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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Coiling Woodworm

Creature - Insect Worm

Coiling Woodworm's power is equal to the number of Forests on the battlefield.

Only the elves know where the woods end and the woodworm begins.

Mana:
Power: */1
Cardset: Nemesis #103 (Uncommon)
Type: Creature

Coiling Oracle

Creature - Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

Mana:
Power: 1/1
Cardset: Dissension #107 (Common)
Type: Creature

Coiled Tinviper

Artifact Creature - Snake

First strike

The bite of the tinviper feels most like a razor drawn across the tongue.

Mana:
Power: 2/1
Cardset: Tempest #269 (Common)
Type: Artifact Creature

Cogwork Tracker

Artifact Creature - Hound Construct

Reveal Cogwork Tracker as you draft it and note the player who passed it to you.

Cogwork Tracker attacks each turn if able.

Cogwork Tracker attacks a player you noted for cards named Cogwork Tracker each turn if able.

Mana:
Power: 4/4
Cardset: Conspiracy #60 (Uncommon)
Type: Artifact Creature

Cogwork Spy

Artifact Creature - Bird Construct

Reveal Cogwork Spy as you draft it. You may look at the next card drafted from this booster pack.

Flying

Paliano's creations provide ample opportunities to plot the downfall of a neighbor.

Mana:
Power: 2/1
Cardset: Conspiracy #59 (Common)
Type: Artifact Creature

Cogwork Librarian

Artifact Creature - Construct

Draft Cogwork Librarian face up.

As you draft a card, you may draft an additional card from that booster pack. If you do, put Cogwork Librarian into that booster pack.

Why wait for answers?

Mana:
Power: 3/3
Cardset: Conspiracy #58 (Common)
Type: Artifact Creature

Cogwork Grinder

Artifact Creature - Construct

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Mana:
Cardset: Conspiracy #57 (Rare)
Type: Artifact Creature

Cognivore

Creature - Lhurgoyf

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #77 (Rare)
Type: Creature

Coffin Queen

Creature - Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Mana:
Power: 1/1
Cardset: Tempest #8 (Rare)
Type: Creature

Coffin Purge

Instant

Exile target card from a graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #124 (Common)
Type: Instant

Coffin Puppets

Creature - Zombie

Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate this ability only during your upkeep and only if you control a Swamp.

The ground won't accept them.

Mana:
Power: 3/3
Cardset: Prophecy #60 (Rare)
Type: Creature

Coercive Portal

Artifact

Will of the council - At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

Mana:
Cardset: Conspiracy #56 (Mythic Rare)
Type: Artifact

Coercion

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

"Of all I that I have lost, I miss my mind the most."

Mana:
Cardset: Ninth Edition #118 (Common)
Eighth Edition #122 (Common)
Sixth Edition #119 (Unknown)
Tempest #7 (Common)
Visions #4 (Common)
Type: Sorcery

Coerced Confession

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard. You draw a card for each creature card put into that graveyard this way.

"Ask the right questions in the right way and truth is inevitable."
-Lazav

Mana: {{/}}
Cardset: Gatecrash #217 (Uncommon)
Type: Sorcery

Codex Shredder

Artifact

: Target player puts the top card of his or her library into his or her graveyard.

, , Sacrifice Codex Shredder: Return target card from your graveyard to your hand.

Mana:
Cardset: Return to Ravnica #228 (Uncommon)
Type: Artifact

Cocoon

Enchantment - Aura

Enchant creature you control

Enchanted creature doesn't untap during your untap step if Cocoon has a pupa counter on it.

When Cocoon enters the battlefield, tap enchanted creature and put three pupa counters on Cocoon.

At the beginning of your upkeep, remove a pupa counter from Cocoon. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #92 (Uncommon)
Type: Enchantment

Cockatrice

Creature - Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mana:
Power: 2/4
Cardset: Time Spiral "Timeshifted" #75 (Special)
Fifth Edition #146 (Rare)
Fourth Edition #121 (Rare)
Revised Edition #96 (Rare)
Unlimited Edition #98 (Rare)
Beta Edition #98 (Unknown)
Alpha Edition #98 (Unknown)
Type: Creature

Cobra Trap

Instant - Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay rather than pay Cobra Trap's mana cost.

