Briar PatchEnchantmentWhenever a creature attacks you, it gets -1/-0 until end of turn. As easily as the dryads could close a fist, so could the branches and underbrush entangle. |
|
|||||||
FerocityEnchantment - AuraEnchant creature "You lot go on ahead. I'll keep killing them until it sticks." |
|
|||||||
Food ChainEnchantmentExile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.
|
|
|||||||
FosterEnchantmentWhenever a creature you control dies, you may pay . If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
|
|
|||||||
Game PreserveEnchantmentAt the beginning of your upkeep, each player reveals the top card of his or her library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
|
|
|||||||
Ley LineEnchantmentAt the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of his or her choice. "I can feel the strength of the entire forest." |
|
|||||||
Snake PitEnchantmentWhenever an opponent casts a blue or black spell, you may put a 1/1 green Snake creature token onto the battlefield. If the ground is smooth, the way will be rough. |
|
|||||||
Spidersilk ArmorEnchantmentCreatures you control get +0/+1 and have reach. (They can block creatures with flying.) It hardly weighs anything, but it takes all day to remove. |
|
|||||||
StaminaEnchantment - AuraEnchant creature
|
|
|||||||
SustenanceEnchantment, Sacrifice a land: Target creature gets +1/+1 until end of turn. Like the dryads, the forest itself willingly gives up some of its life for the sake of the future. |
|
|||||||
Tiger ClawsEnchantment - AuraFlash Cho-Arrim martial artists emulate the beasts of their home. |
|
|||||||
Vernal EquinoxEnchantmentAny player may cast creature and enchantment cards as though they had flash.
|
|
|||||||
Fanatical DevotionEnchantmentSacrifice a creature: Regenerate target creature. The Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal. |
|
|||||||
LashknifeEnchantment - AuraIf you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost. Those it won't scare, it scars. |
|
|||||||
Noble StandEnchantmentWhenever a creature you control blocks, you gain 2 life. Soldiers will always endanger their lives to defend many other lives. |
|
|||||||
Parallax WaveEnchantmentFading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
|
|
|||||||
Seal of CleansingEnchantmentSacrifice Seal of Cleansing: Destroy target artifact or enchantment. "I am the purifier, the light that clears all shadows." |
|
|||||||
Spiritual AsylumEnchantmentCreatures and lands you control have shroud. (They can't be the targets of spells or abilities.) Trapped in safety is still trapped. |
|
|||||||
Æther BarrierEnchantmentWhenever a player casts a creature spell, that player sacrifices a permanent unless he or she pays . "Creatures fade in and out of existence. It's an unfortunate side effect. The losses are tolerable." |
|
|||||||
Air BladderEnchantment - AuraEnchant creature Random mutations among Rootwater merfolk were common-and disturbing. |
|
|||||||
Parallax TideEnchantmentFading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
|
|
|||||||
Rising WatersEnchantmentLands don't untap during their controllers' untap steps. Rising waters, sinking hope. |
|
|||||||
Seal of RemovalEnchantmentSacrifice Seal of Removal: Return target creature to its owner's hand. "I am the unraveler, the loosened thread that will not hold." |
|
|||||||
Parallax DementiaEnchantment - AuraEnchant creature
|
|
|||||||
Parallax NexusEnchantmentFading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
|
|
|||||||
Seal of DoomEnchantmentSacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated. "I am the banisher, the ill will that snuffs the final candle." |
|
|||||||
Flowstone SurgeEnchantmentCreatures you control get +1/-1. The army was never at a loss for weapons; Crovax was their forge. |
|
|||||||
Laccolith RigEnchantment - AuraEnchant creature
|
|
|||||||
Mana CacheEnchantmentAt the beginning of each player's end step, put a charge counter on Mana Cache for each untapped land that player controls.
|
|
|||||||
Seal of FireEnchantmentSacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player. "I am the romancer, the passion that consumes the flesh." |
|
|||||||
Overlaid TerrainEnchantmentAs Overlaid Terrain enters the battlefield, sacrifice all lands you control. One must reap before one can sow. |
|
|||||||
Saproling BurstEnchantmentFading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
|
|
|||||||
Saproling ClusterEnchantment, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.
