Soldevi DiggerArtifact: Put the top card of your graveyard on the bottom of your library. "This ceaseless device has helped uncover marvels unreachable by mere flesh." |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Bronze SableArtifact Creature - SableThe Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Surveyor's ScopeArtifact, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle your library.
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Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
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Agent of AcquisitionsArtifact Creature - ConstructDraft Agent of Acquisitions face up.
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Lore SeekerArtifact Creature - ConstructReveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.) Each volume contains wonders. |
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Rogue's GlovesArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card. Professional pilferers prefer proper preparation. |
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Sacred ArmoryArtifact: Target creature gets +1/+0 until end of turn. Arrive for worship. Leave for war. |
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Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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Hero's BladeArtifact - EquipmentEquipped creature gets +3/+2. The best swords are forged with dragonfire. |
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Scroll of the MastersArtifactWhenever you cast a noncreature spell, put a lore counter on Scroll of the Masters.
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Stormrider RigArtifact - EquipmentEquipped creature gets +1/+1.
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Vial of DragonfireArtifact, , Sacrifice Vial of Dragonfire: Vial of Dragonfire deals 2 damage to target creature. Designed by an ancient artificer, the vials are strong enough to hold the very breath of a dragon-until it's needed. |
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Slab HammerArtifact - EquipmentWhenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Neither subtle nor pretty. |
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Captain's ClawsArtifact - EquipmentEquipped creature gets +1/+0. Forged for victory in a time of despair. |
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Hedron CrawlerArtifact Creature - Construct: Add {C} to your mana pool. ({C} represents colorless mana.) "It's endearing, in a mystical, pointy sort of way." |
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Bladed BracersArtifact - EquipmentEquipped creature gets +1/+1. Forged from the rubble of the Helvault. |
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Scroll of AvacynArtifact, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. Words to bless the eye that reads them, telling of a future beyond the reach of fear. |
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Scroll of GriselbrandArtifact, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life. Words no eyes should see, telling of things no sane mind could fathom. |
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ChronomatonArtifact Creature - Golem, : Put a +1/+1 counter on Chronomaton. On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them. |
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Elixir of ImmortalityArtifact, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. "Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect." |
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Avacyn's CollarArtifact - EquipmentEquipped creature gets +1/+0 and has vigilance.
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Grafdigger's CageArtifactCreature cards can't enter the battlefield from graveyards or libraries. "If you wind up in one of mine, you can be sure as silver it will be your last." |
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Wolfhunter's QuiverArtifact - EquipmentEquipped creature has ": This creature deals 1 damage to target creature or player" and ": This creature deals 3 damage to target Werewolf creature." "Steel in the heart, silver in the bow." |
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Blazing TorchArtifact - EquipmentEquipped creature can't be blocked by Vampires or Zombies.
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Ghoulcaller's BellArtifact: Each player puts the top card of his or her library into his or her graveyard. The bell's chime heralds the rise of the unhallowed from the grave and the fall of their victims into the earth. |
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Silver-Inlaid DaggerArtifact - EquipmentEquipped creature gets +2/+0. Magical etchings turned a whittler's tool into a wolfhunter's weapon. |
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Traveler's AmuletArtifact, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. The rider set off into the eerie mist, swaddled in armor and laden with amulets. |
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Civic SaberArtifact - EquipmentEquipped creature gets +1/+0 for each of its colors. Those without a guild signet often display a different form of protection. |
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Codex ShredderArtifact: Target player puts the top card of his or her library into his or her graveyard.
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Pithing NeedleArtifactAs Pithing Needle enters the battlefield, name a card. The fearful want the procedure before a blood festival. The guilty seek it afterward. |
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Dispeller's CapsuleArtifact, , Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment. "I find its symmetry pleasing. It rids our world of offensive refuse while disposing of itself." |
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Sphinx's HeraldArtifact Creature - Vedalken Wizard, , Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. He calls a riddle through the gaps of cloven clouds, hoping for an answer. |
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Executioner's CapsuleArtifact, , Sacrifice Executioner's Capsule: Destroy target nonblack creature. There is always a moment of trepidation before opening a message capsule, for fear of the judgment that might be contained within. |
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Relic of ProgenitusArtifact: Target player exiles a card from his or her graveyard. Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics. |
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Darkwater EggArtifact, , Sacrifice Darkwater Egg: Add to your mana pool. Draw a card. "Do you thirst for knowledge no matter the cost?" |
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Mossfire EggArtifact, , Sacrifice Mossfire Egg: Add to your mana pool. Draw a card. "Can you feel your instincts overwhelm your reason?" |
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Shadowblood EggArtifact, , Sacrifice Shadowblood Egg: Add to your mana pool. Draw a card. "Does your passion for power consume your soul?" |
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Skycloud EggArtifact, , Sacrifice Skycloud Egg: Add to your mana pool. Draw a card. "Have your dreams of a better society become an obsession?" |
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Sungrass EggArtifact, , Sacrifice Sungrass Egg: Add to your mana pool. Draw a card. "Has your peaceful nature led you on a crusade?" |
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Gremlin MineArtifact, , Sacrifice Gremlin Mine: Gremlin Mine deals 4 damage to target artifact creature.