Put four 1/1 green Snake creature tokens onto the battlefield.

Mana:
Cardset: Commander #146 (Uncommon)
Zendikar #160 (Uncommon)
Type: Instant

Cobbled Wings

Artifact - Equipment

Equipped creature has flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

For the necro-alchemist, any puzzle can be solved with intelligence and harvested body parts.

Mana:
Cardset: Innistrad #219 (Common)
Type: Artifact

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Cobalt Golem

Artifact Creature - Golem

: Cobalt Golem gains flying until end of turn.

Mana:
Power: 2/3
Cardset: Mirrodin #157 (Common)
Type: Artifact Creature

Coat with Venom

Instant

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

"Every Silumgar blade carries the blessing of our dragonlord."
-Xathi the Infallible

Mana:
Cardset: Dragons of Tarkir #91 (Common)
Type: Instant

Coat of Arms

Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

A banner for bonds of blood or belief.

Mana:
Cardset: Premium Deck Series: Slivers #29 (Rare)
Magic 2010 #207 (Rare)
Tenth Edition #316 (Rare)
Ninth Edition #291 (Rare)
Eighth Edition #294 (Rare)
Seventh Edition #290 (Rare)
Exodus #131 (Rare)
Type: Artifact

Coastline Chimera

Creature - Chimera

Flying

: Coastline Chimera can block an additional creature this turn.

Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.

Mana:
Power: 1/5
Cardset: Theros #44 (Common)
Type: Creature

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

: Add or to your mana pool.

A beacon in the night, a dream in the fog.

Cardset: Eighth Edition #323 (Uncommon)
Invasion #321 (Uncommon)
Type: Land

Coastal Piracy

Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

Mana:
Cardset: Eighth Edition #67 (Rare)
Mercadian Masques #68 (Uncommon)
Type: Enchantment

Coastal Hornclaw

Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

Mana:
Power: 3/3
Cardset: Eighth Edition #66 (Common)
Prophecy #31 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Coastal Discovery

Sorcery

Draw two cards.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #73 (Uncommon)
Type: Sorcery

Coast Watcher

Creature - Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

Mana:
Power: 1/1
Cardset: Scourge #30 (Common)
Type: Creature

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."
-Urza

Mana:
Cardset: Time Spiral "Timeshifted" #91 (Special)
Invasion #241 (Rare)
Type: Sorcery

Coalition Relic

Artifact

: Add one mana of any color to your mana pool.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each charge counter removed this way.

Mana:
Cardset: Phyrexia vs. The Coalition #54 (Rare)
Future Sight #161 (Rare)
Type: Artifact

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coalition Flag

Enchantment - Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Mana:
Cardset: Apocalypse #2 (Uncommon)
Type: Enchantment

Coalhauler Swine

Creature - Boar Beast

Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.

Nothing stops industry in Ravnica-certainly not the safety of its workers.

Mana:
Power: 4/4
Cardset: Ravnica: City of Guilds #119 (Common)
Type: Creature

Coal Stoker

Creature - Elemental

When Coal Stoker enters the battlefield, if you cast it from your hand, add to your mana pool.

"The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."
-Dobruk the Unstable, pyromancer

Mana:
Power: 3/3
Cardset: Sorin vs. Tibalt #49 (Common)
Time Spiral #150 (Common)
Type: Creature

Coal Golem

Artifact Creature - Golem

, Sacrifice Coal Golem: Add to your mana pool.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line." -Lydia, Countess Brellis

Mana:
Power: 3/3
Cardset: The Dark #96 (Rare)
Type: Artifact Creature

Clutch of Undeath

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.

The hand of death recognizes its own.

Mana:
Cardset: Scourge #61 (Common)
Type: Enchantment

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute (, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Mana:
Cardset: Ravnica: City of Guilds #197 (Uncommon)
Type: Instant

Clutch of Currents

Sorcery

Return target creature to its owner's hand.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #72 (Common)
Type: Sorcery

Cloven Casting

Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

"Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat."

Mana:
Cardset: Alara Reborn #86 (Rare)
Type: Enchantment

Clout of the Dominus

Enchantment - Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

As long as enchanted creature is red, it gets +1/+1 and has haste.

