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Scoria Elemental

Creature - Elemental

A single molten cord links it to the subterranean furnaces, drawing heat and metal from beneath Kuldotha. Until that bond is cut, it carves a swath of raw destruction.

Mana:
Power: 6/1
Cardset: Scars of Mirrodin #102 (Common)
Type: Creature

Acid Web Spider

Creature - Spider

Reach

When Acid Web Spider enters the battlefield, you may destroy target Equipment.

Its web is an excellent source of found copper for the daring or the stupid.

Mana:
Power: 3/5
Cardset: Scars of Mirrodin #108 (Uncommon)
Type: Creature

Bellowing Tanglewurm

Creature - Wurm

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Other green creatures you control have intimidate.

Mana:
Power: 4/4
Cardset: Scars of Mirrodin #111 (Uncommon)
Type: Creature

Molder Beast

Creature - Beast

Trample

Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.

"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
-Adaran, Tangle hunter

Mana:
Power: 5/3
Cardset: Scars of Mirrodin #125 (Common)
Type: Creature

Putrefax

Creature - Horror

Trample, haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

At the beginning of the end step, sacrifice Putrefax.

Mana:
Power: 5/3
Cardset: Scars of Mirrodin #126 (Rare)
Type: Creature

Clone Shell

Artifact Creature - Shapeshifter

Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #143 (Uncommon)
Type: Artifact Creature

Darksteel Juggernaut

Artifact Creature - Juggernaut

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut is indestructible and attacks each turn if able.

One part unstoppable force, one part immovable object.

Mana:
Power: */*
Cardset: Scars of Mirrodin #150 (Rare)
Type: Artifact Creature

Golem Artisan

Artifact Creature - Golem

: Target artifact creature gets +1/+1 until end of turn.

: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

Better living through metallurgy.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #159 (Uncommon)
Type: Artifact Creature

Kuldotha Forgemaster

Artifact Creature - Construct

, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.

Mana:
Power: 3/5
Cardset: Scars of Mirrodin #169 (Rare)
Type: Artifact Creature

Precursor Golem

Artifact Creature - Golem

When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.

Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #194 (Rare)
Type: Artifact Creature

Saberclaw Golem

Artifact Creature - Golem

: Saberclaw Golem gains first strike until end of turn.

The warriors of the Blade Tribe charged the golem, twenty strong. They returned numbering ten . . . and a half.

Mana:
Power: 4/2
Cardset: Scars of Mirrodin #200 (Common)
Type: Artifact Creature

Soliton

Artifact Creature - Construct

: Untap Soliton.

The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.

Mana:
Power: 3/4
Cardset: Scars of Mirrodin #204 (Common)
Type: Artifact Creature

Soulbound Guardians

Creature - Kor Spirit

Defender, flying

The kor's most righteous dead are given the greatest reward: an eternity tied to the land they so cherish.

Mana:
Power: 4/5
Cardset: Rise of the Eldrazi #45 (Uncommon)
Type: Creature

Totem-Guide Hartebeest

Creature - Antelope

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The kor track hartebeests in hopes of finding magic to help fight the Eldrazi.

Mana:
Power: 2/5
Cardset: Rise of the Eldrazi #50 (Common)
Type: Creature

Frostwind Invoker

Creature - Merfolk Wizard

Flying

: Creatures you control gain flying until end of turn.

"We thought Zendikar's rage was kindled by its explorers and plunderers. But the world had sensed the stirrings of the Eldrazi."
-The Invokers' Tales

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #68 (Common)
Type: Creature

Mnemonic Wall

Creature - Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"I'd build an entire fortress of them if I could."
-Mzali, Lighthouse archmage

Mana:
Cardset: Commander 2013 #50 (Common)
Theros #55 (Common)
Rise of the Eldrazi #78 (Common)
Type: Creature

Drana, Kalastria Bloodchief

Legendary Creature - Vampire Shaman

Flying

: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."

Mana:
Power: 4/4
Cardset: Commander 2014 #141 (Rare)
Rise of the Eldrazi #107 (Rare)
Type: Creature

Dread Drone

Creature - Eldrazi Drone

When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.

Mana:
Power: 4/1
Cardset: Rise of the Eldrazi #108 (Common)
Type: Creature

Emrakul's Hatcher

Creature - Eldrazi Drone

When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Wordlessly it leads its abhorrent brood.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #142 (Common)
Type: Creature

Magmaw

Creature - Elemental

, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.

"The purpose of existence is simple: everything is fuel for the magmaw."
-Jaji, magmaw worshipper

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #158 (Rare)
Type: Creature

Valakut Fireboar

Creature - Elemental Boar

Whenever Valakut Fireboar attacks, switch its power and toughness until end of turn.

