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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Magma Rift

Sorcery

As an additional cost to cast Magma Rift, sacrifice a land.

Magma Rift deals 5 damage to target creature.

"Lighting a fire needs kindling and heat. You be the kindling. I'll bring the heat."
-Chandra Nalaar

Mana:
Cardset: Zendikar #136 (Common)
Type: Sorcery

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.

: Add to your mana pool.

, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.

, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

Cardset: Zendikar #218 (Rare)
Type: Land

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Malakir Bloodwitch

Creature - Vampire Shaman

Flying, protection from white

When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Mana:
Power: 4/4
Cardset: Zendikar #100 (Rare)
Type: Creature

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.

Mana:
Cardset: Zendikar #101 (Uncommon)
Type: Sorcery

Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #219 (Rare)
Type: Land

Merfolk Seastalkers

Creature - Merfolk Scout

Islandwalk

: Tap target creature without flying.

"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
-Nikou, Joraga bard

Mana:
Power: 2/3
Cardset: Zendikar #55 (Uncommon)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

"Guard your thoughts. You never know who might wish to take them from you."
-Kalitas, Bloodchief of Ghet

Mana:
Cardset: Zendikar #102 (Uncommon)
Eighth Edition #146 (Uncommon)
Torment #70 (Uncommon)
Type: Sorcery

Mindbreak Trap

Instant - Trap

If an opponent cast three or more spells this turn, you may pay rather than pay Mindbreak Trap's mana cost.

Exile any number of target spells.

"Life is a maze. This is one of its dead ends."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Zendikar #57 (Mythic Rare)
Type: Instant

Mindless Null

Creature - Zombie

Mindless Null can't block unless you control a Vampire.

Only a bloodchief can create vampires. The rest sire nulls, who become mindless beasts in their former bodies.

Mana:
Power: 2/2
Cardset: Zendikar #103 (Common)
Type: Creature

Mire Blight

Enchantment - Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

"Is there anything in Guul Draz that doesn't suck the life out of you?"
-Tarsa, Sea Gate sell-sword

Mana:
Cardset: Zendikar #104 (Common)
Type: Enchantment

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #220 (Rare)
Type: Land

Mold Shambler

Creature - Fungus Beast

Kicker (You may pay an additional as you cast this spell.)

When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

When civilization encroaches on nature, Zendikar encroaches back.

Mana:
Power: 3/3
Cardset: Commander 2013 #156 (Common)
Zendikar #169 (Common)
Type: Creature

Molten Ravager

Creature - Elemental

: Molten Ravager gets +1/+0 until end of turn.

"Only the foolhardy would venture into the Akoum Mountains without a lullmage to tame the raging rocks and living fires."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Zendikar #138 (Common)
Type: Creature

Murasa Pyromancer

Creature - Human Shaman Ally

Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

"Fire is my accomplice. For enough coin, it can be yours as well."

Mana:
Power: 3/2
Cardset: Zendikar #139 (Uncommon)
Type: Creature

Narrow Escape

Instant

Return target permanent you control to its owner's hand. You gain 4 life.

"A good explorer has to be as slippery as a gomazoa, as tough as a scute bug, and luckier than a ten-fingered trapfinder."
-Arhana, Kazandu trapfinder

Mana:
Cardset: Phyrexia vs. The Coalition #55 (Common)
Zendikar #27 (Common)
Type: Instant

Needlebite Trap

Instant - Trap

If an opponent gained life this turn, you may pay rather than pay Needlebite Trap's mana cost.

Target player loses 5 life and you gain 5 life.

The traps around the vampire city of Malakir hint at the thirst of its inhabitants.

Mana:
Cardset: Zendikar #105 (Uncommon)
Type: Instant

Nimana Sell-Sword

Creature - Human Warrior Ally

Whenever Nimana Sell-Sword or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Nimana Sell-Sword.

"He asked if I had work for him. No wasn't the right answer."
-Samila, Murasa Expeditionary House

Mana:
Power: 2/2
Cardset: Zendikar #106 (Common)
Type: Creature

Nimbus Wings

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 and has flying.

Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.

Mana:
Cardset: Zendikar #28 (Common)
Type: Enchantment

Nissa Revane

Planeswalker - Nissa (Loyalty: 2)

+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle your library.

+1: You gain 2 life for each Elf you control.

-7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Zendikar #170 (Mythic Rare)
Type: Planeswalker

Nissa's Chosen

Creature - Elf Warrior

If Nissa's Chosen would die, put it on the bottom of its owner's library instead.

"Nissa will save the elves, but only the ones who have proved their worth."

Mana:
Power: 2/3
Cardset: Zendikar #171 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Ob Nixilis, the Fallen

Legendary Creature - Demon

Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

His spark lost, he plots revenge upon the plane whose corrupting mana fractured his soul.

Mana:
Power: 3/3
Cardset: Zendikar #107 (Mythic Rare)
Type: Creature

Obsidian Fireheart

Creature - Elemental

: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.)

Mana:
Power: 4/4
Cardset: Zendikar #140 (Mythic Rare)
Type: Creature

Ondu Cleric

Creature - Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

A cleric's true balm is the confidence he inspires in his compatriots.

Mana:
Power: 1/1
Cardset: Zendikar #30 (Common)
Type: Creature

Oracle of Mul Daya

Creature - Elf Shaman

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play the top card of your library if it's a land card.

Mana:
Power: 2/2
Cardset: Zendikar #172 (Rare)
Type: Creature

Oran-Rief Recluse

Creature - Spider

Kicker (You may pay an additional as you cast this spell.)

Reach (This creature can block creatures with flying.)

When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

Mana:
Power: 1/3
Cardset: Zendikar #173 (Common)
Type: Creature

Oran-Rief Survivalist

Creature - Human Warrior Ally

Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.

"I'm strong enough to survive alone. I'm smart enough to want companions at my side."

Mana:
Power: 1/1
Cardset: Zendikar #174 (Common)
Type: Creature

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Cardset: Commander 2014 #305 (Rare)
Zendikar #221 (Rare)
Type: Land

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.

When Piranha Marsh enters the battlefield, target player loses 1 life.

: Add to your mana pool.

Cardset: Zendikar #222 (Common)
Type: Land

Pitfall Trap

Instant - Trap

If exactly one creature is attacking, you may pay rather than pay Pitfall Trap's mana cost.

Destroy target attacking creature without flying.

Each spike is poisoned-the trapmaker's idea of mercy.

Mana:
Cardset: Zendikar #32 (Uncommon)
Type: Instant

Plated Geopede

Creature - Insect

First strike

Landfall - Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

"Kor armorers buy the scales and claws. Elf oracles buy the rest."
-Nablus, North Hada trapper

Mana:
Power: 1/1
Cardset: Venser vs. Koth #45 (Common)
Zendikar #141 (Common)
Type: Creature

Predatory Urge

Enchantment - Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."

Mana:
Cardset: Planechase 2012 #74 (Rare)
Zendikar #175 (Rare)
Type: Enchantment

Primal Bellow

Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

"A might spell can be handy against baloths, giants, kraken, the Roil-or if you lose your bearings in the woods."
-Chadir the Navigator

Mana:
Cardset: Zendikar #176 (Uncommon)
Type: Instant

Punishing Fire

Instant

Punishing Fire deals 2 damage to target creature or player.

Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.

Mana:
Cardset: Commander #131 (Uncommon)
Knights vs. Dragons #66 (Unknown)
Zendikar #142 (Uncommon)
Type: Instant

Pyromancer Ascension

Enchantment

Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.

Mana:
Cardset: Zendikar #143 (Rare)
Type: Enchantment

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.

Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.

Mana:
Cardset: Zendikar #59 (Uncommon)
Type: Enchantment

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Mana:
Cardset: Zendikar #144 (Uncommon)
Type: Enchantment

Quest for the Gemblades

Enchantment

Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.

Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

Mana:
Cardset: Zendikar #177 (Uncommon)
Type: Enchantment
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