardset: Tenth Edition #10 (Rare)
Fifth Dawn #6 (Rare)
Type: Instant

Beacon of Destruction

Instant

Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.

The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost.

Mana:
Cardset: Tenth Edition #189 (Rare)
Fifth Dawn #61 (Rare)
Type: Instant

Beacon of Destiny

Creature - Human Cleric

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

"We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt."

Mana:
Power: 1/3
Cardset: Legions #5 (Rare)
Type: Creature

Beacon of Creation

Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

A chorus of life heralds the arrival of Mirrodin's final sun.

Mana:
Cardset: Fifth Dawn #82 (Rare)
Type: Sorcery

Beacon Hawk

Creature - Bird

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

: Beacon Hawk gets +0/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Dissension #3 (Common)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Bösium Strip

Artifact

, : Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.

Mana:
Cardset: Weatherlight #146 (Rare)
Type: Artifact

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Bazaar of Wonders

World Enchantment

When Bazaar of Wonders enters the battlefield, exile all cards from all graveyards.

Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield.

Mana:
Cardset: Mirage #55 (Rare)
Type: Enchantment

Bazaar of Baghdad

Land

: Draw two cards, then discard three cards.

Cardset: Arabian Nights #84 (Uncommon)
Type: Land

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Bayou Dragonfly

Creature - Insect

Flying, swampwalk

"Like a sugar stick with wings!"
-Squee, goblin cabin hand

Mana:
Power: 1/1
Cardset: Tempest #109 (Common)
Type: Creature

Bayou

Land - Swamp Forest

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #283 (Rare)
Unlimited Edition #279 (Rare)
Beta Edition #279 (Unknown)
Alpha Edition #278 (Unknown)
Type: Land

Bay Falcon

Creature - Bird

Flying, vigilance

"Wear the falcon's feathers in your hair-
be fast as the falcon, bright as the Sun."
-"Rise on Wings," Zhalfirin song

Mana:
Power: 1/1
Cardset: Mirage #54 (Common)
Type: Creature

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if was spent to cast Batwing Brume. (Do both if was spent.)

Mana: {{/}}
Cardset: Archenemy #80 (Uncommon)
Eventide #81 (Uncommon)
Type: Instant

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

It's never good to walk into an ambush, but with the right spell you might walk out again.

Mana:
Cardset: Theros #1 (Common)
Type: Instant

Battlewise Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/2
Cardset: Theros #189 (Uncommon)
Type: Creature

Battlewise Aven

Creature - Bird Soldier

Flying

Threshold - As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

Experience is a good teacher, not a kind one.

Mana:
Power: 2/2
Cardset: Judgment #4 (Common)
Type: Creature

Battlewand Oak

Creature - Treefolk Warrior

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Mana:
Power: 1/3
Cardset: Lorwyn #197 (Common)
Type: Creature

Battletide Alchemist

Creature - Kithkin Cleric

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

"I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."

Mana:
Power: 3/4
Cardset: Morningtide #2 (Rare)
Type: Creature

Battlegrowth

Instant

Put a +1/+1 counter on target creature.

Mana:
Cardset: Mirrodin #113 (Common)
Type: Instant

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Battlegrace Angel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Mana:
Power: 4/4
Cardset: Shards of Alara #6 (Rare)
Type: Creature

Battlegate Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.

Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #133 (Common)
Type: Creature

Battlefront Krushok

Creature - Beast

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Krushoks clear debris from fertile fields, fallow fields, and battlefields.

Mana:
Power: 3/4
Cardset: Fate Reforged #125 (Uncommon)
Type: Creature

Battleflight Eagle

Creature - Bird

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.

Mana:
Power: 2/2
Cardset: Magic 2013 #7 (Common)
Type: Creature

Battlefield Thaumaturge

Creature - Human Wizard

Each instant and sorcery spell you cast costs less to cast for each creature it targets.

Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #31 (Rare)
Type: Creature

Battlefield Scrounger

Creature - Centaur

Threshold - Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate this ability only once each turn, and only if seven or more cards are in your graveyard.

