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Mystic Remora

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .

Mana:
Cardset: Ice Age #87 (Common)
Type: Enchantment

Mystic Restraints

Enchantment - Aura

Flash

Enchant creature

When Mystic Restraints enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Champions of Kamigawa #76 (Common)
Type: Enchantment

Mystic Veil

Enchantment - Aura

You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Magic is my thread, my will the needle. I weave over you as if you never were."
-Poetics of Hanan

Mana:
Cardset: Visions #38 (Common)
Type: Enchantment

Myth Realized

Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.

: Put a lore counter on Myth Realized.

: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

Mana:
Cardset: Dragons of Tarkir #26 (Rare)
Type: Enchantment

Mythic Proportions

Enchantment - Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

The blood of Krosa turns rational beings into primal forces.

Mana:
Cardset: Onslaught #274 (Rare)
Type: Enchantment

Name Dropping

Enchantment

Gotcha Whenever an opponent says a word that's in the name of a card in your graveyard, you may say "Gotcha" If you do, return that card to your hand.

Gemini (May 21–June 21) This week is a good time to branch out and meet others, but don't forget your roots. Avoid commitments and open flame.

Mana:
Cardset: Unhinged #105 (Uncommon)
Type: Enchantment

Nantuko Shrine

Enchantment

Whenever a player casts a spell, that player puts X 1/1 green Squirrel creature tokens onto the battlefield, where X is the number of cards in all graveyards with the same name as that spell.

Mana:
Cardset: Odyssey #256 (Rare)
Type: Enchantment

Narcissism

Enchantment

, Discard a card: Target creature gets +2/+2 until end of turn.

, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Torment #134 (Uncommon)
Type: Enchantment

Narcolepsy

Enchantment - Aura

Enchant creature

At the beginning of each upkeep, if enchanted creature is untapped, tap it.

"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Rise of the Eldrazi #79 (Common)
Type: Enchantment

Natural Emergence

Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand.

Lands you control are 2/2 creatures with first strike. They're still lands.

Mana:
Cardset: Planeshift #117 (Rare)
Type: Enchantment

Nature's Blessing

Enchantment

, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Be open to the blessings, whatever their form."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Cardset: Alliances #195 (Uncommon)
Type: Enchantment

Nature's Chosen

Enchantment - Aura

Enchant creature you control

: Untap enchanted creature. Activate this ability only during your turn and only once each turn.

Tap enchanted creature: Untap target artifact, creature, or land. Activate this ability only if enchanted creature is white and is untapped and only once each turn.

Mana:
Cardset: Alliances #81 (Uncommon)
Type: Enchantment

Nature's Kiss

Enchantment - Aura

Enchant creature

, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.

"I cradle my rage even as the earth cradles my dead kin."
-Mirri of the Weatherlight

Mana:
Cardset: Weatherlight #78 (Common)
Type: Enchantment

Nature's Revolt

Enchantment

All lands are 2/2 creatures that are still lands.

The land rises up to defend against those who would spoil its beauty.

Mana:
Cardset: Seventh Edition #260 (Rare)
Tempest #134 (Rare)
Type: Enchantment

Nature's Will

Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

"Without the kami to speak to nature on our behalf, we must beg help from nature directly."
-Seshiro the Anointed

Mana:
Cardset: Champions of Kamigawa #230 (Rare)
Type: Enchantment

Nature's Wrath

Enchantment

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay .

Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent.

Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.

Mana:
Cardset: Alliances #82 (Rare)
Type: Enchantment

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory.

Mana:
Cardset: Rise of the Eldrazi #38 (Rare)
Type: Enchantment

Necra Sanctuary

Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Mana:
Cardset: Apocalypse #45 (Uncommon)
Type: Enchantment

Necro-Impotence

Enchantment

Skip your untap step.

At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.

Pay ½ life: Remove the top card of your library from the game face down. Put that card into your hand at end of turn.

Mana:
Cardset: Unhinged #60 (Rare)
Type: Enchantment

Necrogen Mists

Enchantment

At the beginning of each player's upkeep, that player discards a card.

Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists.

Mana:
Cardset: Mirrodin #69 (Rare)
Type: Enchantment

Necrogenesis

Enchantment

: Exile target creature card from a graveyard. Put a 1/1 green Saproling creature token onto the battlefield.

"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
-Rakka Mar

Mana:
Cardset: Commander #212 (Uncommon)
Shards of Alara #181 (Uncommon)
Type: Enchantment

Necromancer's Covenant

Enchantment

When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

Zombies you control have lifelink.

Mana:
Cardset: Alara Reborn #82 (Rare)
Type: Enchantment

Necromancer's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.

Mana:
Cardset: Guildpact #53 (Common)
Type: Enchantment

Necromancer's Stockpile

Enchantment

, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.