Mana: {{/}}
Cardset: Eventide #99 (Common)
Type: Enchantment

Cloudthresher

Creature - Elemental

Flash

Reach (This can block creatures with flying.)

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #202 (Rare)
Type: Creature

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand.

It wants to remain a mystery, banishing the curious in favor of less inquisitive company.

Mana:
Cardset: Ravnica: City of Guilds #257 (Rare)
Type: Artifact

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature

Cloudshift

Instant

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."
-Elder Rimheit

Mana:
Cardset: Avacyn Restored #12 (Common)
Type: Instant

Cloudseeder

Creature - Faerie Spellshaper

Flying

, , Discard a card: Put a 1/1 blue Faerie creature token named Cloud Sprite onto the battlefield. It has flying and "Cloud Sprite can block only creatures with flying."

Mana:
Power: 1/1
Cardset: Future Sight #33 (Uncommon)
Type: Creature

Cloudreach Cavalry

Creature - Human Soldier

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

"It's easy to lose sight of hope until you gaze out from my vantage point."

Mana:
Power: 1/1
Cardset: Legions #7 (Uncommon)
Type: Creature

Cloudpost

Land - Locus

Cloudpost enters the battlefield tapped.

: Add to your mana pool for each Locus on the battlefield.

Mana:
Cardset: Mirrodin #280 (Common)
Type: Land

Cloudhoof Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #31 (Rare)
Type: Creature

Cloudheath Drake

Artifact Creature - Drake

Flying

: Cloudheath Drake gains vigilance until end of turn.

A permanent storm rages over the plain of Cloudheath, and drakes ride its currents-two reminders that some elements of Esper will not be controlled.

Mana:
Power: 3/3
Cardset: Shards of Alara #35 (Common)
Type: Artifact Creature

Cloudgoat Ranger

Creature - Giant Warrior

When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Mana:
Power: 3/3
Cardset: Modern Masters #10 (Uncommon)
Lorwyn #10 (Uncommon)
Type: Creature

Cloudform

Enchantment

When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Mana:
Cardset: Fate Reforged #32 (Uncommon)
Type: Enchantment

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Cloudcrown Oak

Creature - Treefolk Warrior

Reach (This can block creatures with flying.)

"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
-Calydd, kithkin farmer

Mana:
Power: 3/4
Cardset: Lorwyn #201 (Common)
Type: Creature

Cloudcrest Lake

Land

: Add to your mana pool.

: Add or to your mana pool. Cloudcrest Lake doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #274 (Uncommon)
Type: Land

Cloudchaser Kestrel

Creature - Bird

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

: Target permanent becomes white until end of turn.

Mana:
Power: 2/2
Cardset: Time Spiral #10 (Common)
Type: Creature

Cloudchaser Eagle

Creature - Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

Mana:
Power: 2/2
Cardset: Seventh Edition #11 (Common)
Tempest #227 (Common)
Type: Creature

Cloud Sprite

Creature - Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets.

Mana:
Power: 1/1
Cardset: Tenth Edition #75 (Common)
Mercadian Masques #67 (Common)
Type: Creature

Cloud Spirit

Creature - Spirit

Flying

Cloud Spirit can block only creatures with flying.

Clouds are the soil, dreams are the crop.
-Kor saying

Mana:
Power: 3/1
Cardset: Stronghold #26 (Common)
Type: Creature

Cloud of Faeries

Creature - Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Mana:
Power: 1/1
Cardset: Urza's Legacy #29 (Common)
Type: Creature

Cloud Manta

Creature - Fish

Flying

When Emeria's worshippers learned that she was no more than a twisted memory of Emrakul, they abandoned their temples to the god. The deserted shrines now serve as breeding grounds for the mantas.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #71 (Common)
Type: Creature

Cloud Key

Artifact

As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery.

Spells you cast of the chosen type cost less to cast.

The musical sound of its turning triggers the tumblers of revelation.

Mana:
Cardset: Future Sight #160 (Rare)
Type: Artifact

Cloud Elemental

Creature - Elemental

Flying

Cloud Elemental can block only creatures with flying.