|
|
|||||||
Seal of StrengthEnchantmentSacrifice Seal of Strength: Target creature gets +3/+3 until end of turn. "I am the feeder, the morsel that revives the starving." |
|
|||||||
Aura FractureEnchantmentSacrifice a land: Destroy target enchantment. Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds. |
|
|||||||
Celestial ConvergenceEnchantmentCelestial Convergence enters the battlefield with seven omen counters on it.
|
|
|||||||
EntanglerEnchantment - AuraEnchant creature "Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon." |
|
|||||||
Flowering FieldEnchantment - AuraEnchant land Some lands are soothing, and their peace can be felt in the soul. |
|
|||||||
Mageta's BoonEnchantment - AuraFlash When the Lion roars, his cubs grow stronger. |
|
|||||||
Rhystic CircleEnchantment: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage. The circle buys time-an important commodity in battle. |
|
|||||||
Samite SanctuaryEnchantment: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. Our war is against suffering, not against those who cause it. |
|
|||||||
Sheltering PrayersEnchantmentBasic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) "It matters not if the gods hear my prayers. Jamuraa does." |
|
|||||||
Alexi's CloakEnchantment - AuraFlash "Doesn't look like much, does it?" |
|
|||||||
ExcavationEnchantment, Sacrifice a land: Draw a card. Any player may activate this ability. "There are secrets out there begging to be rediscovered. We just need to look in the right places." |
|
|||||||
Heightened AwarenessEnchantmentAs Heightened Awareness enters the battlefield, discard your hand. "It startles me how alive one feels on the edge of death." |
|
|||||||
OverburdenEnchantmentWhenever a player puts a nontoken creature onto the battlefield, that player returns a land he or she controls to its owner's hand. The Kipamu League knew what Keld refused to acknowledge: the land could support no more. |
|
|||||||
Rhystic DelugeEnchantment: Tap target creature unless its controller pays . "I'll rain down on you with the power of magic itself. Then we'll see who prevails." |
|
|||||||
Rhystic StudyEnchantmentWhenever an opponent casts a spell, you may draw a card unless that player pays . Friends teach what you want to know. Enemies teach what you need to know. |
|
|||||||
Sunken FieldEnchantment - AuraEnchant land The land is heavy with promise, the harvest ripe with betrayal. |
|
|||||||
Endbringer's RevelEnchantment: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only any time he or she could cast a sorcery. First death. Then Shauku. |
|
|||||||
Greel's CaressEnchantment - AuraFlash Greel's grin is far less loathsome than his touch. |
|
|||||||
Infernal GenesisEnchantmentAt the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.
|
|
|||||||
Noxious FieldEnchantment - AuraEnchant land Ultimately, it became a three-way battle: the land attacked both armies. |
|
|||||||
Barbed FieldEnchantment - AuraEnchant land Wherever they went, the Keldons transformed the land into a weapon. |
|
|||||||
Brutal SuppressionEnchantmentActivated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. "They no longer care about their own suffering. Show them something worse." |
|
|||||||
Citadel of PainEnchantmentAt the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. "Battle is our religion. This fortress is our temple." |
|
|||||||
Latulla's OrdersEnchantment - AuraFlash
|
|
|||||||
Task Mage AssemblyEnchantmentWhen there are no creatures on the battlefield, sacrifice Task Mage Assembly.
|
|
|||||||
Dual NatureEnchantmentWhenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.
|
|
|||||||
Forgotten HarvestEnchantmentAt the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
|
|
|||||||
Jolrael's FavorEnchantment - AuraFlash "War destroys; nature renews." |
|
|||||||
Root CageEnchantmentMercenaries don't untap during their controllers' untap steps. The Vintara Forest welcomes its enemies with a crushing embrace. |
|
|||||||
Verdant FieldEnchantment - AuraEnchant land Jolrael tends the land so that the land will tend the beasts. |
|
|||||||
Divine PresenceEnchantmentIf a source would deal 4 or more damage to a creature or player, that source deals 3 damage to that creature or player instead. "Serra's light isn't easily extinguished." |
|
|||||||
Fight or FlightEnchantmentAt the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.
|
|
|||||||
Harsh JudgmentEnchantmentAs Harsh Judgment enters the battlefield, choose a color. "At least they remember me." |
|
|||||||
Pledge of LoyaltyEnchantment - AuraEnchant creature Urza convinced many Dominarians not only to set aside their differences, but to embrace them. |
|
|||||||
Protective SphereEnchantment, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
|
|
|||||||
Pure ReflectionEnchantmentWhenever a player casts a creature spell, destroy all Reflections. Then that player puts an X/X white Reflection creature token onto the battlefield, where X is the converted mana cost of that spell.
