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Setessan Tactics

Instant

Strive - Setessan Tactics costs more to cast for each target beyond the first.

Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

Mana:
Cardset: Journey Into Nyx #140 (Rare)
Type: Instant

Serve (Protect/Serve)

Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #131b (Uncommon)
Type: Instant

Serpent's Gift

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Venom is nature's way of redressing the imbalance between weak and mighty.

Mana:
Cardset: Magic 2013 #190 (Common)
Type: Instant

Serene Sunset

Instant

Prevent all combat damage X target creatures would deal this turn.

The armies paused, silent, as the warriors reflected on the sunsets of their youth.

Mana:
Cardset: Judgment #131 (Uncommon)
Type: Instant

Serene Offering

Instant

Destroy target enchantment. You gain life equal to its converted mana cost.

"A sacrifice made in peace is worth a dozen made in panic."
-Orim, Samite healer

Mana:
Cardset: Tempest #252 (Uncommon)
Type: Instant

Serene Heart

Instant

Destroy all Auras.

"If magic is your crutch, cast it aside and learn to walk without it."
-Teferi

Mana:
Cardset: Mirage #140 (Common)
Type: Instant

Selesnya Charm

Instant

Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.

Mana:
Cardset: Commander 2013 #211 (Uncommon)
Return to Ravnica #194 (Uncommon)
Type: Instant

Seize the Soul

Instant

Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Guildpact #61 (Rare)
Type: Instant

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

Mana:
Cardset: Scars of Mirrodin #20 (Common)
Type: Instant

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
-Kezim, prodigal pyromancer

Mana:
Cardset: Venser vs. Koth #70 (Common)
Knights vs. Dragons #71 (Unknown)
Magic 2010 #154 (Common)
Type: Instant

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

"The land here seems go out of its way to kill you."
-Chandra Nalaar

Mana:
Cardset: Zendikar #147 (Common)
Type: Instant

Seething Song

Instant

Add to your mana pool.

"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm."
-Charles Colton

Mana:
Cardset: Knights vs. Dragons #70 (Unknown)
Archenemy #46 (Common)
Ninth Edition #216 (Common)
Mirrodin #104 (Common)
Type: Instant

Seedtime

Instant

Cast Seedtime only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

The hippo grows wings to fight the condor.
-Nantuko teaching

Mana:
Cardset: Judgment #130 (Rare)
Type: Instant

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Beneath the beauty of light and seed is the might of Vitu-Ghazi.

Mana:
Cardset: Ravnica: City of Guilds #227 (Common)
Type: Instant

Seedling Charm

Instant

Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.

Mana:
Cardset: Mirage #138 (Common)
Type: Instant

Seed Spark

Instant

Destroy target artifact or enchantment. If was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield.

"If you ask me, those root-lovers value mindless dogma over progress."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #30 (Uncommon)
Type: Instant

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
-Kadri, Dromoka warrior

Mana:
Cardset: Dragons of Tarkir #36 (Rare)
Type: Instant

Second Thoughts

Instant

Exile target attacking creature.

Draw a card.

It suddenly dawned on Jorin that farming was quite a noble profession.

Mana:
Cardset: Odyssey #45 (Common)
Type: Instant

Second Sunrise

Instant

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.

The bright tunnel sometimes leads back to life.

Mana:
Cardset: Mirrodin #20 (Rare)
Type: Instant

Second Sight

Instant

Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #33 (Uncommon)
Type: Instant

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

"I see where you're going with that. I don't like it."
-Dierk, geistmage

Mana:
Cardset: Avacyn Restored #74 (Uncommon)
Type: Instant

Searing Wind

Instant

Searing Wind deals 10 damage to target creature or player.

"The first wind of ascension is Forger, burning away impurity."
-Keld Triumphant

Mana:
Cardset: Eighth Edition #218 (Rare)
Prophecy #103 (Rare)
Type: Instant

Searing Touch

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Searing Touch deals 1 damage to target creature or player.

Mana:
Cardset: Tempest #201 (Uncommon)
Type: Instant

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

Mana:
Cardset: Magic 2013 #147 (Common)
Type: Instant

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #33 (Common)
Type: Instant

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Mana:
Cardset: Born of the Gods #111 (Uncommon)
Type: Instant

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Sea Kings' Blessing

Instant

Any number of target creatures become blue until end of turn.

Mana:
Cardset: Legends #75 (Uncommon)
Type: Instant

Scrap

Instant

Destroy target artifact.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #213 (Common)
Type: Instant

Scout's Warning

Instant

The next creature card you play this turn can be played as though it had flash.

Draw a card.

"There is no tactic I enjoy more than ambushing the ambushers."

Mana:
Cardset: Future Sight #16 (Rare)
Type: Instant

Scour from Existence

Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."-General Tazri, allied commander

Mana:
Cardset: Battle for Zendikar #13 (Common)
Type: Instant

Scour

Instant

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #20 (Uncommon)
Urza's Destiny #18 (Uncommon)
Type: Instant

Scorching Lava

Instant

Kicker (You may pay an additional as you cast this spell.)

Scorching Lava deals 2 damage to target creature or player. If Scorching Lava was kicked, that creature can't be regenerated this turn and if it would die this turn, exile it instead.

Mana:
Cardset: Invasion #164 (Common)
Type: Instant

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

Mana:
Cardset: Guildpact #129 (Uncommon)
Type: Instant

Scent of Nightshade

Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #69 (Common)
Type: Instant

Scent of Jasmine

Instant

Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.

Mana:
Cardset: Urza's Destiny #17 (Common)
Type: Instant

Scent of Ivy

Instant

Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #120 (Common)
Type: Instant

Scent of Brine

Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.

Mana:
Cardset: Urza's Destiny #45 (Common)
Type: Instant

Scattershot

Instant

Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #102 (Common)
Type: Instant

Scattering Stroke

Instant

Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Commander #60 (Uncommon)
Lorwyn #82 (Uncommon)
Type: Instant