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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Essence Drain

Sorcery

Essence Drain deals 3 damage to target creature or player and you gain 3 life.

"Life's essence is a nectar unlike any I tasted when I lived as a mortal."
-Zul Ashur, lich lord

Mana:
Cardset: Magic 2013 #93 (Common)
Tenth Edition #141 (Common)
Darksteel #43 (Common)
Type: Sorcery

Rise from the Grave

Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

"For my enemies, one death. For my allies, many."
-Liliana Vess

Mana:
Cardset: Magic 2013 #107 (Uncommon)
Commander #96 (Uncommon)
Magic 2011 #114 (Uncommon)
Garruk vs. Liliana #56 (Uncommon)
Magic 2010 #109 (Uncommon)
Type: Sorcery

Veilborn Ghoul

Creature - Zombie

Veilborn Ghoul can't block.

Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.

Liliana's voice carries far, reaching beyond the cold pall of death.

Mana:
Power: 4/1
Cardset: Magic 2013 #114 (Uncommon)
Type: Creature

Zombie Goliath

Creature - Zombie Giant

"Removing the encumbrance of useless brain tissue grants several advantages: a slight increase in mobility, a response of revulsion and horror from the enemy, and, in the case of large specimens, room for passengers."
-Zul Ashur, lich lord

Mana:
Power: 4/3
Cardset: Conspiracy #135 (Common)
Magic 2013 #119 (Common)
Magic 2012 #119 (Common)
Magic 2010 #123 (Common)
Type: Creature

Chandra's Fury

Instant

Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

"I asked if they wanted to do things the easy way. I meant easy for me."

Mana:
Cardset: Magic 2013 #124 (Common)
Type: Instant

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Measure once, cut twice.

Mana:
Cardset: Magic 2013 #125 (Uncommon)
Type: Sorcery

Fire Elemental

Creature - Elemental

"Fire set free is a fearsome force-destructive, merciless, always hungry. Given direction, it is much worse."
-Jeflin, Vastwood shaman

Mana:
Power: 5/4
Cardset: Magic 2013 #130 (Common)
Seventh Edition #183 (Uncommon)
Sixth Edition #176 (Unknown)
Fourth Edition #209 (Uncommon)
Revised Edition #148 (Uncommon)
Unlimited Edition #149 (Uncommon)
Beta Edition #150 (Unknown)
Alpha Edition #149 (Unknown)
Type: Creature

Mindclaw Shaman

Creature - Viashino Shaman

When Mindclaw Shaman enters the battlefield, target opponent reveals his or her hand. You may cast an instant or sorcery card from it without paying its mana cost.

Nicol Bolas gives power to those who will abuse it most.

Mana:
Power: 2/2
Cardset: Magic 2013 #142 (Uncommon)
Type: Creature

Thundermaw Hellkite

Creature - Dragon

Flying

Haste (This creature can attack and as soon as it comes under your control.)

When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Mana:
Power: 5/5
Cardset: Magic 2013 #150 (Mythic Rare)
Type: Creature

Turn to Slag

Sorcery

Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

"If it wasn't a blackened, stinking, melted abomination before, it certainly is now."
-Koth of the Hammer

Mana:
Cardset: Magic 2013 #153 (Common)
Scars of Mirrodin #106 (Common)
Type: Sorcery

Acidic Slime

Creature - Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Mana:
Power: 2/2
Cardset: Commander 2013 #134 (Uncommon)
Magic 2013 #159 (Uncommon)
Commander #140 (Uncommon)
Magic 2012 #161 (Uncommon)
Magic 2011 #161 (Uncommon)
Magic 2010 #165 (Uncommon)
Type: Creature

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

"When we fail to see the beauty in every tree, we are no better than humans."
-Saelia, elvish scout

Mana:
Cardset: Magic 2013 #163 (Common)
Magic 2012 #166 (Common)
Magic 2010 #170 (Common)
Type: Sorcery

Garruk, Primal Hunter

Planeswalker - Garruk (Loyalty: 3)

+1: Put a 3/3 green Beast creature token onto the battlefield.

−3: Draw cards equal to the greatest power among creatures you control.

−6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.

Mana:
Cardset: Magic 2013 #174 (Mythic Rare)
Magic 2012 #174 (Mythic Rare)
Type: Planeswalker

Garruk's Packleader

Creature - Beast

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

"He has learned much in his long years. And unlike selfish humans, he's willing to share."
-Garruk Wildspeaker

Mana:
Power: 4/4
Cardset: Magic 2013 #175 (Uncommon)
Magic 2011 #177 (Uncommon)
Type: Creature

Predatory Rampage

Sorcery

Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.