"Just move very slowly, and for the love of Ula, do not get it mad."
-Chadir the Navigator

Mana:
Power: 1/7
Cardset: Rise of the Eldrazi #170 (Uncommon)
Type: Creature

Broodwarden

Creature - Eldrazi Drone

Eldrazi Spawn creatures you control get +2/+1.

"The least of gods shall tower over the mightiest of mortals, and death shall reign over all."
-Crypt of Agadeem inscription

Mana:
Power: 4/4
Cardset: Rise of the Eldrazi #181 (Uncommon)
Type: Creature

Haze Frog

Creature - Frog

Flash (You may cast this spell any time you could cast an instant.)

When Haze Frog enters the battlefield, prevent all combat damage that other creatures would deal this turn.

Its breath leaves its prey too drowsy to struggle.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #187 (Common)
Type: Creature

Jaddi Lifestrider

Creature - Elemental

When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way.

Nature's arms encircle all who are willing to draw close.

Mana:
Power: 2/8
Cardset: Rise of the Eldrazi #189 (Uncommon)
Type: Creature

Nema Siltlurker

Creature - Lizard

In one gargantuan bite, it will swallow not only you but also the riverbank you were standing on.

Mana:
Power: 3/5
Cardset: Rise of the Eldrazi #200 (Common)
Type: Creature

Stomper Cub

Creature - Beast

Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
-Samila, Murasa Expeditionary House

Mana:
Power: 5/3
Cardset: Rise of the Eldrazi #210 (Common)
Type: Creature

Archon of Redemption

Creature - Archon

Flying

Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

Until Emeria is freed, he raises his sword in her name.

Mana:
Power: 3/4
Cardset: Worldwake #3 (Rare)
Type: Creature

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Surrakar Banisher

Creature - Surrakar

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Surrakar grab things they don't want.

Mana:
Power: 3/3
Cardset: Worldwake #39 (Common)
Type: Creature

Anowon, the Ruin Sage

Legendary Creature - Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."

Mana:
Power: 4/3
Cardset: Worldwake #49 (Rare)
Type: Creature

Caustic Crawler

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.

Mana:
Power: 4/3
Cardset: Worldwake #54 (Uncommon)
Type: Creature

Deathforge Shaman

Creature - Ogre Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.

Mana:
Power: 4/3
Cardset: Conspiracy #141 (Uncommon)
Worldwake #80 (Uncommon)
Type: Creature

Grotag Thrasher

Creature - Lizard

Whenever Grotag Thrasher attacks, target creature can't block this turn.

The goblin fancied himself a rider. The lizard was happy with its new flail.

Mana:
Power: 3/3
Cardset: Worldwake #83 (Common)
Type: Creature

Kazuul, Tyrant of the Cliffs

Legendary Creature - Ogre Warrior

Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays .

Warning to those who scale the cliffs without paying tribute: It's a long way down.

Mana:
Power: 5/4
Cardset: Worldwake #84 (Rare)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Shepherd of the Lost

Creature - Angel

Flying, first strike, vigilance

"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
-Emeria's Creed

Mana:
Power: 3/3
Cardset: Zendikar #34 (Uncommon)
Type: Creature

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Sky Ruin Drake

Creature - Drake

Flying

"Hold up your spears. And try not to look like food."
-Tarsa, Sea Gate sell-sword

Mana:
Power: 2/5
Cardset: Zendikar #66 (Common)
Type: Creature

Sphinx of Lost Truths

Creature - Sphinx

Kicker (You may pay an additional as you cast this spell.)

Flying

When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.

Mana:
Power: 3/5
Cardset: Zendikar #69 (Rare)
Type: Creature

Bog Tatters

Creature - Wraith

Swampwalk

A wraith is a tale of brutal slaying told anew whenever it finds a victim.

Mana:
Power: 4/2
Cardset: Zendikar #84 (Common)
Type: Creature

Hagra Diabolist

Creature - Ogre Shaman Ally

Whenever Hagra Diabolist or another Ally enters the battlefield under your control, you may have target player lose life equal to the number of Allies you control.

"When exploring the darkest regions, wickedness can be the best accomplice of all."

Mana:
Power: 3/2
Cardset: Zendikar #95 (Uncommon)
Type: Creature

Halo Hunter

Creature - Demon

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

When Halo Hunter enters the battlefield, destroy target Angel.

Hanging on the walls of his lair, the fallen halos cast his depravity in everlasting light.

Mana:
Power: 6/3
Cardset: Zendikar #96 (Rare)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Ob Nixilis, the Fallen

Legendary Creature - Demon

Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.