Mana:
Power: 3/3
Cardset: Judgment #106 (Common)
Type: Creature

Battlefield Percher

Creature - Bird

Flying

Battlefield Percher can block only creatures with flying.

: Battlefield Percher gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Nemesis #52 (Uncommon)
Type: Creature

Battlefield Medic

Creature - Human Cleric

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

"Death never stops to rest. Neither can we."

Mana:
Power: 1/1
Cardset: Onslaught #9 (Common)
Type: Creature

Battlefield Forge

Land

: Add to your mana pool.

: Add or to your mana pool. Battlefield Forge deals 1 damage to you.

Cardset: Magic 2015 #240 (Rare)
Tenth Edition #348 (Rare)
Ninth Edition #318 (Rare)
Apocalypse #139 (Rare)
Type: Land

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Battle-Mad Ronin

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.

"I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast."

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #156 (Common)
Type: Creature

Battle Strain

Enchantment

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

The pits swallow the weak as predators swallow prey.

Mana:
Cardset: Odyssey #177 (Uncommon)
Type: Enchantment

Battle Squadron

Creature - Goblin

Flying

Battle Squadron's power and toughness are each equal to the number of creatures you control.

The goblins made an unruly pile with military precision.

Mana:
Power: */*
Cardset: Mercadian Masques #174 (Rare)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Battle Screech

Sorcery

Put two 1/1 white Bird creature tokens with flying onto the battlefield.

Flashback-Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Judgment #3 (Uncommon)
Type: Sorcery

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Battle of Wits

Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

There is no loftier ambition than the pursuit of knowledge.

Mana:
Cardset: Magic 2013 #44 (Rare)
Ninth Edition #65 (Rare)
Odyssey #69 (Rare)
Type: Enchantment

Battle Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

"Boom Boom Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills"
-Clachan Tales

Mana:
Cardset: Dragons of Tarkir #7 (Uncommon)
Magic 2015 #4 (Uncommon)
Lorwyn #5 (Uncommon)
Type: Enchantment

Battle Hymn

Instant

Add to your mana pool for each creature you control.

"A church is just wood and walls. A congregation is the faithful praising the angels."
-Kolman, elder of Gatstaf

Mana:
Cardset: Avacyn Restored #128 (Common)
Type: Instant

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Battle Frenzy

Instant

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

"One day you, too, shall drink the blood of your foes. It is something to look forward to."
-Toothlicker Harj, Orcish Captain

Mana:
Cardset: Ice Age #175 (Common)
Type: Instant

Battle Cry

Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

"In the thick of battle, you must keep your wits about you. Yelling a lot helps, too."
-General Jarkeld, the Arctic Fox

Mana:
Cardset: Ice Age #229 (Uncommon)
Type: Instant

Battle Brawler

Creature - Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Every time he returns from battle unscathed, he feels a tinge of disappointment.

Mana:
Power: 2/2
Cardset: Fate Reforged #63 (Uncommon)
Type: Creature

Batterskull

Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +4/+4 and has vigilance and lifelink.

: Return Batterskull to its owner's hand.

Equip

Mana:
Cardset: New Phyrexia #130 (Mythic Rare)
Type: Artifact

Battering Wurm

Creature - Wurm

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Mana:
Power: 4/3
Cardset: Guildpact #79 (Uncommon)
Type: Creature

Battering Sliver

Creature - Sliver

All Sliver creatures have trample.

Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.

Mana:
Power: 4/4
Cardset: Planar Chaos #95 (Common)
Type: Creature

Battering Ram

Artifact Creature - Construct

At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)

Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.

By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.

Mana:
Power: 1/1
Cardset: Fifth Edition #353 (Common)
Fourth Edition #315 (Common)
Antiquities #6 (Common)
Type: Artifact Creature

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Battering Craghorn

Creature - Goat Beast

First strike

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Their skeletons can be found all over Skirk Ridge, tangled in each other's horns.