"It is the fate of the weak to fall."
-Garruk Wildspeaker

Mana:
Cardset: Magic 2013 #180 (Rare)
Type: Sorcery

Sentinel Spider

Creature - Spider

Vigilance (Attacking doesn't cause this creature to tap.)

Reach (This creature can block creatures with flying.)

"Your first reaction may be to stand very still and hope she didn't see you. Trust me, she did."
-Endril, Kalonian naturalist

Mana:
Power: 4/4
Cardset: Magic 2013 #189 (Common)
Type: Creature

Silklash Spider

Creature - Spider

Reach

: Silklash Spider deals X damage to each creature with flying.

By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.

Mana:
Power: 2/7
Cardset: Commander 2014 #214 (Rare)
Commander 2013 #169 (Rare)
Magic 2013 #191 (Rare)
Ninth Edition #271 (Rare)
Onslaught #281 (Rare)
Type: Creature

Thragtusk

Creature - Beast

When Thragtusk enters the battlefield, you gain 5 life.

When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

"Always carry two spears."
-Mokgar, Kalonian hunter

Mana:
Power: 5/3
Cardset: Magic 2013 #193 (Rare)
Type: Creature

Door to Nothingness

Artifact

Door to Nothingness enters the battlefield tapped.

, , Sacrifice Door to Nothingness: Target player loses the game.

Only a madman could create such a door. Only an imbecile would open it.

Mana:
Cardset: Magic 2013 #203 (Rare)
Fifth Dawn #115 (Rare)
Type: Artifact

Gilded Lotus

Artifact

: Add three mana of any one color to your mana pool.

Over such beauty, wars are fought. With such power, wars are won.

Mana:
Cardset: From the Vault: Twenty #12 (Mythic Rare)
Magic 2013 #206 (Rare)
Mirrodin #175 (Rare)
Type: Artifact

Stuffy Doll

Artifact Creature - Construct

Indestructible

As Stuffy Doll enters the battlefield, choose a player.

Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.

: Stuffy Doll deals 1 damage to itself.

Mana:
Cardset: Magic 2013 #218 (Rare)
Time Spiral #264 (Rare)
Type: Artifact Creature

Archon of Justice

Creature - Archon

Flying

When Archon of Justice dies, exile target permanent.

In dark times, Truth bears a blade.

Mana:
Power: 4/4
Cardset: Magic 2012 #6 (Rare)
Eventide #1 (Rare)
Type: Creature

Gideon Jura

Planeswalker - Gideon (Loyalty: 6)

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.

-2: Destroy target tapped creature.

0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Mana:
Cardset: Magic 2012 #16 (Mythic Rare)
Rise of the Eldrazi #21 (Mythic Rare)
Type: Planeswalker

Peregrine Griffin

Creature - Griffin

Flying

First strike (This creature deals combat damage before creatures without first strike.)

A griffin is not just an eagle's wings and a lion's claws. It is also the fiercest of hearts.

Mana:
Power: 2/4
Cardset: Magic 2012 #29 (Common)
Type: Creature

Siege Mastodon

Creature - Elephant

"The walls of the wicked will fall before us. Ready the siege engines. We proceed to war!"
-General Avitora

Mana:
Power: 3/5
Cardset: Magic 2014 #34 (Common)
Magic 2012 #34 (Common)
Magic 2011 #29 (Common)
Magic 2010 #30 (Common)
Type: Creature

Belltower Sphinx

Creature - Sphinx

Flying

Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of his or her library into his or her graveyard.

Mana:
Power: 2/5
Cardset: Magic 2012 #46 (Uncommon)
Ravnica: City of Guilds #38 (Uncommon)
Type: Creature

Chasm Drake

Creature - Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

"Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
-Garl, drake trainer

Mana:
Power: 3/3
Cardset: Magic 2012 #48 (Common)
Type: Creature

Djinn of Wishes

Creature - Djinn

Flying

Djinn of Wishes enters the battlefield with three wish counters on it.

, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

Mana:
Power: 4/4
Cardset: Magic 2012 #51 (Rare)
Magic 2010 #50 (Rare)
Type: Creature

Mind Control

Enchantment - Aura

Enchant creature

You control enchanted creature.