Mana:
Power: 3/3
Cardset: Zendikar #107 (Mythic Rare)
Type: Creature

Geyser Glider

Creature - Elemental Beast

Landfall - Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

"Quit pontificating, mage. The last thing we want to do is give it more hot air."
-Tala Vertan, Makindi shieldmate

Mana:
Power: 4/4
Cardset: Venser vs. Koth #56 (Uncommon)
Zendikar #124 (Uncommon)
Type: Creature

Kazuul Warlord

Creature - Minotaur Warrior Ally

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh.

Mana:
Power: 3/3
Cardset: Zendikar #134 (Rare)
Type: Creature

Tuktuk Grunts

Creature - Goblin Warrior Ally

Haste

Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.

Goblins are more aggressive with a crowd to cheer them on.

Mana:
Power: 2/2
Cardset: Zendikar #152 (Common)
Type: Creature

Territorial Baloth

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

Its territory is defined by wherever it is at the moment.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #196 (Common)
Zendikar #188 (Common)
Type: Creature

Turntimber Ranger

Creature - Elf Scout Ally

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may put a 2/2 green Wolf creature token onto the battlefield. If you do, put a +1/+1 counter on Turntimber Ranger.

The lone wolf dies alone.

Mana:
Power: 2/2
Cardset: Zendikar #191 (Rare)
Type: Creature

Zendikar Farguide

Creature - Elemental

Forestwalk

Expeditions follow the paths it leaves in its wake.

Mana:
Power: 3/3
Cardset: Zendikar #194 (Common)
Type: Creature

Glassdust Hulk

Artifact Creature - Golem

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 3/4
Cardset: Alara Reborn #7 (Common)
Type: Artifact Creature

Etherium Abomination

Artifact Creature - Horror

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

It was given life by the etherium of a hundred slain Esperites.

Mana:
Power: 4/3
Cardset: Alara Reborn #20 (Common)
Type: Artifact Creature

Nemesis of Reason

Creature - Leviathan Horror

Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.

Words describing it fail. Pages relating it shrivel. Tales recounting it end.

Mana:
Power: 3/7
Cardset: Alara Reborn #28 (Rare)
Type: Creature

Lightning Reaver

Creature - Zombie Beast

Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.

At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.

Mana:
Power: 3/3
Cardset: Alara Reborn #42 (Rare)
Type: Creature

Monstrous Carabid

Creature - Insect

Monstrous Carabid attacks each turn if able.

Cycling (, Discard this card: Draw a card.)

What happens when a plane of predators collides with four planes of prey?

Mana:
Power: 4/4
Cardset: Alara Reborn #43 (Common)
Type: Creature

Blitz Hellion

Creature - Hellion

Trample, haste

At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library.

Alarans commemorated its appearances with new holidays bearing names like the Great Cataclysm and the Fall of Ilson Gate.

Mana:
Power: 7/7
Cardset: Alara Reborn #49 (Rare)
Type: Creature

Deadshot Minotaur

Creature - Minotaur

When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying.

Cycling (, Discard this card: Draw a card.)

"May the earth rise up to meet you."

Mana:
Power: 3/4
Cardset: Alara Reborn #52 (Common)
Type: Creature

Gorger Wurm

Creature - Wurm

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

In war-torn Alara, sometimes a wurm's gullet is the safest place to be.

Mana:
Power: 5/5
Cardset: Alara Reborn #56 (Common)
Type: Creature

Skyclaw Thrash

Artifact Creature - Viashino Warrior

Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.

Their newfound wings shined elegantly and functioned partially.

Mana:
Power: 4/4
Cardset: Alara Reborn #89 (Uncommon)
Type: Artifact Creature

Spellbound Dragon

Creature - Dragon

Flying

Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.

A king in Jund, a serf in Esper.

Mana:
Power: 3/5
Cardset: Alara Reborn #90 (Rare)
Type: Creature

Lord of Extinction

Creature - Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

The forlorn cries of the dead combine to make its laugh.

Mana:
Power: */*
Cardset: Alara Reborn #91 (Mythic Rare)
Type: Creature

Marrow Chomper

Creature - Zombie Lizard

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured.

Mana:
Power: 3/3
Cardset: Alara Reborn #93 (Uncommon)
Type: Creature

Sages of the Anima

Creature - Elf Wizard

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Godtrackers found new pantheons of beast-gods beyond Naya's borders.

Mana:
Power: 3/4
Cardset: Alara Reborn #103 (Rare)
Type: Creature

Sen Triplets

Legendary Artifact Creature - Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

They are the masters of your mind.