Mana:
Power: 3/1
Cardset: Archenemy #30 (Common)
Onslaught #188 (Common)
Type: Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Battered Golem

Artifact Creature - Golem

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

A dent marks every year of service, and it has as much rust as glory.

Mana:
Power: 3/2
Cardset: Fifth Dawn #106 (Common)
Type: Artifact Creature

Baton of Morale

Artifact

: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Goblins would kill to get ahold of this one."
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Ice Age #288 (Uncommon)
Type: Artifact

Baton of Courage

Artifact

Flash

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

Mana:
Cardset: Fifth Dawn #105 (Common)
Type: Artifact

Bathe in Light

Instant

Radiance - Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.

"Truth shines even in darkness. Those who march on the side of truth walk always in righteous light."

Mana:
Cardset: Commander #9 (Uncommon)
Ravnica: City of Guilds #2 (Uncommon)
Type: Instant

Bathe in Dragonfire

Sorcery

Bathe in Dragonfire deals 4 damage to target creature.

The scent of cooked flesh lingers in the charred landscape of Tarkir.

Mana:
Cardset: Fate Reforged #92 (Common)
Type: Sorcery

Bassara Tower Archer

Creature - Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #117 (Uncommon)
Type: Creature

Basking Rootwalla

Creature - Lizard

: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #2 (Common)
Torment #121 (Common)
Type: Creature

Basiliza Screecher

Mana:
Cardset: Gatecrash #58 (Common)
Type:

Basilisk Collar

Artifact - Equipment

Equipped creature has deathtouch and lifelink.

Equip

During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.

Mana:
Cardset: Worldwake #122 (Rare)
Type: Artifact

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Bash to Bits

Instant

Destroy target artifact.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #176 (Uncommon)
Type: Instant

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Basalt Monolith

Artifact

Basalt Monolith doesn't untap during your untap step.

: Add to your mana pool.

: Untap Basalt Monolith.

Mana:
Cardset: Commander 2013 #237 (Uncommon)
Revised Edition #235 (Uncommon)
Unlimited Edition #232 (Uncommon)
Beta Edition #233 (Unknown)
Alpha Edition #231 (Unknown)
Type: Artifact

Basalt Golem

Artifact Creature - Golem

Basalt Golem can't be blocked by artifact creatures.

Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, he or she puts a 0/2 colorless Wall artifact creature token with defender onto the battlefield.

Mana:
Power: 2/4
Cardset: Mirage #259 (Uncommon)
Type: Artifact Creature

Basalt Gargoyle

Creature - Gargoyle

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Basalt Gargoyle gets +0/+1 until end of turn.

Mana:
Power: 3/2
Cardset: Time Spiral #145 (Uncommon)
Type: Creature

Basal Thrull

Creature - Thrull

, Sacrifice Basal Thrull: Add to your mana pool.

Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results.
-Sarpadian Empires, vol. II

Mana:
Power: 1/2
Cardset: Fallen Empires #5 (Common)
Fallen Empires #6 (Common)
Fallen Empires #7 (Common)
Fallen Empires #8 (Common)
Type: Creature

Basal Sliver

Creature - Sliver

All Slivers have "Sacrifice this permanent: Add to your mana pool."

"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
-Endrek Sahr, master breeder

Mana:
Power: 2/2
Cardset: Time Spiral #96 (Common)
Type: Creature

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Barter in Blood

Sorcery

Each player sacrifices two creatures.

"We must all make sacrifices for the good of Innistrad."
-Sorin Markov

Mana:
Cardset: Avacyn Restored #85 (Uncommon)
Divine vs. Demonic #52 (Uncommon)
Mirrodin #57 (Uncommon)
Type: Sorcery

Bartel Runeaxe

Legendary Creature - Giant Warrior

Vigilance

Bartel Runeaxe can't be the target of Aura spells.

Thundering down from Hammerheim, no foe could slow Bartel's charge.