"Every primitive mind has a motive. Easy to find, and eminently exploitable."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2012 #67 (Uncommon)
Magic 2011 #67 (Uncommon)
Magic 2010 #63 (Uncommon)
Type: Enchantment

Time Reversal

Sorcery

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.

"Any oaf can conquer a kingdom. It takes true power to conquer time."
-Shai Fusan, archmage

Mana:
Cardset: Magic 2012 #77 (Mythic Rare)
Magic 2011 #75 (Mythic Rare)
Type: Sorcery

Bloodlord of Vaasgoth

Creature - Vampire Warrior

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)

Flying

Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Mana:
Power: 3/3
Cardset: Magic 2012 #82 (Mythic Rare)
Type: Creature

Call to the Grave

Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Mana:
Cardset: Magic 2012 #85 (Rare)
Scourge #58 (Rare)
Type: Enchantment

Monomania

Sorcery

Target player chooses a card in his or her hand and discards the rest.

"What do vermin cling to when all hope is lost?"
-Sorin Markov

Mana:
Cardset: Magic 2012 #102 (Rare)
Type: Sorcery

Sengir Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

Mana:
Power: 4/4
Cardset: Magic 2014 #113 (Uncommon)
Sorin vs. Tibalt #17 (Uncommon)
Magic 2012 #107 (Uncommon)
Tenth Edition #176 (Rare)
Ninth Edition #161 (Rare)
Torment #80 (Rare)
Fourth Edition #44 (Uncommon)
Revised Edition #37 (Uncommon)
Unlimited Edition #36 (Uncommon)
Beta Edition #36 (Unknown)
Alpha Edition #36 (Unknown)
Type: Creature

Vengeful Pharaoh

Creature - Zombie

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library.

Mana:
Power: 5/4
Cardset: Magic 2012 #116 (Rare)
Type: Creature

Bonebreaker Giant

Creature - Giant

One thing's for sure-his fists are harder than your skull.

Mana:
Power: 4/4
Cardset: Magic 2012 #123 (Common)
Type: Creature

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Greater Basilisk

Creature - Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Bone, stone . . . both taste the same to a hungry basilisk.

Mana:
Power: 3/5
Cardset: Magic 2012 #179 (Common)
Magic 2011 #180 (Common)
Type: Creature

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Mana:
Cardset: Commander 2014 #207 (Uncommon)
Planechase 2012 #72 (Uncommon)
Magic 2012 #186 (Uncommon)
Garruk vs. Liliana #24 (Uncommon)
Magic 2010 #198 (Uncommon)
Tenth Edition #284 (Uncommon)
Odyssey #260 (Uncommon)
Tempest #137 (Uncommon)
Type: Sorcery

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stingerfling Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.

The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.

Mana:
Power: 2/5
Cardset: Izzet vs. Golgari #61 (Uncommon)
Magic 2012 #197 (Uncommon)
Type: Creature

Crumbling Colossus

Artifact Creature - Golem

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

When Crumbling Colossus attacks, sacrifice it at end of combat.

Mana:
Power: 7/4
Cardset: Magic 2012 #204 (Uncommon)
Type: Artifact Creature

Thran Golem

Artifact Creature - Golem

As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.

The golems of the ancient Thran still draw power in ways that baffle the artificers of today.

Mana:
Power: 3/3
Cardset: Planechase 2012 #114 (Uncommon)
Magic 2012 #220 (Uncommon)
Ninth Edition #313 (Rare)
Urza's Destiny #141 (Rare)
Type: Artifact Creature

Worldslayer

Artifact - Equipment

Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"If that is what you seek, try looking in craters."
-Fodrus, mastersmith

Mana:
Cardset: Magic 2012 #222 (Rare)
Mirrodin #276 (Rare)
Type: Artifact

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #11 (Rare)
Type: Sorcery

Silverclaw Griffin

Creature - Griffin

Flying, first strike

It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.

Mana:
Power: 3/2
Cardset: Dark Ascension #21 (Common)
Type: Creature

Beguiler of Wills

Creature - Human Wizard

: Gain control of target creature with power less than or equal to the number of creatures you control.

"Come, let me free you of the tyranny of thought."

Mana:
Power: 1/1
Cardset: Dark Ascension #28 (Mythic Rare)
Type: Creature

Curse of Echoes

Enchantment - Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy he or she controls.

