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Setessan TacticsInstantStrive - Setessan Tactics costs
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Serve (Protect/Serve)InstantTarget creature gets -6/-0 until end of turn.
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Serpent's GiftInstantTarget creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Venom is nature's way of redressing the imbalance between weak and mighty. |
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Serene SunsetInstantPrevent all combat damage X target creatures would deal this turn. The armies paused, silent, as the warriors reflected on the sunsets of their youth. |
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Serene OfferingInstantDestroy target enchantment. You gain life equal to its converted mana cost. "A sacrifice made in peace is worth a dozen made in panic." |
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Serene HeartInstantDestroy all Auras. "If magic is your crutch, cast it aside and learn to walk without it." |
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Selesnya CharmInstantChoose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.
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Seize the SoulInstantDestroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.
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Seize the InitiativeInstantTarget creature gets +1/+1 and gains first strike until end of turn. The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath. |
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Seismic StrikeInstantSeismic Strike deals damage to target creature equal to the number of Mountains you control. "Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you." |
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Seismic ShudderInstantSeismic Shudder deals 1 damage to each creature without flying. "The land here seems go out of its way to kill you." |
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Seething SongInstantAdd "The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm." |
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SeedtimeInstantCast Seedtime only during your turn. The hippo grows wings to fight the condor. |
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Seeds of StrengthInstantTarget creature gets +1/+1 until end of turn. Beneath the beauty of light and seed is the might of Vitu-Ghazi. |
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Seedling CharmInstantChoose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.
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Seed SparkInstantDestroy target artifact or enchantment. If "If you ask me, those root-lovers value mindless dogma over progress." |
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Secure the WastesInstantPut X 1/1 white Warrior creature tokens onto the battlefield. "The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor." |
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Second ThoughtsInstantExile target attacking creature. It suddenly dawned on Jorin that farming was quite a noble profession. |
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Second SunriseInstantEach player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn. The bright tunnel sometimes leads back to life. |
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Second SightInstantChoose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.
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Second GuessInstantCounter target spell that's the second spell cast this turn. "I see where you're going with that. I don't like it." |
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Searing WindInstantSearing Wind deals 10 damage to target creature or player. "The first wind of ascension is Forger, burning away impurity." |
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Searing TouchInstantBuyback
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Searing SpearInstantSearing Spear deals 3 damage to target creature or player. Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice. |
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Searing LightInstantDestroy target attacking or blocking creature with power 2 or less. "Light can lay bare our fears. It can also make them go away." |
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Searing BloodInstantSearing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze. |
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Searing BlazeInstantSearing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
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Sea Kings' BlessingInstantAny number of target creatures become blue until end of turn.
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ScrapInstantDestroy target artifact.
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Scout's WarningInstantThe next creature card you play this turn can be played as though it had flash. "There is no tactic I enjoy more than ambushing the ambushers." |
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Scour from ExistenceInstantExile target permanent. "Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander |
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ScourInstantExile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.
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Scorching LavaInstantKicker
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SchismotivateInstantTarget creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
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Scent of NightshadeInstantReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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Scent of JasmineInstantReveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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Scent of IvyInstantReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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Scent of BrineInstantReveal any number of blue cards in your hand. Counter target spell unless its controller pays
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ScattershotInstantScattershot deals 1 damage to target creature.
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Scattering StrokeInstantCounter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add
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