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Recoup

Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Sorin vs. Tibalt #63 (Uncommon)
Odyssey #216 (Uncommon)
Type: Sorcery

Reconstruction

Sorcery

Return target artifact card from your graveyard to your hand.

Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts.

Mana:
Cardset: Revised Edition #77 (Common)
Antiquities #56 (Common)
Type: Sorcery

Recollect

Sorcery

Return target card from your graveyard to your hand.

"The bones of the past will tell their tales-if you know how to speak their language."
-Savra

Mana:
Cardset: Tenth Edition #289 (Uncommon)
Ravnica: City of Guilds #178 (Uncommon)
Type: Sorcery

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

"This world tires of its long occupation."-Nissa Revane

Mana:
Cardset: Battle for Zendikar #185 (Common)
Type: Sorcery

Reckless Charge

Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #215 (Common)
Type: Sorcery

Reckless Abandon

Sorcery

As an additional cost to cast Reckless Abandon, sacrifice a creature.

Reckless Abandon deals 4 damage to target creature or player.

The climax of a warlord's career is always death.

Mana:
Cardset: Urza's Destiny #94 (Common)
Type: Sorcery

Recall

Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Mana:
Cardset: Sixth Edition #92 (Unknown)
Fifth Edition #115 (Rare)
Legends #70 (Rare)
Type: Sorcery

Rebuking Ceremony

Sorcery

Put two target artifacts on top of their owners' libraries.

From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary.

Mana:
Cardset: Darksteel #82 (Rare)
Type: Sorcery

Reborn Hope

Sorcery

Return target multicolored card from your graveyard to your hand.

"In darkness is kindled the fiercest hope."
-Hadran, sunseeder of Naya

Mana:
Cardset: Alara Reborn #76 (Uncommon)
Type: Sorcery

Rebirth

Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.

Each player may put the top card of his or her library into the ante. If a player does, his or her life total becomes 20.

Mana:
Cardset: Fourth Edition #151 (Rare)
Legends #114 (Rare)
Type: Sorcery

Reap the Seagraf

Sorcery

Put a 2/2 black Zombie creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo.

Mana:
Cardset: Dark Ascension #72 (Common)
Type: Sorcery

Reap Intellect

Sorcery

Target opponent reveals his or her hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Dragon's Maze #95 (Mythic Rare)
Type: Sorcery

Reap and Sow

Sorcery

Choose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #81 (Common)
Type: Sorcery

Reanimate

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.

"You will learn to earn death."
-Volrath

Mana:
Cardset: Graveborn #15 (Unknown)
Archenemy #21 (Uncommon)
Tempest #45 (Uncommon)
Type: Sorcery

Reality Strobe

Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #43 (Uncommon)
Type: Sorcery

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

The dead know lessons the living haven't learned.

Mana:
Cardset: Commander 2014 #158 (Common)
Theros #101 (Common)
Type: Sorcery

Razia's Purification

Sorcery

Each player chooses three permanents he or she controls, then sacrifices the rest.

Only the chosen ones are spared.

Mana:
Cardset: Ravnica: City of Guilds #224 (Rare)
Type: Sorcery

Raze

Sorcery

As an additional cost to cast Raze, sacrifice a land.

Destroy target land.

The viashino believe that the oldest mountains hate everyone equally.

Mana:
Cardset: Urza's Saga #207 (Common)
Type: Sorcery

Raven's Crime

Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

It plucks away memories like choice bits of carrion.

Mana:
Cardset: Modern Masters #95 (Common)
Eventide #41 (Common)
Type: Sorcery

Rats' Feast

Sorcery

Exile X target cards from a single graveyard.

"That does it-I quit"
-Cabal grave robber

Mana:
Cardset: Judgment #71 (Common)
Type: Sorcery

Ransack

Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

Mana:
Cardset: Stronghold #39 (Uncommon)
Type: Sorcery

Ranger's Path

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

The forest can seem like a dense maze. Those who travel the canopy know otherwise.

Mana:
Cardset: Magic 2013 #186 (Common)
Type: Sorcery

Rancid Earth

Sorcery

Destroy target land.

Threshold - If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Mana:
Cardset: Torment #78 (Common)
Type: Sorcery

Rampant Growth

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Nature grows solutions to its problems.

Mana:
Cardset: Magic 2012 #190 (Common)
Magic 2010 #201 (Common)
Tenth Edition #288 (Common)
Ninth Edition #263 (Common)
Eighth Edition #274 (Common)
Seventh Edition #262 (Common)
Sixth Edition #246 (Unknown)
Tempest #139 (Common)
Mirage #133 (Common)
Type: Sorcery

Rally the Horde

Sorcery

Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.

