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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Liege of the Pit

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 7/7
Cardset: Time Spiral #113 (Rare)
Type: Creature

Lich's Tomb

Artifact

You don't lose the game for having 0 or less life.

Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)

Mana:
Cardset: Darksteel #128 (Rare)
Type: Artifact

Lich's Mirror

Artifact

If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.

It shows not what you are but what you were.

Mana:
Cardset: Shards of Alara #210 (Mythic Rare)
Type: Artifact

Lich Lord of Unx

Creature - Zombie Wizard

, : Put a 1/1 blue and black Zombie Wizard creature token onto the battlefield.

: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.

Mana:
Power: 2/2
Cardset: Alara Reborn #24 (Rare)
Type: Creature

Liar's Pendulum

Artifact

, : Name a card. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.

Mana:
Cardset: Mirrodin #196 (Rare)
Type: Artifact

Lhurgoyf

Creature - Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach! Hans, run! It's the lhurgoyf"
-Saffi Eriksdotter, last words

Mana:
Power: */1+*
Cardset: Commander #165 (Rare)
Eighth Edition #259 (Rare)
Fifth Edition #171 (Rare)
Ice Age #140 (Rare)
Type: Creature

Leyline Phantom

Creature - Illusion

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

"Is the maze itself a phantom? Or is one as real as the other? Perhaps I am as mad as the dragon."
-Jace Beleren, journal

Mana:
Power: 5/5
Cardset: Gatecrash #41 (Common)
Type: Creature

Leyline of Vitality

Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

Mana:
Cardset: Magic 2011 #183 (Rare)
Type: Enchantment

Leyline of the Void

Enchantment

If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mana:
Cardset: Magic 2011 #101 (Rare)
Guildpact #52 (Rare)
Type: Enchantment

Leyline of the Meek

Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.

Where strength and humility converge.

Mana:
Cardset: Guildpact #10 (Rare)
Type: Enchantment

Leyline of Singularity

Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.

All nonland permanents are legendary.

Where renown and solitude converge.

Mana:
Cardset: Guildpact #29 (Rare)
Type: Enchantment

Leyline of Sanctity

Enchantment

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Mana:
Cardset: Magic 2011 #21 (Rare)
Type: Enchantment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Mana:
Cardset: Magic 2011 #148 (Rare)
Type: Enchantment

Leyline of Lightning

Enchantment

If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.

Whenever you cast a spell, you may pay . If you do, Leyline of Lightning deals 1 damage to target player.

Where storm and spellcraft converge.

Mana:
Cardset: Guildpact #68 (Rare)
Type: Enchantment

Leyline of Lifeforce

Enchantment

If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.

Creature spells can't be countered.

Where sovereignty and flesh converge.

Mana:
Cardset: Guildpact #90 (Rare)
Type: Enchantment

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)

Mana:
Cardset: Magic 2011 #61 (Rare)
Type: Enchantment

Ley Druid

Creature - Human Druid

: Untap target land.

After years of training, the druid becomes one with nature, drawing power from the land and returning it when needed.

Mana:
Power: 1/1
Cardset: Ninth Edition #251 (Uncommon)
Fifth Edition #170 (Common)
Fourth Edition #140 (Uncommon)
Revised Edition #113 (Uncommon)
Unlimited Edition #114 (Uncommon)
Beta Edition #114 (Unknown)
Alpha Edition #114 (Unknown)
Type: Creature

Levitation

Enchantment

Creatures you control have flying.

"Why fight over scraps of land when there's so much sky waiting to be claimed?"

Mana:
Cardset: Magic 2012 #61 (Uncommon)
Magic 2010 #60 (Uncommon)
Ninth Edition #83 (Uncommon)
Seventh Edition #82 (Uncommon)
Urza's Legacy #35 (Uncommon)
Type: Enchantment

Leviathan

Creature - Leviathan

Trample

Leviathan enters the battlefield tapped and doesn't untap during your untap step.

At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.

Leviathan can't attack unless you sacrifice two Islands.

Mana:
Power: 10/10
Cardset: Time Spiral "Timeshifted" #23 (Special)
Fifth Edition #98 (Rare)
Fourth Edition #80 (Rare)
The Dark #29 (Rare)
Type: Creature

Leveler

Artifact Creature - Juggernaut

When Leveler enters the battlefield, exile all cards from your library.

Mana:
Power: 10/10
Cardset: Mirrodin #195 (Rare)
Type: Artifact Creature

Lethargy Trap

Instant - Trap

If three or more creatures are attacking, you may pay rather than pay Lethargy Trap's mana cost.

Attacking creatures get -3/-0 until end of turn.

Suddenly, Zurdi didn't care about treasure, glory, food . . . or the drakes circling above.