The experiments decided to perform some research of their own.

Mana:
Cardset: Magic 2015 #108 (Rare)
Type: Enchantment

Necromancy

Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Mana:
Cardset: Visions #14 (Uncommon)
Type: Enchantment

Necromantic Thirst

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Mana:
Cardset: Conspiracy #119 (Common)
Ravnica: City of Guilds #97 (Common)
Type: Enchantment

Necropotence

Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Mana:
Cardset: Fifth Edition #44 (Rare)
Ice Age #42 (Rare)
Type: Enchantment

Necrotic Plague

Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature dies, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.

Mana:
Cardset: Magic 2011 #107 (Rare)
Type: Enchantment

Need for Speed

Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.

Mana:
Cardset: Odyssey #209 (Rare)
Type: Enchantment

Nefarious Lich

Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When Nefarious Lich leaves the battlefield, you lose the game.

Mana:
Cardset: Odyssey #153 (Rare)
Type: Enchantment

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

These days, some wizards are finding that they have a little too much spell left at the end of their mana.

Mana:
Cardset: Legends #27 (Rare)
Type: Enchantment

Nettlevine Blight

Enchantment - Aura

Enchant creature or land

Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."

Mana:
Cardset: Lorwyn #131 (Rare)
Type: Enchantment

Nettling Curse

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

: Enchanted creature attacks this turn if able.

"I call them ‘Poke' and ‘Prod.'"
-Chagrach, Rakdos cursemage

Mana:
Cardset: Dissension #48 (Common)
Type: Enchantment

Nevermore

Enchantment

As Nevermore enters the battlefield, name a nonland card.

The named card can't be cast.

"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."

Mana:
Cardset: Innistrad #25 (Rare)
Type: Enchantment

Night Dealings

Enchantment

Whenever a source you control deals damage to another player, put that many theft counters on Night Dealings.

, Remove X theft counters from Night Dealings: Search your library for a nonland card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Champions of Kamigawa #132 (Rare)
Type: Enchantment

Night of Souls' Betrayal

Legendary Enchantment

All creatures get -1/-1.

"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war."
-Sensei Hisoka, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #133 (Rare)
Type: Enchantment

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Nighthowler

Enchantment Creature - Horror

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Mana:
Cardset: Theros #98 (Rare)
Type: Enchantment

Nihilistic Glee

Enchantment

, Discard a card: Target opponent loses 1 life and you gain 1 life.

Hellbent - , Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand.

"All ends in obliteration-love in hatred, life in death, and light in empty darkness."

Mana:
Cardset: Dissension #50 (Rare)
Type: Enchantment

Nimbus Naiad

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Mana:
Power: 2/2
Cardset: Theros #56 (Common)
Type: Enchantment

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

No Mercy

Enchantment

Whenever a creature deals damage to you, destroy it.

"We had years to prepare, while they had mere minutes."
-Kerrick, sleeper agent

Mana:
Cardset: Urza's Legacy #56 (Rare)
Type: Enchantment

No Quarter

Enchantment

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

As Gerrard and Greven neared each other, the moggs caught between them realized they should flee.

Mana:
Cardset: Tempest #193 (Rare)
Type: Enchantment

No Rest for the Wicked

Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

"The soul? Here, we have no use for such frivolities."
-Sitrik, birth priest

Mana:
Cardset: Tenth Edition #165 (Uncommon)
Urza's Saga #142 (Uncommon)
Type: Enchantment

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

Mana:
Cardset: Eighth Edition #31 (Rare)
Mercadian Masques #32 (Uncommon)
Type: Enchantment

Noble Quarry

Enchantment Creature - Unicorn

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

All creatures able to block Noble Quarry or enchanted creature do so.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #130 (Uncommon)
Type: Enchantment

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

Soldiers will always endanger their lives to defend many other lives.

Mana:
Cardset: Nemesis #14 (Uncommon)
Type: Enchantment

Noble Steeds

Enchantment

: Target creature gains first strike until end of turn.

"Only an animal born in the wild has sufficient heart to be a true Knight's steed."
-King Darien of Kjeldor

Mana:
Cardset: Alliances #140 (Common)
Alliances #141 (Common)
Type: Enchantment

Now I Know My ABC's

Enchantment

At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.

The quick onyx goblin jumps over the lazy dwarf.

Mana:
Cardset: Unhinged #41 (Rare)
Type: Enchantment

Noxious Field

Enchantment - Aura

Enchant land

Enchanted land has ": This land deals 1 damage to each creature and each player."

Ultimately, it became a three-way battle: the land attacked both armies.

Mana:
Cardset: Prophecy #70 (Uncommon)
Type: Enchantment

Null Chamber

World Enchantment

As Null Chamber enters the battlefield, you and an opponent each name a card other than a basic land card.

