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DisperseInstantReturn target nonland permanent to its owner's hand. Most casualties of the power struggle between vedalken and Neurok didn't die on the field of battle; they merely disappeared. |
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Grasp of DarknessInstantTarget creature gets -4/-4 until end of turn. On a world with five suns, night is compelled to become an aggressive force. |
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ShatterInstantDestroy target artifact. "I am an artist, a builder, a creator . . . I create the biggest explosions around." |
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Tel-Jilad DefianceInstantTarget creature gains protection from artifacts until end of turn. The Viridian elves had purged their culture of the trolls' traitorous influence. In times of strife, however, the ancestral memories returned. |
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Puncturing LightInstantDestroy target attacking or blocking creature with power 3 or less. "The vampires knew what was coming. I know it. And they did nothing. They deserve to feel the same agony they've caused all of us." |
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DepriveInstantAs an additional cost to cast Deprive, return a land you control to its owner's hand. "That would have brought shame to you as a mage. Tell you what-I'll keep your secret." |
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Reality SpasmInstantChoose one - Tap X target permanents; or untap X target permanents. From the moment the first Eldrazi spawn squirmed free, everything on Zendikar took on an adjusted meaning, a new slant toward or away from the waking giants. |
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Unified WillInstantCounter target spell if you control more creatures than that spell's controller. "We're glad to be of service-to be an audience to your failure." |
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Spawning BreathInstantSpawning Breath deals 1 damage to target creature or player. Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add Death by death, Kozilek's lineage spread. |
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Rest for the WearyInstantTarget player gains 4 life. Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace. |
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SmotherInstantDestroy target creature with converted mana cost 3 or less. It can't be regenerated. "Before I hire new recruits, I test how long they can hold their breath. You'd be surprised how often it comes up." |
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Urge to FeedInstantTarget creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
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Comet StormInstantMultikicker
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Searing BlazeInstantSearing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
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Strength of the TajuruInstantMultikicker
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Into the RoilInstantKicker "Roil tide! Roil tide! Tie yourselves down!" |
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Trapmaker's SnareInstantSearch your library for a Trap card, reveal it, and put it into your hand. Then shuffle your library. "Trapmaking is an art. The trap is a corporeal riddle, a battle of wits between its creator and whatever it lures inside." |
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Punishing FireInstantPunishing Fire deals 2 damage to target creature or player.
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Seismic ShudderInstantSeismic Shudder deals 1 damage to each creature without flying. "The land here seems go out of its way to kill you." |
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TanglesapInstantPrevent all combat damage that would be dealt this turn by creatures without trample. "The blood of the forest is beholden to no one." |
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TerminateInstantDestroy target creature. It can't be regenerated. "I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that." |
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Colossal MightInstantTarget creature gets +4/+2 and gains trample until end of turn. "Never corner a barbarian. You become the path of least resistance." |
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Zealous PersecutionInstantUntil end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. "Jharic returned from Grixis changed, a haunted look in her eyes. She destroyed them with an unholy glee that made me shudder." |
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Fight to the DeathInstantDestroy all blocking creatures and all blocked creatures. When a battlefield falls silent, it's rarely due to a cease-fire. |
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Pyretic RitualInstantAdd The Multiverse is filled with limitless power just waiting for someone to reach out and seize it. |
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Thunder StrikeInstantTarget creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Lightning reflexes, thunderous might. |
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Back to NatureInstantDestroy all enchantments. "Nature is a mutable cloud which is always and never the same." |
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TwincastInstantCopy target instant or sorcery spell. You may choose new targets for the copy. Imitation is the most dangerous form of flattery. |
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Ignite DisorderInstantIgnite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up. |
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RegenerateInstantRegenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) "This wound shall be like the chills of winter: swiftly forgotten when spring shoots rise." |
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View from AboveInstantTarget creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. "This air feels so heavy and thick. There are no winds to speak of. I fear the knowledge that comes from a place like this." |
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Worldly CounselInstantDomain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. Every horizon hides a new possibility. |
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Molten FrameInstantDestroy target artifact creature. The metal filigree in his body glowed red-hot, and his flesh soon followed. |
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CountersquallInstantCounter target noncreature spell. Its controller loses 2 life. Each of the twenty-three winds of Esper is named and chronicled, and every possible interaction with the flow of magic is exhaustively detailed. |
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Vision SkeinsInstantEach player draws two cards. "I could see in the other mage's eyes that he'd thought of it too. Then it became a race to exploit the knowledge first." |
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Whirlpool WhelmInstantClash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Lash OutInstantLash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Tribute to the WildInstantEach opponent sacrifices an artifact or enchantment. "You may enter, but leave those lifeless things of your world behind." |
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Fire (Fire/Ice)InstantFire deals 2 damage divided as you choose among one or two target creatures and/or players.
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Pit FightInstantTarget creature you control fights another target creature. (Each deals damage equal to its power to the other.) "All the coins in Ravnica can't save his soul now."
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