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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Kodama of the South Tree

Legendary Creature - Spirit

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

"The monks of the South Tree had always reveled beneath their kodama's friendly gaze. During the Kami War, this gaze became fierce and full of hate."
-"Poem of the Five Trees"

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #223 (Rare)
Type: Creature

Kodama of the North Tree

Legendary Creature - Spirit

Trample; shroud (This permanent can't be the target of spells or abilities.)

"The monks of the North Tree rarely saw their kodama until the Kami War, when it woke like a slumbering, angry bear."
-"Poem of the Five Trees"

Mana:
Power: 6/4
Cardset: Champions of Kamigawa #222 (Rare)
Type: Creature

Kodama of the Center Tree

Legendary Creature - Spirit

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.

Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with converted mana cost X or less from your graveyard to your hand.)

Mana:
Power: */*
Cardset: Betrayers of Kamigawa #131 (Rare)
Type: Creature

Kobold Taskmaster

Creature - Kobold

Other Kobold creatures you control get +1/+0.

The Taskmaster knows that there is no cure for the common Kobold.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #65 (Special)
Legends #154 (Uncommon)
Type: Creature

Knucklebone Witch

Creature - Goblin Shaman

Whenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch.

Each bone honors its owner's best pranks.

Mana:
Power: 1/1
Cardset: Lorwyn #120 (Rare)
Type: Creature

Knowledge Pool

Artifact

Imprint - When Knowledge Pool enters the battlefield, each player exiles the top three cards of his or her library.

Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost.

Mana:
Cardset: Mirrodin Besieged #111 (Rare)
Type: Artifact

Knowledge Exploitation

Tribal Sorcery - Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles his or her library.

Mana:
Cardset: Morningtide #38 (Rare)
Type: Sorcery

Knowledge and Power

Enchantment

Whenever you scry, you may pay . If you do, Knowledge and Power deals 2 damage to target creature or player.

"Information is a powerful weapon."
-Cymede, queen of Akros

Mana:
Cardset: Journey Into Nyx #101 (Uncommon)
Type: Enchantment

Knotvine Paladin

Creature - Human Knight

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

"He is part of a new breed of guardian, one who embraces the best of both his world and ours."
-Mayael the Anima

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #10 (Unknown)
Alara Reborn #71 (Rare)
Type: Creature

Knotvine Mystic

Creature - Elf Druid

, : Add to your mana pool.

The elves of Naya were the last to acknowledge the massive shift of mana in their world.

Mana:
Power: 2/2
Cardset: Conflux #114 (Uncommon)
Type: Creature

Knollspine Invocation

Enchantment

, Discard a card with converted mana cost X: Knollspine Invocation deals X damage to target creature or player.

Witches tempted by the power of flame gathered to study in the ruins of Spinerock Knoll.

Mana:
Cardset: Shadowmoor #99 (Rare)
Type: Enchantment

Knollspine Dragon

Creature - Dragon

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

It woke to find a vast world in need of a master.

Mana:
Power: 7/5
Cardset: Shadowmoor #98 (Rare)
Type: Creature

Knightly Valor

Enchantment - Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Cardset: Return to Ravnica #13 (Common)
Type: Enchantment

Knight-Captain of Eos

Creature - Human Knight

When Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.

, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

The strength of Bant's caste system is the unfailing loyalty of its meekest members.

Mana:
Power: 2/2
Cardset: Shards of Alara #17 (Rare)
Type: Creature

Knight Watch

Sorcery

Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

"We lost respect after the battle for Barbu Rooftop. Send the troops to mingle respectfully with the citizens."
-Commander Yaszen of Boros

Mana:
Cardset: Gatecrash #19 (Common)
Type: Sorcery

Knight of the White Orchid

Creature - Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Both guide and guard on open plain.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #6 (Unknown)
Shards of Alara #16 (Rare)
Type: Creature

Knight of the Skyward Eye

Creature - Human Knight

: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.

The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans.

Mana:
Power: 2/2
Cardset: Shards of Alara #15 (Common)
Type: Creature

Knight of the Reliquary

Creature - Human Knight

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.

, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

"Knowledge of Bant's landscape and ruins is a weapon that the invaders can't comprehend."
-Elspeth

Mana:
Power: 2/2
Cardset: Modern Masters #178 (Rare)
Knights vs. Dragons #1 (Unknown)
Conflux #113 (Rare)
Type: Creature

Knight of the Holy Nimbus

Creature - Human Rebel Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

If Knight of the Holy Nimbus would be destroyed, regenerate it.

: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may activate this ability.

Mana:
Power: 2/2
Cardset: Time Spiral #26 (Uncommon)
Type: Creature

Knight of Sursi

Creature - Human Knight

Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 2/2
Cardset: Future Sight #10 (Common)
Type: Creature

Knight of Obligation

Creature - Human Knight

Vigilance

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.