The named cards can't be played.

Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative.

Mana:
Cardset: Mirage #235 (Rare)
Type: Enchantment

Null Profusion

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
-Volrath

Mana:
Cardset: Planar Chaos #89 (Rare)
Type: Enchantment

Numbing Dose

Enchantment - Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.

Mana:
Cardset: New Phyrexia #40 (Common)
Type: Enchantment

Nylea's Emissary

Enchantment Creature - Cat

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Trample

Enchanted creature gets +3/+3 and has trample.

Mana:
Power: 3/3
Cardset: Theros #168 (Uncommon)
Type: Enchantment

Nylea's Presence

Enchantment - Aura

Enchant land

When Nylea's Presence enters the battlefield, draw a card.

Enchanted land is every basic land type in addition to its other types.

Mana:
Cardset: Theros #169 (Common)
Type: Enchantment

Nylea, God of the Hunt

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Other creatures you control have trample.

: Target creature gets +2/+2 until end of turn.

Mana:
Power: 6/6
Cardset: Theros #166 (Mythic Rare)
Type: Enchantment

Nyx Infusion

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.

A balm or a poison depending on how it is administered, and to whom.

Mana:
Cardset: Journey Into Nyx #77 (Common)
Type: Enchantment

Nyx Weaver

Enchantment Creature - Spider

Reach

At the beginning of your upkeep, put the top two cards of your library into your graveyard.

, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #153 (Uncommon)
Type: Enchantment

Nyx-Fleece Ram

Enchantment Creature - Sheep

At the beginning of your upkeep, you gain 1 life.

The gods are fascinated by innocence, perhaps because it's a quality they themselves lack.

Mana:
Cardset: Journey Into Nyx #18 (Uncommon)
Type: Enchantment

Nyxborn Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+1.

A body Returned, a soul still lost.

Mana:
Power: 2/1
Cardset: Born of the Gods #78 (Common)
Type: Enchantment

Nyxborn Rollicker

Enchantment Creature - Satyr

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #102 (Common)
Type: Enchantment

Nyxborn Shieldmate

Enchantment Creature - Human Soldier

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +1/+2.

In Meletis, the walls have ears. In Akros, they have blades.

Mana:
Power: 1/2
Cardset: Born of the Gods #21 (Common)
Type: Enchantment

Nyxborn Triton

Enchantment Creature - Merfolk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +2/+3.

"He is Thassa's. I could not sway him."
-Kiora

Mana:
Power: 2/3
Cardset: Born of the Gods #46 (Common)
Type: Enchantment

Nyxborn Wolf

Enchantment Creature - Wolf

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Enchanted creature gets +3/+1.

Mana:
Power: 3/1
Cardset: Born of the Gods #131 (Common)
Type: Enchantment

Oakenform

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

"When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?"
-Dionus, elvish archdruid

Mana:
Cardset: Magic 2010 #197 (Common)
Type: Enchantment

Oakheart Dryads

Enchantment Creature - Nymph Dryad

Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

"I do not know if the forest was different after they passed. But I know I was."
-Ianthe, Setessan hunter

Mana:
Power: 2/3
Cardset: Journey Into Nyx #133 (Common)
Type: Enchantment

Oath of Chandra

Legendary Enchantment

When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.

At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.

"If it means that people can live in freedom, yeah, I'll keep watch."

Mana:
Cardset: Oath of the Gatewatch #113 (Rare)
Type: Enchantment

Oath of Druids

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than he or she does and is his or her opponent. The first player may reveal cards from the top of his or her library until he or she reveals a creature card. If he or she does, that player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.

Mana:
Cardset: Exodus #115 (Rare)
Type: Enchantment

Oath of Ghouls

Enchantment

At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than his or her graveyard does and is his or her opponent. The first player may return a creature card from his or her graveyard to his or her hand.

Mana:
Cardset: Exodus #69 (Rare)
Type: Enchantment

Oath of Gideon

Legendary Enchantment

When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield.

Each planeswalker you control enters the battlefield with an additional loyalty counter on it.

"For justice and peace, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #30 (Rare)
Type: Enchantment

Oath of Jace

Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

"For the sake of the Multiverse, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #60 (Rare)
Type: Enchantment

Oath of Lieges

Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.

Mana:
Cardset: Exodus #11 (Rare)
Type: Enchantment

Oath of Lim-Dûl

Enchantment

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)

: Draw a card.

Mana:
Cardset: Ice Age #44 (Rare)
Type: Enchantment

Oath of Mages

Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.

Mana:
Cardset: Exodus #90 (Rare)
Type: Enchantment

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

"For the life of every plane, I will keep watch."

Mana:
Cardset: Oath of the Gatewatch #140 (Rare)
Type: Enchantment

Oath of Scholars

Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.

