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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Recumbent Bliss

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.

Mana:
Cardset: Ajani vs. Nicol Bolas #26 (Common)
Eventide #13 (Common)
Type: Enchantment

Dream Fracture

Instant

Counter target spell. Its controller draws a card.

Draw a card.

"Creation is a paradox. It hatches from its opposite."
-Olka, Mistmeadow witch

Mana:
Cardset: Conspiracy #95 (Common)
Eventide #19 (Uncommon)
Type: Instant

Dream Thief

Creature - Faerie Rogue

Flying

When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

Awylla's salvaged dreams would finally be put to good use.

Mana:
Power: 2/1
Cardset: Eventide #20 (Common)
Type: Creature

Oona's Grace

Instant

Target player draws a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Oona grants her favored subjects a dream from her own guarded heart.

Mana:
Cardset: Eventide #27 (Common)
Type: Instant

Razorfin Abolisher

Creature - Merfolk Wizard

, : Return target creature with a counter on it to its owner's hand.

Once you have been marked by the merrow, you are not long for their waters.

Mana:
Power: 2/2
Cardset: Eventide #28 (Uncommon)
Type: Creature

Sanity Grinding

Sorcery

Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Mana:
Cardset: Eventide #29 (Rare)
Type: Sorcery

Wake Thrasher

Creature - Merfolk Soldier

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Anyone who thinks merrows have more brains than brawn has never been run over by one.

Mana:
Power: 1/1
Cardset: Eventide #31 (Rare)
Type: Creature

Necroskitter

Creature - Elemental

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Mana:
Power: 1/4
Cardset: Eventide #38 (Rare)
Type: Creature

Needle Specter

Creature - Specter

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Needle Specter deals combat damage to a player, that player discards that many cards.

Mana:
Power: 1/1
Cardset: Eventide #39 (Rare)
Type: Creature

Soot Imp

Creature - Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
-Hob Heddil

Mana:
Power: 1/2
Cardset: Divine vs. Demonic #37 (Uncommon)
Eventide #43 (Uncommon)
Type: Creature

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Leeches never tire of feeding.

Mana:
Cardset: Modern Masters #100 (Common)
Eventide #46 (Uncommon)
Type: Sorcery

Cinder Pyromancer

Creature - Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

"If the whole world burns, I'll never grow cold."

Mana:
Cardset: Fire and Lightning #9 (Unknown)
Eventide #50 (Common)
Type: Creature

Puncture Blast

Instant

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Puncture Blast deals 3 damage to target creature or player.

Gnarltrunk didn't remember having quite that many knotholes.

Mana:
Cardset: Eventide #60 (Common)
Type: Instant

Unwilling Recruit

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Frorn didn't want to be kept, but he didn't want to be thrown back either.

Mana:
Cardset: Eventide #64 (Uncommon)
Type: Sorcery

Tilling Treefolk

Creature - Treefolk Druid

When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand.

He digs his roots into barren ground, searching for old seeds that never had the chance to sprout.

Mana:
Power: 1/3
Cardset: Eventide #78 (Common)
Type: Creature

Bloodied Ghost

Creature - Spirit

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

"Only a knife left for a fortnight in the hollow of a ghastbark tree can inflict a wound so grave."
-Kithkin superstition

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Eventide #83 (Uncommon)
Type: Creature

Gwyllion Hedge-Mage

Creature - Hag Wizard

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may put a 1/1 white Kithkin Soldier creature token onto the battlefield.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

Mana: {{/}}
Power: 2/2
Cardset: Commander #202 (Uncommon)
Eventide #89 (Uncommon)
Type: Creature

Restless Apparition

Creature - Spirit

: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #94 (Uncommon)
Type: Creature

Stillmoon Cavalier

Creature - Zombie Knight

Protection from white and from black

: Stillmoon Cavalier gains flying until end of turn.

: Stillmoon Cavalier gains first strike until end of turn.

: Stillmoon Cavalier gets +1/+0 until end of turn.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Eventide #95 (Rare)
Type: Creature

Unmake

Instant

Exile target creature.