Mana:
Power: 3/3
Cardset: Alara Reborn #109 (Mythic Rare)
Type: Artifact Creature

Naya Sojourners

Creature - Elf Shaman

When you cycle Naya Sojourners or it dies, you may put a +1/+1 counter on target creature.

Cycling (, Discard this card: Draw a card.)

The elves had entered a land like an open grave-an act of fortitude or folly?

Mana:
Power: 5/3
Cardset: Alara Reborn #122 (Common)
Type: Creature

Uril, the Miststalker

Legendary Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Uril, the Miststalker gets +2/+2 for each Aura attached to it.

It strides through the whitecover, mists in which even gargantuans can hide.

Mana:
Power: 5/5
Cardset: Alara Reborn #124 (Mythic Rare)
Type: Creature

Giant Ambush Beetle

Creature - Insect

Haste

When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.

It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims.

Mana: {{/}}
Power: 4/3
Cardset: Alara Reborn #137 (Uncommon)
Type: Creature

Baneslayer Angel

Creature - Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

Mana:
Power: 5/5
Cardset: Magic 2011 #7 (Mythic Rare)
Magic 2010 #4 (Mythic Rare)
Type: Creature

Tireless Missionaries

Creature - Human Cleric

When Tireless Missionaries enters the battlefield, you gain 3 life.

If they succeed in their holy work, their order will vanish into welcome obscurity, for there will be no more souls to redeem.

Mana:
Power: 2/3
Cardset: Magic 2015 #39 (Common)
Magic 2011 #36 (Common)
Type: Creature

Air Servant

Creature - Elemental

Flying

: Tap target creature with flying.

"Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Conspiracy #90 (Uncommon)
Magic 2014 #42 (Uncommon)
Magic 2011 #42 (Uncommon)
Type: Creature

Armored Cancrix

Creature - Crab

Creatures displaced from time still turn up every year, stranded by the temporal disaster that once swept across Dominaria.

Mana:
Power: 2/5
Cardset: Magic 2014 #44 (Common)
Magic 2011 #44 (Common)
Type: Creature

Nightwing Shade

Creature - Shade

Flying

: Nightwing Shade gets +1/+1 until end of turn.

"There is one hour of the night even we do not watch."
-Sedva, captain of the watch

Mana:
Power: 2/2
Cardset: Magic 2014 #109 (Common)
Magic 2011 #109 (Common)
Type: Creature

Rotting Legion

Creature - Zombie

Rotting Legion enters the battlefield tapped.

Zombies have one speed: shamble.

Mana:
Power: 4/5
Cardset: Magic 2011 #115 (Common)
Type: Creature

Berserkers of Blood Ridge

Creature - Human Berserker

Berserkers of Blood Ridge attacks each turn if able.

They take a blood oath to die in battle. So far none have failed to fulfill the promise.

Mana:
Power: 4/4
Cardset: Magic 2011 #124 (Common)
Magic 2010 #126 (Common)
Type: Creature

Fire Servant

Creature - Elemental

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

"Elemental fire shimmers with rose hues and, unlike terrestrial blazes, smolders long after it's extinguished."
-Jestus Dreya, Of Elements and Eternity

Mana:
Power: 4/3
Cardset: Fire and Lightning #15 (Unknown)
Magic 2011 #137 (Uncommon)
Type: Creature

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Magma Phoenix

Creature - Phoenix

Flying

When Magma Phoenix dies, it deals 3 damage to each creature and each player.

: Return Magma Phoenix from your graveyard to your hand.

Mana:
Power: 3/3
Cardset: Magic 2011 #150 (Rare)
Magic 2010 #148 (Rare)
Type: Creature

Mitotic Slime

Creature - Ooze

When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield."

Mana:
Power: 4/4
Cardset: Planechase 2012 #67 (Rare)
Magic 2011 #185 (Rare)
Type: Creature

Spined Wurm

Creature - Wurm

"They're as much like plants as animals. Leave them unchecked, and they'll choke out all other forms of life."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 5/4
Cardset: Magic 2011 #197 (Common)
Tenth Edition #298 (Common)
Eighth Edition #279 (Common)
Seventh Edition #270 (Common)
Stronghold #71 (Common)
Type: Creature

Stone Golem

Artifact Creature - Golem

The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts.