Mana:
Cardset: Exodus #42 (Rare)
Type: Enchantment

Oath of the Ancient Wood

Enchantment

Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.

"Some gaze upon the forest and see trees. I see true power."

Mana:
Cardset: Magic 2014 #187 (Rare)
Type: Enchantment

Oblivion Crown

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."

Mana:
Cardset: Future Sight #73 (Common)
Type: Enchantment

Oblivion Ring

Enchantment

When Oblivion Ring enters the battlefield, exile another target nonland permanent.

When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Magic 2013 #22 (Uncommon)
Commander #23 (Common)
Venser vs. Koth #28 (Uncommon)
Magic 2012 #27 (Uncommon)
Knights vs. Dragons #34 (Unknown)
Archenemy #3 (Common)
Shards of Alara #20 (Common)
Lorwyn #34 (Common)
Type: Enchantment

Obscuring Æther

Enchantment

Face-down creature spells you cast cost less to cast.

: Turn Obscuring Æther face down. (It becomes a 2/2 creature.)

Mana:
Cardset: Dragons of Tarkir #194 (Rare)
Type: Enchantment

Observant Alseid

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Vigilance

Enchanted creature gets +2/+2 and has vigilance.

Mana:
Power: 2/2
Cardset: Theros #24 (Common)
Type: Enchantment

Ocular Halo

Enchantment - Aura

Enchant creature

Enchanted creature has ": Draw a card."

: Enchanted creature gains vigilance until end of turn.

While the soldier dreams, the eyes stand watch.

Mana:
Cardset: Dissension #28 (Common)
Type: Enchantment

Omniscience

Enchantment

You may cast nonland cards from your hand without paying their mana costs.

"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
-Jace Beleren

Mana:
Cardset: Magic 2013 #63 (Mythic Rare)
Type: Enchantment

One Thousand Lashes

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Mana:
Cardset: Gatecrash #183 (Uncommon)
Type: Enchantment

One with Nature

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Scourge #125 (Uncommon)
Type: Enchantment

Oni Possession

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, sacrifice a creature.

Enchanted creature gets +3/+3 and has trample.

Enchanted creature is a Demon Spirit.

Mana:
Cardset: Divine vs. Demonic #51 (Uncommon)
Champions of Kamigawa #135 (Uncommon)
Type: Enchantment

Onslaught

Enchantment

Whenever you cast a creature spell, tap target creature.

The last thing to go through the mogg's mind was its teeth.

Mana:
Cardset: Exodus #92 (Common)
Type: Enchantment

Ooze Flux

Enchantment

, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #128 (Rare)
Type: Enchantment

Ooze Garden

Enchantment

, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token onto the battlefield, where X is the sacrificed creature's power. Activate this ability only any time you could cast a sorcery.

Jund has little necromancy. Instead, the flesh of its dead gives rise to algal fiends.

Mana:
Cardset: Shards of Alara #143 (Rare)
Type: Enchantment

Opal Acrolith

Enchantment

Whenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.

: Opal Acrolith becomes an enchantment.

Mana:
Cardset: Urza's Saga #22 (Uncommon)
Type: Enchantment

Opal Archangel

Enchantment

When an opponent casts a creature spell, if Opal Archangel is an enchantment, Opal Archangel becomes a 5/5 Angel creature with flying and vigilance.

Mana:
Cardset: Urza's Saga #23 (Rare)
Type: Enchantment

Opal Avenger

Enchantment

When you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.

As the sun grew cold in the realm, the statue grew warm.

Mana:
Cardset: Urza's Legacy #15 (Rare)
Type: Enchantment

Opal Caryatid

Enchantment

When an opponent casts a creature spell, if Opal Caryatid is an enchantment, Opal Caryatid becomes a 2/2 Soldier creature.

Mana:
Cardset: Urza's Saga #24 (Common)
Type: Enchantment

Opal Champion

Enchantment

When an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.

Mana:
Cardset: Urza's Legacy #16 (Common)
Type: Enchantment

Opal Gargoyle

Enchantment

When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.

Mana:
Cardset: Urza's Saga #25 (Common)
Type: Enchantment

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

It was a moment in time, cast in stone-a moment whose time had come again.

Mana:
Cardset: Time Spiral #30 (Rare)
Type: Enchantment

Opal Titan

Enchantment

When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.

Mana:
Cardset: Urza's Saga #26 (Rare)
Type: Enchantment

Opalescence

Enchantment

Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.

Mana:
Cardset: Urza's Destiny #13 (Rare)
Type: Enchantment

Ophidian Eye

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Mana:
Cardset: Time Spiral #70 (Common)
Type: Enchantment

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Exhausting a wizard can be exhausting work.

Mana:
Cardset: Seventh Edition #92 (Rare)
Urza's Destiny #40 (Rare)
Type: Enchantment