A gwyllion's favorite trap is the vanity mirror. A bewitched piece of glass traps the looker's soul and does away with the body.

Mana: {{/}}{{/}}{{/}}
Cardset: Sorin vs. Tibalt #27 (Common)
Archenemy #98 (Common)
Eventide #96 (Common)
Type: Instant

Crackleburr

Creature - Elemental

, , Tap two untapped red creatures you control: Crackleburr deals 3 damage to target creature or player.

, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #100 (Rare)
Type: Creature

Crag Puca

Creature - Shapeshifter

: Switch Crag Puca's power and toughness until end of turn.

"Be happy when you see a puca shaped like mischief. It's far better than one shaped like death."
-Dindun of Kulrath Mine

Mana: {{/}}{{/}}{{/}}
Power: 2/4
Cardset: Eventide #101 (Uncommon)
Type: Creature

Mirror Sheen

Enchantment

: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.

Even treefolk witches steer clear of the unpredictable woods near Glen Elendra. Spells refract off the glamer-polished trees and the eyes of lurking pucas.

Mana: {{/}}{{/}}
Cardset: Eventide #105 (Rare)
Type: Enchantment

Noggle Bandit

Creature - Noggle Rogue

Noggle Bandit can't be blocked except by creatures with defender.

Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Eventide #106 (Common)
Type: Creature

Noggle Hedge-Mage

Creature - Noggle Wizard

When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.

When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #108 (Uncommon)
Type: Creature

Noggle Ransacker

Creature - Noggle Rogue

When Noggle Ransacker enters the battlefield, each player draws two cards, then discards a card at random.

Noggles live purely by what they can scavenge. There is not a single thing a noggle eats, wears, or uses that did not once belong to another.

Mana: {{/}}
Power: 2/1
Cardset: Planechase 2012 #102 (Uncommon)
Eventide #109 (Uncommon)
Type: Creature

Unnerving Assault

Instant

Creatures your opponents control get -1/-0 until end of turn if was spent to cast Unnerving Assault, and creatures you control get +1/+0 until end of turn if was spent to cast it. (Do both if was spent.)

The scales of battle rarely balance.

Mana: {{/}}
Cardset: Eventide #114 (Uncommon)
Type: Instant

Hag Hedge-Mage

Creature - Hag Shaman

When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card.

When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library.

Mana: {{/}}
Power: 2/2
Cardset: Eventide #123 (Uncommon)
Type: Creature

Quillspike

Creature - Beast

, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn.

While it's true that a quillspike does heal the sick, it's just because it finds them tastier that way.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #126 (Uncommon)
Type: Creature

Rendclaw Trow

Creature - Troll

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana: {{/}}
Power: 2/2
Cardset: Eventide #127 (Common)
Type: Creature

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Duergar Hedge-Mage

Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Mana: {{/}}
Power: 2/2
Cardset: Commander #195 (Uncommon)
Eventide #137 (Uncommon)
Type: Creature

Duergar Mine-Captain

Creature - Dwarf Soldier

, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #138 (Uncommon)
Type: Creature

Fire at Will

Instant

Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.

"Make these shots count. The more foes we drop now, the fewer we'll have trying to kill us later."

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #140 (Common)
Type: Instant

Hearthfire Hobgoblin

Creature - Goblin Soldier

Double strike

Hobgoblins are best left alone. They sharpen their farm implements far more than is necessary for their work in the fields.

Mana: {{/}}{{/}}{{/}}
Power: 2/2
Cardset: Eventide #141 (Uncommon)
Type: Creature

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Moonhold

Instant

Target player can't play land cards this turn if was spent to cast Moonhold and can't play creature cards this turn if was spent to cast it. (Do both if was spent.)

Mana: {{/}}
Cardset: Eventide #143 (Uncommon)
Type: Instant

Scourge of the Nobilis

Enchantment - Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has ": This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana: {{/}}
Cardset: Eventide #146 (Common)
Type: Enchantment

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature
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