Mana:
Cardset: Saviors of Kamigawa #110 (Rare)
Type: Sorcery

Rakshasa's Secret

Sorcery

Target opponent discards two cards. Put the top two cards of your library into your graveyard.

The voice of a rakshasa is soft, its breath sweet. But every word is the murmur of madness.

Mana:
Cardset: Khans of Tarkir #84 (Common)
Type: Sorcery

Rakdos's Return

Sorcery

Rakdos's Return deals X damage to target opponent. That player discards X cards.

When Lord Rakdos stirred from his slumber, everyone else's nightmare began.

Mana:
Cardset: Return to Ravnica #188 (Mythic Rare)
Type: Sorcery

Raise Dead

Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

Mana:
Cardset: Ninth Edition #156 (Common)
Eighth Edition #157 (Common)
Seventh Edition #157 (Common)
Sixth Edition #152 (Unknown)
Fifth Edition #53 (Common)
Fourth Edition #40 (Common)
Revised Edition #32 (Common)
Unlimited Edition #31 (Common)
Beta Edition #31 (Unknown)
Alpha Edition #31 (Unknown)
Type: Sorcery

Rain of Thorns

Sorcery

Choose one or more - Destroy target artifact; destroy target enchantment; and/or destroy target land.

When the forests became havens for evil, the archmages devised new ways to cleanse the wilds.

Mana:
Cardset: Commander 2013 #163 (Uncommon)
Avacyn Restored #190 (Uncommon)
Type: Sorcery

Rain of Tears

Sorcery

Destroy target land.

"When mortals die, they have family, friends, compatriots to mourn them. When the land dies, all else dies with it, and there is no one left to weep."
-Jacinth, Skyshroud ranger

Mana:
Cardset: Tenth Edition #170 (Uncommon)
Mercadian Masques #155 (Uncommon)
Tempest #43 (Uncommon)
Type: Sorcery

Rain of Salt

Sorcery

Destroy two target lands.

Here, rain does not wash the land; it desiccates it.

Mana:
Cardset: Urza's Saga #206 (Uncommon)
Type: Sorcery

Rain of Embers

Sorcery

Rain of Embers deals 1 damage to each creature and each player.

There's plenty to talk about in the marketplaces of Ravnica, be it the latest feud between guilds or the terrible weather.

Mana:
Cardset: Ravnica: City of Guilds #138 (Common)
Type: Sorcery

Rage of Purphoros

Sorcery

Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #137 (Common)
Type: Sorcery

Radiant Flames

Sorcery

Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Mana:
Cardset: Battle for Zendikar #151 (Rare)
Type: Sorcery

Quiet Speculation

Sorcery

Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles his or her library.

"The best foresight is hindsight."
-Empress Llawan

Mana:
Cardset: Judgment #49 (Uncommon)
Type: Sorcery

Quenchable Fire

Sorcery

Quenchable Fire deals 3 damage to target player. It deals an additional 3 damage to that player at the beginning of your next upkeep step unless he or she pays before that step.

You'd better know how to pray for rain.

Mana:
Cardset: Conflux #70 (Common)
Type: Sorcery

Pyrrhic Revival

Sorcery

Each player returns each creature card from his or her graveyard to the battlefield with an additional -1/-1 counter on it.

They found themselves alive again, still bearing their mortal wounds.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #93 (Rare)
Type: Sorcery

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

"Hi! ni! ya! Behold the man of flint, that's me!
Four lightnings zigzag from me, strike and return."
-Navajo war chant

Mana:
Cardset: Fate Reforged #111 (Uncommon)
Eighth Edition #211 (Uncommon)
Seventh Edition #210 (Uncommon)
Sixth Edition #199 (Unknown)
Fifth Edition #263 (Uncommon)
Fourth Edition #235 (Uncommon)
Legends #158 (Common)
Type: Sorcery

Pyroclasm

Sorcery

Pyroclasm deals 2 damage to each creature.

"Who'd want to ignite things one at a time?"
-Chandra Nalaar

Mana:
Cardset: Sorin vs. Tibalt #62 (Uncommon)
Magic 2011 #154 (Uncommon)
Magic 2010 #152 (Uncommon)
Tenth Edition #222 (Uncommon)
Ninth Edition #208 (Uncommon)
Eighth Edition #210 (Uncommon)
Seventh Edition #209 (Uncommon)
Ice Age #214 (Uncommon)
Type: Sorcery

Purify

Sorcery

Destroy all artifacts and enchantments.

"We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts."
-The Northern Paladin

Mana:
Cardset: Seventh Edition #31 (Rare)
Urza's Legacy #19 (Rare)
Type: Sorcery