|
|
|||||||
Rewards of DiversityEnchantmentWhenever an opponent casts a multicolored spell, you gain 4 life. "Everything is in place. Nothing can happen that isn't part of my plan." |
|
|||||||
Spirit of ResistanceEnchantmentAs long as you control a permanent of each color, prevent all damage that would be dealt to you. "Our victory must come from all of Dominaria, or it will not come." |
|
|||||||
Strength of UnityEnchantment - AuraEnchant creature All Dominarians agreed on one thing: they would not go down without a fight. |
|
|||||||
Teferi's CareEnchantment, Sacrifice an enchantment: Destroy target enchantment. "If I do nothing else, I will protect my people." |
|
|||||||
Collective RestraintEnchantmentDomain - Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.
|
|
|||||||
Essence LeakEnchantment - AuraEnchant permanent "We define the boundaries of reality; they don't define us." |
|
|||||||
Mana MazeEnchantmentPlayers can't cast spells that share a color with the spell most recently cast this turn. "Those who know only one path to victory can never hope to triumph." |
|
|||||||
Psychic BattleEnchantmentWhenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
|
|
|||||||
Temporal DistortionEnchantmentWhenever a creature or land becomes tapped, put an hourglass counter on it.
|
|
|||||||
Traveler's CloakEnchantment - AuraEnchant creature
|
|
|||||||
Well-Laid PlansEnchantmentPrevent all damage that would be dealt to a creature by another creature if they share a color. "I knew this day would come," said Urza. Looking at the destruction, Barrin sighed, "You don't have to revel in it." |
|
|||||||
Exotic CurseEnchantment - AuraEnchant creature Fouler than a necromancer's kiss. |
|
|||||||
MourningEnchantment - AuraEnchant creature Barrin waited for the nausea to pass or for Urza to say something else. He waited in vain. |
|
|||||||
Scavenged WeaponryEnchantment - AuraEnchant creature "The Phyrexians have progressed," admired Urza. "Their parts are interchangeable." |
|
|||||||
Spreading PlagueEnchantmentWhenever a creature enters the battlefield, destroy all other creatures that share a color with it. They can't be regenerated. The cruelest strain of plague keeps its hosts alive long enough to return home and infect their families. |
|
|||||||
Tainted WellEnchantment - AuraEnchant land "No, you get the water. I ain't thirsty." |
|
|||||||
Yawgmoth's AgendaEnchantmentYou can't cast more than one spell each turn.
|
|
|||||||
Collapsing BordersEnchantmentDomain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.
|
|
|||||||
Shivan HarvestEnchantment, Sacrifice a creature: Destroy target nonbasic land. "The blood of your ancestors ran heavy on this soil. Now it's your turn to sacrifice for the glory of Shiv." |
|
|||||||
Stand or FallEnchantmentAt the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.
|
|
|||||||
Tectonic InstabilityEnchantmentWhenever a land enters the battlefield, tap all lands its controller controls. "Think of the problems we'll face if you uproot entire continents," said Urza. |
|
|||||||
Elfhame SanctuaryEnchantmentAt the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
|
|
|||||||
Kavu LairEnchantmentWhenever a creature with power 4 or greater enters the battlefield, its controller draws a card. As a dark rain of Phyrexians fell from the sky, fountains of kavu erupted from the ground. |
|
|||||||
Pulse of LlanowarEnchantmentIf a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type. "Gaea's memory is eternal, and she exists in all things." |
|
|||||||
Saproling InfestationEnchantmentWhenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield. "My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air." |
|
|||||||
Whip SilkEnchantment - AuraEnchant creature Llanowar forges weapons of steel. Yavimaya grows her weapons within. |
|
|||||||
Æther RiftEnchantmentAt the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
|
|
|||||||
Angelic ShieldEnchantmentCreatures you control get +0/+1. "If only an angel's wings could shelter us all." |
|
|||||||
Armadillo CloakEnchantment - AuraEnchant creature "Don't laugh. It works." |
|
|||||||
Aura ShardsEnchantmentWhenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. Gaea forged her soldiers into self-wielding weapons that struck down all impurities. |
|
|||||||
Dueling GroundsEnchantmentNo more than one creature can attack each turn. "You think you can stop me?" hissed Tsabo. |
|