Mana:
Power: 6/5
Cardset: Legends #262 (Rare)
Type: Creature

Barrow Ghoul

Creature - Zombie

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

"They killed my family to deny me a future. They fed on my ancestors to deny me a past."
-Crovax

Mana:
Power: 4/4
Cardset: Weatherlight #3 (Common)
Type: Creature

Barrin, Master Wizard

Legendary Creature - Human Wizard

, Sacrifice a permanent: Return target creature to its owner's hand.

"Knowledge is no more expensive than ignorance, and at least as satisfying."
-Barrin, master wizard

Mana:
Power: 1/1
Cardset: Urza's Saga #63 (Rare)
Type: Creature

Barrin's Unmaking

Instant

Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.

Mana:
Cardset: Invasion #46 (Common)
Type: Instant

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

"Only vengeance matters now."
-Barrin

Mana:
Cardset: Invasion #235 (Rare)
Type: Sorcery

Barrin's Codex

Artifact

At the beginning of your upkeep, you may put a page counter on Barrin's Codex.

, , Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.

Mana:
Cardset: Urza's Saga #286 (Rare)
Type: Artifact

Barrenton Medic

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

His dreams are filled with noxious powders and clinking vials.

Mana:
Cardset: Shadowmoor #4 (Common)
Type: Creature

Barrenton Cragtreads

Creature - Kithkin Scout

Barrenton Cragtreads can't be blocked by red creatures.

"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #138 (Common)
Type: Creature

Barren Moor

Land

Barren Moor enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #284 (Common)
Commander 2013 #277 (Common)
Izzet vs. Golgari #78 (Common)
Commander #266 (Common)
Archenemy #124 (Common)
Divine vs. Demonic #58 (Common)
Onslaught #312 (Common)
Type: Land

Barren Glory

Enchantment

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

"The only perfect world is an empty world, with no one to sin or wage war."
-Tarran, magus of the disk

Mana:
Cardset: Future Sight #3 (Rare)
Type: Enchantment

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

"The trollish game of push-fall inspired this impressive tactic."
-Sidar Jabari

Mana:
Cardset: Mirage #157 (Rare)
Type: Instant

Barrel Down Sokenzan

Instant - Arcane

Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Mana:
Cardset: Saviors of Kamigawa #94 (Common)
Type: Instant

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Barrage Ogre

Creature - Ogre Warrior

, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #83 (Uncommon)
Type: Creature

Barrage of Expendables

Enchantment

, Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.

Goblin generals don't distinguish between troops and ammunition.

Mana:
Cardset: Magic 2014 #127 (Uncommon)
Type: Enchantment

Barrage of Boulders

Sorcery

Barrage of Boulders deals 1 damage to each creature you don't control.

Ferocious - If you control a creature with power 4 or greater, creatures can't block this turn.

Crude tactics can be effective nonetheless.

Mana:
Cardset: Khans of Tarkir #100 (Common)
Type: Sorcery

Barony Vampire

Creature - Vampire

"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime."

Mana:
Power: 3/2
Cardset: Magic 2011 #82 (Common)
Type: Creature

Baron Sengir

Legendary Creature - Vampire

Flying

Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.

: Regenerate another target Vampire.

"Beast. Defiler. The source of all my pain." -Ihsan's Shade

Mana:
Power: 5/5
Cardset: Homelands #1 (Rare)
Type: Creature

Barl's Cage

Artifact

: Target creature doesn't untap during its controller's next untap step.

For a dozen years the cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.

Mana:
Cardset: Fifth Edition #352 (Rare)
The Dark #93 (Rare)
Type: Artifact

Barktooth Warbeard

Legendary Creature - Human Warrior

He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks!

Mana:
Power: 6/5
Cardset: Legends #261 (Uncommon)
Type: Creature

Barkshell Blessing

Instant

Target creature gets +2/+2 until end of turn.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Mana: {{/}}
Cardset: Shadowmoor #224 (Common)
Type: Instant

Barkhide Mauler

Creature - Beast

Cycling (, Discard this card: Draw a card.)

Anywhere else they would be hunted for their skins, but in Wirewood, they are safe.

Mana:
Power: 4/4
Cardset: Onslaught #246 (Common)
Type: Creature
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