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Hex ParasiteArtifact Creature - Insect: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ( can be paid with either or 2 life.) Drawn by power, fueled by conquest. |
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Surge NodeArtifactSurge Node enters the battlefield with six charge counters on it. Without a foe to focus on, the machine priests had time to indulge in new sciences. |
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Copper CarapaceArtifact - EquipmentEquipped creature gets +2/+2 and can't block. "We will fight as they do: our flesh protected behind metal." |
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Flayer HuskArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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ShriekhornArtifactShriekhorn enters the battlefield with three charge counters on it.
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Signal PestArtifact Creature - PestBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) It leaps from tree to tree, revealing the enemy's positions. |
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Darksteel AxeArtifact - EquipmentDarksteel Axe is indestructible. (Effects that say "destroy" don't destroy it.) Heavier than it looks, tricky to wield, guaranteed to last. |
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Flight SpellbombArtifact, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.
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Golden UrnArtifactAt the beginning of your upkeep, you may put a charge counter on Golden Urn.
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Horizon SpellbombArtifact, , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
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Infiltration LensArtifact - EquipmentWhenever equipped creature becomes blocked by a creature, you may draw two cards. Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge. |
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Nihil SpellbombArtifact, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
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Origin SpellbombArtifact, , Sacrifice Origin Spellbomb: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
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Panic SpellbombArtifact, Sacrifice Panic Spellbomb: Target creature can't block this turn.
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Sylvok LifestaffArtifact - EquipmentEquipped creature gets +1/+0. The druid's lifestaff connects her to generations of bygone Sylvok. |
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Vector AspArtifact Creature - Snake: Vector Asp gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Phyrexia's machines take inspiration from nature. Twisted, disturbing inspiration. |
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Adventuring GearArtifact - EquipmentLandfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. An explorer's essentials in a wild world. |
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Blade of the BloodchiefArtifact - EquipmentWhenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
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Expedition MapArtifact, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. "I use maps to find out where explorers have already been. Then I go the other way." |
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Explorer's ScopeArtifact - EquipmentWhenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
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Trusty MacheteArtifact - EquipmentEquipped creature gets +2/+1. "Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one." |
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Brittle EffigyArtifact, , Exile Brittle Effigy: Exile target creature. "In my early experiments in phylactery, I found that fragile forms have their uses." |
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Voltaic KeyArtifact, : Untap target artifact. The missing piece to every puzzle. |
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Court HomunculusArtifact Creature - HomunculusCourt Homunculus gets +1/+1 as long as you control another artifact. Mages of Esper measure their wealth and status by the number of servants in their retinues. |
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Mana CylixArtifact, : Add one mana of any color to your mana pool. Those who dismiss the cylix as an ordinary wooden bowl are blind to the true measure of its worth. |
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Jawbone SkulkinArtifact Creature - Scarecrow: Target red creature gains haste until end of turn. "Ah, skull of shrew-a very potent substance. In powdered form, it gives thrice the zing of noggle hoof pulp." |
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Heap DollArtifact Creature - ScarecrowSacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." |
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Runed StalactiteArtifact - EquipmentEquipped creature gets +1/+1 and is every creature type. When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event. |
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Springleaf DrumArtifact, Tap an untapped creature you control: Add one mana of any color to your mana pool. After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise. |
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Wanderer's TwigArtifact, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. For every tree who falls, there are countless sprouts waiting to rise. |
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Chromatic StarArtifact, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
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Leonin ScimitarArtifact - EquipmentEquipped creature gets +1/+1. "Every scratch tells a story, and every notch has a name. Four generations have held this blade. You shall not disappoint them." |
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TanglebloomArtifact, : You gain 1 life. The bloom contains no seeds. It's meant only to nourish the forest's inhabitants. |
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Black ViseArtifactAs Black Vise enters the battlefield, choose an opponent.
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Crystal RodArtifactWhenever a player casts a blue spell, you may pay . If you do, you gain 1 life.
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Glasses of UrzaArtifact: Look at target player's hand.
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Helm of ChatzukArtifact, : Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Iron StarArtifactWhenever a player casts a red spell, you may pay . If you do, you gain 1 life.
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Ivory CupArtifactWhenever a player casts a white spell, you may pay . If you do, you gain 1 life.
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Library of LengArtifactYou have no maximum hand size.
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Mana VaultArtifactMana Vault doesn't untap during your untap step.
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MeekstoneArtifactCreatures with power 3 or greater don't untap during their controllers' untap steps.
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Sol RingArtifact: Add to your mana pool.
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Soul NetArtifactWhenever a creature dies, you may pay . If you do, you gain 1 life.
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Throne of BoneArtifactWhenever a player casts a black spell, you may pay . If you do, you gain 1 life.
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Wooden SphereArtifactWhenever a player casts a green spell, you may pay . If you do, you gain 1 life.
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Brass ManArtifact Creature - ConstructBrass Man doesn't untap during your untap step.
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Ivory TowerArtifactAt the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge. |
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