Mana:
Cardset: Dark Ascension #34 (Rare)
Type: Enchantment

Relentless Skaabs

Creature - Zombie

As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/4
Cardset: Dark Ascension #45 (Uncommon)
Type: Creature

Soul Seizer

Creature - Spirit

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

Mana:
Power: 1/3
Cardset: Dark Ascension #50 (Uncommon)
Type: Creature

Curse of Misfortunes

Enchantment - Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.

Mana:
Cardset: Dark Ascension #56 (Rare)
Type: Enchantment

Curse of Thirst

Enchantment - Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

"May you drink until you drown but never be sated."
-Odila, witch of Morkrut

Mana:
Cardset: Dark Ascension #57 (Uncommon)
Type: Enchantment

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

Mana:
Cardset: Dark Ascension #59 (Common)
Type: Sorcery

Farbog Boneflinger

Creature - Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

"Here are some bones for you to choke on, dear brother!"
-Gisa, to Geralf

Mana:
Power: 2/2
Cardset: Dark Ascension #61 (Uncommon)
Type: Creature

Fiend of the Shadows

Creature - Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

Mana:
Power: 3/3
Cardset: Dark Ascension #62 (Rare)
Type: Creature

Harrowing Journey

Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
-Old Rutstein

Mana:
Cardset: Dark Ascension #67 (Uncommon)
Type: Sorcery

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #69 (Rare)
Type: Sorcery

Ravenous Demon

Creature - Demon

Sacrifice a Human: Transform Ravenous Demon. Activate this ability only any time you could cast a sorcery.

His twisted words entice the weak.

Mana:
Power: 4/4
Cardset: Dark Ascension #71 (Rare)
Type: Creature

Curse of Bloodletting

Enchantment - Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Mana:
Cardset: Dark Ascension #85 (Rare)
Type: Enchantment

Nearheath Stalker

Creature - Vampire Rogue

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"Do not speak of this to the elders. They look unfavorably upon my indulgences."

Mana:
Power: 4/1
Cardset: Dark Ascension #100 (Common)
Type: Creature

Scorch the Fields

Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
-Minaldra, the Vizag Atum

Mana:
Cardset: Dark Ascension #103 (Common)
Type: Sorcery

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Mana:
Cardset: Dark Ascension #123 (Rare)
Type: Enchantment

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Vorapede

Creature - Insect

Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"If you think you've killed one, guess again."
-Thalia, Knight-Cathar

Mana:
Power: 5/4
Cardset: Dark Ascension #131 (Mythic Rare)
Type: Creature

Havengul Lich

Creature - Zombie Wizard

: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Fusing intelligence with the power of undeath requires inspiration of the darkest kind.

Mana:
Power: 4/4
Cardset: Dark Ascension #139 (Mythic Rare)
Type: Creature

Angel of Flight Alabaster

Creature - Angel

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

She endures without Avacyn but secretly asks each soul she guides if it has seen her.

Mana:
Power: 4/4
Cardset: Innistrad #2 (Rare)
Type: Creature

Angelic Overseer

Creature - Angel

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

From mortal hope immortal power springs.

Mana:
Power: 5/3
Cardset: Innistrad #3 (Mythic Rare)
Type: Creature

Gallows Warden

Creature - Spirit

Flying

Other Spirit creatures you control get +0/+1.

The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.

Mana:
Power: 3/3
Cardset: Innistrad #16 (Uncommon)
Type: Creature

Geist-Honored Monk

Creature - Human Monk

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Mana:
Power: */*
Cardset: Commander 2014 #72 (Rare)
Innistrad #17 (Rare)
Type: Creature

Thraben Purebloods

Creature - Hound

"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow."
-Hinrik of House Cecani

Mana:
Power: 3/5
Cardset: Innistrad #37 (Common)
Type: Creature

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Lost in the Mist

Instant

Counter target spell. Return target permanent to its owner's hand.

The secrets she carried could have saved many lives, but they quietly drowned with her.

Mana:
Cardset: Innistrad #63 (Common)
Type: Instant

Mirror-Mad Phantasm

Creature - Spirit

Flying

: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Power: 5/1
Cardset: Innistrad #68 (Mythic Rare)
Type: Creature

Murder of Crows

Creature - Bird

Flying

Whenever another creature dies, you may draw a card. If you do, discard a card.

Even more than carrion, they crave the last words of the dying.

Mana:
Power: 4/4
Cardset: Innistrad #70 (Uncommon)
Type: Creature

Sturmgeist

Creature - Spirit

Flying

Sturmgeist's power and toughness are each equal to the number of cards in your hand.