Mana:
Cardset: Zendikar #51 (Common)
Type: Instant

Lesser Gargadon

Creature - Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

"In some cultures, elephants are ridden by those in power. I don't think a mere elephant would even be noticed in Keld."
-Onean sergeant

Mana:
Power: 6/4
Cardset: Eighth Edition #199 (Uncommon)
Prophecy #97 (Uncommon)
Type: Creature

Leonin Sun Standard

Artifact

: Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Mirrodin #194 (Rare)
Type: Artifact

Leonin Squire

Creature - Cat Soldier

When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.

"I may be kha, but without my soldiers, my people, I am nothing."
-Raksha Golden Cub

Mana:
Power: 2/2
Cardset: Fifth Dawn #9 (Common)
Type: Creature

Leonin Snarecaster

Creature - Cat Soldier

When Leonin Snarecaster enters the battlefield, you may tap target creature.

Formerly oppressed by the polis of Meletis, leonin occasionally "mistake" their old enemies for game.

Mana:
Power: 2/1
Cardset: Theros #23 (Common)
Type: Creature

Leonin Skyhunter

Creature - Cat Knight

Flying

"The infection has spread farther than we could glimpse from the heights of Taj-Nar."

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #7 (Unknown)
Mirrodin Besieged #11 (Common)
Ninth Edition #25 (Uncommon)
Mirrodin #11 (Uncommon)
Type: Creature

Leonin Shikari

Creature - Cat Soldier

You may activate equip abilities any time you could cast an instant.

Her instinct is as sharp as her blade.

Mana:
Power: 2/2
Cardset: Darksteel #6 (Rare)
Type: Creature

Leonin Scimitar

Artifact - Equipment

Equipped creature gets +1/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Every scratch tells a story, and every notch has a name. Four generations have held this blade. You shall not disappoint them."
-Initiation of Laena, skyhunter

Mana:
Cardset: Tenth Edition #331 (Uncommon)
Mirrodin #193 (Common)
Type: Artifact

Leonin Relic-Warder

Creature - Cat Cleric

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.

When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #10 (Uncommon)
Type: Creature

Leonin Iconoclast

Creature - Cat Monk

Heroic - Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls.

"The stars belong in the night sky. This is our world, and we are our own masters."

Mana:
Power: 3/2
Cardset: Journey Into Nyx #16 (Uncommon)
Type: Creature

Leonin Elder

Creature - Cat Cleric

Whenever an artifact enters the battlefield, you may gain 1 life.

"The wisdom of the elders is just as much a weapon as a sword or spear. We must learn to wield it."
-Ushanti, leonin seer

Mana:
Power: 1/1
Cardset: Mirrodin #10 (Common)
Type: Creature

Leonin Den-Guard

Creature - Cat Soldier

As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

No one under the four suns can elude the watchful eye of the den-guard.

Mana:
Power: 1/3
Cardset: Mirrodin #9 (Common)
Type: Creature

Leonin Bola

Artifact - Equipment

Equipped creature has ", Unattach Leonin Bola: Tap target creature."

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Mana:
Cardset: Darksteel #127 (Common)
Type: Artifact

Leonin Bladetrap

Artifact

Flash

, Sacrifice Leonin Bladetrap: Leonin Bladetrap deals 2 damage to each attacking creature without flying.

Mana:
Cardset: Commander 2013 #245 (Uncommon)
Mirrodin #192 (Uncommon)
Type: Artifact

Leonin Battlemage

Creature - Cat Wizard

: Target creature gets +1/+1 until end of turn.

Whenever you cast a spell, you may untap Leonin Battlemage.

The strongest of the pride are measured not by the steel in their hands but by the steel in their souls.

Mana:
Power: 2/3
Cardset: Darksteel #5 (Uncommon)
Type: Creature

Leonin Armorguard

Creature - Cat Soldier

When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn.

Well suited are the nacatl to a coat of steel and forge-tempered claws.

Mana:
Power: 3/3
Cardset: Alara Reborn #72 (Common)
Type: Creature

Leonin Arbiter

Creature - Cat Cleric

Players can't search libraries. Any player may pay for that player to ignore this effect until end of turn.

"Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning."

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #14 (Rare)
Type: Creature

Leonin Abunas

Creature - Cat Cleric

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Only leonin clerics who can survive the Razor Fields for one turning of the suns can stand in the Cave of Light.

Mana:
Power: 2/5
Cardset: Archenemy #1 (Rare)
Mirrodin #8 (Rare)
Type: Creature

Lens of Clarity

Artifact

You may look at the top card of your library and at face-down creatures you don't control. (You may do this at any time.)

"Water shifts and confuses, but as ice it holds the stillness of truth."
-Arel the Whisperer

Mana:
Cardset: Khans of Tarkir #223 (Common)
Type: Artifact

Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

Mana:
Cardset: Dragon's Maze #81 (Mythic Rare)
Type: Enchantment
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