"The sky teems with just as much life as the forest or the deep seas."
-Hadi Kasten, Calla Dale naturalist

Mana:
Power: 2/3
Cardset: Magic 2011 #50 (Common)
Tenth Edition #74 (Common)
Visions #29 (Common)
Type: Creature

Cloud Djinn

Creature - Djinn

Flying

Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn
-Suq'Ata expression

Mana:
Power: 5/4
Cardset: Weatherlight #36 (Uncommon)
Type: Creature

Cloud Crusader

Creature - Human Knight

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Each crusader bonds with a griffin fledgling while still a child, and the two grow up as siblings.

Mana:
Power: 2/3
Cardset: Magic 2011 #10 (Common)
Type: Creature

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

Mana:
Cardset: Planeshift #98 (Rare)
Type: Enchantment

Clot Sliver

Creature - Sliver

All Slivers have ": Regenerate this permanent."

"One would think I would be accustomed to unexpected returns."
-Hanna, Weatherlight navigator

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #5 (Common)
Tempest #6 (Common)
Type: Creature

Close Quarters

Enchantment

Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player.

The Mercadians' ineptitude in close combat sometimes accidentally pays off.

Mana:
Cardset: Mercadian Masques #184 (Uncommon)
Type: Enchantment

Clone Shell

Artifact Creature - Shapeshifter

Imprint - When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.

When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #143 (Uncommon)
Type: Artifact Creature

Clone Legion

Sorcery

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Their lust for battle was so great that they didn't care their enemies wore their own faces.

Mana:
Cardset: Dragons of Tarkir #48 (Mythic Rare)
Type: Sorcery

Clone

Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

One face, two minds.

Mana:
Cardset: Magic 2014 #47 (Rare)
Magic 2013 #45 (Rare)
Venser vs. Koth #14 (Rare)
Magic 2011 #49 (Rare)
Magic 2010 #45 (Rare)
Tenth Edition #73 (Rare)
Ninth Edition #67 (Rare)
Onslaught #75 (Rare)
Revised Edition #51 (Uncommon)
Unlimited Edition #52 (Uncommon)
Beta Edition #52 (Unknown)
Alpha Edition #52 (Unknown)
Type: Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Clockwork Vorrac

Artifact Creature - Boar Beast

Trample

Clockwork Vorrac enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Vorrac.

Mana:
Cardset: Mirrodin #156 (Uncommon)
Type: Artifact Creature

Clockwork Swarm

Artifact Creature - Insect

Clockwork Swarm enters the battlefield with four +1/+0 counters on it.

Clockwork Swarm can't be blocked by Walls.

At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Homelands #129 (Uncommon)
Type: Artifact Creature

Clockwork Steed

Artifact Creature - Horse

Clockwork Steed enters the battlefield with four +1/+0 counters on it.

Clockwork Steed can't be blocked by artifact creatures.

At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #357 (Uncommon)
Homelands #128 (Uncommon)
Type: Artifact Creature

Clockwork Hydra

Artifact Creature - Hydra

Clockwork Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.

: Put a +1/+1 counter on Clockwork Hydra.

Mana:
Cardset: Elspeth vs. Tezzeret #55 (Uncommon)
Time Spiral #253 (Uncommon)
Type: Artifact Creature

Clockwork Gnomes

Artifact Creature - Gnome

, : Regenerate target artifact creature.

"Until I came to the Floating Isle, I never had to oil the servants."
-Baki, Wizard Attendant

Mana:
Power: 2/2
Cardset: Homelands #127 (Uncommon)
Type: Artifact Creature

Clockwork Dragon

Artifact Creature - Dragon

Flying

Clockwork Dragon enters the battlefield with six +1/+1 counters on it.

Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat.

: Put a +1/+1 counter on Clockwork Dragon.

Mana:
Cardset: Mirrodin #155 (Rare)
Type: Artifact Creature

Clockwork Condor

Artifact Creature - Bird

Flying

Clockwork Condor enters the battlefield with three +1/+1 counters on it.

Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Elspeth vs. Tezzeret #50 (Common)
Mirrodin #154 (Common)
Type: Artifact Creature

Clockwork Beetle

Artifact Creature - Insect

Clockwork Beetle enters the battlefield with two +1/+1 counters on it.

Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.