Mana:
Power: 2/4
Cardset: Gatecrash #18 (Uncommon)
Type: Creature

Knight of New Alara

Creature - Human Knight

Each other multicolored creature you control gets +1/+1 for each of its colors.

"I embrace all of Alara, Grixis as much as Bant. Let my former home call me traitor. I do this not for accolades, but because it is right."

Mana:
Power: 2/2
Cardset: Alara Reborn #70 (Rare)
Type: Creature

Knight of Meadowgrain

Creature - Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #5 (Unknown)
Lorwyn #28 (Uncommon)
Type: Creature

Knight of Infamy

Creature - Human Knight

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"Your laws, like your bones, were made to be broken."

Mana:
Power: 2/1
Cardset: Magic 2013 #96 (Uncommon)
Type: Creature

Knight of Glory

Creature - Human Knight

Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

"I will uphold the law, and no manner of foe will stop me."

Mana:
Power: 2/1
Cardset: Magic 2013 #21 (Uncommon)
Type: Creature

Knight of Dusk

Creature - Human Knight

: Destroy target creature blocking Knight of Dusk.

"Challenge me with your strongest. I will paint my sword with their blood."

Mana:
Power: 2/2
Cardset: Tenth Edition #152 (Uncommon)
Tempest #34 (Uncommon)
Type: Creature

Knight of Cliffhaven

Creature - Kor Knight

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

2/3

Flying

LEVEL 4+

4/4

Flying, vigilance

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #4 (Unknown)
Rise of the Eldrazi #29 (Common)
Type: Creature

Knight Exemplar

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #14 (Unknown)
Magic 2011 #20 (Rare)
Type: Creature

Knacksaw Clique

Creature - Faerie Rogue

Flying

, {Q}: Target opponent exiles the top card of his or her library. Until end of turn, you may play that card. ({Q} is the untap symbol.)

Most of the Knacksaw clique's skills were hewn from the minds of others.

Mana:
Power: 1/4
Cardset: Shadowmoor #42 (Rare)
Type: Creature

Kjeldoran War Cry

Instant

Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.

King Darien's breath crystallized and fell to the frozen battlefield, but its command carried true to all soldiers of New Argive.

Mana:
Cardset: Coldsnap #13 (Common)
Type: Instant

Kjeldoran Royal Guard

Creature - Human Soldier

: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Upon the frozen tundra stand the Kjeldoran Royal Guard, pikes raised, with the king's oath upon their lips.

Mana:
Power: 2/5
Cardset: Tenth Edition #25 (Rare)
Seventh Edition #23 (Rare)
Sixth Edition #28 (Unknown)
Fifth Edition #320 (Rare)
Ice Age #262 (Rare)
Type: Creature

Kjeldoran Outrider

Creature - Human Soldier

: Kjeldoran Outrider gets +0/+1 until end of turn.

"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."

Mana:
Power: 2/2
Cardset: Coldsnap #12 (Common)
Type: Creature

Kjeldoran Javelineer

Creature - Human Soldier

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Kjeldoran Javelineer deals damage equal to the number of age counters on it to target attacking or blocking creature.

Mana:
Power: 1/2
Cardset: Coldsnap #11 (Common)
Type: Creature

Kjeldoran Gargoyle

Creature - Gargoyle

Flying, first strike

Whenever Kjeldoran Gargoyle deals damage, you gain that much life.

The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.

Mana:
Power: 3/3
Cardset: Coldsnap #10 (Uncommon)
Type: Creature

Kiyomaro, First to Stand

Legendary Creature - Spirit

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.

As long as you have four or more cards in hand, Kiyomaro has vigilance.

Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

Mana:
Power: */*
Cardset: Saviors of Kamigawa #18 (Rare)
Type: Creature

Kitsune Riftwalker

Creature - Fox Wizard

Protection from Spirits and from Arcane

The wake of his passage shoved aside the influence of the kami.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #29 (Common)
Type: Creature

Kitsune Palliator

Creature - Fox Cleric

: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

"Who am I to judge who is deserving and who is not? That is a question for lords, not healers."

Mana:
Cardset: Betrayers of Kamigawa #14 (Uncommon)
Type: Creature

Kitsune Mystic

Creature - Fox Wizard

At the beginning of the end step, if Kitsune Mystic is enchanted by two or more Auras, flip it.

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #28 (Rare)
Type: Creature

Kitsune Loreweaver

Creature - Fox Cleric

: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.

"Know your history. The lessons of the past will shield you in times of doubt."

Mana:
Power: 2/1
Cardset: Saviors of Kamigawa #17 (Common)
Type: Creature

Kitsune Healer

Creature - Fox Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Prevent all damage that would be dealt to target legendary creature this turn.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #27 (Common)
Type: Creature
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