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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Dimir KeyruneArtifact
A key that slips through every lock. |
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Glaring SpotlightArtifactCreatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
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Boros KeyruneArtifact
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Skyblinder StaffArtifact - EquipmentEquipped creature gets +1/+0 and can't be blocked by creatures with flying. "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." |
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Razortip WhipArtifact
"It no longer surprises me what shows up in our raid of a Rakdos revue."
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Mind's EyeArtifactWhenever an opponent draws a card, you may pay
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Scroll RackArtifact
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Azorius CluestoneArtifact
Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
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Boros CluestoneArtifact
"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
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Dimir CluestoneArtifact
It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
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Golgari CluestoneArtifact
Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
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Gruul CluestoneArtifact
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Izzet CluestoneArtifact
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
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Orzhov CluestoneArtifact
A symbol of power and wealth, the only commodities that matter to the Orzhov. |
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Rakdos CluestoneArtifact
"Burn. Bleed. Enjoy." |
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Selesnya CluestoneArtifact
"Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
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Simic CluestoneArtifact
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Æther SpellbombArtifact
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Æther VialArtifactAt the beginning of your upkeep, you may put a charge counter on Æther Vial.
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BonesplitterArtifact - EquipmentEquipped creature gets +2/+0.
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Chalice of the VoidArtifactChalice of the Void enters the battlefield with X charge counters on it.
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Engineered ExplosivesArtifactSunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
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Lotus BloomArtifactIllus. Mark Zug |
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Paradise MantleArtifact - EquipmentEquipped creature has "
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Pyrite SpellbombArtifact
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Runed StalactiteArtifact - EquipmentEquipped creature gets +1/+1 and is every creature type. When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event. |
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Sword of Fire and IceArtifact - EquipmentEquipped creature gets +2/+2 and has protection from red and from blue.
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Sword of Light and ShadowArtifact - EquipmentEquipped creature gets +2/+2 and has protection from white and from black.
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Vedalken ShacklesArtifactYou may choose not to untap Vedalken Shackles during your untap step.
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Bubbling CauldronArtifact
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Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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MillstoneArtifact
More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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