Mana:
Cardset: Mirrodin #153 (Common)
Type: Artifact Creature

Clockwork Beast

Artifact Creature - Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.

At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

Mana:
Cardset: Fifth Edition #356 (Rare)
Fourth Edition #325 (Rare)
Revised Edition #240 (Rare)
Unlimited Edition #237 (Rare)
Beta Edition #238 (Unknown)
Alpha Edition #236 (Unknown)
Type: Artifact Creature

Clockwork Avian

Artifact Creature - Bird

Flying

Clockwork Avian enters the battlefield with four +1/+0 counters on it.

At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it.

, : Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep.

Mana:
Cardset: Fourth Edition #324 (Rare)
Antiquities #10 (Rare)
Type: Artifact Creature

Clockspinning

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

Mana:
Cardset: Time Spiral #53 (Common)
Type: Instant

Clock of Omens

Artifact

Tap two untapped artifacts you control: Untap target artifact.

Most clocks measure time, but a few measure everything.

Mana:
Cardset: Magic 2013 #202 (Uncommon)
Fifth Dawn #110 (Uncommon)
Type: Artifact

Cloaked Siren

Creature - Siren

Flash (You may cast this spell any time you could cast an instant.)

Flying

"That is not the voice of the wind singing on the stones."
-Callaphe the mariner

Mana:
Power: 3/2
Cardset: Journey Into Nyx #32 (Common)
Type: Creature

Cloak of Mists

Enchantment - Aura

Enchant creature

Enchanted creature is unblockable.

"All we could lose, we did. All we could keep, we do. And both are shrouded by mists."
-Barrin, master wizard

Mana:
Cardset: Urza's Saga #65 (Common)
Type: Enchantment

Cloak of Invisibility

Enchantment - Aura

Enchant creature

Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of his or her untap steps. While it's phased out, it's treated as though it doesn't exist.)

"Useful . . . if you can find it."
-Pashad ibn Asim, Suq'Ata trader

Mana:
Cardset: Mirage #58 (Common)
Type: Enchantment

Cloak of Confusion

Enchantment - Aura

Enchant creature you control

Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Mana:
Cardset: Fifth Edition #13 (Common)
Ice Age #5 (Common)
Type: Enchantment

Cloak and Dagger

Tribal Artifact - Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip

Mana:
Cardset: Morningtide #141 (Uncommon)
Type: Artifact

Clinging Mists

Instant

Prevent all combat damage that would be dealt this turn.

Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controller's next untap step.

Mana:
Cardset: Dark Ascension #109 (Common)
Type: Instant

Clinging Darkness

Enchantment - Aura

Enchant creature

Enchanted creature gets -4/-1.

There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see.

Mana:
Cardset: Ravnica: City of Guilds #80 (Common)
Type: Enchantment

Clinging Anemones

Creature - Jellyfish

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/4
Cardset: Gatecrash #31 (Common)
Type: Creature

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

: Add or to your mana pool.

Where cathars learn to fight not only demons and vampires, but ignorance as well.

Cardset: Innistrad #238 (Rare)
Type: Land

Cliffside Lookout

Creature - Kor Scout Ally

: Creatures you control get +1/+1 until end of turn.

Though losses run high among the scouts of the Stone Havens, they never flinch from their duty.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #20 (Common)
Type: Creature

Cliffrunner Behemoth

Creature - Rhino Beast

Cliffrunner Behemoth has haste as long as you control a red permanent.

Cliffrunner Behemoth has lifelink as long as you control a white permanent.

It's revered for its power, celebrated for its grace, and feared for the avalanches triggered by its thunderous feet.

Mana:
Power: 5/3
Cardset: Conflux #79 (Rare)
Type: Creature

Cliffhaven Vampire

Creature - Vampire Warrior Ally

Flying

Whenever you gain life, each opponent loses 1 life.

"My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future."

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #153 (Uncommon)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Clickslither

Creature - Insect

Haste

Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.

The least popular goblins get the outer caves.

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #34 (Rare)
Legions #90 (Rare)
Type: Creature

Clever Impersonator

Creature - Shapeshifter

You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.

"Our own selves are the greatest obstacles to enlightenment."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #34 (Mythic Rare)
Type: Creature
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