Mana:
Power: 4/4
Cardset: Magic 2011 #215 (Uncommon)
Type: Artifact Creature

Lightwielder Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

Mana:
Power: 4/4
Cardset: Magic 2010 #19 (Rare)
Type: Creature

Air Elemental

Creature - Elemental

Flying

"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
-Joseph Conrad, The Mirror of the Sea

Mana:
Power: 4/4
Cardset: Magic 2010 #42 (Uncommon)
Jace vs. Chandra #13 (Uncommon)
Tenth Edition #64 (Uncommon)
Ninth Edition #58 (Uncommon)
Eighth Edition #59 (Uncommon)
Seventh Edition #58 (Uncommon)
Sixth Edition #56 (Unknown)
Fifth Edition #71 (Uncommon)
Fourth Edition #59 (Uncommon)
Revised Edition #47 (Uncommon)
Unlimited Edition #47 (Uncommon)
Beta Edition #47 (Unknown)
Alpha Edition #47 (Unknown)
Type: Creature

Serpent of the Endless Sea

Creature - Serpent

Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.

Mana:
Power: */*
Cardset: Magic 2010 #70 (Common)
Type: Creature

Siege-Gang Commander

Creature - Goblin

When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.

, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.

Mana:
Power: 2/2
Cardset: Magic 2010 #157 (Rare)
Elves vs. Goblins #32 (Rare)
Tenth Edition #234 (Rare)
Scourge #103 (Rare)
Type: Creature

Ant Queen

Creature - Insect

: Put a 1/1 green Insect creature token onto the battlefield.

"Kill the queen first, or we'll be fighting her drones forever. It is not in a queen's nature to have enough servants."
-Borzard, exterminator captain

Mana:
Power: 5/5
Cardset: Magic 2010 #166 (Rare)
Type: Creature

Bramble Creeper

Creature - Elemental

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

"I've seen the fully grown ones tear a baloth to gory ribbons in seconds."
-Kivi, thornberry harvester

Mana:
Cardset: Magic 2010 #171 (Common)
Type: Creature

Aerie Mystics

Creature - Bird Wizard

Flying

: Creatures you control gain shroud until end of turn.

They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Mana:
Power: 3/3
Cardset: Commander 2013 #2 (Uncommon)
Conflux #1 (Uncommon)
Type: Creature

Ethersworn Adjudicator

Artifact Creature - Vedalken Knight

Flying

, : Destroy target creature or enchantment.

: Untap Ethersworn Adjudicator.

Esper mages devised their weapons to be so devastating that war seemed unnecessary.

Mana:
Power: 4/4
Cardset: Conflux #26 (Mythic Rare)
Type: Artifact Creature

Kranioceros

Creature - Beast

: Kranioceros gets +0/+3 until end of turn.

"A surly beast, the kranioceros will raise its defenses at the smallest threat. Stay out of sight and downwind, or you'll disrupt its natural migrations."
-Ebrel, godtoucher mentor

Mana:
Power: 5/2
Cardset: Conflux #67 (Common)
Type: Creature

Voracious Dragon

Creature - Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.

Mana:
Power: 4/4
Cardset: Knights vs. Dragons #56 (Unknown)
Conflux #75 (Rare)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Thornling

Creature - Elemental Shapeshifter

: Thornling gains haste until end of turn.

: Thornling gains trample until end of turn.

: Thornling is indestructible this turn.

: Thornling gets +1/-1 until end of turn.

: Thornling gets -1/+1 until end of turn.

Mana:
Power: 4/4
Cardset: Conflux #95 (Mythic Rare)
Type: Creature

Child of Alara

Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance-and no mercy-to any of the five shards.

Mana:
Power: 6/6
Cardset: Conflux #101 (Mythic Rare)
Type: Creature

Fusion Elemental

Creature - Elemental

As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.

Mana:
Power: 8/8
Cardset: Planechase 2012 #93 (Uncommon)
Conflux #107 (Uncommon)
Type: Creature

Maelstrom Archangel

Creature - Angel

Flying

Whenever Maelstrom Archangel deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.

There is no world where angels fear to tread.

Mana:
Power: 5/5
Cardset: Conflux #115 (Mythic Rare)
Type: Creature

Rhox Bodyguard

Creature - Rhino Monk Soldier

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters the battlefield, you gain 3 life.

An enlightened soul caged in a body made for battle.

Mana:
Power: 2/3
Cardset: Conflux #122 (Common)
Type: Creature

Sphinx Summoner

Artifact Creature - Sphinx

Flying

When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 3/3
Cardset: Conflux #127 (Rare)
Type: Artifact Creature

Vectis Agents

Artifact Creature - Human Rogue

: Vectis Agents gets -2/-0 until end of turn and is unblockable this turn.

With their life energy suppressed under their etherium enhancements, thieves from Esper found it surprisingly easy to explore the ruins of Grixis.

Mana:
Power: 4/3
Cardset: Conflux #131 (Common)
Type: Artifact Creature