Whenever Sturmgeist deals combat damage to a player, draw a card.

Mana:
Power: */*
Cardset: Innistrad #82 (Rare)
Type: Creature

Bitterheart Witch

Creature - Human Shaman

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.

Mana:
Power: 1/2
Cardset: Innistrad #88 (Uncommon)
Type: Creature

Bloodgift Demon

Creature - Demon

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.

Mana:
Power: 5/4
Cardset: Commander 2014 #137 (Rare)
Innistrad #89 (Rare)
Type: Creature

Curse of Death's Hold

Enchantment - Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

"May you and all your kin waste and wither until your clan is no more!"

Mana:
Cardset: Innistrad #94 (Rare)
Type: Enchantment

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll.

Mana:
Cardset: Innistrad #108 (Common)
Type: Sorcery

Morkrut Banshee

Creature - Spirit

Morbid - When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.

"Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-Hildin, priest of Avacyn

Mana:
Power: 4/4
Cardset: Commander 2014 #149 (Uncommon)
Conspiracy #118 (Uncommon)
Innistrad #110 (Uncommon)
Type: Creature

Stromkirk Patrol

Creature - Vampire Soldier

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

"You'd best move along, human. Our palates are far less discerning than our master's."

Mana:
Power: 4/3
Cardset: Innistrad #118 (Common)
Type: Creature

Unburial Rites

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

All crave the Blessed Sleep. Few receive it.

Mana:
Cardset: Innistrad #122 (Uncommon)
Type: Sorcery

Falkenrath Marauders

Creature - Vampire Warrior

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt.

Mana:
Power: 2/2
Cardset: Innistrad #141 (Rare)
Type: Creature

Heretic's Punishment

Enchantment

: Choose target creature or player, then put the top three cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.

Mana:
Cardset: Innistrad #147 (Rare)
Type: Enchantment

Night Revelers

Creature - Vampire

Night Revelers has haste as long as an opponent controls a Human.

Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.

Mana:
Power: 4/4
Cardset: Innistrad #153 (Common)
Type: Creature

Pitchburn Devils

Creature - Devil

When Pitchburn Devils dies, it deals 3 damage to target creature or player.

The ingenuity of goblins, the depravity of demons, and the smarts of sheep.

Mana:
Power: 3/3
Cardset: Conspiracy #149 (Common)
Magic 2014 #149 (Common)
Innistrad #156 (Common)
Type: Creature

Scourge of Geier Reach

Creature - Elemental

Scourge of Geier Reach gets +1/+1 for each creature your opponents control.

Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.

Mana:
Power: 3/3
Cardset: Innistrad #162 (Uncommon)
Type: Creature

Creeping Renaissance

Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #174 (Rare)
Type: Sorcery

Grizzled Outcasts

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.

Seen as unsavory, the hunters were never allowed in town-until one night they vanished.

Mana:
Power: 4/4
Cardset: Innistrad #185 (Common)
Innistrad #185a (Common)
Type: Creature

Gutter Grime

Enchantment

Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze creature token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."

Mana:
Cardset: Innistrad #186 (Rare)
Type: Enchantment

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Kessig Cagebreakers

Creature - Human Rogue

Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.

"They put bars on these noble beasts and then wonder why werewolves target our towns."

Mana:
Power: 3/4
Cardset: Innistrad #189 (Rare)
Type: Creature

Somberwald Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Morbid - Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Stensian vampires encourage spiders near their manors so they can rob the webs.

Mana:
Power: 2/4
Cardset: Innistrad #202 (Common)
Type: Creature

Spider Spawning

Sorcery

Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #203 (Uncommon)
Type: Sorcery

Grimgrin, Corpse-Born

Legendary Creature - Zombie Warrior

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

Mana:
Power: 5/5
Cardset: Innistrad #214 (Mythic Rare)
Type: Creature

Creepy Doll

Artifact Creature - Construct

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.

Mana:
Power: 1/1
Cardset: Innistrad #220 (Rare)
Type: Artifact Creature

Manor Gargoyle

Artifact Creature - Gargoyle

Defender

Manor Gargoyle has indestructible as long as it has defender.

: Until end of turn, Manor Gargoyle loses defender and gains flying.

Nothing could break it but the fall.

Mana:
Power: 4/4
Cardset: Innistrad #228 (Rare)
Type: Artifact Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment
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