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Green Mana BatteryArtifact
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Gremlin MineArtifact
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Grid MonitorArtifact Creature - ConstructYou can't cast creature spells.
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Grifter's BladeArtifact - EquipmentFlash
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Grim MonolithArtifactGrim Monolith doesn't untap during your untap step. Part prison, part home. |
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Grim PoppetArtifact Creature - ScarecrowGrim Poppet enters the battlefield with three -1/-1 counters on it. Beware a scarecrow bearing gifts-especially sloshing vessels of acid. |
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Grimoire of the DeadLegendary Artifact
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GrindclockArtifact
Pray you never hear it chime. |
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Grinding StationArtifact
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GrindstoneArtifact
"Memory is a burden that wears at the soul as weather wears at stone." |
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Grinning TotemArtifact
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Gruul CluestoneArtifact
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Gruul KeyruneArtifact
As perilous and unpredictable as the wilds themselves. |
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Gruul SignetArtifact
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Gruul War PlowArtifactCreatures you control have trample.
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Guardian IdolArtifactGuardian Idol enters the battlefield tapped.
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Guardian of the AgesArtifact Creature - GolemDefender (This creature can't attack.) "At my feet, invasions end."-Statue inscription |
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Guardians of MeletisArtifact Creature - GolemDefender The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages. |
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Gust-SkimmerArtifact Creature - Insect
Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below. |
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Gustha's ScepterArtifact
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Hair-Strung KotoArtifactTap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. "The Kami War drove many members of Konda's court insane. As their spiritual world turned against them, so too did their minds turn from reality." |
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Hall of TriumphLegendary ArtifactAs Hall of Triumph enters the battlefield, choose a color. Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. |
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Hammer of RuinArtifact - EquipmentEquipped creature gets +2/+0. By hammer forged, and by hammer undone. |
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HankyuArtifact - EquipmentEquipped creature has "
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Haunted GuardianArtifact Creature - ConstructDefender, first strike "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems." |
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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Healer's HeaddressArtifact - EquipmentEquipped creature gets +0/+2 and has "
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Heap DollArtifact Creature - ScarecrowSacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." |
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Heart of RamosArtifact
Ramos bled, and there was fire. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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HeartseekerArtifact - EquipmentEquipped creature gets +2/+1 and has "
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HeartstoneArtifactActivated abilities of creatures cost "Finding a true heartstone is even harder than finding a true heart." |
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Heartwood ShardArtifact
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Heavy ArbalestArtifact - EquipmentEquipped creature doesn't untap during its controller's untap step.
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Heavy MattockArtifact - EquipmentEquipped creature gets +1/+1.
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Hedron ArchiveArtifact
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. |
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Hedron BladeArtifact - EquipmentEquipped creature gets +1/+1.
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Hedron CrawlerArtifact Creature - Construct
"It's endearing, in a mystical, pointy sort of way." |
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Hedron MatrixArtifact - EquipmentEquipped creature gets +X/+X, where X is its converted mana cost. The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic. |
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Hedron RoverArtifact Creature - ConstructLandfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. "Now that it has woken up and wandered off, we should go see what it was guarding." |
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